blob: 8abffc2930b55ff725e2a3cb075a19ba4bca4a2f [file] [log] [blame]
# Copyright 2014 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import random
import unittest
from telemetry.web_perf.metrics.rendering_stats import (
UI_COMP_NAME, BEGIN_COMP_NAME, ORIGINAL_COMP_NAME, END_COMP_NAME)
from telemetry.web_perf.metrics.rendering_stats import ComputeInputEventLatency
from telemetry.web_perf.metrics.rendering_stats import GetInputLatencyEvents
from telemetry.web_perf.metrics.rendering_stats import HasRenderingStats
from telemetry.web_perf.metrics.rendering_stats import NotEnoughFramesError
from telemetry.web_perf.metrics.rendering_stats import RenderingStats
from telemetry.util.statistics import DivideIfPossibleOrZero
import telemetry.timeline.bounds as timeline_bounds
from telemetry.timeline import model
import telemetry.timeline.async_slice as tracing_async_slice
class MockTimer(object):
"""A mock timer class which can generate random durations.
An instance of this class is used as a global timer to generate random
durations for stats and consistent timestamps for all mock trace events.
The unit of time is milliseconds.
"""
def __init__(self):
self.milliseconds = 0
def Get(self):
return self.milliseconds
def Advance(self, low=0, high=1):
delta = random.uniform(low, high)
self.milliseconds += delta
return delta
class ReferenceRenderingStats(object):
""" Stores expected data for comparison with actual RenderingStats """
def __init__(self):
self.frame_timestamps = []
self.frame_times = []
self.paint_times = []
self.painted_pixel_counts = []
self.record_times = []
self.recorded_pixel_counts = []
self.rasterize_times = []
self.rasterized_pixel_counts = []
self.approximated_pixel_percentages = []
def AppendNewRange(self):
self.frame_timestamps.append([])
self.frame_times.append([])
self.paint_times.append([])
self.painted_pixel_counts.append([])
self.record_times.append([])
self.recorded_pixel_counts.append([])
self.rasterize_times.append([])
self.rasterized_pixel_counts.append([])
self.approximated_pixel_percentages.append([])
class ReferenceInputLatencyStats(object):
""" Stores expected data for comparison with actual input latency stats """
def __init__(self):
self.input_event_latency = []
self.input_event = []
def AddMainThreadRenderingStats(mock_timer, thread, first_frame,
ref_stats = None):
""" Adds a random main thread rendering stats event.
thread: The timeline model thread to which the event will be added.
first_frame: Is this the first frame within the bounds of an action?
ref_stats: A ReferenceRenderingStats object to record expected values.
"""
# Create randonm data and timestap for main thread rendering stats.
data = { 'frame_count': 0,
'paint_time': 0.0,
'painted_pixel_count': 0,
'record_time': mock_timer.Advance(2, 4) / 1000.0,
'recorded_pixel_count': 3000*3000 }
timestamp = mock_timer.Get()
# Add a slice with the event data to the given thread.
thread.PushCompleteSlice(
'benchmark', 'BenchmarkInstrumentation::MainThreadRenderingStats',
timestamp, duration=0.0, thread_timestamp=None, thread_duration=None,
args={'data': data})
if not ref_stats:
return
# Add timestamp only if a frame was output
if data['frame_count'] == 1:
if not first_frame:
# Add frame_time if this is not the first frame in within the bounds of an
# action.
prev_timestamp = ref_stats.frame_timestamps[-1][-1]
ref_stats.frame_times[-1].append(round(timestamp - prev_timestamp, 2))
ref_stats.frame_timestamps[-1].append(timestamp)
ref_stats.paint_times[-1].append(data['paint_time'] * 1000.0)
ref_stats.painted_pixel_counts[-1].append(data['painted_pixel_count'])
ref_stats.record_times[-1].append(data['record_time'] * 1000.0)
ref_stats.recorded_pixel_counts[-1].append(data['recorded_pixel_count'])
def AddImplThreadRenderingStats(mock_timer, thread, first_frame,
ref_stats = None):
""" Adds a random impl thread rendering stats event.
thread: The timeline model thread to which the event will be added.
first_frame: Is this the first frame within the bounds of an action?
ref_stats: A ReferenceRenderingStats object to record expected values.
"""
# Create randonm data and timestap for impl thread rendering stats.
data = { 'frame_count': 1,
'rasterize_time': mock_timer.Advance(5, 10) / 1000.0,
'rasterized_pixel_count': 1280*720,
'visible_content_area': random.uniform(0, 100),
'approximated_visible_content_area': random.uniform(0, 5)}
timestamp = mock_timer.Get()
# Add a slice with the event data to the given thread.
thread.PushCompleteSlice(
'benchmark', 'BenchmarkInstrumentation::ImplThreadRenderingStats',
timestamp, duration=0.0, thread_timestamp=None, thread_duration=None,
args={'data': data})
if not ref_stats:
return
# Add timestamp only if a frame was output
if data['frame_count'] == 1:
if not first_frame:
# Add frame_time if this is not the first frame in within the bounds of an
# action.
prev_timestamp = ref_stats.frame_timestamps[-1][-1]
ref_stats.frame_times[-1].append(round(timestamp - prev_timestamp, 2))
ref_stats.frame_timestamps[-1].append(timestamp)
ref_stats.rasterize_times[-1].append(data['rasterize_time'] * 1000.0)
ref_stats.rasterized_pixel_counts[-1].append(data['rasterized_pixel_count'])
ref_stats.approximated_pixel_percentages[-1].append(
round(DivideIfPossibleOrZero(data['approximated_visible_content_area'],
data['visible_content_area']) * 100.0, 3))
def AddInputLatencyStats(mock_timer, start_thread, end_thread,
ref_latency_stats = None):
""" Adds a random input latency stats event.
start_thread: The start thread on which the async slice is added.
end_thread: The end thread on which the async slice is ended.
ref_latency_stats: A ReferenceInputLatencyStats object for expected values.
"""
mock_timer.Advance(2, 4)
original_comp_time = mock_timer.Get() * 1000.0
mock_timer.Advance(2, 4)
ui_comp_time = mock_timer.Get() * 1000.0
mock_timer.Advance(2, 4)
begin_comp_time = mock_timer.Get() * 1000.0
mock_timer.Advance(10, 20)
end_comp_time = mock_timer.Get() * 1000.0
data = { ORIGINAL_COMP_NAME: {'time': original_comp_time},
UI_COMP_NAME: {'time': ui_comp_time},
BEGIN_COMP_NAME: {'time': begin_comp_time},
END_COMP_NAME: {'time': end_comp_time} }
timestamp = mock_timer.Get()
async_slice = tracing_async_slice.AsyncSlice(
'benchmark', 'InputLatency', timestamp)
async_sub_slice = tracing_async_slice.AsyncSlice(
'benchmark', 'InputLatency', timestamp)
async_sub_slice.args = {'data': data}
async_sub_slice.parent_slice = async_slice
async_sub_slice.start_thread = start_thread
async_sub_slice.end_thread = end_thread
async_slice.sub_slices.append(async_sub_slice)
async_slice.start_thread = start_thread
async_slice.end_thread = end_thread
start_thread.AddAsyncSlice(async_slice)
if not ref_latency_stats:
return
ref_latency_stats.input_event.append(async_sub_slice)
ref_latency_stats.input_event_latency.append(
(data[END_COMP_NAME]['time'] - data[ORIGINAL_COMP_NAME]['time']) / 1000.0)
class RenderingStatsUnitTest(unittest.TestCase):
def testHasRenderingStats(self):
timeline = model.TimelineModel()
timer = MockTimer()
# A process without rendering stats
process_without_stats = timeline.GetOrCreateProcess(pid = 1)
thread_without_stats = process_without_stats.GetOrCreateThread(tid = 11)
process_without_stats.FinalizeImport()
self.assertFalse(HasRenderingStats(thread_without_stats))
# A process with rendering stats, but no frames in them
process_without_frames = timeline.GetOrCreateProcess(pid = 2)
thread_without_frames = process_without_frames.GetOrCreateThread(tid = 21)
AddMainThreadRenderingStats(timer, thread_without_frames, True, None)
process_without_frames.FinalizeImport()
self.assertFalse(HasRenderingStats(thread_without_frames))
# A process with rendering stats and frames in them
process_with_frames = timeline.GetOrCreateProcess(pid = 3)
thread_with_frames = process_with_frames.GetOrCreateThread(tid = 31)
AddImplThreadRenderingStats(timer, thread_with_frames, True, None)
process_with_frames.FinalizeImport()
self.assertTrue(HasRenderingStats(thread_with_frames))
def testRangeWithoutFrames(self):
timer = MockTimer()
timeline = model.TimelineModel()
# Create a renderer process, with a main thread and impl thread.
renderer = timeline.GetOrCreateProcess(pid = 2)
renderer_main = renderer.GetOrCreateThread(tid = 21)
renderer_compositor = renderer.GetOrCreateThread(tid = 22)
# Create 10 main and impl rendering stats events for Action A.
timer.Advance(2, 4)
renderer_main.BeginSlice('webkit.console', 'ActionA', timer.Get(), '')
for i in xrange(0, 10):
first = (i == 0)
AddMainThreadRenderingStats(timer, renderer_main, first, None)
AddImplThreadRenderingStats(timer, renderer_compositor, first, None)
timer.Advance(2, 4)
renderer_main.EndSlice(timer.Get())
# Create 5 main and impl rendering stats events not within any action.
for i in xrange(0, 5):
first = (i == 0)
AddMainThreadRenderingStats(timer, renderer_main, first, None)
AddImplThreadRenderingStats(timer, renderer_compositor, first, None)
# Create Action B without any frames. This should trigger
# NotEnoughFramesError when the RenderingStats object is created.
timer.Advance(2, 4)
renderer_main.BeginSlice('webkit.console', 'ActionB', timer.Get(), '')
timer.Advance(2, 4)
renderer_main.EndSlice(timer.Get())
renderer.FinalizeImport()
timeline_markers = timeline.FindTimelineMarkers(['ActionA', 'ActionB'])
timeline_ranges = [ timeline_bounds.Bounds.CreateFromEvent(marker)
for marker in timeline_markers ]
self.assertRaises(NotEnoughFramesError, RenderingStats,
renderer, None, timeline_ranges)
def testFromTimeline(self):
timeline = model.TimelineModel()
# Create a browser process and a renderer process, and a main thread and
# impl thread for each.
browser = timeline.GetOrCreateProcess(pid = 1)
browser_main = browser.GetOrCreateThread(tid = 11)
browser_compositor = browser.GetOrCreateThread(tid = 12)
renderer = timeline.GetOrCreateProcess(pid = 2)
renderer_main = renderer.GetOrCreateThread(tid = 21)
renderer_compositor = renderer.GetOrCreateThread(tid = 22)
timer = MockTimer()
renderer_ref_stats = ReferenceRenderingStats()
browser_ref_stats = ReferenceRenderingStats()
# Create 10 main and impl rendering stats events for Action A.
timer.Advance(2, 4)
renderer_main.BeginSlice('webkit.console', 'ActionA', timer.Get(), '')
renderer_ref_stats.AppendNewRange()
browser_ref_stats.AppendNewRange()
for i in xrange(0, 10):
first = (i == 0)
AddMainThreadRenderingStats(
timer, renderer_main, first, renderer_ref_stats)
AddImplThreadRenderingStats(
timer, renderer_compositor, first, renderer_ref_stats)
AddMainThreadRenderingStats(
timer, browser_main, first, browser_ref_stats)
AddImplThreadRenderingStats(
timer, browser_compositor, first, browser_ref_stats)
timer.Advance(2, 4)
renderer_main.EndSlice(timer.Get())
# Create 5 main and impl rendering stats events not within any action.
for i in xrange(0, 5):
first = (i == 0)
AddMainThreadRenderingStats(timer, renderer_main, first, None)
AddImplThreadRenderingStats(timer, renderer_compositor, first, None)
AddMainThreadRenderingStats(timer, browser_main, first, None)
AddImplThreadRenderingStats(timer, browser_compositor, first, None)
# Create 10 main and impl rendering stats events for Action B.
timer.Advance(2, 4)
renderer_main.BeginSlice('webkit.console', 'ActionB', timer.Get(), '')
renderer_ref_stats.AppendNewRange()
browser_ref_stats.AppendNewRange()
for i in xrange(0, 10):
first = (i == 0)
AddMainThreadRenderingStats(
timer, renderer_main, first, renderer_ref_stats)
AddImplThreadRenderingStats(
timer, renderer_compositor, first, renderer_ref_stats)
AddMainThreadRenderingStats(
timer, browser_main, first, browser_ref_stats)
AddImplThreadRenderingStats(
timer, browser_compositor, first, browser_ref_stats)
timer.Advance(2, 4)
renderer_main.EndSlice(timer.Get())
# Create 10 main and impl rendering stats events for Action A.
timer.Advance(2, 4)
renderer_main.BeginSlice('webkit.console', 'ActionA', timer.Get(), '')
renderer_ref_stats.AppendNewRange()
browser_ref_stats.AppendNewRange()
for i in xrange(0, 10):
first = (i == 0)
AddMainThreadRenderingStats(
timer, renderer_main, first, renderer_ref_stats)
AddImplThreadRenderingStats(
timer, renderer_compositor, first, renderer_ref_stats)
AddMainThreadRenderingStats(
timer, browser_main, first, browser_ref_stats)
AddImplThreadRenderingStats(
timer, browser_compositor, first, browser_ref_stats)
timer.Advance(2, 4)
renderer_main.EndSlice(timer.Get())
browser.FinalizeImport()
renderer.FinalizeImport()
timeline_markers = timeline.FindTimelineMarkers(
['ActionA', 'ActionB', 'ActionA'])
timeline_ranges = [ timeline_bounds.Bounds.CreateFromEvent(marker)
for marker in timeline_markers ]
stats = RenderingStats(renderer, browser, timeline_ranges)
# Compare rendering stats to reference.
self.assertEquals(stats.frame_timestamps,
browser_ref_stats.frame_timestamps)
self.assertEquals(stats.frame_times, browser_ref_stats.frame_times)
self.assertEquals(stats.rasterize_times, renderer_ref_stats.rasterize_times)
self.assertEquals(stats.rasterized_pixel_counts,
renderer_ref_stats.rasterized_pixel_counts)
self.assertEquals(stats.approximated_pixel_percentages,
renderer_ref_stats.approximated_pixel_percentages)
self.assertEquals(stats.paint_times, renderer_ref_stats.paint_times)
self.assertEquals(stats.painted_pixel_counts,
renderer_ref_stats.painted_pixel_counts)
self.assertEquals(stats.record_times, renderer_ref_stats.record_times)
self.assertEquals(stats.recorded_pixel_counts,
renderer_ref_stats.recorded_pixel_counts)
def testInputLatencyFromTimeline(self):
timeline = model.TimelineModel()
# Create a browser process and a renderer process.
browser = timeline.GetOrCreateProcess(pid = 1)
browser_main = browser.GetOrCreateThread(tid = 11)
renderer = timeline.GetOrCreateProcess(pid = 2)
renderer_main = renderer.GetOrCreateThread(tid = 21)
timer = MockTimer()
ref_latency = ReferenceInputLatencyStats()
# Create 10 input latency stats events for Action A.
timer.Advance(2, 4)
renderer_main.BeginSlice('webkit.console', 'ActionA', timer.Get(), '')
for _ in xrange(0, 10):
AddInputLatencyStats(timer, browser_main, renderer_main, ref_latency)
timer.Advance(2, 4)
renderer_main.EndSlice(timer.Get())
# Create 5 input latency stats events not within any action.
timer.Advance(2, 4)
for _ in xrange(0, 5):
AddInputLatencyStats(timer, browser_main, renderer_main, None)
# Create 10 input latency stats events for Action B.
timer.Advance(2, 4)
renderer_main.BeginSlice('webkit.console', 'ActionB', timer.Get(), '')
for _ in xrange(0, 10):
AddInputLatencyStats(timer, browser_main, renderer_main, ref_latency)
timer.Advance(2, 4)
renderer_main.EndSlice(timer.Get())
# Create 10 input latency stats events for Action A.
timer.Advance(2, 4)
renderer_main.BeginSlice('webkit.console', 'ActionA', timer.Get(), '')
for _ in xrange(0, 10):
AddInputLatencyStats(timer, browser_main, renderer_main, ref_latency)
timer.Advance(2, 4)
renderer_main.EndSlice(timer.Get())
browser.FinalizeImport()
renderer.FinalizeImport()
input_events = []
timeline_markers = timeline.FindTimelineMarkers(
['ActionA', 'ActionB', 'ActionA'])
for timeline_range in [ timeline_bounds.Bounds.CreateFromEvent(marker)
for marker in timeline_markers ]:
if timeline_range.is_empty:
continue
input_events.extend(GetInputLatencyEvents(browser, timeline_range))
self.assertEquals(input_events, ref_latency.input_event)
self.assertEquals(ComputeInputEventLatency(input_events),
ref_latency.input_event_latency)