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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_OZONE_PLATFORM_DRI_NATIVE_DISPLAY_DELEGATE_DRI_H_
#define UI_OZONE_PLATFORM_DRI_NATIVE_DISPLAY_DELEGATE_DRI_H_
#include "base/memory/scoped_ptr.h"
#include "base/memory/scoped_vector.h"
#include "base/observer_list.h"
#include "ui/display/types/native_display_delegate.h"
#include "ui/events/ozone/device/device_event_observer.h"
namespace ui {
class DeviceManager;
class DisplaySnapshotDri;
class DriConsoleBuffer;
class DriWrapper;
class ScreenManager;
class NativeDisplayDelegateDri : public NativeDisplayDelegate,
DeviceEventObserver {
public:
NativeDisplayDelegateDri(DriWrapper* dri,
ScreenManager* screen_manager,
DeviceManager* device_manager);
virtual ~NativeDisplayDelegateDri();
DisplaySnapshot* FindDisplaySnapshot(int64_t id);
const DisplayMode* FindDisplayMode(const gfx::Size& size,
bool is_interlaced,
float refresh_rate);
// NativeDisplayDelegate overrides:
virtual void Initialize() override;
virtual void GrabServer() override;
virtual void UngrabServer() override;
virtual void SyncWithServer() override;
virtual void SetBackgroundColor(uint32_t color_argb) override;
virtual void ForceDPMSOn() override;
virtual std::vector<DisplaySnapshot*> GetDisplays() override;
virtual void AddMode(const DisplaySnapshot& output,
const DisplayMode* mode) override;
virtual bool Configure(const DisplaySnapshot& output,
const DisplayMode* mode,
const gfx::Point& origin) override;
virtual void CreateFrameBuffer(const gfx::Size& size) override;
virtual bool GetHDCPState(const DisplaySnapshot& output,
HDCPState* state) override;
virtual bool SetHDCPState(const DisplaySnapshot& output,
HDCPState state) override;
virtual std::vector<ui::ColorCalibrationProfile>
GetAvailableColorCalibrationProfiles(
const ui::DisplaySnapshot& output) override;
virtual bool SetColorCalibrationProfile(
const ui::DisplaySnapshot& output,
ui::ColorCalibrationProfile new_profile) override;
virtual void AddObserver(NativeDisplayObserver* observer) override;
virtual void RemoveObserver(NativeDisplayObserver* observer) override;
// DeviceEventObserver overrides:
virtual void OnDeviceEvent(const DeviceEvent& event) override;
private:
// Notify ScreenManager of all the displays that were present before the
// update but are gone after the update.
void NotifyScreenManager(
const std::vector<DisplaySnapshotDri*>& new_displays,
const std::vector<DisplaySnapshotDri*>& old_displays) const;
DriWrapper* dri_; // Not owned.
ScreenManager* screen_manager_; // Not owned.
DeviceManager* device_manager_; // Not owned.
scoped_ptr<DriConsoleBuffer> console_buffer_;
// Modes can be shared between different displays, so we need to keep track
// of them independently for cleanup.
ScopedVector<const DisplayMode> cached_modes_;
ScopedVector<DisplaySnapshotDri> cached_displays_;
ObserverList<NativeDisplayObserver> observers_;
DISALLOW_COPY_AND_ASSIGN(NativeDisplayDelegateDri);
};
} // namespace ui
#endif // UI_OZONE_PLATFORM_DRI_NATIVE_DISPLAY_DELEGATE_DRI_H_