blob: 0f6693ae6b0ec6a8d463fb7475cd711dd096a0ce [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "athena/wm/public/window_manager.h"
#include "athena/screen/public/screen_manager.h"
#include "athena/test/athena_test_base.h"
#include "athena/wm/public/window_list_provider.h"
#include "athena/wm/split_view_controller.h"
#include "athena/wm/test/window_manager_impl_test_api.h"
#include "athena/wm/window_manager_impl.h"
#include "ui/aura/client/window_tree_client.h"
#include "ui/aura/test/test_window_delegate.h"
#include "ui/aura/window.h"
#include "ui/base/hit_test.h"
#include "ui/events/test/event_generator.h"
#include "ui/gfx/display.h"
#include "ui/gfx/screen.h"
#include "ui/wm/core/window_util.h"
namespace athena {
class WindowManagerTest : public test::AthenaTestBase {
public:
WindowManagerTest() {}
virtual ~WindowManagerTest() {}
scoped_ptr<aura::Window> CreateAndActivateWindow(
aura::WindowDelegate* delegate) {
scoped_ptr<aura::Window> window(CreateTestWindow(delegate, gfx::Rect()));
window->Show();
wm::ActivateWindow(window.get());
return window.Pass();
}
private:
DISALLOW_COPY_AND_ASSIGN(WindowManagerTest);
};
TEST_F(WindowManagerTest, OverviewModeBasics) {
aura::test::TestWindowDelegate delegate;
scoped_ptr<aura::Window> first(CreateAndActivateWindow(&delegate));
scoped_ptr<aura::Window> second(CreateAndActivateWindow(&delegate));
test::WindowManagerImplTestApi wm_api;
wm::ActivateWindow(second.get());
ASSERT_FALSE(WindowManager::Get()->IsOverviewModeActive());
EXPECT_EQ(first->bounds().ToString(), second->bounds().ToString());
EXPECT_EQ(gfx::Screen::GetNativeScreen()
->GetPrimaryDisplay()
.work_area()
.size()
.ToString(),
first->bounds().size().ToString());
EXPECT_FALSE(WindowManager::Get()->IsOverviewModeActive());
// Tests that going into overview mode does not change the window bounds.
WindowManager::Get()->ToggleOverview();
ASSERT_TRUE(WindowManager::Get()->IsOverviewModeActive());
EXPECT_EQ(first->bounds().ToString(), second->bounds().ToString());
EXPECT_EQ(gfx::Screen::GetNativeScreen()
->GetPrimaryDisplay()
.work_area()
.size()
.ToString(),
first->bounds().size().ToString());
EXPECT_TRUE(first->IsVisible());
EXPECT_TRUE(second->IsVisible());
// Terminate overview mode. |first| should be hidden, since it's not visible
// to the user anymore.
WindowManager::Get()->ToggleOverview();
ASSERT_FALSE(WindowManager::Get()->IsOverviewModeActive());
EXPECT_FALSE(first->IsVisible());
EXPECT_TRUE(second->IsVisible());
}
TEST_F(WindowManagerTest, OverviewToSplitViewMode) {
test::WindowManagerImplTestApi wm_api;
aura::test::TestWindowDelegate delegate;
scoped_ptr<aura::Window> w1(CreateAndActivateWindow(&delegate));
scoped_ptr<aura::Window> w2(CreateAndActivateWindow(&delegate));
scoped_ptr<aura::Window> w3(CreateAndActivateWindow(&delegate));
wm::ActivateWindow(w3.get());
WindowManager::Get()->ToggleOverview();
EXPECT_TRUE(w1->IsVisible());
EXPECT_TRUE(w2->IsVisible());
EXPECT_TRUE(w3->IsVisible());
// Go into split-view mode.
WindowOverviewModeDelegate* overview_delegate = wm_api.wm();
overview_delegate->OnSelectSplitViewWindow(w3.get(), NULL, w3.get());
EXPECT_TRUE(w3->IsVisible());
EXPECT_TRUE(w2->IsVisible());
EXPECT_FALSE(w1->IsVisible());
}
TEST_F(WindowManagerTest, NewWindowFromOverview) {
aura::test::TestWindowDelegate delegate;
scoped_ptr<aura::Window> w1(CreateAndActivateWindow(&delegate));
scoped_ptr<aura::Window> w2(CreateAndActivateWindow(&delegate));
WindowManager::Get()->ToggleOverview();
EXPECT_TRUE(w1->IsVisible());
EXPECT_TRUE(w2->IsVisible());
// Test that opening a new window exits overview mode. The new window could
// have been opened by JavaScript or by the home card.
scoped_ptr<aura::Window> w3(CreateAndActivateWindow(&delegate));
ASSERT_FALSE(WindowManager::Get()->IsOverviewModeActive());
EXPECT_TRUE(w3->IsVisible());
EXPECT_TRUE(wm::IsActiveWindow(w3.get()));
EXPECT_FALSE(w1->IsVisible());
EXPECT_FALSE(w2->IsVisible());
}
TEST_F(WindowManagerTest, BezelGestureToSplitViewMode) {
aura::test::TestWindowDelegate delegate;
scoped_ptr<aura::Window> first(CreateAndActivateWindow(&delegate));
scoped_ptr<aura::Window> second(CreateAndActivateWindow(&delegate));
scoped_ptr<aura::Window> third(CreateAndActivateWindow(&delegate));
test::WindowManagerImplTestApi wm_api;
// Test that going into split-view mode with two-finger gesture selects the
// correct windows on left and right splits.
ui::test::EventGenerator generator(root_window());
const gfx::Point start_points[2] = {
gfx::Point(2, 10), gfx::Point(4, 20),
};
const int kEventTimeSepration = 16;
int x_middle = root_window()->bounds().width() / 2;
generator.GestureMultiFingerScroll(
2, start_points, kEventTimeSepration, 1, x_middle, 0);
ASSERT_TRUE(wm_api.GetSplitViewController()->IsSplitViewModeActive());
EXPECT_EQ(second.get(), wm_api.GetSplitViewController()->left_window());
EXPECT_EQ(third.get(), wm_api.GetSplitViewController()->right_window());
EXPECT_EQ(second->bounds().size().ToString(),
third->bounds().size().ToString());
}
TEST_F(WindowManagerTest, BezelGestureToSwitchBetweenWindows) {
aura::test::TestWindowDelegate delegate;
scoped_ptr<aura::Window> first(CreateAndActivateWindow(&delegate));
scoped_ptr<aura::Window> second(CreateAndActivateWindow(&delegate));
scoped_ptr<aura::Window> third(CreateAndActivateWindow(&delegate));
first->Hide();
second->Hide();
test::WindowManagerImplTestApi wm_api;
EXPECT_EQ(third.get(),
wm_api.GetWindowListProvider()->GetWindowList().back());
// Do a two-finger swipe from the left bezel.
ui::test::EventGenerator generator(root_window());
const gfx::Point left_bezel_points[2] = {
gfx::Point(2, 10), gfx::Point(4, 20),
};
const int kEventTimeSeparation = 16;
int width = root_window()->bounds().width();
generator.GestureMultiFingerScroll(
2, left_bezel_points, kEventTimeSeparation, 1, width, 0);
EXPECT_TRUE(wm::IsActiveWindow(second.get()));
EXPECT_EQ(second.get(),
wm_api.GetWindowListProvider()->GetWindowList().back());
// Do a two-finger swipe from the right bezel.
const gfx::Point right_bezel_points[2] = {
gfx::Point(width - 5, 10),
gfx::Point(width - 10, 20)
};
generator.GestureMultiFingerScroll(
2, right_bezel_points, kEventTimeSeparation, 1, -width, 0);
EXPECT_TRUE(wm::IsActiveWindow(third.get()));
EXPECT_EQ(third.get(),
wm_api.GetWindowListProvider()->GetWindowList().back());
}
TEST_F(WindowManagerTest, TitleDragSwitchBetweenWindows) {
aura::test::TestWindowDelegate delegate;
delegate.set_window_component(HTCAPTION);
scoped_ptr<aura::Window> first(CreateAndActivateWindow(&delegate));
scoped_ptr<aura::Window> second(CreateAndActivateWindow(&delegate));
scoped_ptr<aura::Window> third(CreateAndActivateWindow(&delegate));
test::WindowManagerImplTestApi wm_api;
EXPECT_EQ(third.get(),
wm_api.GetWindowListProvider()->GetWindowList().back());
// Do a title-swipe from the top to switch to the previous window.
ui::test::EventGenerator generator(root_window());
generator.GestureScrollSequence(gfx::Point(20, 10),
gfx::Point(20, 400),
base::TimeDelta::FromMilliseconds(20),
5);
EXPECT_TRUE(wm::IsActiveWindow(second.get()));
EXPECT_EQ(second.get(),
wm_api.GetWindowListProvider()->GetWindowList().back());
EXPECT_TRUE(second->IsVisible());
EXPECT_FALSE(third->IsVisible());
// Performing the same gesture again will switch back to |third|.
generator.GestureScrollSequence(gfx::Point(20, 10),
gfx::Point(20, 400),
base::TimeDelta::FromMilliseconds(20),
5);
EXPECT_TRUE(wm::IsActiveWindow(third.get()));
EXPECT_EQ(third.get(),
wm_api.GetWindowListProvider()->GetWindowList().back());
EXPECT_FALSE(second->IsVisible());
EXPECT_TRUE(third->IsVisible());
// Perform a swipe that doesn't go enough to perform the window switch.
generator.GestureScrollSequence(gfx::Point(20, 10),
gfx::Point(20, 90),
base::TimeDelta::FromMilliseconds(20),
5);
EXPECT_TRUE(wm::IsActiveWindow(third.get()));
EXPECT_EQ(third.get(),
wm_api.GetWindowListProvider()->GetWindowList().back());
EXPECT_FALSE(second->IsVisible());
EXPECT_TRUE(third->IsVisible());
}
TEST_F(WindowManagerTest, TitleDragSwitchBetweenWindowsInSplitViewMode) {
aura::test::TestWindowDelegate delegate;
delegate.set_window_component(HTCAPTION);
scoped_ptr<aura::Window> first(CreateAndActivateWindow(&delegate));
scoped_ptr<aura::Window> second(CreateAndActivateWindow(&delegate));
scoped_ptr<aura::Window> third(CreateAndActivateWindow(&delegate));
scoped_ptr<aura::Window> fourth(CreateAndActivateWindow(&delegate));
test::WindowManagerImplTestApi wm_api;
// Test that going into split-view mode with two-finger gesture selects the
// correct windows on left and right splits.
ui::test::EventGenerator generator(root_window());
const gfx::Point start_points[2] = {
gfx::Point(2, 10), gfx::Point(4, 20),
};
const int kEventTimeSepration = 16;
int x_middle = root_window()->bounds().width() / 2;
generator.GestureMultiFingerScroll(
2, start_points, kEventTimeSepration, 1, x_middle, 0);
ASSERT_TRUE(wm_api.GetSplitViewController()->IsSplitViewModeActive());
EXPECT_EQ(third.get(), wm_api.GetSplitViewController()->left_window());
EXPECT_EQ(fourth.get(), wm_api.GetSplitViewController()->right_window());
// Swipe the title of the left window. It should switch to |second|.
generator.GestureScrollSequence(gfx::Point(20, 10),
gfx::Point(20, 400),
base::TimeDelta::FromMilliseconds(20),
5);
EXPECT_EQ(second.get(), wm_api.GetSplitViewController()->left_window());
EXPECT_EQ(fourth.get(), wm_api.GetSplitViewController()->right_window());
aura::Window::Windows windows =
wm_api.GetWindowListProvider()->GetWindowList();
ASSERT_EQ(4u, windows.size());
EXPECT_EQ(second.get(), windows[3]);
EXPECT_EQ(fourth.get(), windows[2]);
// Swipe the title of the right window now. It should switch to |third|.
generator.GestureScrollSequence(gfx::Point(x_middle + 20, 10),
gfx::Point(x_middle + 20, 400),
base::TimeDelta::FromMilliseconds(20),
5);
EXPECT_EQ(second.get(), wm_api.GetSplitViewController()->left_window());
EXPECT_EQ(third.get(), wm_api.GetSplitViewController()->right_window());
windows = wm_api.GetWindowListProvider()->GetWindowList();
ASSERT_EQ(4u, windows.size());
EXPECT_EQ(third.get(), windows[3]);
EXPECT_EQ(second.get(), windows[2]);
}
TEST_F(WindowManagerTest, NewWindowBounds) {
aura::test::TestWindowDelegate delegate;
scoped_ptr<aura::Window> first(CreateAndActivateWindow(&delegate));
test::WindowManagerImplTestApi wm_api;
// The window should have the same size as the container.
const gfx::Size work_area =
gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().work_area().size();
EXPECT_EQ(work_area.ToString(),
first->bounds().size().ToString());
EXPECT_TRUE(first->bounds().origin().IsOrigin());
// A second window should have the same bounds as the first one.
scoped_ptr<aura::Window> second(CreateAndActivateWindow(&delegate));
EXPECT_EQ(first->bounds().ToString(), second->bounds().ToString());
// Get into split view.
wm_api.GetSplitViewController()->ActivateSplitMode(NULL, NULL, NULL);
const gfx::Rect left_bounds =
wm_api.GetSplitViewController()->left_window()->bounds();
EXPECT_NE(work_area.ToString(),
left_bounds.size().ToString());
// A new window should replace the left window when in split view.
scoped_ptr<aura::Window> third(CreateAndActivateWindow(&delegate));
EXPECT_EQ(wm_api.GetSplitViewController()->left_window(), third.get());
EXPECT_EQ(left_bounds.ToString(), third->bounds().ToString());
}
TEST_F(WindowManagerTest, SplitModeActivationByShortcut) {
test::WindowManagerImplTestApi wm_api;
aura::test::TestWindowDelegate delegate;
scoped_ptr<aura::Window> w1(CreateAndActivateWindow(&delegate));
// Splitview mode needs at least two windows.
wm_api.wm()->ToggleSplitView();
EXPECT_FALSE(wm_api.GetSplitViewController()->IsSplitViewModeActive());
scoped_ptr<aura::Window> w2(CreateAndActivateWindow(&delegate));
w2->Show();
wm_api.wm()->ToggleSplitView();
EXPECT_TRUE(wm_api.GetSplitViewController()->IsSplitViewModeActive());
int width =
gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().work_area().width();
EXPECT_EQ(w1->bounds().width(), w2->bounds().width());
EXPECT_GE(width / 2, w1->bounds().width());
// Toggle back to normal mode.
wm_api.wm()->ToggleSplitView();
EXPECT_FALSE(wm_api.GetSplitViewController()->IsSplitViewModeActive());
EXPECT_EQ(width, w1->bounds().width());
EXPECT_EQ(width, w2->bounds().width());
}
TEST_F(WindowManagerTest, OverviewModeFromSplitMode) {
test::WindowManagerImplTestApi wm_api;
aura::test::TestWindowDelegate delegate;
scoped_ptr<aura::Window> w1(CreateAndActivateWindow(&delegate));
scoped_ptr<aura::Window> w2(CreateAndActivateWindow(&delegate));
scoped_ptr<aura::Window> w3(CreateAndActivateWindow(&delegate));
// Get into split-view mode, and then turn on overview mode.
wm_api.GetSplitViewController()->ActivateSplitMode(NULL, NULL, NULL);
WindowManager::Get()->ToggleOverview();
EXPECT_TRUE(wm_api.GetSplitViewController()->IsSplitViewModeActive());
EXPECT_EQ(w3.get(), wm_api.GetSplitViewController()->left_window());
EXPECT_EQ(w2.get(), wm_api.GetSplitViewController()->right_window());
WindowOverviewModeDelegate* overview_delegate = wm_api.wm();
overview_delegate->OnSelectWindow(w1.get());
EXPECT_FALSE(wm_api.GetSplitViewController()->IsSplitViewModeActive());
EXPECT_TRUE(w1->IsVisible());
// Make sure the windows that were in split-view mode are hidden.
EXPECT_FALSE(w2->IsVisible());
EXPECT_FALSE(w3->IsVisible());
}
} // namespace athena