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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GL_GL_IMAGE_SURFACE_TEXTURE_H_
#define UI_GL_GL_IMAGE_SURFACE_TEXTURE_H_
#include "base/memory/ref_counted.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_image.h"
namespace gfx {
class SurfaceTexture;
class GL_EXPORT GLImageSurfaceTexture : public GLImage {
public:
explicit GLImageSurfaceTexture(const gfx::Size& size);
bool Initialize(SurfaceTexture* surface_texture);
// Overridden from GLImage:
virtual void Destroy(bool have_context) override;
virtual gfx::Size GetSize() override;
virtual bool BindTexImage(unsigned target) override;
virtual void ReleaseTexImage(unsigned target) override {}
virtual bool CopyTexImage(unsigned target) override;
virtual void WillUseTexImage() override {}
virtual void DidUseTexImage() override {}
virtual void WillModifyTexImage() override {}
virtual void DidModifyTexImage() override {}
virtual bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget,
int z_order,
OverlayTransform transform,
const Rect& bounds_rect,
const RectF& crop_rect) override;
protected:
virtual ~GLImageSurfaceTexture();
private:
scoped_refptr<SurfaceTexture> surface_texture_;
const gfx::Size size_;
GLint texture_id_;
DISALLOW_COPY_AND_ASSIGN(GLImageSurfaceTexture);
};
} // namespace gfx
#endif // UI_GL_GL_IMAGE_SURFACE_TEXTURE_H_