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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_ACCESSIBILITY_NATIVE_VIEW_ACCESSIBILITY_WIN_H_
#define UI_VIEWS_ACCESSIBILITY_NATIVE_VIEW_ACCESSIBILITY_WIN_H_
#include <atlbase.h>
#include <atlcom.h>
#include <oleacc.h>
#include <UIAutomationCore.h>
#include <set>
#include <vector>
#include "third_party/iaccessible2/ia2_api_all.h"
#include "ui/accessibility/ax_view_state.h"
#include "ui/views/accessibility/native_view_accessibility.h"
#include "ui/views/controls/native/native_view_host.h"
#include "ui/views/view.h"
namespace ui {
enum TextBoundaryDirection;
enum TextBoundaryType;
}
namespace views {
////////////////////////////////////////////////////////////////////////////////
//
// NativeViewAccessibilityWin
//
// Class implementing the MSAA IAccessible COM interface for a generic View,
// providing accessibility to be used by screen readers and other assistive
// technology (AT).
//
////////////////////////////////////////////////////////////////////////////////
class __declspec(uuid("26f5641a-246d-457b-a96d-07f3fae6acf2"))
NativeViewAccessibilityWin
: public CComObjectRootEx<CComMultiThreadModel>,
public IDispatchImpl<IAccessible2_2, &IID_IAccessible2_2,
&LIBID_IAccessible2Lib>,
public IAccessibleText,
public IServiceProvider,
public IAccessibleEx,
public IRawElementProviderSimple,
public NativeViewAccessibility {
public:
BEGIN_COM_MAP(NativeViewAccessibilityWin)
COM_INTERFACE_ENTRY2(IDispatch, IAccessible2_2)
COM_INTERFACE_ENTRY(IAccessible)
COM_INTERFACE_ENTRY(IAccessible2)
COM_INTERFACE_ENTRY(IAccessible2_2)
COM_INTERFACE_ENTRY(IAccessibleEx)
COM_INTERFACE_ENTRY(IAccessibleText)
COM_INTERFACE_ENTRY(IRawElementProviderSimple)
COM_INTERFACE_ENTRY(IServiceProvider)
END_COM_MAP()
virtual ~NativeViewAccessibilityWin();
// NativeViewAccessibility.
virtual void NotifyAccessibilityEvent(
ui::AXEvent event_type) override;
virtual gfx::NativeViewAccessible GetNativeObject() override;
virtual void Destroy() override;
// Supported IAccessible methods.
// Retrieves the child element or child object at a given point on the screen.
virtual STDMETHODIMP accHitTest(LONG x_left, LONG y_top, VARIANT* child);
// Performs the object's default action.
STDMETHODIMP accDoDefaultAction(VARIANT var_id);
// Retrieves the specified object's current screen location.
STDMETHODIMP accLocation(LONG* x_left,
LONG* y_top,
LONG* width,
LONG* height,
VARIANT var_id);
// Traverses to another UI element and retrieves the object.
STDMETHODIMP accNavigate(LONG nav_dir, VARIANT start, VARIANT* end);
// Retrieves an IDispatch interface pointer for the specified child.
virtual STDMETHODIMP get_accChild(VARIANT var_child, IDispatch** disp_child);
// Retrieves the number of accessible children.
virtual STDMETHODIMP get_accChildCount(LONG* child_count);
// Retrieves a string that describes the object's default action.
STDMETHODIMP get_accDefaultAction(VARIANT var_id, BSTR* default_action);
// Retrieves the tooltip description.
STDMETHODIMP get_accDescription(VARIANT var_id, BSTR* desc);
// Retrieves the object that has the keyboard focus.
STDMETHODIMP get_accFocus(VARIANT* focus_child);
// Retrieves the specified object's shortcut.
STDMETHODIMP get_accKeyboardShortcut(VARIANT var_id, BSTR* access_key);
// Retrieves the name of the specified object.
STDMETHODIMP get_accName(VARIANT var_id, BSTR* name);
// Retrieves the IDispatch interface of the object's parent.
STDMETHODIMP get_accParent(IDispatch** disp_parent);
// Retrieves information describing the role of the specified object.
STDMETHODIMP get_accRole(VARIANT var_id, VARIANT* role);
// Retrieves the current state of the specified object.
STDMETHODIMP get_accState(VARIANT var_id, VARIANT* state);
// Retrieve or set the string value associated with the specified object.
// Setting the value is not typically used by screen readers, but it's
// used frequently by automation software.
STDMETHODIMP get_accValue(VARIANT var_id, BSTR* value);
STDMETHODIMP put_accValue(VARIANT var_id, BSTR new_value);
// Selections not applicable to views.
STDMETHODIMP get_accSelection(VARIANT* selected);
STDMETHODIMP accSelect(LONG flags_sel, VARIANT var_id);
// Help functions not supported.
STDMETHODIMP get_accHelp(VARIANT var_id, BSTR* help);
STDMETHODIMP get_accHelpTopic(BSTR* help_file,
VARIANT var_id,
LONG* topic_id);
// Deprecated functions, not implemented here.
STDMETHODIMP put_accName(VARIANT var_id, BSTR put_name);
//
// IAccessible2
//
STDMETHODIMP role(LONG* role);
STDMETHODIMP get_states(AccessibleStates* states);
STDMETHODIMP get_uniqueID(LONG* unique_id);
STDMETHODIMP get_windowHandle(HWND* window_handle);
STDMETHODIMP get_relationTargetsOfType(BSTR type,
long max_targets,
IUnknown ***targets,
long *n_targets);
STDMETHODIMP get_attributes(BSTR* attributes);
//
// IAccessible2 methods not implemented.
//
STDMETHODIMP get_attribute(BSTR name, VARIANT* attribute) {
return E_NOTIMPL;
}
STDMETHODIMP get_indexInParent(LONG* index_in_parent) {
return E_NOTIMPL;
}
STDMETHODIMP get_extendedRole(BSTR* extended_role) {
return E_NOTIMPL;
}
STDMETHODIMP get_nRelations(LONG* n_relations) {
return E_NOTIMPL;
}
STDMETHODIMP get_relation(LONG relation_index,
IAccessibleRelation** relation) {
return E_NOTIMPL;
}
STDMETHODIMP get_relations(LONG max_relations,
IAccessibleRelation** relations,
LONG* n_relations) {
return E_NOTIMPL;
}
STDMETHODIMP scrollTo(enum IA2ScrollType scroll_type) {
return E_NOTIMPL;
}
STDMETHODIMP scrollToPoint(
enum IA2CoordinateType coordinate_type,
LONG x,
LONG y) {
return E_NOTIMPL;
}
STDMETHODIMP get_groupPosition(LONG* group_level,
LONG* similar_items_in_group,
LONG* position_in_group) {
return E_NOTIMPL;
}
STDMETHODIMP get_localizedExtendedRole(
BSTR* localized_extended_role) {
return E_NOTIMPL;
}
STDMETHODIMP get_nExtendedStates(LONG* n_extended_states) {
return E_NOTIMPL;
}
STDMETHODIMP get_extendedStates(LONG max_extended_states,
BSTR** extended_states,
LONG* n_extended_states) {
return E_NOTIMPL;
}
STDMETHODIMP get_localizedExtendedStates(
LONG max_localized_extended_states,
BSTR** localized_extended_states,
LONG* n_localized_extended_states) {
return E_NOTIMPL;
}
STDMETHODIMP get_locale(IA2Locale* locale) {
return E_NOTIMPL;
}
STDMETHODIMP get_accessibleWithCaret(IUnknown** accessible,
long* caret_offset) {
return E_NOTIMPL;
}
//
// IAccessibleText methods.
//
STDMETHODIMP get_nCharacters(LONG* n_characters);
STDMETHODIMP get_caretOffset(LONG* offset);
STDMETHODIMP get_nSelections(LONG* n_selections);
STDMETHODIMP get_selection(LONG selection_index,
LONG* start_offset,
LONG* end_offset);
STDMETHODIMP get_text(LONG start_offset, LONG end_offset, BSTR* text);
STDMETHODIMP get_textAtOffset(LONG offset,
enum IA2TextBoundaryType boundary_type,
LONG* start_offset, LONG* end_offset,
BSTR* text);
STDMETHODIMP get_textBeforeOffset(LONG offset,
enum IA2TextBoundaryType boundary_type,
LONG* start_offset, LONG* end_offset,
BSTR* text);
STDMETHODIMP get_textAfterOffset(LONG offset,
enum IA2TextBoundaryType boundary_type,
LONG* start_offset, LONG* end_offset,
BSTR* text);
STDMETHODIMP get_offsetAtPoint(LONG x, LONG y,
enum IA2CoordinateType coord_type,
LONG* offset);
//
// IAccessibleText methods not implemented.
//
STDMETHODIMP get_newText(IA2TextSegment* new_text) {
return E_NOTIMPL;
}
STDMETHODIMP get_oldText(IA2TextSegment* old_text) {
return E_NOTIMPL;
}
STDMETHODIMP addSelection(LONG start_offset, LONG end_offset) {
return E_NOTIMPL;
}
STDMETHODIMP get_attributes(LONG offset,
LONG* start_offset,
LONG* end_offset,
BSTR* text_attributes) {
return E_NOTIMPL;
}
STDMETHODIMP get_characterExtents(LONG offset,
enum IA2CoordinateType coord_type,
LONG* x, LONG* y,
LONG* width, LONG* height) {
return E_NOTIMPL;
}
STDMETHODIMP removeSelection(LONG selection_index) {
return E_NOTIMPL;
}
STDMETHODIMP setCaretOffset(LONG offset) {
return E_NOTIMPL;
}
STDMETHODIMP setSelection(LONG selection_index,
LONG start_offset,
LONG end_offset) {
return E_NOTIMPL;
}
STDMETHODIMP scrollSubstringTo(LONG start_index,
LONG end_index,
enum IA2ScrollType scroll_type) {
return E_NOTIMPL;
}
STDMETHODIMP scrollSubstringToPoint(LONG start_index,
LONG end_index,
enum IA2CoordinateType coordinate_type,
LONG x, LONG y) {
return E_NOTIMPL;
}
//
// IServiceProvider methods.
//
STDMETHODIMP QueryService(REFGUID guidService, REFIID riid, void** object);
//
// IAccessibleEx methods not implemented.
//
STDMETHODIMP GetObjectForChild(long child_id, IAccessibleEx** ret) {
return E_NOTIMPL;
}
STDMETHODIMP GetIAccessiblePair(IAccessible** acc, long* child_id) {
return E_NOTIMPL;
}
STDMETHODIMP GetRuntimeId(SAFEARRAY** runtime_id) {
return E_NOTIMPL;
}
STDMETHODIMP ConvertReturnedElement(IRawElementProviderSimple* element,
IAccessibleEx** acc) {
return E_NOTIMPL;
}
//
// IRawElementProviderSimple methods.
//
// The GetPatternProvider/GetPropertyValue methods need to be implemented for
// the on-screen keyboard to show up in Windows 8 metro.
STDMETHODIMP GetPatternProvider(PATTERNID id, IUnknown** provider);
STDMETHODIMP GetPropertyValue(PROPERTYID id, VARIANT* ret);
//
// IRawElementProviderSimple methods not implemented.
//
STDMETHODIMP get_ProviderOptions(enum ProviderOptions* ret) {
return E_NOTIMPL;
}
STDMETHODIMP get_HostRawElementProvider(
IRawElementProviderSimple** provider) {
return E_NOTIMPL;
}
// Static methods
// Returns a conversion from the event (as defined in ax_enums.idl)
// to an MSAA event.
static int32 MSAAEvent(ui::AXEvent event);
// Returns a conversion from the Role (as defined in ax_enums.idl)
// to an MSAA role.
static int32 MSAARole(ui::AXRole role);
// Returns a conversion from the State (as defined in ax_enums.idl)
// to MSAA states set.
static int32 MSAAState(const ui::AXViewState& state);
protected:
NativeViewAccessibilityWin();
private:
// Determines navigation direction for accNavigate, based on left, up and
// previous being mapped all to previous and right, down, next being mapped
// to next. Returns true if navigation direction is next, false otherwise.
bool IsNavDirNext(int nav_dir) const;
// Determines if the navigation target is within the allowed bounds. Returns
// true if it is, false otherwise.
bool IsValidNav(int nav_dir,
int start_id,
int lower_bound,
int upper_bound) const;
// Determines if the child id variant is valid.
bool IsValidId(const VARIANT& child) const;
// Helper function which sets applicable states of view.
void SetState(VARIANT* msaa_state, View* view);
// Return the text to use for IAccessibleText.
base::string16 TextForIAccessibleText();
// If offset is a member of IA2TextSpecialOffsets this function updates the
// value of offset and returns, otherwise offset remains unchanged.
void HandleSpecialTextOffset(const base::string16& text, LONG* offset);
// Convert from a IA2TextBoundaryType to a ui::TextBoundaryType.
ui::TextBoundaryType IA2TextBoundaryToTextBoundary(IA2TextBoundaryType type);
// Search forwards (direction == 1) or backwards (direction == -1)
// from the given offset until the given boundary is found, and
// return the offset of that boundary.
LONG FindBoundary(const base::string16& text,
IA2TextBoundaryType ia2_boundary,
LONG start_offset,
ui::TextBoundaryDirection direction);
// Populates the given vector with all widgets that are either a child
// or are owned by this view's widget, and who are not contained in a
// NativeViewHost.
void PopulateChildWidgetVector(std::vector<Widget*>* child_widgets);
// Adds this view to alert_target_view_storage_ids_.
void AddAlertTarget();
// Removes this view from alert_target_view_storage_ids_.
void RemoveAlertTarget();
// Give CComObject access to the class constructor.
template <class Base> friend class CComObject;
// A unique id for each object, needed for IAccessible2.
long unique_id_;
// Next unique id to assign.
static long next_unique_id_;
// Circular queue size.
static const int kMaxViewStorageIds = 20;
// Circular queue of view storage ids corresponding to child ids
// used to post notifications using NotifyWinEvent.
static int view_storage_ids_[kMaxViewStorageIds];
// Next index into |view_storage_ids_| to use.
static int next_view_storage_id_index_;
// A vector of view storage ids of views that have been the target of
// an alert event, in order to provide an api to quickly identify all
// open alerts.
static std::vector<int> alert_target_view_storage_ids_;
DISALLOW_COPY_AND_ASSIGN(NativeViewAccessibilityWin);
};
} // namespace views
#endif // UI_VIEWS_ACCESSIBILITY_NATIVE_VIEW_ACCESSIBILITY_WIN_H_