blob: 981128113cdac3b6db151abc0b9edf68fbfee2af [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/aura/test/aura_test_base.h"
#include "ui/aura/client/window_tree_client.h"
#include "ui/aura/test/aura_test_helper.h"
#include "ui/aura/test/test_window_delegate.h"
#include "ui/aura/window.h"
#include "ui/base/ime/input_method_initializer.h"
#include "ui/compositor/test/context_factories_for_test.h"
#include "ui/events/event_dispatcher.h"
#include "ui/events/event_processor.h"
#include "ui/events/gestures/gesture_configuration.h"
namespace aura {
namespace test {
AuraTestBase::AuraTestBase()
: setup_called_(false),
teardown_called_(false) {
}
AuraTestBase::~AuraTestBase() {
CHECK(setup_called_)
<< "You have overridden SetUp but never called super class's SetUp";
CHECK(teardown_called_)
<< "You have overridden TearDown but never called super class's TearDown";
}
void AuraTestBase::SetUp() {
setup_called_ = true;
testing::Test::SetUp();
ui::InitializeInputMethodForTesting();
// Changing the parameters for gesture recognition shouldn't cause
// tests to fail, so we use a separate set of parameters for unit
// testing.
ui::GestureConfiguration::set_long_press_time_in_seconds(1.0);
ui::GestureConfiguration::set_semi_long_press_time_in_seconds(0.4);
ui::GestureConfiguration::set_show_press_delay_in_ms(5);
ui::GestureConfiguration::set_max_distance_for_two_finger_tap_in_pixels(300);
ui::GestureConfiguration::set_max_seconds_between_double_click(0.7);
ui::GestureConfiguration::
set_max_separation_for_gesture_touches_in_pixels(150);
ui::GestureConfiguration::
set_max_touch_down_duration_in_seconds_for_click(0.8);
ui::GestureConfiguration::set_max_touch_move_in_pixels_for_click(5);
ui::GestureConfiguration::set_max_distance_between_taps_for_double_tap(20);
ui::GestureConfiguration::set_min_distance_for_pinch_scroll_in_pixels(20);
ui::GestureConfiguration::set_min_flick_speed_squared(550.f * 550.f);
ui::GestureConfiguration::set_min_pinch_update_distance_in_pixels(5);
ui::GestureConfiguration::set_min_rail_break_velocity(200);
ui::GestureConfiguration::set_min_scroll_delta_squared(5 * 5);
ui::GestureConfiguration::
set_min_touch_down_duration_in_seconds_for_click(0.0005);
ui::GestureConfiguration::set_points_buffered_for_velocity(10);
ui::GestureConfiguration::set_rail_break_proportion(15);
ui::GestureConfiguration::set_rail_start_proportion(2);
ui::GestureConfiguration::set_scroll_prediction_seconds(0);
ui::GestureConfiguration::set_default_radius(0);
ui::GestureConfiguration::set_fling_acceleration_curve_coefficients(
0, 0.0166667f);
ui::GestureConfiguration::set_fling_acceleration_curve_coefficients(
1, -0.0238095f);
ui::GestureConfiguration::set_fling_acceleration_curve_coefficients(
2, 0.0452381f);
ui::GestureConfiguration::set_fling_acceleration_curve_coefficients(
3, 0.8f);
ui::GestureConfiguration::set_fling_velocity_cap(15000.0f);
ui::GestureConfiguration::set_min_swipe_speed(10);
// The ContextFactory must exist before any Compositors are created.
bool enable_pixel_output = false;
ui::ContextFactory* context_factory =
ui::InitializeContextFactoryForTests(enable_pixel_output);
helper_.reset(new AuraTestHelper(&message_loop_));
helper_->SetUp(context_factory);
}
void AuraTestBase::TearDown() {
teardown_called_ = true;
// Flush the message loop because we have pending release tasks
// and these tasks if un-executed would upset Valgrind.
RunAllPendingInMessageLoop();
helper_->TearDown();
ui::TerminateContextFactoryForTests();
ui::ShutdownInputMethodForTesting();
testing::Test::TearDown();
}
Window* AuraTestBase::CreateNormalWindow(int id, Window* parent,
WindowDelegate* delegate) {
Window* window = new Window(
delegate ? delegate :
test::TestWindowDelegate::CreateSelfDestroyingDelegate());
window->set_id(id);
window->Init(aura::WINDOW_LAYER_TEXTURED);
parent->AddChild(window);
window->SetBounds(gfx::Rect(0, 0, 100, 100));
window->Show();
return window;
}
void AuraTestBase::RunAllPendingInMessageLoop() {
helper_->RunAllPendingInMessageLoop();
}
void AuraTestBase::ParentWindow(Window* window) {
client::ParentWindowWithContext(window, root_window(), gfx::Rect());
}
bool AuraTestBase::DispatchEventUsingWindowDispatcher(ui::Event* event) {
ui::EventDispatchDetails details =
event_processor()->OnEventFromSource(event);
CHECK(!details.dispatcher_destroyed);
return event->handled();
}
} // namespace test
} // namespace aura