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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "sandbox/linux/seccomp-bpf/syscall.h"
#include <asm/unistd.h>
#include <errno.h>
#include "base/basictypes.h"
namespace sandbox {
namespace {
asm(// We need to be able to tell the kernel exactly where we made a
// system call. The C++ compiler likes to sometimes clone or
// inline code, which would inadvertently end up duplicating
// the entry point.
// "gcc" can suppress code duplication with suitable function
// attributes, but "clang" doesn't have this ability.
// The "clang" developer mailing list suggested that the correct
// and portable solution is a file-scope assembly block.
// N.B. We do mark our code as a proper function so that backtraces
// work correctly. But we make absolutely no attempt to use the
// ABI's calling conventions for passing arguments. We will only
// ever be called from assembly code and thus can pick more
// suitable calling conventions.
#if defined(__i386__)
".text\n"
".align 16, 0x90\n"
".type SyscallAsm, @function\n"
"SyscallAsm:.cfi_startproc\n"
// Check if "%eax" is negative. If so, do not attempt to make a
// system call. Instead, compute the return address that is visible
// to the kernel after we execute "int $0x80". This address can be
// used as a marker that BPF code inspects.
"test %eax, %eax\n"
"jge 1f\n"
// Always, make sure that our code is position-independent, or
// address space randomization might not work on i386. This means,
// we can't use "lea", but instead have to rely on "call/pop".
"call 0f; .cfi_adjust_cfa_offset 4\n"
"0:pop %eax; .cfi_adjust_cfa_offset -4\n"
"addl $2f-0b, %eax\n"
"ret\n"
// Save register that we don't want to clobber. On i386, we need to
// save relatively aggressively, as there are a couple or registers
// that are used internally (e.g. %ebx for position-independent
// code, and %ebp for the frame pointer), and as we need to keep at
// least a few registers available for the register allocator.
"1:push %esi; .cfi_adjust_cfa_offset 4\n"
"push %edi; .cfi_adjust_cfa_offset 4\n"
"push %ebx; .cfi_adjust_cfa_offset 4\n"
"push %ebp; .cfi_adjust_cfa_offset 4\n"
// Copy entries from the array holding the arguments into the
// correct CPU registers.
"movl 0(%edi), %ebx\n"
"movl 4(%edi), %ecx\n"
"movl 8(%edi), %edx\n"
"movl 12(%edi), %esi\n"
"movl 20(%edi), %ebp\n"
"movl 16(%edi), %edi\n"
// Enter the kernel.
"int $0x80\n"
// This is our "magic" return address that the BPF filter sees.
"2:"
// Restore any clobbered registers that we didn't declare to the
// compiler.
"pop %ebp; .cfi_adjust_cfa_offset -4\n"
"pop %ebx; .cfi_adjust_cfa_offset -4\n"
"pop %edi; .cfi_adjust_cfa_offset -4\n"
"pop %esi; .cfi_adjust_cfa_offset -4\n"
"ret\n"
".cfi_endproc\n"
"9:.size SyscallAsm, 9b-SyscallAsm\n"
#elif defined(__x86_64__)
".text\n"
".align 16, 0x90\n"
".type SyscallAsm, @function\n"
"SyscallAsm:.cfi_startproc\n"
// Check if "%rax" is negative. If so, do not attempt to make a
// system call. Instead, compute the return address that is visible
// to the kernel after we execute "syscall". This address can be
// used as a marker that BPF code inspects.
"test %rax, %rax\n"
"jge 1f\n"
// Always make sure that our code is position-independent, or the
// linker will throw a hissy fit on x86-64.
"call 0f; .cfi_adjust_cfa_offset 8\n"
"0:pop %rax; .cfi_adjust_cfa_offset -8\n"
"addq $2f-0b, %rax\n"
"ret\n"
// We declared all clobbered registers to the compiler. On x86-64,
// there really isn't much of a problem with register pressure. So,
// we can go ahead and directly copy the entries from the arguments
// array into the appropriate CPU registers.
"1:movq 0(%r12), %rdi\n"
"movq 8(%r12), %rsi\n"
"movq 16(%r12), %rdx\n"
"movq 24(%r12), %r10\n"
"movq 32(%r12), %r8\n"
"movq 40(%r12), %r9\n"
// Enter the kernel.
"syscall\n"
// This is our "magic" return address that the BPF filter sees.
"2:ret\n"
".cfi_endproc\n"
"9:.size SyscallAsm, 9b-SyscallAsm\n"
#elif defined(__arm__)
// Throughout this file, we use the same mode (ARM vs. thumb)
// that the C++ compiler uses. This means, when transfering control
// from C++ to assembly code, we do not need to switch modes (e.g.
// by using the "bx" instruction). It also means that our assembly
// code should not be invoked directly from code that lives in
// other compilation units, as we don't bother implementing thumb
// interworking. That's OK, as we don't make any of the assembly
// symbols public. They are all local to this file.
".text\n"
".align 2\n"
".type SyscallAsm, %function\n"
#if defined(__thumb__)
".thumb_func\n"
#else
".arm\n"
#endif
"SyscallAsm:.fnstart\n"
"@ args = 0, pretend = 0, frame = 8\n"
"@ frame_needed = 1, uses_anonymous_args = 0\n"
#if defined(__thumb__)
".cfi_startproc\n"
"push {r7, lr}\n"
".cfi_offset 14, -4\n"
".cfi_offset 7, -8\n"
"mov r7, sp\n"
".cfi_def_cfa_register 7\n"
".cfi_def_cfa_offset 8\n"
#else
"stmfd sp!, {fp, lr}\n"
"add fp, sp, #4\n"
#endif
// Check if "r0" is negative. If so, do not attempt to make a
// system call. Instead, compute the return address that is visible
// to the kernel after we execute "swi 0". This address can be
// used as a marker that BPF code inspects.
"cmp r0, #0\n"
"bge 1f\n"
"adr r0, 2f\n"
"b 2f\n"
// We declared (almost) all clobbered registers to the compiler. On
// ARM there is no particular register pressure. So, we can go
// ahead and directly copy the entries from the arguments array
// into the appropriate CPU registers.
"1:ldr r5, [r6, #20]\n"
"ldr r4, [r6, #16]\n"
"ldr r3, [r6, #12]\n"
"ldr r2, [r6, #8]\n"
"ldr r1, [r6, #4]\n"
"mov r7, r0\n"
"ldr r0, [r6, #0]\n"
// Enter the kernel
"swi 0\n"
// Restore the frame pointer. Also restore the program counter from
// the link register; this makes us return to the caller.
#if defined(__thumb__)
"2:pop {r7, pc}\n"
".cfi_endproc\n"
#else
"2:ldmfd sp!, {fp, pc}\n"
#endif
".fnend\n"
"9:.size SyscallAsm, 9b-SyscallAsm\n"
#endif
); // asm
} // namespace
intptr_t Syscall::Call(int nr,
intptr_t p0,
intptr_t p1,
intptr_t p2,
intptr_t p3,
intptr_t p4,
intptr_t p5) {
// We rely on "intptr_t" to be the exact size as a "void *". This is
// typically true, but just in case, we add a check. The language
// specification allows platforms some leeway in cases, where
// "sizeof(void *)" is not the same as "sizeof(void (*)())". We expect
// that this would only be an issue for IA64, which we are currently not
// planning on supporting. And it is even possible that this would work
// on IA64, but for lack of actual hardware, I cannot test.
COMPILE_ASSERT(sizeof(void*) == sizeof(intptr_t),
pointer_types_and_intptr_must_be_exactly_the_same_size);
const intptr_t args[6] = {p0, p1, p2, p3, p4, p5};
// Invoke our file-scope assembly code. The constraints have been picked
// carefully to match what the rest of the assembly code expects in input,
// output, and clobbered registers.
#if defined(__i386__)
intptr_t ret = nr;
asm volatile(
"call SyscallAsm\n"
// N.B. These are not the calling conventions normally used by the ABI.
: "=a"(ret)
: "0"(ret), "D"(args)
: "cc", "esp", "memory", "ecx", "edx");
#elif defined(__x86_64__)
intptr_t ret = nr;
{
register const intptr_t* data __asm__("r12") = args;
asm volatile(
"lea -128(%%rsp), %%rsp\n" // Avoid red zone.
"call SyscallAsm\n"
"lea 128(%%rsp), %%rsp\n"
// N.B. These are not the calling conventions normally used by the ABI.
: "=a"(ret)
: "0"(ret), "r"(data)
: "cc",
"rsp",
"memory",
"rcx",
"rdi",
"rsi",
"rdx",
"r8",
"r9",
"r10",
"r11");
}
#elif defined(__arm__)
intptr_t ret;
{
register intptr_t inout __asm__("r0") = nr;
register const intptr_t* data __asm__("r6") = args;
asm volatile(
"bl SyscallAsm\n"
// N.B. These are not the calling conventions normally used by the ABI.
: "=r"(inout)
: "0"(inout), "r"(data)
: "cc",
"lr",
"memory",
"r1",
"r2",
"r3",
"r4",
"r5"
#if !defined(__thumb__)
// In thumb mode, we cannot use "r7" as a general purpose register, as
// it is our frame pointer. We have to manually manage and preserve
// it.
// In ARM mode, we have a dedicated frame pointer register and "r7" is
// thus available as a general purpose register. We don't preserve it,
// but instead mark it as clobbered.
,
"r7"
#endif // !defined(__thumb__)
);
ret = inout;
}
#else
#error "Unimplemented architecture"
#endif
return ret;
}
} // namespace sandbox