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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// NOTE(vtl): Some of these tests are inherently flaky (e.g., if run on a
// heavily-loaded system). Sorry. |test::EpsilonTimeout()| may be increased to
// increase tolerance and reduce observed flakiness (though doing so reduces the
// meaningfulness of the test).
#include "mojo/edk/system/waiter_list.h"
#include "base/threading/platform_thread.h" // For |Sleep()|.
#include "base/time/time.h"
#include "mojo/edk/system/handle_signals_state.h"
#include "mojo/edk/system/test_utils.h"
#include "mojo/edk/system/waiter.h"
#include "mojo/edk/system/waiter_test_utils.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace mojo {
namespace system {
namespace {
TEST(WaiterListTest, BasicCancel) {
MojoResult result;
uint32_t context;
// Cancel immediately after thread start.
{
WaiterList waiter_list;
test::SimpleWaiterThread thread(&result, &context);
waiter_list.AddWaiter(thread.waiter(), MOJO_HANDLE_SIGNAL_READABLE, 1);
thread.Start();
waiter_list.CancelAllWaiters();
// Double-remove okay:
waiter_list.RemoveWaiter(thread.waiter());
} // Join |thread|.
EXPECT_EQ(MOJO_RESULT_CANCELLED, result);
EXPECT_EQ(1u, context);
// Cancel before after thread start.
{
WaiterList waiter_list;
test::SimpleWaiterThread thread(&result, &context);
waiter_list.AddWaiter(thread.waiter(), MOJO_HANDLE_SIGNAL_WRITABLE, 2);
waiter_list.CancelAllWaiters();
thread.Start();
} // Join |thread|.
EXPECT_EQ(MOJO_RESULT_CANCELLED, result);
EXPECT_EQ(2u, context);
// Cancel some time after thread start.
{
WaiterList waiter_list;
test::SimpleWaiterThread thread(&result, &context);
waiter_list.AddWaiter(thread.waiter(), MOJO_HANDLE_SIGNAL_READABLE, 3);
thread.Start();
base::PlatformThread::Sleep(2 * test::EpsilonTimeout());
waiter_list.CancelAllWaiters();
} // Join |thread|.
EXPECT_EQ(MOJO_RESULT_CANCELLED, result);
EXPECT_EQ(3u, context);
}
TEST(WaiterListTest, BasicAwakeSatisfied) {
MojoResult result;
uint32_t context;
// Awake immediately after thread start.
{
WaiterList waiter_list;
test::SimpleWaiterThread thread(&result, &context);
waiter_list.AddWaiter(thread.waiter(), MOJO_HANDLE_SIGNAL_READABLE, 1);
thread.Start();
waiter_list.AwakeWaitersForStateChange(HandleSignalsState(
MOJO_HANDLE_SIGNAL_READABLE,
MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE));
waiter_list.RemoveWaiter(thread.waiter());
} // Join |thread|.
EXPECT_EQ(MOJO_RESULT_OK, result);
EXPECT_EQ(1u, context);
// Awake before after thread start.
{
WaiterList waiter_list;
test::SimpleWaiterThread thread(&result, &context);
waiter_list.AddWaiter(thread.waiter(), MOJO_HANDLE_SIGNAL_WRITABLE, 2);
waiter_list.AwakeWaitersForStateChange(HandleSignalsState(
MOJO_HANDLE_SIGNAL_WRITABLE,
MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE));
waiter_list.RemoveWaiter(thread.waiter());
// Double-remove okay:
waiter_list.RemoveWaiter(thread.waiter());
thread.Start();
} // Join |thread|.
EXPECT_EQ(MOJO_RESULT_OK, result);
EXPECT_EQ(2u, context);
// Awake some time after thread start.
{
WaiterList waiter_list;
test::SimpleWaiterThread thread(&result, &context);
waiter_list.AddWaiter(thread.waiter(), MOJO_HANDLE_SIGNAL_READABLE, 3);
thread.Start();
base::PlatformThread::Sleep(2 * test::EpsilonTimeout());
waiter_list.AwakeWaitersForStateChange(HandleSignalsState(
MOJO_HANDLE_SIGNAL_READABLE,
MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE));
waiter_list.RemoveWaiter(thread.waiter());
} // Join |thread|.
EXPECT_EQ(MOJO_RESULT_OK, result);
EXPECT_EQ(3u, context);
}
TEST(WaiterListTest, BasicAwakeUnsatisfiable) {
MojoResult result;
uint32_t context;
// Awake (for unsatisfiability) immediately after thread start.
{
WaiterList waiter_list;
test::SimpleWaiterThread thread(&result, &context);
waiter_list.AddWaiter(thread.waiter(), MOJO_HANDLE_SIGNAL_READABLE, 1);
thread.Start();
waiter_list.AwakeWaitersForStateChange(HandleSignalsState(
MOJO_HANDLE_SIGNAL_NONE, MOJO_HANDLE_SIGNAL_WRITABLE));
waiter_list.RemoveWaiter(thread.waiter());
} // Join |thread|.
EXPECT_EQ(MOJO_RESULT_FAILED_PRECONDITION, result);
EXPECT_EQ(1u, context);
// Awake (for unsatisfiability) before after thread start.
{
WaiterList waiter_list;
test::SimpleWaiterThread thread(&result, &context);
waiter_list.AddWaiter(thread.waiter(), MOJO_HANDLE_SIGNAL_WRITABLE, 2);
waiter_list.AwakeWaitersForStateChange(HandleSignalsState(
MOJO_HANDLE_SIGNAL_READABLE, MOJO_HANDLE_SIGNAL_READABLE));
waiter_list.RemoveWaiter(thread.waiter());
thread.Start();
} // Join |thread|.
EXPECT_EQ(MOJO_RESULT_FAILED_PRECONDITION, result);
EXPECT_EQ(2u, context);
// Awake (for unsatisfiability) some time after thread start.
{
WaiterList waiter_list;
test::SimpleWaiterThread thread(&result, &context);
waiter_list.AddWaiter(thread.waiter(), MOJO_HANDLE_SIGNAL_READABLE, 3);
thread.Start();
base::PlatformThread::Sleep(2 * test::EpsilonTimeout());
waiter_list.AwakeWaitersForStateChange(HandleSignalsState(
MOJO_HANDLE_SIGNAL_NONE, MOJO_HANDLE_SIGNAL_WRITABLE));
waiter_list.RemoveWaiter(thread.waiter());
// Double-remove okay:
waiter_list.RemoveWaiter(thread.waiter());
} // Join |thread|.
EXPECT_EQ(MOJO_RESULT_FAILED_PRECONDITION, result);
EXPECT_EQ(3u, context);
}
TEST(WaiterListTest, MultipleWaiters) {
MojoResult result1;
MojoResult result2;
MojoResult result3;
MojoResult result4;
uint32_t context1;
uint32_t context2;
uint32_t context3;
uint32_t context4;
// Cancel two waiters.
{
WaiterList waiter_list;
test::SimpleWaiterThread thread1(&result1, &context1);
waiter_list.AddWaiter(thread1.waiter(), MOJO_HANDLE_SIGNAL_READABLE, 1);
thread1.Start();
test::SimpleWaiterThread thread2(&result2, &context2);
waiter_list.AddWaiter(thread2.waiter(), MOJO_HANDLE_SIGNAL_WRITABLE, 2);
thread2.Start();
base::PlatformThread::Sleep(2 * test::EpsilonTimeout());
waiter_list.CancelAllWaiters();
} // Join threads.
EXPECT_EQ(MOJO_RESULT_CANCELLED, result1);
EXPECT_EQ(1u, context1);
EXPECT_EQ(MOJO_RESULT_CANCELLED, result2);
EXPECT_EQ(2u, context2);
// Awake one waiter, cancel other.
{
WaiterList waiter_list;
test::SimpleWaiterThread thread1(&result1, &context1);
waiter_list.AddWaiter(thread1.waiter(), MOJO_HANDLE_SIGNAL_READABLE, 3);
thread1.Start();
test::SimpleWaiterThread thread2(&result2, &context2);
waiter_list.AddWaiter(thread2.waiter(), MOJO_HANDLE_SIGNAL_WRITABLE, 4);
thread2.Start();
base::PlatformThread::Sleep(2 * test::EpsilonTimeout());
waiter_list.AwakeWaitersForStateChange(HandleSignalsState(
MOJO_HANDLE_SIGNAL_READABLE,
MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE));
waiter_list.RemoveWaiter(thread1.waiter());
waiter_list.CancelAllWaiters();
} // Join threads.
EXPECT_EQ(MOJO_RESULT_OK, result1);
EXPECT_EQ(3u, context1);
EXPECT_EQ(MOJO_RESULT_CANCELLED, result2);
EXPECT_EQ(4u, context2);
// Cancel one waiter, awake other for unsatisfiability.
{
WaiterList waiter_list;
test::SimpleWaiterThread thread1(&result1, &context1);
waiter_list.AddWaiter(thread1.waiter(), MOJO_HANDLE_SIGNAL_READABLE, 5);
thread1.Start();
test::SimpleWaiterThread thread2(&result2, &context2);
waiter_list.AddWaiter(thread2.waiter(), MOJO_HANDLE_SIGNAL_WRITABLE, 6);
thread2.Start();
base::PlatformThread::Sleep(2 * test::EpsilonTimeout());
waiter_list.AwakeWaitersForStateChange(HandleSignalsState(
MOJO_HANDLE_SIGNAL_NONE, MOJO_HANDLE_SIGNAL_READABLE));
waiter_list.RemoveWaiter(thread2.waiter());
waiter_list.CancelAllWaiters();
} // Join threads.
EXPECT_EQ(MOJO_RESULT_CANCELLED, result1);
EXPECT_EQ(5u, context1);
EXPECT_EQ(MOJO_RESULT_FAILED_PRECONDITION, result2);
EXPECT_EQ(6u, context2);
// Cancel one waiter, awake other for unsatisfiability.
{
WaiterList waiter_list;
test::SimpleWaiterThread thread1(&result1, &context1);
waiter_list.AddWaiter(thread1.waiter(), MOJO_HANDLE_SIGNAL_READABLE, 7);
thread1.Start();
base::PlatformThread::Sleep(1 * test::EpsilonTimeout());
// Should do nothing.
waiter_list.AwakeWaitersForStateChange(HandleSignalsState(
MOJO_HANDLE_SIGNAL_NONE,
MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE));
test::SimpleWaiterThread thread2(&result2, &context2);
waiter_list.AddWaiter(thread2.waiter(), MOJO_HANDLE_SIGNAL_WRITABLE, 8);
thread2.Start();
base::PlatformThread::Sleep(1 * test::EpsilonTimeout());
// Awake #1.
waiter_list.AwakeWaitersForStateChange(HandleSignalsState(
MOJO_HANDLE_SIGNAL_READABLE,
MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE));
waiter_list.RemoveWaiter(thread1.waiter());
base::PlatformThread::Sleep(1 * test::EpsilonTimeout());
test::SimpleWaiterThread thread3(&result3, &context3);
waiter_list.AddWaiter(thread3.waiter(), MOJO_HANDLE_SIGNAL_WRITABLE, 9);
thread3.Start();
test::SimpleWaiterThread thread4(&result4, &context4);
waiter_list.AddWaiter(thread4.waiter(), MOJO_HANDLE_SIGNAL_READABLE, 10);
thread4.Start();
base::PlatformThread::Sleep(1 * test::EpsilonTimeout());
// Awake #2 and #3 for unsatisfiability.
waiter_list.AwakeWaitersForStateChange(HandleSignalsState(
MOJO_HANDLE_SIGNAL_NONE, MOJO_HANDLE_SIGNAL_READABLE));
waiter_list.RemoveWaiter(thread2.waiter());
waiter_list.RemoveWaiter(thread3.waiter());
// Cancel #4.
waiter_list.CancelAllWaiters();
} // Join threads.
EXPECT_EQ(MOJO_RESULT_OK, result1);
EXPECT_EQ(7u, context1);
EXPECT_EQ(MOJO_RESULT_FAILED_PRECONDITION, result2);
EXPECT_EQ(8u, context2);
EXPECT_EQ(MOJO_RESULT_FAILED_PRECONDITION, result3);
EXPECT_EQ(9u, context3);
EXPECT_EQ(MOJO_RESULT_CANCELLED, result4);
EXPECT_EQ(10u, context4);
}
} // namespace
} // namespace system
} // namespace mojo