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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GFX_CANVAS_SKIA_PAINT_H_
#define UI_GFX_CANVAS_SKIA_PAINT_H_
// This file provides an easy way to include the appropriate CanvasPaint
// header file on your platform.
#if defined(WIN32)
#include "ui/gfx/canvas_paint_win.h"
#elif defined(__APPLE__)
#include "ui/gfx/canvas_paint_mac.h"
#else
#error "No canvas paint for this platform"
#endif
#endif // UI_GFX_CANVAS_SKIA_PAINT_H_