blob: ced6a3245761a490ece07c57ec4b52fed4220382 [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/memory/scoped_ptr.h"
#include "content/browser/android/edge_effect_base.h"
namespace cc {
class Layer;
namespace ui {
class SystemUIResourceManager;
namespace content {
// |EdgeEffect| mirrors its Android counterpart,
// Conscious tradeoffs were made to align this as closely as possible with the
// the original Android java version.
// All coordinates and dimensions are in device pixels.
class EdgeEffect : public EdgeEffectBase {
explicit EdgeEffect(ui::SystemUIResourceManager* resource_manager,
float device_scale_factor);
virtual ~EdgeEffect();
virtual void Pull(base::TimeTicks current_time,
float delta_distance,
float displacement) OVERRIDE;
virtual void Absorb(base::TimeTicks current_time, float velocity) OVERRIDE;
virtual bool Update(base::TimeTicks current_time) OVERRIDE;
virtual void Release(base::TimeTicks current_time) OVERRIDE;
virtual void Finish() OVERRIDE;
virtual bool IsFinished() const OVERRIDE;
virtual void ApplyToLayers(const gfx::SizeF& size,
const gfx::Transform& transform) OVERRIDE;
virtual void SetParent(cc::Layer* parent) OVERRIDE;
// Thread-safe trigger to load resources.
static void PreloadResources(ui::SystemUIResourceManager* resource_manager);
class EffectLayer;
scoped_ptr<EffectLayer> edge_;
scoped_ptr<EffectLayer> glow_;
float base_edge_height_;
float base_glow_height_;
float edge_alpha_;
float edge_scale_y_;
float glow_alpha_;
float glow_scale_y_;
float edge_alpha_start_;
float edge_alpha_finish_;
float edge_scale_y_start_;
float edge_scale_y_finish_;
float glow_alpha_start_;
float glow_alpha_finish_;
float glow_scale_y_start_;
float glow_scale_y_finish_;
base::TimeTicks start_time_;
base::TimeDelta duration_;
State state_;
float pull_distance_;
} // namespace content