| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_BASE_ANDROID_WINDOW_ANDROID_H_ |
| #define UI_BASE_ANDROID_WINDOW_ANDROID_H_ |
| |
| #include <jni.h> |
| #include <vector> |
| #include "base/android/jni_helper.h" |
| #include "base/android/scoped_java_ref.h" |
| #include "ui/base/ui_export.h" |
| #include "ui/gfx/vector2d_f.h" |
| |
| namespace ui { |
| |
| // Android implementation of the activity window. |
| class UI_EXPORT WindowAndroid { |
| public: |
| WindowAndroid(JNIEnv* env, jobject obj); |
| |
| void Destroy(JNIEnv* env, jobject obj); |
| |
| base::android::ScopedJavaLocalRef<jobject> GetJavaObject(); |
| |
| static bool RegisterWindowAndroid(JNIEnv* env); |
| |
| // The content offset is used to translate snapshots to the correct part of |
| // the window. |
| void set_content_offset(const gfx::Vector2dF& content_offset) { |
| content_offset_ = content_offset; |
| } |
| |
| bool GrabSnapshot(int content_x, int content_y, int width, int height, |
| std::vector<unsigned char>* png_representation); |
| |
| private: |
| ~WindowAndroid(); |
| |
| JavaObjectWeakGlobalRef weak_java_window_; |
| gfx::Vector2dF content_offset_; |
| |
| DISALLOW_COPY_AND_ASSIGN(WindowAndroid); |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_BASE_ANDROID_WINDOW_ANDROID_H_ |