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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// A send algorithm which adds pacing on top of an another send algorithm.
// It uses the underlying sender's bandwidth estimate to determine the
// pacing rate to be used. It also takes into consideration the expected
// resolution of the underlying alarm mechanism to ensure that alarms are
// not set too aggressively, and to smooth out variations.
#ifndef NET_QUIC_CONGESTION_CONTROL_PACING_SENDER_H_
#define NET_QUIC_CONGESTION_CONTROL_PACING_SENDER_H_
#include <map>
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "net/quic/congestion_control/send_algorithm_interface.h"
#include "net/quic/quic_bandwidth.h"
#include "net/quic/quic_config.h"
#include "net/quic/quic_protocol.h"
#include "net/quic/quic_time.h"
namespace net {
class NET_EXPORT_PRIVATE PacingSender : public SendAlgorithmInterface {
public:
// Create a PacingSender to wrap the specified sender. |alarm_granularity|
// indicates to the pacer to send that far into the future, since it should
// not expect a callback before that time delta. |initial_packet_burst| is
// the number of packets sent without pacing after quiescence.
PacingSender(SendAlgorithmInterface* sender,
QuicTime::Delta alarm_granularity,
uint32 initial_packet_burst);
virtual ~PacingSender();
// SendAlgorithmInterface methods.
virtual void SetFromConfig(const QuicConfig& config, bool is_server) OVERRIDE;
virtual void OnIncomingQuicCongestionFeedbackFrame(
const QuicCongestionFeedbackFrame& feedback,
QuicTime feedback_receive_time) OVERRIDE;
virtual void OnCongestionEvent(bool rtt_updated,
QuicByteCount bytes_in_flight,
const CongestionMap& acked_packets,
const CongestionMap& lost_packets) OVERRIDE;
virtual bool OnPacketSent(QuicTime sent_time,
QuicByteCount bytes_in_flight,
QuicPacketSequenceNumber sequence_number,
QuicByteCount bytes,
HasRetransmittableData is_retransmittable) OVERRIDE;
virtual void OnRetransmissionTimeout(bool packets_retransmitted) OVERRIDE;
virtual void RevertRetransmissionTimeout() OVERRIDE;
virtual QuicTime::Delta TimeUntilSend(
QuicTime now,
QuicByteCount bytes_in_flight,
HasRetransmittableData has_retransmittable_data) const OVERRIDE;
virtual QuicBandwidth BandwidthEstimate() const OVERRIDE;
virtual bool HasReliableBandwidthEstimate() const OVERRIDE;
virtual QuicTime::Delta RetransmissionDelay() const OVERRIDE;
virtual QuicByteCount GetCongestionWindow() const OVERRIDE;
virtual bool InSlowStart() const OVERRIDE;
virtual QuicByteCount GetSlowStartThreshold() const OVERRIDE;
private:
scoped_ptr<SendAlgorithmInterface> sender_; // Underlying sender.
QuicTime::Delta alarm_granularity_;
uint32 initial_packet_burst_;
mutable uint32 burst_tokens_;
// Send time of the last packet considered delayed.
QuicTime last_delayed_packet_sent_time_;
QuicTime next_packet_send_time_; // When can the next packet be sent.
mutable bool was_last_send_delayed_; // True when the last send was delayed.
bool has_valid_rtt_; // True if we have at least one RTT update.
DISALLOW_COPY_AND_ASSIGN(PacingSender);
};
} // namespace net
#endif // NET_QUIC_CONGESTION_CONTROL_PACING_SENDER_H_