| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_IMPL_H_ |
| #define COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_IMPL_H_ |
| |
| #include <string> |
| |
| #include "base/callback.h" |
| #include "base/cancelable_callback.h" |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_vector.h" |
| #include "components/copresence/mediums/audio/audio_manager.h" |
| #include "components/copresence/public/copresence_constants.h" |
| #include "components/copresence/timed_map.h" |
| |
| namespace copresence { |
| |
| class AudioPlayer; |
| class AudioRecorder; |
| |
| // The AudioManagerImpl class manages the playback and recording of tokens. Once |
| // playback or recording is started, it is up to the audio manager to handle |
| // the specifics of how this is done. In the future, for example, this class |
| // may pause recording and playback to implement carrier sense. |
| class AudioManagerImpl final : public AudioManager { |
| public: |
| AudioManagerImpl(); |
| ~AudioManagerImpl(); |
| |
| // AudioManager overrides: |
| void Initialize(const DecodeSamplesCallback& decode_cb, |
| const EncodeTokenCallback& encode_cb) override; |
| void StartPlaying(AudioType type) override; |
| void StopPlaying(AudioType type) override; |
| void StartRecording(AudioType type) override; |
| void StopRecording(AudioType type) override; |
| void SetToken(AudioType type, const std::string& url_unsafe_token) override; |
| const std::string GetToken(AudioType type) override; |
| bool IsRecording(AudioType type) override; |
| bool IsPlaying(AudioType type) override; |
| |
| void set_player_for_testing(AudioType type, AudioPlayer* player) { |
| player_[type] = player; |
| } |
| void set_recorder_for_testing(AudioRecorder* recorder) { |
| recorder_ = recorder; |
| } |
| |
| private: |
| typedef TimedMap<std::string, scoped_refptr<media::AudioBusRefCounted>> |
| SamplesMap; |
| |
| // This is the method that the whispernet client needs to call to return |
| // samples to us. |
| void OnTokenEncoded(const std::string& token, |
| AudioType type, |
| const scoped_refptr<media::AudioBusRefCounted>& samples); |
| |
| // Update our currently playing token with the new token. Change the playing |
| // samples if needed. Prerequisite: Samples corresponding to this token |
| // should already be in the samples cache. |
| void UpdateToken(AudioType type, const std::string& token); |
| |
| // Connector callback to forward the audio samples to Whispernet, based on |
| // the type of recording we've been instructed to do. |
| void DecodeSamplesConnector(const std::string& samples); |
| |
| // Callbacks to speak with whispernet. |
| DecodeSamplesCallback decode_cb_; |
| EncodeTokenCallback encode_cb_; |
| |
| // This cancelable callback is passed to the recorder. The recorder's |
| // destruction will happen on the audio thread, so it can outlive us. |
| base::CancelableCallback<void(const std::string&)> decode_cancelable_cb_; |
| |
| // We use the AudioType enum to index into all our data structures that work |
| // on values for both audible and inaudible. |
| static_assert(AUDIBLE == 0, "AudioType::AUDIBLE should be 0."); |
| static_assert(INAUDIBLE == 1, "AudioType::INAUDIBLE should be 1."); |
| |
| // Indexed using enum AudioType. |
| bool playing_[2]; |
| bool recording_[2]; |
| |
| // AudioPlayer and AudioRecorder objects are self-deleting. When we call |
| // Finalize on them, they clean themselves up on the Audio thread. |
| // Indexed using enum AudioType. |
| AudioPlayer* player_[2]; |
| AudioRecorder* recorder_; |
| |
| // Indexed using enum AudioType. |
| std::string token_[2]; |
| |
| // Cache that holds the encoded samples. After reaching its limit, the cache |
| // expires the oldest samples first. |
| // Indexed using enum AudioType. |
| ScopedVector<SamplesMap> samples_cache_; |
| |
| DISALLOW_COPY_AND_ASSIGN(AudioManagerImpl); |
| }; |
| |
| } // namespace copresence |
| |
| #endif // COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_IMPL_H_ |