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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_CODEC_AUDIO_ENCODER_SPEEX_H_
#define REMOTING_CODEC_AUDIO_ENCODER_SPEEX_H_
#include <list>
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "remoting/codec/audio_encoder.h"
struct SpeexBits;
namespace remoting {
class AudioPacket;
class AudioEncoderSpeex : public AudioEncoder {
public:
AudioEncoderSpeex();
virtual ~AudioEncoderSpeex();
// AudioEncoder implementation.
virtual scoped_ptr<AudioPacket> Encode(
scoped_ptr<AudioPacket> packet) OVERRIDE;
private:
scoped_ptr<SpeexBits> speex_bits_;
void* speex_state_;
int speex_frame_size_;
scoped_ptr<int16[]> leftover_buffer_;
// We may have some left-over unencoded frames from the previous AudioPacket.
int leftover_frames_;
DISALLOW_COPY_AND_ASSIGN(AudioEncoderSpeex);
};
} // namespace remoting
#endif // REMOTING_CODEC_AUDIO_ENCODER_SPEEX_H_