| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/layers/nine_patch_layer_impl.h" |
| |
| #include "base/strings/stringprintf.h" |
| #include "base/values.h" |
| #include "cc/base/math_util.h" |
| #include "cc/quads/texture_draw_quad.h" |
| #include "cc/trees/layer_tree_impl.h" |
| #include "cc/trees/occlusion_tracker.h" |
| #include "ui/gfx/rect_f.h" |
| |
| namespace cc { |
| |
| NinePatchLayerImpl::NinePatchLayerImpl(LayerTreeImpl* tree_impl, int id) |
| : UIResourceLayerImpl(tree_impl, id), |
| fill_center_(false) {} |
| |
| NinePatchLayerImpl::~NinePatchLayerImpl() {} |
| |
| scoped_ptr<LayerImpl> NinePatchLayerImpl::CreateLayerImpl( |
| LayerTreeImpl* tree_impl) { |
| return NinePatchLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>(); |
| } |
| |
| void NinePatchLayerImpl::PushPropertiesTo(LayerImpl* layer) { |
| UIResourceLayerImpl::PushPropertiesTo(layer); |
| NinePatchLayerImpl* layer_impl = static_cast<NinePatchLayerImpl*>(layer); |
| |
| layer_impl->SetLayout(image_aperture_, border_, fill_center_); |
| } |
| |
| static gfx::RectF NormalizedRect(float x, |
| float y, |
| float width, |
| float height, |
| float total_width, |
| float total_height) { |
| return gfx::RectF(x / total_width, |
| y / total_height, |
| width / total_width, |
| height / total_height); |
| } |
| |
| void NinePatchLayerImpl::SetLayout(const gfx::Rect& aperture, |
| const gfx::Rect& border, |
| bool fill_center) { |
| // This check imposes an ordering on the call sequence. An UIResource must |
| // exist before SetLayout can be called. |
| DCHECK(ui_resource_id_); |
| |
| if (image_aperture_ == aperture && |
| border_ == border && fill_center_ == fill_center) |
| return; |
| |
| image_aperture_ = aperture; |
| border_ = border; |
| fill_center_ = fill_center; |
| |
| NoteLayerPropertyChanged(); |
| } |
| |
| void NinePatchLayerImpl::CheckGeometryLimitations() { |
| // |border| is in layer space. It cannot exceed the bounds of the layer. |
| DCHECK_GE(bounds().width(), border_.width()); |
| DCHECK_GE(bounds().height(), border_.height()); |
| |
| // Sanity Check on |border| |
| DCHECK_LE(border_.x(), border_.width()); |
| DCHECK_LE(border_.y(), border_.height()); |
| DCHECK_GE(border_.x(), 0); |
| DCHECK_GE(border_.y(), 0); |
| |
| // |aperture| is in image space. It cannot exceed the bounds of the bitmap. |
| DCHECK(!image_aperture_.size().IsEmpty()); |
| DCHECK(gfx::Rect(image_bounds_).Contains(image_aperture_)) |
| << "image_bounds_ " << gfx::Rect(image_bounds_).ToString() |
| << " image_aperture_ " << image_aperture_.ToString(); |
| } |
| |
| void NinePatchLayerImpl::AppendQuads( |
| RenderPass* render_pass, |
| const OcclusionTracker<LayerImpl>& occlusion_tracker, |
| AppendQuadsData* append_quads_data) { |
| CheckGeometryLimitations(); |
| SharedQuadState* shared_quad_state = |
| render_pass->CreateAndAppendSharedQuadState(); |
| PopulateSharedQuadState(shared_quad_state); |
| |
| AppendDebugBorderQuad( |
| render_pass, content_bounds(), shared_quad_state, append_quads_data); |
| |
| if (!ui_resource_id_) |
| return; |
| |
| ResourceProvider::ResourceId resource = |
| layer_tree_impl()->ResourceIdForUIResource(ui_resource_id_); |
| |
| if (!resource) |
| return; |
| |
| static const bool flipped = false; |
| static const bool premultiplied_alpha = true; |
| |
| DCHECK(!bounds().IsEmpty()); |
| |
| // NinePatch border widths in layer space. |
| int layer_left_width = border_.x(); |
| int layer_top_height = border_.y(); |
| int layer_right_width = border_.width() - layer_left_width; |
| int layer_bottom_height = border_.height() - layer_top_height; |
| |
| int layer_middle_width = bounds().width() - border_.width(); |
| int layer_middle_height = bounds().height() - border_.height(); |
| |
| // Patch positions in layer space |
| gfx::Rect layer_top_left(0, 0, layer_left_width, layer_top_height); |
| gfx::Rect layer_top_right(bounds().width() - layer_right_width, |
| 0, |
| layer_right_width, |
| layer_top_height); |
| gfx::Rect layer_bottom_left(0, |
| bounds().height() - layer_bottom_height, |
| layer_left_width, |
| layer_bottom_height); |
| gfx::Rect layer_bottom_right(layer_top_right.x(), |
| layer_bottom_left.y(), |
| layer_right_width, |
| layer_bottom_height); |
| gfx::Rect layer_top( |
| layer_top_left.right(), 0, layer_middle_width, layer_top_height); |
| gfx::Rect layer_left( |
| 0, layer_top_left.bottom(), layer_left_width, layer_middle_height); |
| gfx::Rect layer_right(layer_top_right.x(), |
| layer_top_right.bottom(), |
| layer_right_width, |
| layer_left.height()); |
| gfx::Rect layer_bottom(layer_top.x(), |
| layer_bottom_left.y(), |
| layer_top.width(), |
| layer_bottom_height); |
| gfx::Rect layer_center(layer_left_width, |
| layer_top_height, |
| layer_middle_width, |
| layer_middle_height); |
| |
| // Note the following values are in image (bitmap) space. |
| float image_width = image_bounds_.width(); |
| float image_height = image_bounds_.height(); |
| |
| int image_aperture_left_width = image_aperture_.x(); |
| int image_aperture_top_height = image_aperture_.y(); |
| int image_aperture_right_width = image_width - image_aperture_.right(); |
| int image_aperture_bottom_height = image_height - image_aperture_.bottom(); |
| // Patch positions in bitmap UV space (from zero to one) |
| gfx::RectF uv_top_left = NormalizedRect(0, |
| 0, |
| image_aperture_left_width, |
| image_aperture_top_height, |
| image_width, |
| image_height); |
| gfx::RectF uv_top_right = |
| NormalizedRect(image_width - image_aperture_right_width, |
| 0, |
| image_aperture_right_width, |
| image_aperture_top_height, |
| image_width, |
| image_height); |
| gfx::RectF uv_bottom_left = |
| NormalizedRect(0, |
| image_height - image_aperture_bottom_height, |
| image_aperture_left_width, |
| image_aperture_bottom_height, |
| image_width, |
| image_height); |
| gfx::RectF uv_bottom_right = |
| NormalizedRect(image_width - image_aperture_right_width, |
| image_height - image_aperture_bottom_height, |
| image_aperture_right_width, |
| image_aperture_bottom_height, |
| image_width, |
| image_height); |
| gfx::RectF uv_top( |
| uv_top_left.right(), |
| 0, |
| (image_width - image_aperture_left_width - image_aperture_right_width) / |
| image_width, |
| (image_aperture_top_height) / image_height); |
| gfx::RectF uv_left(0, |
| uv_top_left.bottom(), |
| image_aperture_left_width / image_width, |
| (image_height - image_aperture_top_height - |
| image_aperture_bottom_height) / |
| image_height); |
| gfx::RectF uv_right(uv_top_right.x(), |
| uv_top_right.bottom(), |
| image_aperture_right_width / image_width, |
| uv_left.height()); |
| gfx::RectF uv_bottom(uv_top.x(), |
| uv_bottom_left.y(), |
| uv_top.width(), |
| image_aperture_bottom_height / image_height); |
| gfx::RectF uv_center(uv_top_left.right(), |
| uv_top_left.bottom(), |
| uv_top.width(), |
| uv_left.height()); |
| |
| // Nothing is opaque here. |
| // TODO(danakj): Should we look at the SkBitmaps to determine opaqueness? |
| gfx::Rect opaque_rect; |
| gfx::Rect visible_rect; |
| const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; |
| |
| visible_rect = |
| occlusion_tracker.UnoccludedContentRect(layer_top_left, draw_transform()); |
| if (!visible_rect.IsEmpty()) { |
| TextureDrawQuad* quad = |
| render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
| quad->SetNew(shared_quad_state, |
| layer_top_left, |
| opaque_rect, |
| visible_rect, |
| resource, |
| premultiplied_alpha, |
| uv_top_left.origin(), |
| uv_top_left.bottom_right(), |
| SK_ColorTRANSPARENT, |
| vertex_opacity, |
| flipped); |
| } |
| |
| visible_rect = occlusion_tracker.UnoccludedContentRect(layer_top_right, |
| draw_transform()); |
| if (!visible_rect.IsEmpty()) { |
| TextureDrawQuad* quad = |
| render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
| quad->SetNew(shared_quad_state, |
| layer_top_right, |
| opaque_rect, |
| visible_rect, |
| resource, |
| premultiplied_alpha, |
| uv_top_right.origin(), |
| uv_top_right.bottom_right(), |
| SK_ColorTRANSPARENT, |
| vertex_opacity, |
| flipped); |
| } |
| |
| visible_rect = occlusion_tracker.UnoccludedContentRect(layer_bottom_left, |
| draw_transform()); |
| if (!visible_rect.IsEmpty()) { |
| TextureDrawQuad* quad = |
| render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
| quad->SetNew(shared_quad_state, |
| layer_bottom_left, |
| opaque_rect, |
| visible_rect, |
| resource, |
| premultiplied_alpha, |
| uv_bottom_left.origin(), |
| uv_bottom_left.bottom_right(), |
| SK_ColorTRANSPARENT, |
| vertex_opacity, |
| flipped); |
| } |
| |
| visible_rect = occlusion_tracker.UnoccludedContentRect(layer_bottom_right, |
| draw_transform()); |
| if (!visible_rect.IsEmpty()) { |
| TextureDrawQuad* quad = |
| render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
| quad->SetNew(shared_quad_state, |
| layer_bottom_right, |
| opaque_rect, |
| visible_rect, |
| resource, |
| premultiplied_alpha, |
| uv_bottom_right.origin(), |
| uv_bottom_right.bottom_right(), |
| SK_ColorTRANSPARENT, |
| vertex_opacity, |
| flipped); |
| } |
| |
| visible_rect = |
| occlusion_tracker.UnoccludedContentRect(layer_top, draw_transform()); |
| if (!visible_rect.IsEmpty()) { |
| TextureDrawQuad* quad = |
| render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
| quad->SetNew(shared_quad_state, |
| layer_top, |
| opaque_rect, |
| visible_rect, |
| resource, |
| premultiplied_alpha, |
| uv_top.origin(), |
| uv_top.bottom_right(), |
| SK_ColorTRANSPARENT, |
| vertex_opacity, |
| flipped); |
| } |
| |
| visible_rect = |
| occlusion_tracker.UnoccludedContentRect(layer_left, draw_transform()); |
| if (!visible_rect.IsEmpty()) { |
| TextureDrawQuad* quad = |
| render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
| quad->SetNew(shared_quad_state, |
| layer_left, |
| opaque_rect, |
| visible_rect, |
| resource, |
| premultiplied_alpha, |
| uv_left.origin(), |
| uv_left.bottom_right(), |
| SK_ColorTRANSPARENT, |
| vertex_opacity, |
| flipped); |
| } |
| |
| visible_rect = |
| occlusion_tracker.UnoccludedContentRect(layer_right, draw_transform()); |
| if (!visible_rect.IsEmpty()) { |
| TextureDrawQuad* quad = |
| render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
| quad->SetNew(shared_quad_state, |
| layer_right, |
| opaque_rect, |
| layer_right, |
| resource, |
| premultiplied_alpha, |
| uv_right.origin(), |
| uv_right.bottom_right(), |
| SK_ColorTRANSPARENT, |
| vertex_opacity, |
| flipped); |
| } |
| |
| visible_rect = |
| occlusion_tracker.UnoccludedContentRect(layer_bottom, draw_transform()); |
| if (!visible_rect.IsEmpty()) { |
| TextureDrawQuad* quad = |
| render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
| quad->SetNew(shared_quad_state, |
| layer_bottom, |
| opaque_rect, |
| visible_rect, |
| resource, |
| premultiplied_alpha, |
| uv_bottom.origin(), |
| uv_bottom.bottom_right(), |
| SK_ColorTRANSPARENT, |
| vertex_opacity, |
| flipped); |
| } |
| |
| if (fill_center_) { |
| visible_rect = |
| occlusion_tracker.UnoccludedContentRect(layer_center, draw_transform()); |
| if (!visible_rect.IsEmpty()) { |
| TextureDrawQuad* quad = |
| render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
| quad->SetNew(shared_quad_state, |
| layer_center, |
| opaque_rect, |
| visible_rect, |
| resource, |
| premultiplied_alpha, |
| uv_center.origin(), |
| uv_center.bottom_right(), |
| SK_ColorTRANSPARENT, |
| vertex_opacity, |
| flipped); |
| } |
| } |
| } |
| |
| const char* NinePatchLayerImpl::LayerTypeAsString() const { |
| return "cc::NinePatchLayerImpl"; |
| } |
| |
| base::DictionaryValue* NinePatchLayerImpl::LayerTreeAsJson() const { |
| base::DictionaryValue* result = LayerImpl::LayerTreeAsJson(); |
| |
| base::ListValue* list = new base::ListValue; |
| list->AppendInteger(image_aperture_.origin().x()); |
| list->AppendInteger(image_aperture_.origin().y()); |
| list->AppendInteger(image_aperture_.size().width()); |
| list->AppendInteger(image_aperture_.size().height()); |
| result->Set("ImageAperture", list); |
| |
| list = new base::ListValue; |
| list->AppendInteger(image_bounds_.width()); |
| list->AppendInteger(image_bounds_.height()); |
| result->Set("ImageBounds", list); |
| |
| result->Set("Border", MathUtil::AsValue(border_).release()); |
| |
| result->SetBoolean("FillCenter", fill_center_); |
| |
| return result; |
| } |
| |
| } // namespace cc |