blob: d7cbf9fc48a4a5819e96efd63a444ff86dc15df4 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef APPS_UI_VIEWS_APP_WINDOW_FRAME_VIEW_H_
#define APPS_UI_VIEWS_APP_WINDOW_FRAME_VIEW_H_
#include <string>
#include "third_party/skia/include/core/SkColor.h"
#include "ui/gfx/path.h"
#include "ui/gfx/rect.h"
#include "ui/gfx/size.h"
#include "ui/views/controls/button/button.h"
#include "ui/views/window/non_client_view.h"
class SkRegion;
namespace gfx {
class Canvas;
class Point;
}
namespace ui {
class Event;
}
namespace views {
class ImageButton;
class Widget;
}
namespace apps {
class NativeAppWindow;
// A frameless or non-Ash, non-panel NonClientFrameView for app windows.
class AppWindowFrameView : public views::NonClientFrameView,
public views::ButtonListener {
public:
static const char kViewClassName[];
// AppWindowFrameView is used to draw frames for app windows when a non
// standard frame is needed. This occurs if there is no frame needed, or if
// there is a frame color.
// If |draw_frame| is true, the view draws its own window title area and
// controls, using |frame_color|. If |draw_frame| is not true, no frame is
// drawn.
// TODO(benwells): Refactor this to split out frameless and colored frame
// views. See http://crbug.com/359432.
AppWindowFrameView(views::Widget* widget,
NativeAppWindow* window,
bool draw_frame,
const SkColor& active_frame_color,
const SkColor& inactive_frame_color);
virtual ~AppWindowFrameView();
void Init();
void SetResizeSizes(int resize_inside_bounds_size,
int resize_outside_bounds_size,
int resize_area_corner_size);
int resize_inside_bounds_size() const {
return resize_inside_bounds_size_;
};
private:
// views::NonClientFrameView implementation.
virtual gfx::Rect GetBoundsForClientView() const OVERRIDE;
virtual gfx::Rect GetWindowBoundsForClientBounds(
const gfx::Rect& client_bounds) const OVERRIDE;
virtual int NonClientHitTest(const gfx::Point& point) OVERRIDE;
virtual void GetWindowMask(const gfx::Size& size,
gfx::Path* window_mask) OVERRIDE;
virtual void ResetWindowControls() OVERRIDE {}
virtual void UpdateWindowIcon() OVERRIDE {}
virtual void UpdateWindowTitle() OVERRIDE {}
// views::View implementation.
virtual gfx::Size GetPreferredSize() const OVERRIDE;
virtual void Layout() OVERRIDE;
virtual const char* GetClassName() const OVERRIDE;
virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
virtual gfx::Size GetMinimumSize() const OVERRIDE;
virtual gfx::Size GetMaximumSize() const OVERRIDE;
// views::ButtonListener implementation.
virtual void ButtonPressed(views::Button* sender,
const ui::Event& event) OVERRIDE;
// Some button images we use depend on the color of the frame. This
// will set these images based on the color of the frame.
void SetButtonImagesForFrame();
// Return the current frame color based on the active state of the window.
SkColor CurrentFrameColor();
views::Widget* widget_;
NativeAppWindow* window_;
bool draw_frame_;
SkColor active_frame_color_;
SkColor inactive_frame_color_;
views::ImageButton* close_button_;
views::ImageButton* maximize_button_;
views::ImageButton* restore_button_;
views::ImageButton* minimize_button_;
// Allow resize for clicks this many pixels inside the bounds.
int resize_inside_bounds_size_;
// Allow resize for clicks this many pixels outside the bounds.
int resize_outside_bounds_size_;
// Size in pixels of the lower-right corner resize handle.
int resize_area_corner_size_;
DISALLOW_COPY_AND_ASSIGN(AppWindowFrameView);
};
} // namespace apps
#endif // APPS_UI_VIEWS_APP_WINDOW_FRAME_VIEW_H_