blob: e4068dba177258768502ef22b8fc0b5f1da27674 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/views/window/non_client_view.h"
#include "ui/accessibility/ax_view_state.h"
#include "ui/base/hit_test.h"
#include "ui/gfx/rect_conversions.h"
#include "ui/views/rect_based_targeting_utils.h"
#include "ui/views/widget/root_view.h"
#include "ui/views/widget/widget.h"
#include "ui/views/window/client_view.h"
namespace views {
// static
const char NonClientFrameView::kViewClassName[] =
"ui/views/window/NonClientFrameView";
const char NonClientView::kViewClassName[] =
"ui/views/window/NonClientView";
// The frame view and the client view are always at these specific indices,
// because the RootView message dispatch sends messages to items higher in the
// z-order first and we always want the client view to have first crack at
// handling mouse messages.
static const int kFrameViewIndex = 0;
static const int kClientViewIndex = 1;
// The overlay view is always on top (index == child_count() - 1).
////////////////////////////////////////////////////////////////////////////////
// NonClientView, public:
NonClientView::NonClientView()
: client_view_(NULL),
overlay_view_(NULL) {
}
NonClientView::~NonClientView() {
// This value may have been reset before the window hierarchy shuts down,
// so we need to manually remove it.
RemoveChildView(frame_view_.get());
}
void NonClientView::SetFrameView(NonClientFrameView* frame_view) {
// See comment in header about ownership.
frame_view->set_owned_by_client();
if (frame_view_.get())
RemoveChildView(frame_view_.get());
frame_view_.reset(frame_view);
if (parent())
AddChildViewAt(frame_view_.get(), kFrameViewIndex);
}
void NonClientView::SetOverlayView(View* view) {
if (overlay_view_)
RemoveChildView(overlay_view_);
if (!view)
return;
overlay_view_ = view;
if (parent())
AddChildView(overlay_view_);
}
bool NonClientView::CanClose() {
return client_view_->CanClose();
}
void NonClientView::WindowClosing() {
client_view_->WidgetClosing();
}
void NonClientView::UpdateFrame() {
Widget* widget = GetWidget();
SetFrameView(widget->CreateNonClientFrameView());
widget->ThemeChanged();
Layout();
SchedulePaint();
}
void NonClientView::SetInactiveRenderingDisabled(bool disable) {
frame_view_->SetInactiveRenderingDisabled(disable);
}
gfx::Rect NonClientView::GetWindowBoundsForClientBounds(
const gfx::Rect client_bounds) const {
return frame_view_->GetWindowBoundsForClientBounds(client_bounds);
}
int NonClientView::NonClientHitTest(const gfx::Point& point) {
// The NonClientFrameView is responsible for also asking the ClientView.
return frame_view_->NonClientHitTest(point);
}
void NonClientView::GetWindowMask(const gfx::Size& size,
gfx::Path* window_mask) {
frame_view_->GetWindowMask(size, window_mask);
}
void NonClientView::ResetWindowControls() {
frame_view_->ResetWindowControls();
}
void NonClientView::UpdateWindowIcon() {
frame_view_->UpdateWindowIcon();
}
void NonClientView::UpdateWindowTitle() {
frame_view_->UpdateWindowTitle();
}
void NonClientView::LayoutFrameView() {
// First layout the NonClientFrameView, which determines the size of the
// ClientView...
frame_view_->SetBounds(0, 0, width(), height());
// We need to manually call Layout here because layout for the frame view can
// change independently of the bounds changing - e.g. after the initial
// display of the window the metrics of the native window controls can change,
// which does not change the bounds of the window but requires a re-layout to
// trigger a repaint. We override OnBoundsChanged() for the NonClientFrameView
// to do nothing so that SetBounds above doesn't cause Layout to be called
// twice.
frame_view_->Layout();
}
void NonClientView::SetAccessibleName(const base::string16& name) {
accessible_name_ = name;
}
////////////////////////////////////////////////////////////////////////////////
// NonClientView, View overrides:
gfx::Size NonClientView::GetPreferredSize() const {
// TODO(pkasting): This should probably be made to look similar to
// GetMinimumSize() below. This will require implementing GetPreferredSize()
// better in the various frame views.
gfx::Rect client_bounds(gfx::Point(), client_view_->GetPreferredSize());
return GetWindowBoundsForClientBounds(client_bounds).size();
}
gfx::Size NonClientView::GetMinimumSize() const {
return frame_view_->GetMinimumSize();
}
gfx::Size NonClientView::GetMaximumSize() const {
return frame_view_->GetMaximumSize();
}
void NonClientView::Layout() {
LayoutFrameView();
// Then layout the ClientView, using those bounds.
client_view_->SetBoundsRect(frame_view_->GetBoundsForClientView());
// We need to manually call Layout on the ClientView as well for the same
// reason as above.
client_view_->Layout();
if (overlay_view_ && overlay_view_->visible())
overlay_view_->SetBoundsRect(GetLocalBounds());
}
void NonClientView::ViewHierarchyChanged(
const ViewHierarchyChangedDetails& details) {
// Add our two child views here as we are added to the Widget so that if we
// are subsequently resized all the parent-child relationships are
// established.
if (details.is_add && GetWidget() && details.child == this) {
AddChildViewAt(frame_view_.get(), kFrameViewIndex);
AddChildViewAt(client_view_, kClientViewIndex);
if (overlay_view_)
AddChildView(overlay_view_);
}
}
void NonClientView::GetAccessibleState(ui::AXViewState* state) {
state->role = ui::AX_ROLE_CLIENT;
state->name = accessible_name_;
}
const char* NonClientView::GetClassName() const {
return kViewClassName;
}
View* NonClientView::GetEventHandlerForRect(const gfx::Rect& rect) {
if (!UsePointBasedTargeting(rect))
return View::GetEventHandlerForRect(rect);
// Because of the z-ordering of our child views (the client view is positioned
// over the non-client frame view, if the client view ever overlaps the frame
// view visually (as it does for the browser window), then it will eat
// events for the window controls. We override this method here so that we can
// detect this condition and re-route the events to the non-client frame view.
// The assumption is that the frame view's implementation of HitTest will only
// return true for area not occupied by the client view.
if (frame_view_->parent() == this) {
// During the reset of the frame_view_ it's possible to be in this code
// after it's been removed from the view hierarchy but before it's been
// removed from the NonClientView.
gfx::RectF rect_in_child_coords_f(rect);
View::ConvertRectToTarget(this, frame_view_.get(), &rect_in_child_coords_f);
gfx::Rect rect_in_child_coords = gfx::ToEnclosingRect(
rect_in_child_coords_f);
if (frame_view_->HitTestRect(rect_in_child_coords))
return frame_view_->GetEventHandlerForRect(rect_in_child_coords);
}
return View::GetEventHandlerForRect(rect);
}
View* NonClientView::GetTooltipHandlerForPoint(const gfx::Point& point) {
// The same logic as for |GetEventHandlerForRect()| applies here.
if (frame_view_->parent() == this) {
// During the reset of the frame_view_ it's possible to be in this code
// after it's been removed from the view hierarchy but before it's been
// removed from the NonClientView.
gfx::Point point_in_child_coords(point);
View::ConvertPointToTarget(this, frame_view_.get(), &point_in_child_coords);
View* handler =
frame_view_->GetTooltipHandlerForPoint(point_in_child_coords);
if (handler)
return handler;
}
return View::GetTooltipHandlerForPoint(point);
}
////////////////////////////////////////////////////////////////////////////////
// NonClientFrameView, public:
NonClientFrameView::~NonClientFrameView() {
}
void NonClientFrameView::SetInactiveRenderingDisabled(bool disable) {
if (inactive_rendering_disabled_ == disable)
return;
bool should_paint_as_active_old = ShouldPaintAsActive();
inactive_rendering_disabled_ = disable;
// The widget schedules a paint when the activation changes.
if (should_paint_as_active_old != ShouldPaintAsActive())
SchedulePaint();
}
bool NonClientFrameView::ShouldPaintAsActive() const {
return inactive_rendering_disabled_ || GetWidget()->IsActive();
}
int NonClientFrameView::GetHTComponentForFrame(const gfx::Point& point,
int top_resize_border_height,
int resize_border_thickness,
int top_resize_corner_height,
int resize_corner_width,
bool can_resize) {
// Tricky: In XP, native behavior is to return HTTOPLEFT and HTTOPRIGHT for
// a |resize_corner_size|-length strip of both the side and top borders, but
// only to return HTBOTTOMLEFT/HTBOTTOMRIGHT along the bottom border + corner
// (not the side border). Vista goes further and doesn't return these on any
// of the side borders. We allow callers to match either behavior.
int component;
if (point.x() < resize_border_thickness) {
if (point.y() < top_resize_corner_height)
component = HTTOPLEFT;
else if (point.y() >= (height() - resize_border_thickness))
component = HTBOTTOMLEFT;
else
component = HTLEFT;
} else if (point.x() >= (width() - resize_border_thickness)) {
if (point.y() < top_resize_corner_height)
component = HTTOPRIGHT;
else if (point.y() >= (height() - resize_border_thickness))
component = HTBOTTOMRIGHT;
else
component = HTRIGHT;
} else if (point.y() < top_resize_border_height) {
if (point.x() < resize_corner_width)
component = HTTOPLEFT;
else if (point.x() >= (width() - resize_corner_width))
component = HTTOPRIGHT;
else
component = HTTOP;
} else if (point.y() >= (height() - resize_border_thickness)) {
if (point.x() < resize_corner_width)
component = HTBOTTOMLEFT;
else if (point.x() >= (width() - resize_corner_width))
component = HTBOTTOMRIGHT;
else
component = HTBOTTOM;
} else {
return HTNOWHERE;
}
// If the window can't be resized, there are no resize boundaries, just
// window borders.
return can_resize ? component : HTBORDER;
}
////////////////////////////////////////////////////////////////////////////////
// NonClientFrameView, View overrides:
bool NonClientFrameView::HitTestRect(const gfx::Rect& rect) const {
// For the default case, we assume the non-client frame view never overlaps
// the client view.
return !GetWidget()->client_view()->bounds().Intersects(rect);
}
////////////////////////////////////////////////////////////////////////////////
// NonClientFrameView, protected:
void NonClientFrameView::GetAccessibleState(ui::AXViewState* state) {
state->role = ui::AX_ROLE_CLIENT;
}
const char* NonClientFrameView::GetClassName() const {
return kViewClassName;
}
void NonClientFrameView::OnBoundsChanged(const gfx::Rect& previous_bounds) {
// Overridden to do nothing. The NonClientView manually calls Layout on the
// FrameView when it is itself laid out, see comment in NonClientView::Layout.
}
NonClientFrameView::NonClientFrameView() : inactive_rendering_disabled_(false) {
}
} // namespace views