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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_STUB_H_
#define CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_STUB_H_
#include "chrome/browser/ui/views/frame/immersive_mode_controller.h"
#include "base/basictypes.h"
#include "base/compiler_specific.h"
// Stub implementation of ImmersiveModeController for platforms which do not
// support immersive mode yet.
class ImmersiveModeControllerStub : public ImmersiveModeController {
public:
ImmersiveModeControllerStub();
virtual ~ImmersiveModeControllerStub();
// ImmersiveModeController overrides:
virtual void Init(Delegate* delegate,
views::Widget* widget,
views::View* top_container) OVERRIDE;
virtual void SetEnabled(bool enabled) OVERRIDE;
virtual bool IsEnabled() const OVERRIDE;
virtual bool ShouldHideTabIndicators() const OVERRIDE;
virtual bool ShouldHideTopViews() const OVERRIDE;
virtual bool IsRevealed() const OVERRIDE;
virtual int GetTopContainerVerticalOffset(
const gfx::Size& top_container_size) const OVERRIDE;
virtual ImmersiveRevealedLock* GetRevealedLock(
AnimateReveal animate_reveal) OVERRIDE WARN_UNUSED_RESULT;
virtual void OnFindBarVisibleBoundsChanged(
const gfx::Rect& new_visible_bounds_in_screen) OVERRIDE;
virtual void SetupForTest() OVERRIDE;
private:
DISALLOW_COPY_AND_ASSIGN(ImmersiveModeControllerStub);
};
#endif // CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_MODE_CONTROLLER_STUB_H_