blob: 6f653d9bcec38dab895aea75df056566b732cbd0 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <vector>
#include "base/bind.h"
#include "base/files/file_path.h"
#include "base/files/file_util.h"
#include "base/files/scoped_file.h"
#include "base/files/scoped_temp_dir.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/message_loop/message_loop.h"
#include "base/test/test_io_thread.h"
#include "base/threading/platform_thread.h" // For |Sleep()|.
#include "build/build_config.h" // TODO(vtl): Remove this.
#include "mojo/edk/embedder/platform_channel_pair.h"
#include "mojo/edk/embedder/platform_shared_buffer.h"
#include "mojo/edk/embedder/scoped_platform_handle.h"
#include "mojo/edk/embedder/simple_platform_support.h"
#include "mojo/edk/system/channel.h"
#include "mojo/edk/system/channel_endpoint.h"
#include "mojo/edk/system/channel_endpoint_id.h"
#include "mojo/edk/system/message_pipe.h"
#include "mojo/edk/system/message_pipe_dispatcher.h"
#include "mojo/edk/system/platform_handle_dispatcher.h"
#include "mojo/edk/system/raw_channel.h"
#include "mojo/edk/system/shared_buffer_dispatcher.h"
#include "mojo/edk/system/test_utils.h"
#include "mojo/edk/system/waiter.h"
#include "mojo/edk/test/test_utils.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace mojo {
namespace system {
namespace {
class RemoteMessagePipeTest : public testing::Test {
public:
RemoteMessagePipeTest() : io_thread_(base::TestIOThread::kAutoStart) {}
~RemoteMessagePipeTest() override {}
void SetUp() override {
io_thread_.PostTaskAndWait(
FROM_HERE,
base::Bind(&RemoteMessagePipeTest::SetUpOnIOThread,
base::Unretained(this)));
}
void TearDown() override {
io_thread_.PostTaskAndWait(
FROM_HERE,
base::Bind(&RemoteMessagePipeTest::TearDownOnIOThread,
base::Unretained(this)));
}
protected:
// This connects the two given |ChannelEndpoint|s. It assumes/requires that
// this is the bootstrap case (i.e., no other message pipes have ever been
// hosted on the channel).
void BootstrapChannelEndpoints(scoped_refptr<ChannelEndpoint> ep0,
scoped_refptr<ChannelEndpoint> ep1) {
io_thread_.PostTaskAndWait(
FROM_HERE,
base::Bind(&RemoteMessagePipeTest::BootstrapChannelEndpointsOnIOThread,
base::Unretained(this),
ep0,
ep1));
}
// This bootstraps |ep| on |channels_[channel_index]|. It assumes/requires
// that this is the bootstrap case (i.e., no message pipes have ever been
// hosted on the channel). This returns *without* waiting.
void BootstrapChannelEndpointNoWait(unsigned channel_index,
scoped_refptr<ChannelEndpoint> ep) {
io_thread_.PostTask(
FROM_HERE,
base::Bind(&RemoteMessagePipeTest::BootstrapChannelEndpointOnIOThread,
base::Unretained(this),
channel_index,
ep));
}
void RestoreInitialState() {
io_thread_.PostTaskAndWait(
FROM_HERE,
base::Bind(&RemoteMessagePipeTest::RestoreInitialStateOnIOThread,
base::Unretained(this)));
}
embedder::PlatformSupport* platform_support() { return &platform_support_; }
base::TestIOThread* io_thread() { return &io_thread_; }
// Warning: It's up to the caller to ensure that the returned channel
// is/remains valid.
Channel* channels(size_t i) { return channels_[i].get(); }
private:
void SetUpOnIOThread() {
CHECK_EQ(base::MessageLoop::current(), io_thread()->message_loop());
embedder::PlatformChannelPair channel_pair;
platform_handles_[0] = channel_pair.PassServerHandle();
platform_handles_[1] = channel_pair.PassClientHandle();
}
void TearDownOnIOThread() {
CHECK_EQ(base::MessageLoop::current(), io_thread()->message_loop());
if (channels_[0].get()) {
channels_[0]->Shutdown();
channels_[0] = nullptr;
}
if (channels_[1].get()) {
channels_[1]->Shutdown();
channels_[1] = nullptr;
}
}
void CreateAndInitChannel(unsigned channel_index) {
CHECK_EQ(base::MessageLoop::current(), io_thread()->message_loop());
CHECK(channel_index == 0 || channel_index == 1);
CHECK(!channels_[channel_index].get());
channels_[channel_index] = new Channel(&platform_support_);
CHECK(channels_[channel_index]->Init(
RawChannel::Create(platform_handles_[channel_index].Pass())));
}
void BootstrapChannelEndpointsOnIOThread(scoped_refptr<ChannelEndpoint> ep0,
scoped_refptr<ChannelEndpoint> ep1) {
CHECK_EQ(base::MessageLoop::current(), io_thread()->message_loop());
if (!channels_[0].get())
CreateAndInitChannel(0);
if (!channels_[1].get())
CreateAndInitChannel(1);
channels_[0]->AttachAndRunEndpoint(ep0, true);
channels_[1]->AttachAndRunEndpoint(ep1, true);
}
void BootstrapChannelEndpointOnIOThread(unsigned channel_index,
scoped_refptr<ChannelEndpoint> ep) {
CHECK_EQ(base::MessageLoop::current(), io_thread()->message_loop());
CHECK(channel_index == 0 || channel_index == 1);
CreateAndInitChannel(channel_index);
channels_[channel_index]->AttachAndRunEndpoint(ep, true);
}
void RestoreInitialStateOnIOThread() {
CHECK_EQ(base::MessageLoop::current(), io_thread()->message_loop());
TearDownOnIOThread();
SetUpOnIOThread();
}
embedder::SimplePlatformSupport platform_support_;
base::TestIOThread io_thread_;
embedder::ScopedPlatformHandle platform_handles_[2];
scoped_refptr<Channel> channels_[2];
DISALLOW_COPY_AND_ASSIGN(RemoteMessagePipeTest);
};
TEST_F(RemoteMessagePipeTest, Basic) {
static const char kHello[] = "hello";
static const char kWorld[] = "world!!!1!!!1!";
char buffer[100] = {0};
uint32_t buffer_size = static_cast<uint32_t>(sizeof(buffer));
Waiter waiter;
HandleSignalsState hss;
uint32_t context = 0;
// Connect message pipes. MP 0, port 1 will be attached to channel 0 and
// connected to MP 1, port 0, which will be attached to channel 1. This leaves
// MP 0, port 0 and MP 1, port 1 as the "user-facing" endpoints.
scoped_refptr<ChannelEndpoint> ep0;
scoped_refptr<MessagePipe> mp0(MessagePipe::CreateLocalProxy(&ep0));
scoped_refptr<ChannelEndpoint> ep1;
scoped_refptr<MessagePipe> mp1(MessagePipe::CreateProxyLocal(&ep1));
BootstrapChannelEndpoints(ep0, ep1);
// Write in one direction: MP 0, port 0 -> ... -> MP 1, port 1.
// Prepare to wait on MP 1, port 1. (Add the waiter now. Otherwise, if we do
// it later, it might already be readable.)
waiter.Init();
ASSERT_EQ(
MOJO_RESULT_OK,
mp1->AddWaiter(1, &waiter, MOJO_HANDLE_SIGNAL_READABLE, 123, nullptr));
// Write to MP 0, port 0.
EXPECT_EQ(MOJO_RESULT_OK,
mp0->WriteMessage(0,
UserPointer<const void>(kHello),
sizeof(kHello),
nullptr,
MOJO_WRITE_MESSAGE_FLAG_NONE));
// Wait.
EXPECT_EQ(MOJO_RESULT_OK, waiter.Wait(MOJO_DEADLINE_INDEFINITE, &context));
EXPECT_EQ(123u, context);
hss = HandleSignalsState();
mp1->RemoveWaiter(1, &waiter, &hss);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfied_signals);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfiable_signals);
// Read from MP 1, port 1.
EXPECT_EQ(MOJO_RESULT_OK,
mp1->ReadMessage(1,
UserPointer<void>(buffer),
MakeUserPointer(&buffer_size),
nullptr,
nullptr,
MOJO_READ_MESSAGE_FLAG_NONE));
EXPECT_EQ(sizeof(kHello), static_cast<size_t>(buffer_size));
EXPECT_STREQ(kHello, buffer);
// Write in the other direction: MP 1, port 1 -> ... -> MP 0, port 0.
waiter.Init();
ASSERT_EQ(
MOJO_RESULT_OK,
mp0->AddWaiter(0, &waiter, MOJO_HANDLE_SIGNAL_READABLE, 456, nullptr));
EXPECT_EQ(MOJO_RESULT_OK,
mp1->WriteMessage(1,
UserPointer<const void>(kWorld),
sizeof(kWorld),
nullptr,
MOJO_WRITE_MESSAGE_FLAG_NONE));
EXPECT_EQ(MOJO_RESULT_OK, waiter.Wait(MOJO_DEADLINE_INDEFINITE, &context));
EXPECT_EQ(456u, context);
hss = HandleSignalsState();
mp0->RemoveWaiter(0, &waiter, &hss);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfied_signals);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfiable_signals);
buffer_size = static_cast<uint32_t>(sizeof(buffer));
EXPECT_EQ(MOJO_RESULT_OK,
mp0->ReadMessage(0,
UserPointer<void>(buffer),
MakeUserPointer(&buffer_size),
nullptr,
nullptr,
MOJO_READ_MESSAGE_FLAG_NONE));
EXPECT_EQ(sizeof(kWorld), static_cast<size_t>(buffer_size));
EXPECT_STREQ(kWorld, buffer);
// Close MP 0, port 0.
mp0->Close(0);
// Try to wait for MP 1, port 1 to become readable. This will eventually fail
// when it realizes that MP 0, port 0 has been closed. (It may also fail
// immediately.)
waiter.Init();
hss = HandleSignalsState();
MojoResult result =
mp1->AddWaiter(1, &waiter, MOJO_HANDLE_SIGNAL_READABLE, 789, &hss);
if (result == MOJO_RESULT_OK) {
EXPECT_EQ(MOJO_RESULT_FAILED_PRECONDITION,
waiter.Wait(MOJO_DEADLINE_INDEFINITE, &context));
EXPECT_EQ(789u, context);
hss = HandleSignalsState();
mp1->RemoveWaiter(1, &waiter, &hss);
}
EXPECT_EQ(0u, hss.satisfied_signals);
EXPECT_EQ(0u, hss.satisfiable_signals);
// And MP 1, port 1.
mp1->Close(1);
}
TEST_F(RemoteMessagePipeTest, Multiplex) {
static const char kHello[] = "hello";
static const char kWorld[] = "world!!!1!!!1!";
char buffer[100] = {0};
uint32_t buffer_size = static_cast<uint32_t>(sizeof(buffer));
Waiter waiter;
HandleSignalsState hss;
uint32_t context = 0;
// Connect message pipes as in the |Basic| test.
scoped_refptr<ChannelEndpoint> ep0;
scoped_refptr<MessagePipe> mp0(MessagePipe::CreateLocalProxy(&ep0));
scoped_refptr<ChannelEndpoint> ep1;
scoped_refptr<MessagePipe> mp1(MessagePipe::CreateProxyLocal(&ep1));
BootstrapChannelEndpoints(ep0, ep1);
// Now put another message pipe on the channel.
// Do this by creating a message pipe (for the |channels(0)| side) and
// attaching and running it, yielding the remote ID. A message is then sent
// via |ep0| (i.e., sent using |mp0|, port 0) with this remote ID. Upon
// receiving this message, |PassIncomingMessagePipe()| is used to obtain the
// message pipe on the other side.
scoped_refptr<ChannelEndpoint> ep2;
scoped_refptr<MessagePipe> mp2(MessagePipe::CreateLocalProxy(&ep2));
ASSERT_TRUE(channels(0));
ChannelEndpointId remote_id = channels(0)->AttachAndRunEndpoint(ep2, false);
EXPECT_TRUE(remote_id.is_remote());
waiter.Init();
ASSERT_EQ(
MOJO_RESULT_OK,
mp1->AddWaiter(1, &waiter, MOJO_HANDLE_SIGNAL_READABLE, 123, nullptr));
EXPECT_EQ(MOJO_RESULT_OK,
mp0->WriteMessage(0,
UserPointer<const void>(&remote_id),
sizeof(remote_id),
nullptr,
MOJO_WRITE_MESSAGE_FLAG_NONE));
EXPECT_EQ(MOJO_RESULT_OK, waiter.Wait(MOJO_DEADLINE_INDEFINITE, &context));
EXPECT_EQ(123u, context);
hss = HandleSignalsState();
mp1->RemoveWaiter(1, &waiter, &hss);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfied_signals);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfiable_signals);
ChannelEndpointId received_id;
buffer_size = static_cast<uint32_t>(sizeof(received_id));
EXPECT_EQ(MOJO_RESULT_OK,
mp1->ReadMessage(1,
UserPointer<void>(&received_id),
MakeUserPointer(&buffer_size),
nullptr,
nullptr,
MOJO_READ_MESSAGE_FLAG_NONE));
EXPECT_EQ(sizeof(received_id), static_cast<size_t>(buffer_size));
EXPECT_EQ(remote_id, received_id);
// Warning: The local side of mp3 is port 0, not port 1.
scoped_refptr<MessagePipe> mp3 =
channels(1)->PassIncomingMessagePipe(received_id);
ASSERT_TRUE(mp3.get());
// Write: MP 2, port 0 -> MP 3, port 1.
waiter.Init();
ASSERT_EQ(
MOJO_RESULT_OK,
mp3->AddWaiter(0, &waiter, MOJO_HANDLE_SIGNAL_READABLE, 789, nullptr));
EXPECT_EQ(MOJO_RESULT_OK,
mp2->WriteMessage(0,
UserPointer<const void>(kHello),
sizeof(kHello),
nullptr,
MOJO_WRITE_MESSAGE_FLAG_NONE));
EXPECT_EQ(MOJO_RESULT_OK, waiter.Wait(MOJO_DEADLINE_INDEFINITE, &context));
EXPECT_EQ(789u, context);
hss = HandleSignalsState();
mp3->RemoveWaiter(0, &waiter, &hss);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfied_signals);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfiable_signals);
// Make sure there's nothing on MP 0, port 0 or MP 1, port 1 or MP 2, port 0.
buffer_size = static_cast<uint32_t>(sizeof(buffer));
EXPECT_EQ(MOJO_RESULT_SHOULD_WAIT,
mp0->ReadMessage(0,
UserPointer<void>(buffer),
MakeUserPointer(&buffer_size),
nullptr,
nullptr,
MOJO_READ_MESSAGE_FLAG_NONE));
buffer_size = static_cast<uint32_t>(sizeof(buffer));
EXPECT_EQ(MOJO_RESULT_SHOULD_WAIT,
mp1->ReadMessage(1,
UserPointer<void>(buffer),
MakeUserPointer(&buffer_size),
nullptr,
nullptr,
MOJO_READ_MESSAGE_FLAG_NONE));
buffer_size = static_cast<uint32_t>(sizeof(buffer));
EXPECT_EQ(MOJO_RESULT_SHOULD_WAIT,
mp2->ReadMessage(0,
UserPointer<void>(buffer),
MakeUserPointer(&buffer_size),
nullptr,
nullptr,
MOJO_READ_MESSAGE_FLAG_NONE));
// Read from MP 3, port 1.
buffer_size = static_cast<uint32_t>(sizeof(buffer));
EXPECT_EQ(MOJO_RESULT_OK,
mp3->ReadMessage(0,
UserPointer<void>(buffer),
MakeUserPointer(&buffer_size),
nullptr,
nullptr,
MOJO_READ_MESSAGE_FLAG_NONE));
EXPECT_EQ(sizeof(kHello), static_cast<size_t>(buffer_size));
EXPECT_STREQ(kHello, buffer);
// Write: MP 0, port 0 -> MP 1, port 1 again.
waiter.Init();
ASSERT_EQ(
MOJO_RESULT_OK,
mp1->AddWaiter(1, &waiter, MOJO_HANDLE_SIGNAL_READABLE, 123, nullptr));
EXPECT_EQ(MOJO_RESULT_OK,
mp0->WriteMessage(0,
UserPointer<const void>(kWorld),
sizeof(kWorld),
nullptr,
MOJO_WRITE_MESSAGE_FLAG_NONE));
EXPECT_EQ(MOJO_RESULT_OK, waiter.Wait(MOJO_DEADLINE_INDEFINITE, &context));
EXPECT_EQ(123u, context);
hss = HandleSignalsState();
mp1->RemoveWaiter(1, &waiter, &hss);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfied_signals);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfiable_signals);
// Make sure there's nothing on the other ports.
buffer_size = static_cast<uint32_t>(sizeof(buffer));
EXPECT_EQ(MOJO_RESULT_SHOULD_WAIT,
mp0->ReadMessage(0,
UserPointer<void>(buffer),
MakeUserPointer(&buffer_size),
nullptr,
nullptr,
MOJO_READ_MESSAGE_FLAG_NONE));
buffer_size = static_cast<uint32_t>(sizeof(buffer));
EXPECT_EQ(MOJO_RESULT_SHOULD_WAIT,
mp2->ReadMessage(0,
UserPointer<void>(buffer),
MakeUserPointer(&buffer_size),
nullptr,
nullptr,
MOJO_READ_MESSAGE_FLAG_NONE));
buffer_size = static_cast<uint32_t>(sizeof(buffer));
EXPECT_EQ(MOJO_RESULT_SHOULD_WAIT,
mp3->ReadMessage(0,
UserPointer<void>(buffer),
MakeUserPointer(&buffer_size),
nullptr,
nullptr,
MOJO_READ_MESSAGE_FLAG_NONE));
buffer_size = static_cast<uint32_t>(sizeof(buffer));
EXPECT_EQ(MOJO_RESULT_OK,
mp1->ReadMessage(1,
UserPointer<void>(buffer),
MakeUserPointer(&buffer_size),
nullptr,
nullptr,
MOJO_READ_MESSAGE_FLAG_NONE));
EXPECT_EQ(sizeof(kWorld), static_cast<size_t>(buffer_size));
EXPECT_STREQ(kWorld, buffer);
mp0->Close(0);
mp1->Close(1);
mp2->Close(0);
mp3->Close(0);
}
TEST_F(RemoteMessagePipeTest, CloseBeforeConnect) {
static const char kHello[] = "hello";
char buffer[100] = {0};
uint32_t buffer_size = static_cast<uint32_t>(sizeof(buffer));
Waiter waiter;
HandleSignalsState hss;
uint32_t context = 0;
// Connect message pipes. MP 0, port 1 will be attached to channel 0 and
// connected to MP 1, port 0, which will be attached to channel 1. This leaves
// MP 0, port 0 and MP 1, port 1 as the "user-facing" endpoints.
scoped_refptr<ChannelEndpoint> ep0;
scoped_refptr<MessagePipe> mp0(MessagePipe::CreateLocalProxy(&ep0));
// Write to MP 0, port 0.
EXPECT_EQ(MOJO_RESULT_OK,
mp0->WriteMessage(0,
UserPointer<const void>(kHello),
sizeof(kHello),
nullptr,
MOJO_WRITE_MESSAGE_FLAG_NONE));
BootstrapChannelEndpointNoWait(0, ep0);
// Close MP 0, port 0 before channel 1 is even connected.
mp0->Close(0);
scoped_refptr<ChannelEndpoint> ep1;
scoped_refptr<MessagePipe> mp1(MessagePipe::CreateProxyLocal(&ep1));
// Prepare to wait on MP 1, port 1. (Add the waiter now. Otherwise, if we do
// it later, it might already be readable.)
waiter.Init();
ASSERT_EQ(
MOJO_RESULT_OK,
mp1->AddWaiter(1, &waiter, MOJO_HANDLE_SIGNAL_READABLE, 123, nullptr));
BootstrapChannelEndpointNoWait(1, ep1);
// Wait.
EXPECT_EQ(MOJO_RESULT_OK, waiter.Wait(MOJO_DEADLINE_INDEFINITE, &context));
EXPECT_EQ(123u, context);
hss = HandleSignalsState();
// Note: MP 1, port 1 should definitely should be readable, but it may or may
// not appear as writable (there's a race, and it may not have noticed that
// the other side was closed yet -- e.g., inserting a sleep here would make it
// much more likely to notice that it's no longer writable).
mp1->RemoveWaiter(1, &waiter, &hss);
EXPECT_TRUE((hss.satisfied_signals & MOJO_HANDLE_SIGNAL_READABLE));
EXPECT_TRUE((hss.satisfiable_signals & MOJO_HANDLE_SIGNAL_READABLE));
// Read from MP 1, port 1.
EXPECT_EQ(MOJO_RESULT_OK,
mp1->ReadMessage(1,
UserPointer<void>(buffer),
MakeUserPointer(&buffer_size),
nullptr,
nullptr,
MOJO_READ_MESSAGE_FLAG_NONE));
EXPECT_EQ(sizeof(kHello), static_cast<size_t>(buffer_size));
EXPECT_STREQ(kHello, buffer);
// And MP 1, port 1.
mp1->Close(1);
}
TEST_F(RemoteMessagePipeTest, HandlePassing) {
static const char kHello[] = "hello";
Waiter waiter;
HandleSignalsState hss;
uint32_t context = 0;
scoped_refptr<ChannelEndpoint> ep0;
scoped_refptr<MessagePipe> mp0(MessagePipe::CreateLocalProxy(&ep0));
scoped_refptr<ChannelEndpoint> ep1;
scoped_refptr<MessagePipe> mp1(MessagePipe::CreateProxyLocal(&ep1));
BootstrapChannelEndpoints(ep0, ep1);
// We'll try to pass this dispatcher.
scoped_refptr<MessagePipeDispatcher> dispatcher(
new MessagePipeDispatcher(MessagePipeDispatcher::kDefaultCreateOptions));
scoped_refptr<MessagePipe> local_mp(MessagePipe::CreateLocalLocal());
dispatcher->Init(local_mp, 0);
// Prepare to wait on MP 1, port 1. (Add the waiter now. Otherwise, if we do
// it later, it might already be readable.)
waiter.Init();
ASSERT_EQ(
MOJO_RESULT_OK,
mp1->AddWaiter(1, &waiter, MOJO_HANDLE_SIGNAL_READABLE, 123, nullptr));
// Write to MP 0, port 0.
{
DispatcherTransport transport(
test::DispatcherTryStartTransport(dispatcher.get()));
EXPECT_TRUE(transport.is_valid());
std::vector<DispatcherTransport> transports;
transports.push_back(transport);
EXPECT_EQ(MOJO_RESULT_OK,
mp0->WriteMessage(0,
UserPointer<const void>(kHello),
sizeof(kHello),
&transports,
MOJO_WRITE_MESSAGE_FLAG_NONE));
transport.End();
// |dispatcher| should have been closed. This is |DCHECK()|ed when the
// |dispatcher| is destroyed.
EXPECT_TRUE(dispatcher->HasOneRef());
dispatcher = nullptr;
}
// Wait.
EXPECT_EQ(MOJO_RESULT_OK, waiter.Wait(MOJO_DEADLINE_INDEFINITE, &context));
EXPECT_EQ(123u, context);
hss = HandleSignalsState();
mp1->RemoveWaiter(1, &waiter, &hss);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfied_signals);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfiable_signals);
// Read from MP 1, port 1.
char read_buffer[100] = {0};
uint32_t read_buffer_size = static_cast<uint32_t>(sizeof(read_buffer));
DispatcherVector read_dispatchers;
uint32_t read_num_dispatchers = 10; // Maximum to get.
EXPECT_EQ(MOJO_RESULT_OK,
mp1->ReadMessage(1,
UserPointer<void>(read_buffer),
MakeUserPointer(&read_buffer_size),
&read_dispatchers,
&read_num_dispatchers,
MOJO_READ_MESSAGE_FLAG_NONE));
EXPECT_EQ(sizeof(kHello), static_cast<size_t>(read_buffer_size));
EXPECT_STREQ(kHello, read_buffer);
EXPECT_EQ(1u, read_dispatchers.size());
EXPECT_EQ(1u, read_num_dispatchers);
ASSERT_TRUE(read_dispatchers[0].get());
EXPECT_TRUE(read_dispatchers[0]->HasOneRef());
EXPECT_EQ(Dispatcher::kTypeMessagePipe, read_dispatchers[0]->GetType());
dispatcher = static_cast<MessagePipeDispatcher*>(read_dispatchers[0].get());
// Add the waiter now, before it becomes readable to avoid a race.
waiter.Init();
ASSERT_EQ(MOJO_RESULT_OK,
dispatcher->AddWaiter(
&waiter, MOJO_HANDLE_SIGNAL_READABLE, 456, nullptr));
// Write to "local_mp", port 1.
EXPECT_EQ(MOJO_RESULT_OK,
local_mp->WriteMessage(1,
UserPointer<const void>(kHello),
sizeof(kHello),
nullptr,
MOJO_WRITE_MESSAGE_FLAG_NONE));
// TODO(vtl): FIXME -- We (racily) crash if I close |dispatcher| immediately
// here. (We don't crash if I sleep and then close.)
// Wait for the dispatcher to become readable.
EXPECT_EQ(MOJO_RESULT_OK, waiter.Wait(MOJO_DEADLINE_INDEFINITE, &context));
EXPECT_EQ(456u, context);
hss = HandleSignalsState();
dispatcher->RemoveWaiter(&waiter, &hss);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfied_signals);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfiable_signals);
// Read from the dispatcher.
memset(read_buffer, 0, sizeof(read_buffer));
read_buffer_size = static_cast<uint32_t>(sizeof(read_buffer));
EXPECT_EQ(MOJO_RESULT_OK,
dispatcher->ReadMessage(UserPointer<void>(read_buffer),
MakeUserPointer(&read_buffer_size),
0,
nullptr,
MOJO_READ_MESSAGE_FLAG_NONE));
EXPECT_EQ(sizeof(kHello), static_cast<size_t>(read_buffer_size));
EXPECT_STREQ(kHello, read_buffer);
// Prepare to wait on "local_mp", port 1.
waiter.Init();
ASSERT_EQ(MOJO_RESULT_OK,
local_mp->AddWaiter(
1, &waiter, MOJO_HANDLE_SIGNAL_READABLE, 789, nullptr));
// Write to the dispatcher.
EXPECT_EQ(MOJO_RESULT_OK,
dispatcher->WriteMessage(UserPointer<const void>(kHello),
sizeof(kHello),
nullptr,
MOJO_WRITE_MESSAGE_FLAG_NONE));
// Wait.
EXPECT_EQ(MOJO_RESULT_OK, waiter.Wait(MOJO_DEADLINE_INDEFINITE, &context));
EXPECT_EQ(789u, context);
hss = HandleSignalsState();
local_mp->RemoveWaiter(1, &waiter, &hss);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfied_signals);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfiable_signals);
// Read from "local_mp", port 1.
memset(read_buffer, 0, sizeof(read_buffer));
read_buffer_size = static_cast<uint32_t>(sizeof(read_buffer));
EXPECT_EQ(MOJO_RESULT_OK,
local_mp->ReadMessage(1,
UserPointer<void>(read_buffer),
MakeUserPointer(&read_buffer_size),
nullptr,
nullptr,
MOJO_READ_MESSAGE_FLAG_NONE));
EXPECT_EQ(sizeof(kHello), static_cast<size_t>(read_buffer_size));
EXPECT_STREQ(kHello, read_buffer);
// TODO(vtl): Also test that messages queued up before the handle was sent are
// delivered properly.
// Close everything that belongs to us.
mp0->Close(0);
mp1->Close(1);
EXPECT_EQ(MOJO_RESULT_OK, dispatcher->Close());
// Note that |local_mp|'s port 0 belong to |dispatcher|, which was closed.
local_mp->Close(1);
}
#if defined(OS_POSIX)
#define MAYBE_SharedBufferPassing SharedBufferPassing
#else
// Not yet implemented (on Windows).
#define MAYBE_SharedBufferPassing DISABLED_SharedBufferPassing
#endif
TEST_F(RemoteMessagePipeTest, MAYBE_SharedBufferPassing) {
static const char kHello[] = "hello";
Waiter waiter;
HandleSignalsState hss;
uint32_t context = 0;
scoped_refptr<ChannelEndpoint> ep0;
scoped_refptr<MessagePipe> mp0(MessagePipe::CreateLocalProxy(&ep0));
scoped_refptr<ChannelEndpoint> ep1;
scoped_refptr<MessagePipe> mp1(MessagePipe::CreateProxyLocal(&ep1));
BootstrapChannelEndpoints(ep0, ep1);
// We'll try to pass this dispatcher.
scoped_refptr<SharedBufferDispatcher> dispatcher;
EXPECT_EQ(MOJO_RESULT_OK,
SharedBufferDispatcher::Create(
platform_support(),
SharedBufferDispatcher::kDefaultCreateOptions,
100,
&dispatcher));
ASSERT_TRUE(dispatcher.get());
// Make a mapping.
scoped_ptr<embedder::PlatformSharedBufferMapping> mapping0;
EXPECT_EQ(
MOJO_RESULT_OK,
dispatcher->MapBuffer(0, 100, MOJO_MAP_BUFFER_FLAG_NONE, &mapping0));
ASSERT_TRUE(mapping0);
ASSERT_TRUE(mapping0->GetBase());
ASSERT_EQ(100u, mapping0->GetLength());
static_cast<char*>(mapping0->GetBase())[0] = 'A';
static_cast<char*>(mapping0->GetBase())[50] = 'B';
static_cast<char*>(mapping0->GetBase())[99] = 'C';
// Prepare to wait on MP 1, port 1. (Add the waiter now. Otherwise, if we do
// it later, it might already be readable.)
waiter.Init();
ASSERT_EQ(
MOJO_RESULT_OK,
mp1->AddWaiter(1, &waiter, MOJO_HANDLE_SIGNAL_READABLE, 123, nullptr));
// Write to MP 0, port 0.
{
DispatcherTransport transport(
test::DispatcherTryStartTransport(dispatcher.get()));
EXPECT_TRUE(transport.is_valid());
std::vector<DispatcherTransport> transports;
transports.push_back(transport);
EXPECT_EQ(MOJO_RESULT_OK,
mp0->WriteMessage(0,
UserPointer<const void>(kHello),
sizeof(kHello),
&transports,
MOJO_WRITE_MESSAGE_FLAG_NONE));
transport.End();
// |dispatcher| should have been closed. This is |DCHECK()|ed when the
// |dispatcher| is destroyed.
EXPECT_TRUE(dispatcher->HasOneRef());
dispatcher = nullptr;
}
// Wait.
EXPECT_EQ(MOJO_RESULT_OK, waiter.Wait(MOJO_DEADLINE_INDEFINITE, &context));
EXPECT_EQ(123u, context);
hss = HandleSignalsState();
mp1->RemoveWaiter(1, &waiter, &hss);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfied_signals);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfiable_signals);
// Read from MP 1, port 1.
char read_buffer[100] = {0};
uint32_t read_buffer_size = static_cast<uint32_t>(sizeof(read_buffer));
DispatcherVector read_dispatchers;
uint32_t read_num_dispatchers = 10; // Maximum to get.
EXPECT_EQ(MOJO_RESULT_OK,
mp1->ReadMessage(1,
UserPointer<void>(read_buffer),
MakeUserPointer(&read_buffer_size),
&read_dispatchers,
&read_num_dispatchers,
MOJO_READ_MESSAGE_FLAG_NONE));
EXPECT_EQ(sizeof(kHello), static_cast<size_t>(read_buffer_size));
EXPECT_STREQ(kHello, read_buffer);
EXPECT_EQ(1u, read_dispatchers.size());
EXPECT_EQ(1u, read_num_dispatchers);
ASSERT_TRUE(read_dispatchers[0].get());
EXPECT_TRUE(read_dispatchers[0]->HasOneRef());
EXPECT_EQ(Dispatcher::kTypeSharedBuffer, read_dispatchers[0]->GetType());
dispatcher = static_cast<SharedBufferDispatcher*>(read_dispatchers[0].get());
// Make another mapping.
scoped_ptr<embedder::PlatformSharedBufferMapping> mapping1;
EXPECT_EQ(
MOJO_RESULT_OK,
dispatcher->MapBuffer(0, 100, MOJO_MAP_BUFFER_FLAG_NONE, &mapping1));
ASSERT_TRUE(mapping1);
ASSERT_TRUE(mapping1->GetBase());
ASSERT_EQ(100u, mapping1->GetLength());
EXPECT_NE(mapping1->GetBase(), mapping0->GetBase());
EXPECT_EQ('A', static_cast<char*>(mapping1->GetBase())[0]);
EXPECT_EQ('B', static_cast<char*>(mapping1->GetBase())[50]);
EXPECT_EQ('C', static_cast<char*>(mapping1->GetBase())[99]);
// Write stuff either way.
static_cast<char*>(mapping1->GetBase())[1] = 'x';
EXPECT_EQ('x', static_cast<char*>(mapping0->GetBase())[1]);
static_cast<char*>(mapping0->GetBase())[2] = 'y';
EXPECT_EQ('y', static_cast<char*>(mapping1->GetBase())[2]);
// Kill the first mapping; the second should still be valid.
mapping0.reset();
EXPECT_EQ('A', static_cast<char*>(mapping1->GetBase())[0]);
// Close everything that belongs to us.
mp0->Close(0);
mp1->Close(1);
EXPECT_EQ(MOJO_RESULT_OK, dispatcher->Close());
// The second mapping should still be good.
EXPECT_EQ('x', static_cast<char*>(mapping1->GetBase())[1]);
}
#if defined(OS_POSIX)
#define MAYBE_PlatformHandlePassing PlatformHandlePassing
#else
// Not yet implemented (on Windows).
#define MAYBE_PlatformHandlePassing DISABLED_PlatformHandlePassing
#endif
TEST_F(RemoteMessagePipeTest, MAYBE_PlatformHandlePassing) {
base::ScopedTempDir temp_dir;
ASSERT_TRUE(temp_dir.CreateUniqueTempDir());
static const char kHello[] = "hello";
static const char kWorld[] = "world";
Waiter waiter;
uint32_t context = 0;
HandleSignalsState hss;
scoped_refptr<ChannelEndpoint> ep0;
scoped_refptr<MessagePipe> mp0(MessagePipe::CreateLocalProxy(&ep0));
scoped_refptr<ChannelEndpoint> ep1;
scoped_refptr<MessagePipe> mp1(MessagePipe::CreateProxyLocal(&ep1));
BootstrapChannelEndpoints(ep0, ep1);
base::FilePath unused;
base::ScopedFILE fp(
CreateAndOpenTemporaryFileInDir(temp_dir.path(), &unused));
EXPECT_EQ(sizeof(kHello), fwrite(kHello, 1, sizeof(kHello), fp.get()));
// We'll try to pass this dispatcher, which will cause a |PlatformHandle| to
// be passed.
scoped_refptr<PlatformHandleDispatcher> dispatcher(
new PlatformHandleDispatcher(
mojo::test::PlatformHandleFromFILE(fp.Pass())));
// Prepare to wait on MP 1, port 1. (Add the waiter now. Otherwise, if we do
// it later, it might already be readable.)
waiter.Init();
ASSERT_EQ(
MOJO_RESULT_OK,
mp1->AddWaiter(1, &waiter, MOJO_HANDLE_SIGNAL_READABLE, 123, nullptr));
// Write to MP 0, port 0.
{
DispatcherTransport transport(
test::DispatcherTryStartTransport(dispatcher.get()));
EXPECT_TRUE(transport.is_valid());
std::vector<DispatcherTransport> transports;
transports.push_back(transport);
EXPECT_EQ(MOJO_RESULT_OK,
mp0->WriteMessage(0,
UserPointer<const void>(kWorld),
sizeof(kWorld),
&transports,
MOJO_WRITE_MESSAGE_FLAG_NONE));
transport.End();
// |dispatcher| should have been closed. This is |DCHECK()|ed when the
// |dispatcher| is destroyed.
EXPECT_TRUE(dispatcher->HasOneRef());
dispatcher = nullptr;
}
// Wait.
EXPECT_EQ(MOJO_RESULT_OK, waiter.Wait(MOJO_DEADLINE_INDEFINITE, &context));
EXPECT_EQ(123u, context);
hss = HandleSignalsState();
mp1->RemoveWaiter(1, &waiter, &hss);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfied_signals);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfiable_signals);
// Read from MP 1, port 1.
char read_buffer[100] = {0};
uint32_t read_buffer_size = static_cast<uint32_t>(sizeof(read_buffer));
DispatcherVector read_dispatchers;
uint32_t read_num_dispatchers = 10; // Maximum to get.
EXPECT_EQ(MOJO_RESULT_OK,
mp1->ReadMessage(1,
UserPointer<void>(read_buffer),
MakeUserPointer(&read_buffer_size),
&read_dispatchers,
&read_num_dispatchers,
MOJO_READ_MESSAGE_FLAG_NONE));
EXPECT_EQ(sizeof(kWorld), static_cast<size_t>(read_buffer_size));
EXPECT_STREQ(kWorld, read_buffer);
EXPECT_EQ(1u, read_dispatchers.size());
EXPECT_EQ(1u, read_num_dispatchers);
ASSERT_TRUE(read_dispatchers[0].get());
EXPECT_TRUE(read_dispatchers[0]->HasOneRef());
EXPECT_EQ(Dispatcher::kTypePlatformHandle, read_dispatchers[0]->GetType());
dispatcher =
static_cast<PlatformHandleDispatcher*>(read_dispatchers[0].get());
embedder::ScopedPlatformHandle h = dispatcher->PassPlatformHandle().Pass();
EXPECT_TRUE(h.is_valid());
fp = mojo::test::FILEFromPlatformHandle(h.Pass(), "rb").Pass();
EXPECT_FALSE(h.is_valid());
EXPECT_TRUE(fp);
rewind(fp.get());
memset(read_buffer, 0, sizeof(read_buffer));
EXPECT_EQ(sizeof(kHello),
fread(read_buffer, 1, sizeof(read_buffer), fp.get()));
EXPECT_STREQ(kHello, read_buffer);
// Close everything that belongs to us.
mp0->Close(0);
mp1->Close(1);
EXPECT_EQ(MOJO_RESULT_OK, dispatcher->Close());
}
// Test racing closes (on each end).
// Note: A flaky failure would almost certainly indicate a problem in the code
// itself (not in the test). Also, any logged warnings/errors would also
// probably be indicative of bugs.
TEST_F(RemoteMessagePipeTest, RacingClosesStress) {
base::TimeDelta delay = base::TimeDelta::FromMilliseconds(5);
for (unsigned i = 0; i < 256; i++) {
DVLOG(2) << "---------------------------------------- " << i;
scoped_refptr<ChannelEndpoint> ep0;
scoped_refptr<MessagePipe> mp0(MessagePipe::CreateLocalProxy(&ep0));
BootstrapChannelEndpointNoWait(0, ep0);
scoped_refptr<ChannelEndpoint> ep1;
scoped_refptr<MessagePipe> mp1(MessagePipe::CreateProxyLocal(&ep1));
BootstrapChannelEndpointNoWait(1, ep1);
if (i & 1u) {
io_thread()->task_runner()->PostTask(
FROM_HERE, base::Bind(&base::PlatformThread::Sleep, delay));
}
if (i & 2u)
base::PlatformThread::Sleep(delay);
mp0->Close(0);
if (i & 4u) {
io_thread()->task_runner()->PostTask(
FROM_HERE, base::Bind(&base::PlatformThread::Sleep, delay));
}
if (i & 8u)
base::PlatformThread::Sleep(delay);
mp1->Close(1);
RestoreInitialState();
}
}
// Tests passing an end of a message pipe over a remote message pipe, and then
// passing that end back.
// TODO(vtl): Also test passing a message pipe across two remote message pipes.
TEST_F(RemoteMessagePipeTest, PassMessagePipeHandleAcrossAndBack) {
static const char kHello[] = "hello";
static const char kWorld[] = "world";
Waiter waiter;
HandleSignalsState hss;
uint32_t context = 0;
scoped_refptr<ChannelEndpoint> ep0;
scoped_refptr<MessagePipe> mp0(MessagePipe::CreateLocalProxy(&ep0));
scoped_refptr<ChannelEndpoint> ep1;
scoped_refptr<MessagePipe> mp1(MessagePipe::CreateProxyLocal(&ep1));
BootstrapChannelEndpoints(ep0, ep1);
// We'll try to pass this dispatcher.
scoped_refptr<MessagePipeDispatcher> dispatcher(
new MessagePipeDispatcher(MessagePipeDispatcher::kDefaultCreateOptions));
scoped_refptr<MessagePipe> local_mp(MessagePipe::CreateLocalLocal());
dispatcher->Init(local_mp, 0);
// Prepare to wait on MP 1, port 1. (Add the waiter now. Otherwise, if we do
// it later, it might already be readable.)
waiter.Init();
ASSERT_EQ(
MOJO_RESULT_OK,
mp1->AddWaiter(1, &waiter, MOJO_HANDLE_SIGNAL_READABLE, 123, nullptr));
// Write to MP 0, port 0.
{
DispatcherTransport transport(
test::DispatcherTryStartTransport(dispatcher.get()));
EXPECT_TRUE(transport.is_valid());
std::vector<DispatcherTransport> transports;
transports.push_back(transport);
EXPECT_EQ(MOJO_RESULT_OK,
mp0->WriteMessage(0,
UserPointer<const void>(kHello),
sizeof(kHello),
&transports,
MOJO_WRITE_MESSAGE_FLAG_NONE));
transport.End();
// |dispatcher| should have been closed. This is |DCHECK()|ed when the
// |dispatcher| is destroyed.
EXPECT_TRUE(dispatcher->HasOneRef());
dispatcher = nullptr;
}
// Wait.
EXPECT_EQ(MOJO_RESULT_OK, waiter.Wait(MOJO_DEADLINE_INDEFINITE, &context));
EXPECT_EQ(123u, context);
hss = HandleSignalsState();
mp1->RemoveWaiter(1, &waiter, &hss);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfied_signals);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfiable_signals);
// Read from MP 1, port 1.
char read_buffer[100] = {0};
uint32_t read_buffer_size = static_cast<uint32_t>(sizeof(read_buffer));
DispatcherVector read_dispatchers;
uint32_t read_num_dispatchers = 10; // Maximum to get.
EXPECT_EQ(MOJO_RESULT_OK,
mp1->ReadMessage(1,
UserPointer<void>(read_buffer),
MakeUserPointer(&read_buffer_size),
&read_dispatchers,
&read_num_dispatchers,
MOJO_READ_MESSAGE_FLAG_NONE));
EXPECT_EQ(sizeof(kHello), static_cast<size_t>(read_buffer_size));
EXPECT_STREQ(kHello, read_buffer);
EXPECT_EQ(1u, read_dispatchers.size());
EXPECT_EQ(1u, read_num_dispatchers);
ASSERT_TRUE(read_dispatchers[0].get());
EXPECT_TRUE(read_dispatchers[0]->HasOneRef());
EXPECT_EQ(Dispatcher::kTypeMessagePipe, read_dispatchers[0]->GetType());
dispatcher = static_cast<MessagePipeDispatcher*>(read_dispatchers[0].get());
read_dispatchers.clear();
// Now pass it back.
// Prepare to wait on MP 0, port 0. (Add the waiter now. Otherwise, if we do
// it later, it might already be readable.)
waiter.Init();
ASSERT_EQ(
MOJO_RESULT_OK,
mp0->AddWaiter(0, &waiter, MOJO_HANDLE_SIGNAL_READABLE, 456, nullptr));
// Write to MP 1, port 1.
{
DispatcherTransport transport(
test::DispatcherTryStartTransport(dispatcher.get()));
EXPECT_TRUE(transport.is_valid());
std::vector<DispatcherTransport> transports;
transports.push_back(transport);
EXPECT_EQ(MOJO_RESULT_OK,
mp1->WriteMessage(1,
UserPointer<const void>(kWorld),
sizeof(kWorld),
&transports,
MOJO_WRITE_MESSAGE_FLAG_NONE));
transport.End();
// |dispatcher| should have been closed. This is |DCHECK()|ed when the
// |dispatcher| is destroyed.
EXPECT_TRUE(dispatcher->HasOneRef());
dispatcher = nullptr;
}
// Wait.
EXPECT_EQ(MOJO_RESULT_OK, waiter.Wait(MOJO_DEADLINE_INDEFINITE, &context));
EXPECT_EQ(456u, context);
hss = HandleSignalsState();
mp0->RemoveWaiter(0, &waiter, &hss);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfied_signals);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfiable_signals);
// Read from MP 0, port 0.
read_buffer_size = static_cast<uint32_t>(sizeof(read_buffer));
read_num_dispatchers = 10; // Maximum to get.
EXPECT_EQ(MOJO_RESULT_OK,
mp0->ReadMessage(0,
UserPointer<void>(read_buffer),
MakeUserPointer(&read_buffer_size),
&read_dispatchers,
&read_num_dispatchers,
MOJO_READ_MESSAGE_FLAG_NONE));
EXPECT_EQ(sizeof(kWorld), static_cast<size_t>(read_buffer_size));
EXPECT_STREQ(kWorld, read_buffer);
EXPECT_EQ(1u, read_dispatchers.size());
EXPECT_EQ(1u, read_num_dispatchers);
ASSERT_TRUE(read_dispatchers[0].get());
EXPECT_TRUE(read_dispatchers[0]->HasOneRef());
EXPECT_EQ(Dispatcher::kTypeMessagePipe, read_dispatchers[0]->GetType());
dispatcher = static_cast<MessagePipeDispatcher*>(read_dispatchers[0].get());
read_dispatchers.clear();
// Add the waiter now, before it becomes readable to avoid a race.
waiter.Init();
ASSERT_EQ(MOJO_RESULT_OK,
dispatcher->AddWaiter(
&waiter, MOJO_HANDLE_SIGNAL_READABLE, 789, nullptr));
// Write to "local_mp", port 1.
EXPECT_EQ(MOJO_RESULT_OK,
local_mp->WriteMessage(1,
UserPointer<const void>(kHello),
sizeof(kHello),
nullptr,
MOJO_WRITE_MESSAGE_FLAG_NONE));
// Wait for the dispatcher to become readable.
EXPECT_EQ(MOJO_RESULT_OK, waiter.Wait(MOJO_DEADLINE_INDEFINITE, &context));
EXPECT_EQ(789u, context);
hss = HandleSignalsState();
dispatcher->RemoveWaiter(&waiter, &hss);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfied_signals);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfiable_signals);
// Read from the dispatcher.
memset(read_buffer, 0, sizeof(read_buffer));
read_buffer_size = static_cast<uint32_t>(sizeof(read_buffer));
EXPECT_EQ(MOJO_RESULT_OK,
dispatcher->ReadMessage(UserPointer<void>(read_buffer),
MakeUserPointer(&read_buffer_size),
0,
nullptr,
MOJO_READ_MESSAGE_FLAG_NONE));
EXPECT_EQ(sizeof(kHello), static_cast<size_t>(read_buffer_size));
EXPECT_STREQ(kHello, read_buffer);
// Prepare to wait on "local_mp", port 1.
waiter.Init();
ASSERT_EQ(MOJO_RESULT_OK,
local_mp->AddWaiter(
1, &waiter, MOJO_HANDLE_SIGNAL_READABLE, 789, nullptr));
// Write to the dispatcher.
EXPECT_EQ(MOJO_RESULT_OK,
dispatcher->WriteMessage(UserPointer<const void>(kHello),
sizeof(kHello),
nullptr,
MOJO_WRITE_MESSAGE_FLAG_NONE));
// Wait.
EXPECT_EQ(MOJO_RESULT_OK, waiter.Wait(MOJO_DEADLINE_INDEFINITE, &context));
EXPECT_EQ(789u, context);
hss = HandleSignalsState();
local_mp->RemoveWaiter(1, &waiter, &hss);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfied_signals);
EXPECT_EQ(MOJO_HANDLE_SIGNAL_READABLE | MOJO_HANDLE_SIGNAL_WRITABLE,
hss.satisfiable_signals);
// Read from "local_mp", port 1.
memset(read_buffer, 0, sizeof(read_buffer));
read_buffer_size = static_cast<uint32_t>(sizeof(read_buffer));
EXPECT_EQ(MOJO_RESULT_OK,
local_mp->ReadMessage(1,
UserPointer<void>(read_buffer),
MakeUserPointer(&read_buffer_size),
nullptr,
nullptr,
MOJO_READ_MESSAGE_FLAG_NONE));
EXPECT_EQ(sizeof(kHello), static_cast<size_t>(read_buffer_size));
EXPECT_STREQ(kHello, read_buffer);
// TODO(vtl): Also test the cases where messages are written and read (at
// various points) on the message pipe being passed around.
// Close everything that belongs to us.
mp0->Close(0);
mp1->Close(1);
EXPECT_EQ(MOJO_RESULT_OK, dispatcher->Close());
// Note that |local_mp|'s port 0 belong to |dispatcher|, which was closed.
local_mp->Close(1);
}
} // namespace
} // namespace system
} // namespace mojo