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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
package org.chromium.content.browser;
import android.content.Context;
import android.os.Bundle;
import android.os.Handler;
import android.os.SystemClock;
import android.util.Log;
import android.view.InputDevice;
import android.view.MotionEvent;
import android.view.ViewConfiguration;
import org.chromium.content.browser.third_party.GestureDetector;
import org.chromium.content.browser.third_party.GestureDetector.OnDoubleTapListener;
import org.chromium.content.browser.third_party.GestureDetector.OnGestureListener;
import org.chromium.content.browser.LongPressDetector.LongPressDelegate;
import org.chromium.content.browser.SnapScrollController;
import org.chromium.content.common.CommandLine;
import org.chromium.content.common.TraceEvent;
import java.util.ArrayDeque;
import java.util.Deque;
/**
* This class handles all MotionEvent handling done in ContentViewCore including the gesture
* recognition. It sends all related native calls through the interface MotionEventDelegate.
*/
class ContentViewGestureHandler implements LongPressDelegate {
private static final String TAG = "ContentViewGestureHandler";
/**
* Used for GESTURE_FLING_START x velocity
*/
static final String VELOCITY_X = "Velocity X";
/**
* Used for GESTURE_FLING_START y velocity
*/
static final String VELOCITY_Y = "Velocity Y";
/**
* Used for GESTURE_SCROLL_BY x distance
*/
static final String DISTANCE_X = "Distance X";
/**
* Used for GESTURE_SCROLL_BY y distance
*/
static final String DISTANCE_Y = "Distance Y";
/**
* Used in GESTURE_SINGLE_TAP_CONFIRMED to check whether ShowPress has been called before.
*/
static final String SHOW_PRESS = "ShowPress";
/**
* Used for GESTURE_PINCH_BY delta
*/
static final String DELTA = "Delta";
private final Bundle mExtraParamBundleSingleTap;
private final Bundle mExtraParamBundleFling;
private final Bundle mExtraParamBundleScroll;
private final Bundle mExtraParamBundleDoubleTapDragZoom;
private final Bundle mExtraParamBundlePinchBy;
private GestureDetector mGestureDetector;
private final ZoomManager mZoomManager;
private LongPressDetector mLongPressDetector;
private OnGestureListener mListener;
private OnDoubleTapListener mDoubleTapListener;
private MotionEvent mCurrentDownEvent;
private final MotionEventDelegate mMotionEventDelegate;
// Queue of motion events.
private final Deque<MotionEvent> mPendingMotionEvents = new ArrayDeque<MotionEvent>();
// Has WebKit told us the current page requires touch events.
private boolean mHasTouchHandlers = false;
// True if the down event for the current gesture was returned back to the browser with
// INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS
private boolean mNoTouchHandlerForGesture = false;
// True if JavaScript touch event handlers returned an ACK with
// INPUT_EVENT_ACK_STATE_CONSUMED. In this case we should avoid, sending events from
// this gesture to the Gesture Detector since it will have already missed at least
// one event.
private boolean mJavaScriptIsConsumingGesture = false;
// Remember whether onShowPress() is called. If it is not, in onSingleTapConfirmed()
// we will first show the press state, then trigger the click.
private boolean mShowPressIsCalled;
// This flag is used for ignoring the remaining touch events, i.e., All the events until the
// next ACTION_DOWN. This is automatically set to false on the next ACTION_DOWN.
private boolean mIgnoreRemainingTouchEvents;
// TODO(klobag): this is to avoid a bug in GestureDetector. With multi-touch,
// mAlwaysInTapRegion is not reset. So when the last finger is up, onSingleTapUp()
// will be mistakenly fired.
private boolean mIgnoreSingleTap;
// True from right before we send the first scroll event until the last finger is raised.
private boolean mTouchScrolling;
// TODO(wangxianzhu): For now it is true after a fling is started until the next
// touch. Should reset it to false on end of fling if the UI is able to know when the
// fling ends.
private boolean mFlingMayBeActive;
private boolean mSeenFirstScrollEvent;
private boolean mPinchInProgress = false;
private static final int DOUBLE_TAP_TIMEOUT = ViewConfiguration.getDoubleTapTimeout();
//On single tap this will store the x, y coordinates of the touch.
private int mSingleTapX;
private int mSingleTapY;
// Indicate current double tap mode state.
private int mDoubleTapMode = DOUBLE_TAP_MODE_NONE;
// x, y coordinates for an Anchor on double tap drag zoom.
private float mDoubleTapDragZoomAnchorX;
private float mDoubleTapDragZoomAnchorY;
// On double tap this will store the y coordinates of the touch.
private float mDoubleTapY;
// Double tap drag zoom sensitive (speed).
private static final float DOUBLE_TAP_DRAG_ZOOM_SPEED = 0.005f;
// Used to track the last rawX/Y coordinates for moves. This gives absolute scroll distance.
// Useful for full screen tracking.
private float mLastRawX = 0;
private float mLastRawY = 0;
// Cache of square of the scaled touch slop so we don't have to calculate it on every touch.
private int mScaledTouchSlopSquare;
// Object that keeps track of and updates scroll snapping behavior.
private SnapScrollController mSnapScrollController;
// Used to track the accumulated scroll error over time. This is used to remove the
// rounding error we introduced by passing integers to webkit.
private float mAccumulatedScrollErrorX = 0;
private float mAccumulatedScrollErrorY = 0;
// Whether input events are delivered right before vsync.
private final boolean mInputEventsDeliveredAtVSync;
// Certain touch-event generated gestures (PINCH_BY, SCROLL_BY) may trigger an expedited vsync
// signal. Rather than sending the vsync immediately after such a gesture is sent, we
// set this flag and defer the "last event for vsync" signal until the touch event is fully
// processed. This allows multiple such gestures to be sent in a given frame.
private boolean mSentGestureNeedsVSync;
private long mLastVSyncGestureTimeMs;
// The page's viewport and scale sometimes allow us to disable double tap gesture detection,
// according to the logic in ContentViewCore.onRenderCoordinatesUpdated().
private boolean mShouldDisableDoubleTap;
// Incremented and decremented when the methods onTouchEvent() and confirmTouchEvent() start
// and finish execution, respectively. This provides accounting for synchronous calls to
// confirmTouchEvent(), from either itself or onTouchEvent().
private int mTouchEventHandlingStackDepth;
// Keeps track of the last long press event, if we end up opening a context menu, we would need
// to potentially use the event to send GESUTRE_SHOW_PRESS_CANCEL to remove ::active styling
private MotionEvent mLastLongPressEvent;
// Whether the click delay should always be disabled by sending clicks for double tap gestures.
private final boolean mDisableClickDelay;
static final int GESTURE_SHOW_PRESSED_STATE = 0;
static final int GESTURE_DOUBLE_TAP = 1;
static final int GESTURE_SINGLE_TAP_UP = 2;
static final int GESTURE_SINGLE_TAP_CONFIRMED = 3;
static final int GESTURE_SINGLE_TAP_UNCONFIRMED = 4;
static final int GESTURE_LONG_PRESS = 5;
static final int GESTURE_SCROLL_START = 6;
static final int GESTURE_SCROLL_BY = 7;
static final int GESTURE_SCROLL_END = 8;
static final int GESTURE_FLING_START = 9;
static final int GESTURE_FLING_CANCEL = 10;
static final int GESTURE_PINCH_BEGIN = 11;
static final int GESTURE_PINCH_BY = 12;
static final int GESTURE_PINCH_END = 13;
static final int GESTURE_SHOW_PRESS_CANCEL = 14;
static final int GESTURE_LONG_TAP = 15;
static final int GESTURE_TAP_DOWN = 16;
// These have to be kept in sync with content/port/common/input_event_ack_state.h
static final int INPUT_EVENT_ACK_STATE_UNKNOWN = 0;
static final int INPUT_EVENT_ACK_STATE_CONSUMED = 1;
static final int INPUT_EVENT_ACK_STATE_NOT_CONSUMED = 2;
static final int INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS = 3;
// Return values of sendPendingEventToNative();
static final int EVENT_FORWARDED_TO_NATIVE = 0;
static final int EVENT_CONVERTED_TO_CANCEL = 1;
static final int EVENT_NOT_FORWARDED = 2;
private final float mPxToDp;
static final int DOUBLE_TAP_MODE_NONE = 0;
static final int DOUBLE_TAP_MODE_DRAG_DETECTION_IN_PROGRESS = 1;
static final int DOUBLE_TAP_MODE_DRAG_ZOOM = 2;
static final int DOUBLE_TAP_MODE_DISABLED = 3;
private class TouchEventTimeoutHandler implements Runnable {
private static final int TOUCH_EVENT_TIMEOUT = 200;
private static final int PENDING_ACK_NONE = 0;
private static final int PENDING_ACK_ORIGINAL_EVENT = 1;
private static final int PENDING_ACK_CANCEL_EVENT = 2;
private long mEventTime;
private TouchPoint[] mTouchPoints;
private Handler mHandler = new Handler();
private int mPendingAckState;
public void start(long eventTime, TouchPoint[] pts) {
assert mTouchPoints == null;
assert mPendingAckState == PENDING_ACK_NONE;
mEventTime = eventTime;
mTouchPoints = pts;
mHandler.postDelayed(this, TOUCH_EVENT_TIMEOUT);
}
@Override
public void run() {
TraceEvent.begin("TouchEventTimeout");
while (!mPendingMotionEvents.isEmpty()) {
MotionEvent nextEvent = mPendingMotionEvents.removeFirst();
processTouchEvent(nextEvent);
recycleEvent(nextEvent);
}
// We are waiting for 2 ACKs: one for the timed-out event, the other for
// the touchcancel event injected when the timed-out event is ACK'ed.
mPendingAckState = PENDING_ACK_ORIGINAL_EVENT;
TraceEvent.end();
}
public boolean hasTimeoutEvent() {
return mPendingAckState != PENDING_ACK_NONE;
}
/**
* @return Whether the ACK is consumed in this method.
*/
public boolean confirmTouchEvent() {
switch (mPendingAckState) {
case PENDING_ACK_NONE:
// The ACK to the original event is received before timeout.
mHandler.removeCallbacks(this);
mTouchPoints = null;
return false;
case PENDING_ACK_ORIGINAL_EVENT:
TraceEvent.instant("TouchEventTimeout:ConfirmOriginalEvent");
// The ACK to the original event is received after timeout.
// Inject a touchcancel event.
mPendingAckState = PENDING_ACK_CANCEL_EVENT;
mMotionEventDelegate.sendTouchEvent(mEventTime + TOUCH_EVENT_TIMEOUT,
TouchPoint.TOUCH_EVENT_TYPE_CANCEL, mTouchPoints);
mTouchPoints = null;
return true;
case PENDING_ACK_CANCEL_EVENT:
TraceEvent.instant("TouchEventTimeout:ConfirmCancelEvent");
// The ACK to the injected touchcancel event is received.
mPendingAckState = PENDING_ACK_NONE;
drainAllPendingEventsUntilNextDown();
return true;
default:
assert false : "Never reached";
return false;
}
}
public void mockTimeout() {
assert !hasTimeoutEvent();
mHandler.removeCallbacks(this);
run();
}
/**
* This is for testing only.
* @return Whether a timeout event has been scheduled but not yet run.
*/
public boolean hasScheduledTimeoutEventForTesting() {
return mTouchPoints != null && mPendingAckState == PENDING_ACK_NONE;
}
}
private TouchEventTimeoutHandler mTouchEventTimeoutHandler = new TouchEventTimeoutHandler();
/**
* This is an interface to handle MotionEvent related communication with the native side also
* access some ContentView specific parameters.
*/
public interface MotionEventDelegate {
/**
* Send a raw {@link MotionEvent} to the native side
* @param timeMs Time of the event in ms.
* @param action The action type for the event.
* @param pts The TouchPoint array to be sent for the event.
* @return Whether the event was sent to the native side successfully or not.
*/
public boolean sendTouchEvent(long timeMs, int action, TouchPoint[] pts);
/**
* Send a gesture event to the native side.
* @param type The type of the gesture event.
* @param timeMs The time the gesture event occurred at.
* @param x The x location for the gesture event.
* @param y The y location for the gesture event.
* @param extraParams A bundle that holds specific extra parameters for certain gestures.
* This is read-only and should not be modified in this function.
* Refer to gesture type definition for more information.
* @return Whether the gesture was sent successfully.
*/
boolean sendGesture(int type, long timeMs, int x, int y, Bundle extraParams);
/**
* Indicate delivery of the final gesture for the current vsync interval.
* @param eventTimeMs Time of the last sent gesture event in ms.
*/
void onSentLastGestureForVSync(long eventTimeMs);
/**
* Gives the UI the chance to override each scroll event.
* @param x The amount scrolled in the X direction.
* @param y The amount scrolled in the Y direction.
* @return Whether or not the UI consumed and handled this event.
*/
boolean didUIStealScroll(float x, float y);
/**
* Show the zoom picker UI.
*/
public void invokeZoomPicker();
}
ContentViewGestureHandler(
Context context, MotionEventDelegate delegate, ZoomManager zoomManager,
int inputEventDeliveryMode) {
mExtraParamBundleSingleTap = new Bundle();
mExtraParamBundleFling = new Bundle();
mExtraParamBundleScroll = new Bundle();
mExtraParamBundleDoubleTapDragZoom = new Bundle();
mExtraParamBundlePinchBy = new Bundle();
mLongPressDetector = new LongPressDetector(context, this);
mMotionEventDelegate = delegate;
mZoomManager = zoomManager;
mSnapScrollController = new SnapScrollController(context, mZoomManager);
mInputEventsDeliveredAtVSync =
inputEventDeliveryMode == ContentViewCore.INPUT_EVENTS_DELIVERED_AT_VSYNC;
mPxToDp = 1.0f / context.getResources().getDisplayMetrics().density;
mDisableClickDelay = CommandLine.isInitialized() &&
CommandLine.getInstance().hasSwitch(CommandLine.DISABLE_CLICK_DELAY);
initGestureDetectors(context);
}
/**
* Used to override the default long press detector, gesture detector and listener.
* This is used for testing only.
* @param longPressDetector The new LongPressDetector to be assigned.
* @param gestureDetector The new GestureDetector to be assigned.
* @param listener The new onGestureListener to be assigned.
*/
void setTestDependencies(
LongPressDetector longPressDetector, GestureDetector gestureDetector,
OnGestureListener listener) {
if (longPressDetector != null) mLongPressDetector = longPressDetector;
if (gestureDetector != null) mGestureDetector = gestureDetector;
if (listener != null) mListener = listener;
}
private void initGestureDetectors(final Context context) {
final int scaledTouchSlop = ViewConfiguration.get(context).getScaledTouchSlop();
mScaledTouchSlopSquare = scaledTouchSlop * scaledTouchSlop;
try {
TraceEvent.begin();
GestureDetector.SimpleOnGestureListener listener =
new GestureDetector.SimpleOnGestureListener() {
@Override
public boolean onDown(MotionEvent e) {
mShowPressIsCalled = false;
mIgnoreSingleTap = false;
mTouchScrolling = false;
mSeenFirstScrollEvent = false;
mSnapScrollController.resetSnapScrollMode();
mLastRawX = e.getRawX();
mLastRawY = e.getRawY();
mAccumulatedScrollErrorX = 0;
mAccumulatedScrollErrorY = 0;
sendMotionEventAsGesture(GESTURE_TAP_DOWN, e, null);
// Return true to indicate that we want to handle touch
return true;
}
@Override
public boolean onScroll(MotionEvent e1, MotionEvent e2,
float distanceX, float distanceY) {
assert e1.getEventTime() <= e2.getEventTime();
if (!mSeenFirstScrollEvent) {
// Remove the touch slop region from the first scroll event to avoid a
// jump.
mSeenFirstScrollEvent = true;
double distance = Math.sqrt(
distanceX * distanceX + distanceY * distanceY);
double epsilon = 1e-3;
if (distance > epsilon) {
double ratio = Math.max(0, distance - scaledTouchSlop) / distance;
distanceX *= ratio;
distanceY *= ratio;
}
}
mSnapScrollController.updateSnapScrollMode(distanceX, distanceY);
if (mSnapScrollController.isSnappingScrolls()) {
if (mSnapScrollController.isSnapHorizontal()) {
distanceY = 0;
} else {
distanceX = 0;
}
}
boolean didUIStealScroll = mMotionEventDelegate.didUIStealScroll(
e2.getRawX() - mLastRawX, e2.getRawY() - mLastRawY);
mLastRawX = e2.getRawX();
mLastRawY = e2.getRawY();
if (didUIStealScroll) return true;
if (!mTouchScrolling) {
sendShowPressCancelIfNecessary(e1);
endFlingIfNecessary(e2.getEventTime());
if (sendGesture(GESTURE_SCROLL_START, e2.getEventTime(),
(int) e1.getX(), (int) e1.getY(), null)) {
mTouchScrolling = true;
}
}
// distanceX and distanceY is the scrolling offset since last onScroll.
// Because we are passing integers to webkit, this could introduce
// rounding errors. The rounding errors will accumulate overtime.
// To solve this, we should be adding back the rounding errors each time
// when we calculate the new offset.
int x = (int) e2.getX();
int y = (int) e2.getY();
int dx = (int) (distanceX + mAccumulatedScrollErrorX);
int dy = (int) (distanceY + mAccumulatedScrollErrorY);
mAccumulatedScrollErrorX = distanceX + mAccumulatedScrollErrorX - dx;
mAccumulatedScrollErrorY = distanceY + mAccumulatedScrollErrorY - dy;
mExtraParamBundleScroll.putInt(DISTANCE_X, dx);
mExtraParamBundleScroll.putInt(DISTANCE_Y, dy);
assert mExtraParamBundleScroll.size() == 2;
if ((dx | dy) != 0) {
sendGestureAndRequestVSync(GESTURE_SCROLL_BY,
e2.getEventTime(), x, y, mExtraParamBundleScroll);
}
mMotionEventDelegate.invokeZoomPicker();
return true;
}
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2,
float velocityX, float velocityY) {
assert e1.getEventTime() <= e2.getEventTime();
if (mSnapScrollController.isSnappingScrolls()) {
if (mSnapScrollController.isSnapHorizontal()) {
velocityY = 0;
} else {
velocityX = 0;
}
}
fling(e2.getEventTime(),(int) e1.getX(0), (int) e1.getY(0),
(int) velocityX, (int) velocityY);
return true;
}
@Override
public void onShowPress(MotionEvent e) {
mShowPressIsCalled = true;
sendMotionEventAsGesture(GESTURE_SHOW_PRESSED_STATE, e, null);
}
@Override
public boolean onSingleTapUp(MotionEvent e) {
if (isDistanceBetweenDownAndUpTooLong(e.getRawX(), e.getRawY())) {
mIgnoreSingleTap = true;
return true;
}
// This is a hack to address the issue where user hovers
// over a link for longer than DOUBLE_TAP_TIMEOUT, then
// onSingleTapConfirmed() is not triggered. But we still
// want to trigger the tap event at UP. So we override
// onSingleTapUp() in this case. This assumes singleTapUp
// gets always called before singleTapConfirmed.
if (!mIgnoreSingleTap && !mLongPressDetector.isInLongPress()) {
if (e.getEventTime() - e.getDownTime() > DOUBLE_TAP_TIMEOUT) {
float x = e.getX();
float y = e.getY();
if (sendMotionEventAsGesture(GESTURE_SINGLE_TAP_UP, e, null)) {
mIgnoreSingleTap = true;
}
setClickXAndY((int) x, (int) y);
return true;
} else if (isDoubleTapDisabled() || mDisableClickDelay) {
// If double tap has been disabled, there is no need to wait
// for the double tap timeout.
return onSingleTapConfirmed(e);
} else {
// Notify Blink about this tapUp event anyway,
// when none of the above conditions applied.
sendMotionEventAsGesture(GESTURE_SINGLE_TAP_UNCONFIRMED, e, null);
}
}
return triggerLongTapIfNeeded(e);
}
@Override
public boolean onSingleTapConfirmed(MotionEvent e) {
// Long taps in the edges of the screen have their events delayed by
// ContentViewHolder for tab swipe operations. As a consequence of the delay
// this method might be called after receiving the up event.
// These corner cases should be ignored.
if (mLongPressDetector.isInLongPress() || mIgnoreSingleTap) return true;
int x = (int) e.getX();
int y = (int) e.getY();
mExtraParamBundleSingleTap.putBoolean(SHOW_PRESS, mShowPressIsCalled);
assert mExtraParamBundleSingleTap.size() == 1;
if (sendMotionEventAsGesture(GESTURE_SINGLE_TAP_CONFIRMED, e,
mExtraParamBundleSingleTap)) {
mIgnoreSingleTap = true;
}
setClickXAndY(x, y);
return true;
}
@Override
public boolean onDoubleTapEvent(MotionEvent e) {
switch (e.getActionMasked()) {
case MotionEvent.ACTION_DOWN:
sendShowPressCancelIfNecessary(e);
mDoubleTapDragZoomAnchorX = e.getX();
mDoubleTapDragZoomAnchorY = e.getY();
mDoubleTapMode = DOUBLE_TAP_MODE_DRAG_DETECTION_IN_PROGRESS;
break;
case MotionEvent.ACTION_MOVE:
if (mDoubleTapMode
== DOUBLE_TAP_MODE_DRAG_DETECTION_IN_PROGRESS) {
float distanceX = mDoubleTapDragZoomAnchorX - e.getX();
float distanceY = mDoubleTapDragZoomAnchorY - e.getY();
// Begin double tap drag zoom mode if the move distance is
// further than the threshold.
if (distanceX * distanceX + distanceY * distanceY >
mScaledTouchSlopSquare) {
sendGesture(GESTURE_SCROLL_START, e.getEventTime(),
(int) e.getX(), (int) e.getY(), null);
pinchBegin(e.getEventTime(),
Math.round(mDoubleTapDragZoomAnchorX),
Math.round(mDoubleTapDragZoomAnchorY));
mDoubleTapMode = DOUBLE_TAP_MODE_DRAG_ZOOM;
}
} else if (mDoubleTapMode == DOUBLE_TAP_MODE_DRAG_ZOOM) {
assert mExtraParamBundleDoubleTapDragZoom.isEmpty();
sendGesture(GESTURE_SCROLL_BY, e.getEventTime(),
(int) e.getX(), (int) e.getY(),
mExtraParamBundleDoubleTapDragZoom);
float dy = mDoubleTapY - e.getY();
pinchBy(e.getEventTime(),
Math.round(mDoubleTapDragZoomAnchorX),
Math.round(mDoubleTapDragZoomAnchorY),
(float) Math.pow(dy > 0 ?
1.0f - DOUBLE_TAP_DRAG_ZOOM_SPEED :
1.0f + DOUBLE_TAP_DRAG_ZOOM_SPEED,
Math.abs(dy * mPxToDp)));
}
break;
case MotionEvent.ACTION_UP:
if (mDoubleTapMode != DOUBLE_TAP_MODE_DRAG_ZOOM) {
// Normal double tap gesture.
sendMotionEventAsGesture(GESTURE_DOUBLE_TAP, e, null);
}
endDoubleTapDragIfNecessary(e);
break;
case MotionEvent.ACTION_CANCEL:
endDoubleTapDragIfNecessary(e);
break;
default:
break;
}
mDoubleTapY = e.getY();
return true;
}
@Override
public void onLongPress(MotionEvent e) {
if (!mZoomManager.isScaleGestureDetectionInProgress() &&
(mDoubleTapMode == DOUBLE_TAP_MODE_NONE ||
isDoubleTapDisabled())) {
mLastLongPressEvent = e;
sendMotionEventAsGesture(GESTURE_LONG_PRESS, e, null);
}
}
/**
* This method inspects the distance between where the user started touching
* the surface, and where she released. If the points are too far apart, we
* should assume that the web page has consumed the scroll-events in-between,
* and as such, this should not be considered a single-tap.
*
* We use the Android frameworks notion of how far a touch can wander before
* we think the user is scrolling.
*
* @param x the new x coordinate
* @param y the new y coordinate
* @return true if the distance is too long to be considered a single tap
*/
private boolean isDistanceBetweenDownAndUpTooLong(float x, float y) {
double deltaX = mLastRawX - x;
double deltaY = mLastRawY - y;
return deltaX * deltaX + deltaY * deltaY > mScaledTouchSlopSquare;
}
};
mListener = listener;
mDoubleTapListener = listener;
mGestureDetector = new GestureDetector(context, listener);
mGestureDetector.setIsLongpressEnabled(false);
} finally {
TraceEvent.end();
}
}
/**
* @return LongPressDetector handling setting up timers for and canceling LongPress gestures.
*/
LongPressDetector getLongPressDetector() {
return mLongPressDetector;
}
/**
* @param event Start a LongPress gesture event from the listener.
*/
@Override
public void onLongPress(MotionEvent event) {
mListener.onLongPress(event);
}
/**
* Cancels any ongoing LongPress timers.
*/
void cancelLongPress() {
mLongPressDetector.cancelLongPress();
}
/**
* Fling the ContentView from the current position.
* @param x Fling touch starting position
* @param y Fling touch starting position
* @param velocityX Initial velocity of the fling (X) measured in pixels per second.
* @param velocityY Initial velocity of the fling (Y) measured in pixels per second.
*/
void fling(long timeMs, int x, int y, int velocityX, int velocityY) {
endFlingIfNecessary(timeMs);
if (velocityX == 0 && velocityY == 0) {
endTouchScrollIfNecessary(timeMs, true);
return;
}
if (!mTouchScrolling) {
// The native side needs a GESTURE_SCROLL_BEGIN before GESTURE_FLING_START
// to send the fling to the correct target. Send if it has not sent.
sendGesture(GESTURE_SCROLL_START, timeMs, x, y, null);
}
endTouchScrollIfNecessary(timeMs, false);
mFlingMayBeActive = true;
mExtraParamBundleFling.putInt(VELOCITY_X, velocityX);
mExtraParamBundleFling.putInt(VELOCITY_Y, velocityY);
assert mExtraParamBundleFling.size() == 2;
sendGesture(GESTURE_FLING_START, timeMs, x, y, mExtraParamBundleFling);
}
/**
* Send a GESTURE_FLING_CANCEL event if necessary.
* @param timeMs The time in ms for the event initiating this gesture.
*/
void endFlingIfNecessary(long timeMs) {
if (!mFlingMayBeActive) return;
mFlingMayBeActive = false;
sendGesture(GESTURE_FLING_CANCEL, timeMs, 0, 0, null);
}
/**
* End DOUBLE_TAP_MODE_DRAG_ZOOM by sending GESTURE_SCROLL_END and GESTURE_PINCH_END events.
* @param event A hint event that its x, y, and eventTime will be used for the ending events
* to send. This argument is an optional and can be null.
*/
void endDoubleTapDragIfNecessary(MotionEvent event) {
if (!isDoubleTapActive()) return;
if (mDoubleTapMode == DOUBLE_TAP_MODE_DRAG_ZOOM) {
if (event == null) event = obtainActionCancelMotionEvent();
pinchEnd(event.getEventTime());
sendGesture(GESTURE_SCROLL_END, event.getEventTime(),
(int) event.getX(), (int) event.getY(), null);
}
mDoubleTapMode = DOUBLE_TAP_MODE_NONE;
updateDoubleTapListener();
}
/**
* Reset touch scroll flag and optionally send a GESTURE_SCROLL_END event if necessary.
* @param timeMs The time in ms for the event initiating this gesture.
* @param sendScrollEndEvent Whether to send GESTURE_SCROLL_END event.
*/
private void endTouchScrollIfNecessary(long timeMs, boolean sendScrollEndEvent) {
if (!mTouchScrolling) return;
mTouchScrolling = false;
if (sendScrollEndEvent) {
sendGesture(GESTURE_SCROLL_END, timeMs, 0, 0, null);
}
}
/**
* @return Whether native is tracking a scroll.
*/
boolean isNativeScrolling() {
// TODO(wangxianzhu): Also return true when fling is active once the UI knows exactly when
// the fling ends.
return mTouchScrolling;
}
/**
* @return Whether native is tracking a pinch (i.e. between sending GESTURE_PINCH_BEGIN and
* GESTURE_PINCH_END).
*/
boolean isNativePinching() {
return mPinchInProgress;
}
/**
* Starts a pinch gesture.
* @param timeMs The time in ms for the event initiating this gesture.
* @param x The x coordinate for the event initiating this gesture.
* @param y The x coordinate for the event initiating this gesture.
*/
void pinchBegin(long timeMs, int x, int y) {
sendGesture(GESTURE_PINCH_BEGIN, timeMs, x, y, null);
}
/**
* Pinch by a given percentage.
* @param timeMs The time in ms for the event initiating this gesture.
* @param anchorX The x coordinate for the anchor point to be used in pinch.
* @param anchorY The y coordinate for the anchor point to be used in pinch.
* @param delta The percentage to pinch by.
*/
void pinchBy(long timeMs, int anchorX, int anchorY, float delta) {
mExtraParamBundlePinchBy.putFloat(DELTA, delta);
assert mExtraParamBundlePinchBy.size() == 1;
sendGestureAndRequestVSync(
GESTURE_PINCH_BY, timeMs, anchorX, anchorY, mExtraParamBundlePinchBy);
mPinchInProgress = true;
}
/**
* End a pinch gesture.
* @param timeMs The time in ms for the event initiating this gesture.
*/
void pinchEnd(long timeMs) {
sendGesture(GESTURE_PINCH_END, timeMs, 0, 0, null);
mPinchInProgress = false;
}
/**
* Ignore singleTap gestures.
*/
void setIgnoreSingleTap(boolean value) {
mIgnoreSingleTap = value;
}
private void setClickXAndY(int x, int y) {
mSingleTapX = x;
mSingleTapY = y;
}
/**
* @return The x coordinate for the last point that a singleTap gesture was initiated from.
*/
public int getSingleTapX() {
return mSingleTapX;
}
/**
* @return The y coordinate for the last point that a singleTap gesture was initiated from.
*/
public int getSingleTapY() {
return mSingleTapY;
}
/**
* Cancel the current touch event sequence by sending ACTION_CANCEL and ignore all the
* subsequent events until the next ACTION_DOWN.
*
* One example usecase is stop processing the touch events when showing context popup menu.
*/
public void setIgnoreRemainingTouchEvents() {
onTouchEvent(obtainActionCancelMotionEvent());
mIgnoreRemainingTouchEvents = true;
}
/**
* Handle the incoming MotionEvent.
* @return Whether the event was handled.
*/
boolean onTouchEvent(MotionEvent event) {
try {
TraceEvent.begin("onTouchEvent");
onTouchEventHandlingBegin();
if (mIgnoreRemainingTouchEvents) {
if (event.getActionMasked() == MotionEvent.ACTION_DOWN) {
mIgnoreRemainingTouchEvents = false;
} else {
return false;
}
}
mLongPressDetector.cancelLongPressIfNeeded(event);
mSnapScrollController.setSnapScrollingMode(event);
// Notify native that scrolling has stopped whenever a down action is processed prior to
// passing the event to native as it will drop them as an optimization if scrolling is
// enabled. Ending the fling ensures scrolling has stopped as well as terminating the
// current fling if applicable.
if (event.getActionMasked() == MotionEvent.ACTION_DOWN) {
mNoTouchHandlerForGesture = false;
mJavaScriptIsConsumingGesture = false;
endFlingIfNecessary(event.getEventTime());
} else if (event.getActionMasked() == MotionEvent.ACTION_POINTER_DOWN) {
endDoubleTapDragIfNecessary(null);
}
if (offerTouchEventToJavaScript(event)) {
// offerTouchEventToJavaScript returns true to indicate the event was sent
// to the render process. If it is not subsequently handled, it will
// be returned via confirmTouchEvent(false) and eventually passed to
// processTouchEvent asynchronously.
return true;
}
return processTouchEvent(event);
} finally {
onTouchEventHandlingEnd();
TraceEvent.end("onTouchEvent");
}
}
/**
* Handle content view losing focus -- ensure that any remaining active state is removed.
*/
void onWindowFocusLost() {
if (mLongPressDetector.isInLongPress() && mLastLongPressEvent != null) {
sendShowPressCancelIfNecessary(mLastLongPressEvent);
}
}
private MotionEvent obtainActionCancelMotionEvent() {
return MotionEvent.obtain(
SystemClock.uptimeMillis(),
SystemClock.uptimeMillis(),
MotionEvent.ACTION_CANCEL, 0.0f, 0.0f, 0);
}
/**
* Resets gesture handlers state; called on didStartLoading().
* Note that this does NOT clear the pending motion events queue;
* it gets cleared in hasTouchEventHandlers() called from WebKit
* FrameLoader::transitionToCommitted iff the page ever had touch handlers.
*/
void resetGestureHandlers() {
MotionEvent me = obtainActionCancelMotionEvent();
me.setSource(InputDevice.SOURCE_CLASS_POINTER);
mGestureDetector.onTouchEvent(me);
mZoomManager.processTouchEvent(me);
me.recycle();
mLongPressDetector.cancelLongPress();
}
/**
* Sets the flag indicating that the content has registered listeners for touch events.
*/
void hasTouchEventHandlers(boolean hasTouchHandlers) {
mHasTouchHandlers = hasTouchHandlers;
// When mainframe is loading, FrameLoader::transitionToCommitted will
// call this method to set mHasTouchHandlers to false. We use this as
// an indicator to clear the pending motion events so that events from
// the previous page will not be carried over to the new page.
if (!mHasTouchHandlers) mPendingMotionEvents.clear();
}
private boolean offerTouchEventToJavaScript(MotionEvent event) {
mLongPressDetector.onOfferTouchEventToJavaScript(event);
if (!mHasTouchHandlers || mNoTouchHandlerForGesture) return false;
if (event.getActionMasked() == MotionEvent.ACTION_MOVE) {
// Only send move events if the move has exceeded the slop threshold.
if (!mLongPressDetector.confirmOfferMoveEventToJavaScript(event)) {
return true;
}
// Avoid flooding the renderer process with move events: if the previous pending
// command is also a move (common case) that has not yet been forwarded, skip sending
// this event to the webkit side and collapse it into the pending event.
MotionEvent previousEvent = mPendingMotionEvents.peekLast();
if (previousEvent != null
&& previousEvent != mPendingMotionEvents.peekFirst()
&& previousEvent.getActionMasked() == MotionEvent.ACTION_MOVE
&& previousEvent.getPointerCount() == event.getPointerCount()) {
TraceEvent.instant("offerTouchEventToJavaScript:EventCoalesced",
"QueueSize = " + mPendingMotionEvents.size());
MotionEvent.PointerCoords[] coords =
new MotionEvent.PointerCoords[event.getPointerCount()];
for (int i = 0; i < coords.length; ++i) {
coords[i] = new MotionEvent.PointerCoords();
event.getPointerCoords(i, coords[i]);
}
previousEvent.addBatch(event.getEventTime(), coords, event.getMetaState());
return true;
}
}
if (mPendingMotionEvents.isEmpty()) {
// Add the event to the pending queue prior to calling sendPendingEventToNative.
// When sending an event to native, the callback to confirmTouchEvent can be
// synchronous or asynchronous and confirmTouchEvent expects the event to be
// in the queue when it is called.
MotionEvent clone = MotionEvent.obtain(event);
mPendingMotionEvents.add(clone);
int forward = sendPendingEventToNative();
if (forward == EVENT_NOT_FORWARDED) mPendingMotionEvents.remove(clone);
return forward != EVENT_NOT_FORWARDED;
} else {
TraceEvent.instant("offerTouchEventToJavaScript:EventQueued",
"QueueSize = " + mPendingMotionEvents.size());
// Copy the event, as the original may get mutated after this method returns.
MotionEvent clone = MotionEvent.obtain(event);
mPendingMotionEvents.add(clone);
return true;
}
}
private int sendPendingEventToNative() {
MotionEvent event = mPendingMotionEvents.peekFirst();
if (event == null) {
assert false : "Cannot send from an empty pending event queue";
return EVENT_NOT_FORWARDED;
}
if (mTouchEventTimeoutHandler.hasTimeoutEvent()) return EVENT_NOT_FORWARDED;
TouchPoint[] pts = new TouchPoint[event.getPointerCount()];
int type = TouchPoint.createTouchPoints(event, pts);
if (type == TouchPoint.CONVERSION_ERROR) return EVENT_NOT_FORWARDED;
if (!mTouchScrolling && !mPinchInProgress) {
if (mMotionEventDelegate.sendTouchEvent(event.getEventTime(), type, pts)) {
// If confirmTouchEvent() is called synchronously with respect to sendTouchEvent(),
// then |event| will have been recycled. Only start the timer if the sent event has
// not yet been confirmed.
if (!mJavaScriptIsConsumingGesture
&& !mShouldDisableDoubleTap
&& event == mPendingMotionEvents.peekFirst()
&& event.getAction() != MotionEvent.ACTION_UP
&& event.getAction() != MotionEvent.ACTION_CANCEL) {
TraceEvent.instant("TouchEventTimeout:StartTimeoutHandler");
mTouchEventTimeoutHandler.start(event.getEventTime(), pts);
}
return EVENT_FORWARDED_TO_NATIVE;
}
}
return EVENT_NOT_FORWARDED;
}
private boolean processTouchEvent(MotionEvent event) {
boolean handled = false;
// The last "finger up" is an end to scrolling but may not be
// an end to movement (e.g. fling scroll). We do not tell
// native code to end scrolling until we are sure we did not
// fling.
boolean possiblyEndMovement = false;
// "Last finger raised" could be an end to movement. However,
// give the mSimpleTouchDetector a chance to continue
// scrolling with a fling.
if (event.getAction() == MotionEvent.ACTION_UP
|| event.getAction() == MotionEvent.ACTION_CANCEL) {
if (mTouchScrolling) {
possiblyEndMovement = true;
}
}
mLongPressDetector.cancelLongPressIfNeeded(event);
mLongPressDetector.startLongPressTimerIfNeeded(event);
// Use the framework's GestureDetector to detect pans and zooms not already
// handled by the WebKit touch events gesture manager.
if (canHandle(event)) {
handled |= mGestureDetector.onTouchEvent(event);
if (event.getAction() == MotionEvent.ACTION_DOWN) {
mCurrentDownEvent = MotionEvent.obtain(event);
}
}
handled |= mZoomManager.processTouchEvent(event);
if (possiblyEndMovement && !handled) {
endTouchScrollIfNecessary(event.getEventTime(), true);
}
return handled;
}
private void onTouchEventHandlingBegin() {
mTouchEventHandlingStackDepth++;
}
private void onTouchEventHandlingEnd() {
assert mTouchEventHandlingStackDepth > 0;
mTouchEventHandlingStackDepth--;
// Signal the vsync after we've finished handling touch events.
if (mSentGestureNeedsVSync && mTouchEventHandlingStackDepth == 0) {
assert mLastVSyncGestureTimeMs != 0;
mSentGestureNeedsVSync = false;
mMotionEventDelegate.onSentLastGestureForVSync(mLastVSyncGestureTimeMs);
}
}
/**
* For testing to simulate a timeout of a touch event handler.
*/
void mockTouchEventTimeout() {
mTouchEventTimeoutHandler.mockTimeout();
}
/**
* Respond to a MotionEvent being returned from the native side.
* @param ackResult The status acknowledgment code.
*/
void confirmTouchEvent(int ackResult) {
try {
TraceEvent.begin("confirmTouchEvent");
onTouchEventHandlingBegin();
if (mTouchEventTimeoutHandler.confirmTouchEvent()) return;
if (mPendingMotionEvents.isEmpty()) {
Log.w(TAG, "confirmTouchEvent with Empty pending list!");
return;
}
MotionEvent ackedEvent = mPendingMotionEvents.removeFirst();
switch (ackResult) {
case INPUT_EVENT_ACK_STATE_UNKNOWN:
// This should never get sent.
assert(false);
break;
case INPUT_EVENT_ACK_STATE_CONSUMED:
mJavaScriptIsConsumingGesture = true;
mZoomManager.passTouchEventThrough(ackedEvent);
trySendPendingEventsToNative();
break;
case INPUT_EVENT_ACK_STATE_NOT_CONSUMED:
if (!mJavaScriptIsConsumingGesture) processTouchEvent(ackedEvent);
trySendPendingEventsToNative();
break;
case INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS:
mNoTouchHandlerForGesture = true;
processTouchEvent(ackedEvent);
drainAllPendingEventsUntilNextDown();
break;
default:
break;
}
mLongPressDetector.cancelLongPressIfNeeded(mPendingMotionEvents.iterator());
recycleEvent(ackedEvent);
} finally {
onTouchEventHandlingEnd();
TraceEvent.end("confirmTouchEvent");
}
}
private void trySendPendingEventsToNative() {
while (!mPendingMotionEvents.isEmpty()) {
int forward = sendPendingEventToNative();
if (forward != EVENT_NOT_FORWARDED) break;
// Even though we missed sending one event to native, as long as we haven't
// received INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, we should keep sending
// events on the queue to native.
MotionEvent event = mPendingMotionEvents.removeFirst();
if (!mJavaScriptIsConsumingGesture) processTouchEvent(event);
recycleEvent(event);
}
}
private void drainAllPendingEventsUntilNextDown() {
// Now process all events that are in the queue until the next down event.
MotionEvent nextEvent = mPendingMotionEvents.peekFirst();
while (nextEvent != null && nextEvent.getActionMasked() != MotionEvent.ACTION_DOWN) {
processTouchEvent(nextEvent);
mPendingMotionEvents.removeFirst();
recycleEvent(nextEvent);
nextEvent = mPendingMotionEvents.peekFirst();
}
if (nextEvent == null) return;
mNoTouchHandlerForGesture = false;
trySendPendingEventsToNative();
}
private void recycleEvent(MotionEvent event) {
event.recycle();
}
private boolean sendMotionEventAsGesture(
int type, MotionEvent event, Bundle extraParams) {
return mMotionEventDelegate.sendGesture(type, event.getEventTime(),
(int) event.getX(), (int) event.getY(), extraParams);
}
private boolean sendGesture(
int type, long timeMs, int x, int y, Bundle extraParams) {
return mMotionEventDelegate.sendGesture(type, timeMs, x, y, extraParams);
}
private boolean sendGestureAndRequestVSync(
int type, long timeMs, int x, int y, Bundle extraParams) {
// VSync should only be signalled if the sent gesture was generated from a touch event.
mSentGestureNeedsVSync = mInputEventsDeliveredAtVSync && mTouchEventHandlingStackDepth > 0;
mLastVSyncGestureTimeMs = timeMs;
return mMotionEventDelegate.sendGesture(type, timeMs, x, y, extraParams);
}
void sendShowPressCancelIfNecessary(MotionEvent e) {
if (!mShowPressIsCalled) return;
if (sendMotionEventAsGesture(GESTURE_SHOW_PRESS_CANCEL, e, null)) {
mShowPressIsCalled = false;
mLastLongPressEvent = null;
}
}
/**
* @return Whether the ContentViewGestureHandler can handle a MotionEvent right now. True only
* if it's the start of a new stream (ACTION_DOWN), or a continuation of the current stream.
*/
boolean canHandle(MotionEvent ev) {
return ev.getAction() == MotionEvent.ACTION_DOWN ||
(mCurrentDownEvent != null && mCurrentDownEvent.getDownTime() == ev.getDownTime());
}
/**
* @return Whether the event can trigger a LONG_TAP gesture. True when it can and the event
* will be consumed.
*/
boolean triggerLongTapIfNeeded(MotionEvent ev) {
if (mLongPressDetector.isInLongPress() && ev.getAction() == MotionEvent.ACTION_UP &&
!mZoomManager.isScaleGestureDetectionInProgress()) {
sendShowPressCancelIfNecessary(ev);
sendMotionEventAsGesture(GESTURE_LONG_TAP, ev, null);
return true;
}
return false;
}
/**
* This is for testing only.
* @return The first motion event on the pending motion events queue.
*/
MotionEvent peekFirstInPendingMotionEventsForTesting() {
return mPendingMotionEvents.peekFirst();
}
/**
* This is for testing only.
* @return The number of motion events on the pending motion events queue.
*/
int getNumberOfPendingMotionEventsForTesting() {
return mPendingMotionEvents.size();
}
/**
* This is for testing only.
* Sends a show pressed state gesture through mListener. This should always be called after
* a down event;
*/
void sendShowPressedStateGestureForTesting() {
if (mCurrentDownEvent == null) return;
mListener.onShowPress(mCurrentDownEvent);
}
/**
* This is for testing only.
* @return Whether a touch timeout event has been scheduled.
*/
boolean hasScheduledTouchTimeoutEventForTesting() {
return mTouchEventTimeoutHandler.hasScheduledTimeoutEventForTesting();
}
/**
* Update whether double-tap gestures are supported. This allows
* double-tap gesture suppression independent of whether or not the page's
* viewport and scale would normally prevent double-tap.
* Note: This should never be called while a double-tap gesture is in progress.
* @param supportDoubleTap Whether double-tap gestures are supported.
*/
public void updateDoubleTapSupport(boolean supportDoubleTap) {
assert !isDoubleTapActive();
int doubleTapMode = supportDoubleTap ?
DOUBLE_TAP_MODE_NONE : DOUBLE_TAP_MODE_DISABLED;
if (mDoubleTapMode == doubleTapMode) return;
mDoubleTapMode = doubleTapMode;
updateDoubleTapListener();
}
/**
* Update whether double-tap gesture detection should be suppressed due to
* the viewport or scale of the current page. Suppressing double-tap gesture
* detection allows for rapid and responsive single-tap gestures.
* @param shouldDisableDoubleTap Whether double-tap should be suppressed.
*/
public void updateShouldDisableDoubleTap(boolean shouldDisableDoubleTap) {
if (mShouldDisableDoubleTap == shouldDisableDoubleTap) return;
mShouldDisableDoubleTap = shouldDisableDoubleTap;
updateDoubleTapListener();
}
private boolean isDoubleTapDisabled() {
return mDoubleTapMode == DOUBLE_TAP_MODE_DISABLED || mShouldDisableDoubleTap;
}
private boolean isDoubleTapActive() {
return mDoubleTapMode != DOUBLE_TAP_MODE_DISABLED &&
mDoubleTapMode != DOUBLE_TAP_MODE_NONE;
}
private void updateDoubleTapListener() {
if (isDoubleTapDisabled()) {
// Defer nulling the DoubleTapListener until the double tap gesture is complete.
if (isDoubleTapActive()) return;
mGestureDetector.setOnDoubleTapListener(null);
} else {
mGestureDetector.setOnDoubleTapListener(mDoubleTapListener);
}
}
}