| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "gpu/command_buffer/service/vertex_array_manager.h" |
| #include "gpu/command_buffer/service/vertex_attrib_manager.h" |
| |
| #include "base/memory/scoped_ptr.h" |
| #include "gpu/command_buffer/service/feature_info.h" |
| #include "gpu/command_buffer/service/gpu_service_test.h" |
| #include "gpu/command_buffer/service/test_helper.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "ui/gl/gl_mock.h" |
| |
| using ::testing::Pointee; |
| using ::testing::_; |
| |
| namespace gpu { |
| namespace gles2 { |
| |
| class VertexArrayManagerTest : public GpuServiceTest { |
| public: |
| static const uint32 kNumVertexAttribs = 8; |
| |
| VertexArrayManagerTest() { |
| } |
| |
| virtual ~VertexArrayManagerTest() { |
| } |
| |
| protected: |
| virtual void SetUp() { |
| GpuServiceTest::SetUp(); |
| manager_.reset(new VertexArrayManager()); |
| } |
| |
| virtual void TearDown() { |
| manager_.reset(); |
| GpuServiceTest::TearDown(); |
| } |
| |
| scoped_ptr<VertexArrayManager> manager_; |
| }; |
| |
| // GCC requires these declarations, but MSVC requires they not be present |
| #ifndef COMPILER_MSVC |
| const uint32 VertexArrayManagerTest::kNumVertexAttribs; |
| #endif |
| |
| TEST_F(VertexArrayManagerTest, Basic) { |
| const GLuint kClient1Id = 1; |
| const GLuint kService1Id = 11; |
| const GLuint kClient2Id = 2; |
| |
| // Check we can create |
| manager_->CreateVertexAttribManager( |
| kClient1Id, kService1Id, kNumVertexAttribs, true); |
| // Check creation success |
| VertexAttribManager* info1 = manager_->GetVertexAttribManager(kClient1Id); |
| ASSERT_TRUE(info1 != NULL); |
| EXPECT_EQ(kService1Id, info1->service_id()); |
| GLuint client_id = 0; |
| EXPECT_TRUE(manager_->GetClientId(info1->service_id(), &client_id)); |
| EXPECT_EQ(kClient1Id, client_id); |
| // Check we get nothing for a non-existent name. |
| EXPECT_TRUE(manager_->GetVertexAttribManager(kClient2Id) == NULL); |
| // Check trying to a remove non-existent name does not crash. |
| manager_->RemoveVertexAttribManager(kClient2Id); |
| // Check that it gets deleted when the last reference is released. |
| EXPECT_CALL(*gl_, DeleteVertexArraysOES(1, ::testing::Pointee(kService1Id))) |
| .Times(1) |
| .RetiresOnSaturation(); |
| // Check we can't get the texture after we remove it. |
| manager_->RemoveVertexAttribManager(kClient1Id); |
| EXPECT_TRUE(manager_->GetVertexAttribManager(kClient1Id) == NULL); |
| } |
| |
| TEST_F(VertexArrayManagerTest, Destroy) { |
| const GLuint kClient1Id = 1; |
| const GLuint kService1Id = 11; |
| VertexArrayManager manager; |
| // Check we can create |
| manager.CreateVertexAttribManager( |
| kClient1Id, kService1Id, kNumVertexAttribs, true); |
| // Check creation success |
| VertexAttribManager* info1 = manager.GetVertexAttribManager(kClient1Id); |
| ASSERT_TRUE(info1 != NULL); |
| EXPECT_CALL(*gl_, DeleteVertexArraysOES(1, ::testing::Pointee(kService1Id))) |
| .Times(1) |
| .RetiresOnSaturation(); |
| manager.Destroy(true); |
| // Check that resources got freed. |
| info1 = manager.GetVertexAttribManager(kClient1Id); |
| ASSERT_TRUE(info1 == NULL); |
| } |
| |
| } // namespace gles2 |
| } // namespace gpu |
| |
| |