blob: 0454e85e8f50d5466dec831e93f19e82b5bd33c4 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/filters/audio_clock.h"
#include "base/logging.h"
#include "media/base/buffers.h"
namespace media {
AudioClock::AudioClock(int sample_rate)
: sample_rate_(sample_rate), last_endpoint_timestamp_(kNoTimestamp()) {
}
AudioClock::~AudioClock() {
}
void AudioClock::WroteAudio(int frames,
int delay_frames,
float playback_rate,
base::TimeDelta timestamp) {
CHECK_GT(playback_rate, 0);
CHECK(timestamp != kNoTimestamp());
DCHECK_GE(frames, 0);
DCHECK_GE(delay_frames, 0);
if (last_endpoint_timestamp_ == kNoTimestamp())
PushBufferedAudio(delay_frames, 0, kNoTimestamp());
TrimBufferedAudioToMatchDelay(delay_frames);
PushBufferedAudio(frames, playback_rate, timestamp);
last_endpoint_timestamp_ = timestamp;
}
void AudioClock::WroteSilence(int frames, int delay_frames) {
DCHECK_GE(frames, 0);
DCHECK_GE(delay_frames, 0);
if (last_endpoint_timestamp_ == kNoTimestamp())
PushBufferedAudio(delay_frames, 0, kNoTimestamp());
TrimBufferedAudioToMatchDelay(delay_frames);
PushBufferedAudio(frames, 0, kNoTimestamp());
}
base::TimeDelta AudioClock::CurrentMediaTimestamp() const {
int silence_frames = 0;
for (size_t i = 0; i < buffered_audio_.size(); ++i) {
// Account for silence ahead of the buffer closest to being played.
if (buffered_audio_[i].playback_rate == 0) {
silence_frames += buffered_audio_[i].frames;
continue;
}
// Multiply by playback rate as frames represent time-scaled audio.
return buffered_audio_[i].endpoint_timestamp -
base::TimeDelta::FromMicroseconds(
((buffered_audio_[i].frames * buffered_audio_[i].playback_rate) +
silence_frames) /
sample_rate_ * base::Time::kMicrosecondsPerSecond);
}
// Either:
// 1) AudioClock is uninitialziated and we'll return kNoTimestamp()
// 2) All previously buffered audio has been replaced by silence,
// meaning media time is now at the last endpoint
return last_endpoint_timestamp_;
}
void AudioClock::TrimBufferedAudioToMatchDelay(int delay_frames) {
if (buffered_audio_.empty())
return;
size_t i = buffered_audio_.size() - 1;
while (true) {
if (buffered_audio_[i].frames <= delay_frames) {
// Reached the end before accounting for all of |delay_frames|. This
// means we haven't written enough audio data yet to account for hardware
// delay. In this case, do nothing.
if (i == 0)
return;
// Keep accounting for |delay_frames|.
delay_frames -= buffered_audio_[i].frames;
--i;
continue;
}
// All of |delay_frames| has been accounted for: adjust amount of frames
// left in current buffer. All preceeding elements with index < |i| should
// be considered played out and hence discarded.
buffered_audio_[i].frames = delay_frames;
break;
}
// At this point |i| points at what will be the new head of |buffered_audio_|
// however if it contains no audio it should be removed as well.
if (buffered_audio_[i].frames == 0)
++i;
buffered_audio_.erase(buffered_audio_.begin(), buffered_audio_.begin() + i);
}
void AudioClock::PushBufferedAudio(int frames,
float playback_rate,
base::TimeDelta endpoint_timestamp) {
if (playback_rate == 0)
DCHECK(endpoint_timestamp == kNoTimestamp());
if (frames == 0)
return;
// Avoid creating extra elements where possible.
if (!buffered_audio_.empty() &&
buffered_audio_.back().playback_rate == playback_rate) {
buffered_audio_.back().frames += frames;
buffered_audio_.back().endpoint_timestamp = endpoint_timestamp;
return;
}
buffered_audio_.push_back(
BufferedAudio(frames, playback_rate, endpoint_timestamp));
}
AudioClock::BufferedAudio::BufferedAudio(int frames,
float playback_rate,
base::TimeDelta endpoint_timestamp)
: frames(frames),
playback_rate(playback_rate),
endpoint_timestamp(endpoint_timestamp) {
}
} // namespace media