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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file defines FileStream::Context class.
// The general design of FileStream is as follows: file_stream.h defines
// FileStream class which basically is just an "wrapper" not containing any
// specific implementation details. It re-routes all its method calls to
// the instance of FileStream::Context (FileStream holds a scoped_ptr to
// FileStream::Context instance). Context was extracted into a different class
// to be able to do and finish all async operations even when FileStream
// instance is deleted. So FileStream's destructor can schedule file
// closing to be done by Context in WorkerPool (or the TaskRunner passed to
// constructor) and then just return (releasing Context pointer from
// scoped_ptr) without waiting for actual closing to complete.
// Implementation of FileStream::Context is divided in two parts: some methods
// and members are platform-independent and some depend on the platform. This
// header file contains the complete definition of Context class including all
// platform-dependent parts (because of that it has a lot of #if-#else
// branching). Implementations of all platform-independent methods are
// located in file_stream_context.cc, and all platform-dependent methods are
// in file_stream_context_{win,posix}.cc. This separation provides better
// readability of Context's code. And we tried to make as much Context code
// platform-independent as possible. So file_stream_context_{win,posix}.cc are
// much smaller than file_stream_context.cc now.
#ifndef NET_BASE_FILE_STREAM_CONTEXT_H_
#define NET_BASE_FILE_STREAM_CONTEXT_H_
#include "base/files/file.h"
#include "base/message_loop/message_loop.h"
#include "base/move.h"
#include "base/task_runner.h"
#include "net/base/completion_callback.h"
#include "net/base/file_stream.h"
#include "net/base/file_stream_whence.h"
#if defined(OS_POSIX)
#include <errno.h>
#endif
namespace base {
class FilePath;
}
namespace net {
class IOBuffer;
#if defined(OS_WIN)
class FileStream::Context : public base::MessageLoopForIO::IOHandler {
#elif defined(OS_POSIX)
class FileStream::Context {
#endif
public:
////////////////////////////////////////////////////////////////////////////
// Platform-dependent methods implemented in
// file_stream_context_{win,posix}.cc.
////////////////////////////////////////////////////////////////////////////
explicit Context(const scoped_refptr<base::TaskRunner>& task_runner);
Context(base::File file, const scoped_refptr<base::TaskRunner>& task_runner);
#if defined(OS_WIN)
virtual ~Context();
#elif defined(OS_POSIX)
~Context();
#endif
int ReadAsync(IOBuffer* buf,
int buf_len,
const CompletionCallback& callback);
int WriteAsync(IOBuffer* buf,
int buf_len,
const CompletionCallback& callback);
////////////////////////////////////////////////////////////////////////////
// Inline methods.
////////////////////////////////////////////////////////////////////////////
const base::File& file() const { return file_; }
bool async_in_progress() const { return async_in_progress_; }
////////////////////////////////////////////////////////////////////////////
// Platform-independent methods implemented in file_stream_context.cc.
////////////////////////////////////////////////////////////////////////////
// Destroys the context. It can be deleted in the method or deletion can be
// deferred if some asynchronous operation is now in progress or if file is
// not closed yet.
void Orphan();
void OpenAsync(const base::FilePath& path,
int open_flags,
const CompletionCallback& callback);
void CloseAsync(const CompletionCallback& callback);
void SeekAsync(Whence whence,
int64 offset,
const Int64CompletionCallback& callback);
void FlushAsync(const CompletionCallback& callback);
private:
////////////////////////////////////////////////////////////////////////////
// Platform-independent methods implemented in file_stream_context.cc.
////////////////////////////////////////////////////////////////////////////
struct IOResult {
IOResult();
IOResult(int64 result, int os_error);
static IOResult FromOSError(int64 os_error);
int64 result;
int os_error; // Set only when result < 0.
};
struct OpenResult {
MOVE_ONLY_TYPE_FOR_CPP_03(OpenResult, RValue)
public:
OpenResult();
OpenResult(base::File file, IOResult error_code);
// C++03 move emulation of this type.
OpenResult(RValue other);
OpenResult& operator=(RValue other);
base::File file;
IOResult error_code;
};
OpenResult OpenFileImpl(const base::FilePath& path, int open_flags);
IOResult CloseFileImpl();
void OnOpenCompleted(const CompletionCallback& callback,
OpenResult open_result);
void CloseAndDelete();
Int64CompletionCallback IntToInt64(const CompletionCallback& callback);
// Called when asynchronous Open() or Seek()
// is completed. |result| contains the result or a network error code.
void OnAsyncCompleted(const Int64CompletionCallback& callback,
const IOResult& result);
////////////////////////////////////////////////////////////////////////////
// Helper stuff which is platform-dependent but is used in the platform-
// independent code implemented in file_stream_context.cc. These helpers were
// introduced solely to implement as much of the Context methods as
// possible independently from platform.
////////////////////////////////////////////////////////////////////////////
#if defined(OS_WIN)
int GetLastErrno() { return GetLastError(); }
void OnAsyncFileOpened();
#elif defined(OS_POSIX)
int GetLastErrno() { return errno; }
void OnAsyncFileOpened() {}
void CancelIo(base::PlatformFile) {}
#endif
////////////////////////////////////////////////////////////////////////////
// Platform-dependent methods implemented in
// file_stream_context_{win,posix}.cc.
////////////////////////////////////////////////////////////////////////////
// Adjusts the position from where the data is read.
IOResult SeekFileImpl(Whence whence, int64 offset);
// Flushes all data written to the stream.
IOResult FlushFileImpl();
#if defined(OS_WIN)
void IOCompletionIsPending(const CompletionCallback& callback, IOBuffer* buf);
// Implementation of MessageLoopForIO::IOHandler.
virtual void OnIOCompleted(base::MessageLoopForIO::IOContext* context,
DWORD bytes_read,
DWORD error) OVERRIDE;
#elif defined(OS_POSIX)
// ReadFileImpl() is a simple wrapper around read() that handles EINTR
// signals and calls RecordAndMapError() to map errno to net error codes.
IOResult ReadFileImpl(scoped_refptr<IOBuffer> buf, int buf_len);
// WriteFileImpl() is a simple wrapper around write() that handles EINTR
// signals and calls MapSystemError() to map errno to net error codes.
// It tries to write to completion.
IOResult WriteFileImpl(scoped_refptr<IOBuffer> buf, int buf_len);
#endif
base::File file_;
bool async_in_progress_;
bool orphaned_;
scoped_refptr<base::TaskRunner> task_runner_;
#if defined(OS_WIN)
base::MessageLoopForIO::IOContext io_context_;
CompletionCallback callback_;
scoped_refptr<IOBuffer> in_flight_buf_;
#endif
DISALLOW_COPY_AND_ASSIGN(Context);
};
} // namespace net
#endif // NET_BASE_FILE_STREAM_CONTEXT_H_