blob: 536bb1e3889e9bfc8aa9337ef991d5a710f77bc8 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/renderer/media/renderer_webaudiodevice_impl.h"
#include "base/command_line.h"
#include "base/logging.h"
#include "content/renderer/media/audio_device_factory.h"
#include "content/renderer/render_frame_impl.h"
#include "content/renderer/render_view_impl.h"
#include "media/audio/audio_output_device.h"
#include "media/base/media_switches.h"
#include "third_party/WebKit/public/web/WebLocalFrame.h"
#include "third_party/WebKit/public/web/WebView.h"
using blink::WebAudioDevice;
using blink::WebLocalFrame;
using blink::WebVector;
using blink::WebView;
namespace content {
RendererWebAudioDeviceImpl::RendererWebAudioDeviceImpl(
const media::AudioParameters& params,
WebAudioDevice::RenderCallback* callback,
int session_id)
: params_(params),
client_callback_(callback),
session_id_(session_id) {
DCHECK(client_callback_);
}
RendererWebAudioDeviceImpl::~RendererWebAudioDeviceImpl() {
DCHECK(!output_device_.get());
}
void RendererWebAudioDeviceImpl::start() {
DCHECK(thread_checker_.CalledOnValidThread());
if (output_device_.get())
return; // Already started.
// Assumption: This method is being invoked within a V8 call stack. CHECKs
// will fail in the call to frameForCurrentContext() otherwise.
//
// Therefore, we can perform look-ups to determine which RenderView is
// starting the audio device. The reason for all this is because the creator
// of the WebAudio objects might not be the actual source of the audio (e.g.,
// an extension creates a object that is passed and used within a page).
WebLocalFrame* const web_frame = WebLocalFrame::frameForCurrentContext();
WebView* const web_view = web_frame ? web_frame->view() : NULL;
RenderFrame* const render_frame =
web_frame ? RenderFrame::FromWebFrame(web_frame) : NULL;
RenderViewImpl* const render_view =
web_view ? RenderViewImpl::FromWebView(web_view) : NULL;
output_device_ = AudioDeviceFactory::NewOutputDevice(
render_view ? render_view->routing_id() : MSG_ROUTING_NONE,
render_frame ? render_frame->GetRoutingID(): MSG_ROUTING_NONE);
output_device_->InitializeWithSessionId(params_, this, session_id_);
output_device_->Start();
// Note: Default behavior is to auto-play on start.
}
void RendererWebAudioDeviceImpl::stop() {
DCHECK(thread_checker_.CalledOnValidThread());
if (output_device_.get()) {
output_device_->Stop();
output_device_ = NULL;
}
}
double RendererWebAudioDeviceImpl::sampleRate() {
return params_.sample_rate();
}
int RendererWebAudioDeviceImpl::Render(media::AudioBus* dest,
int audio_delay_milliseconds) {
if (client_callback_) {
// Wrap the output pointers using WebVector.
WebVector<float*> web_audio_dest_data(
static_cast<size_t>(dest->channels()));
for (int i = 0; i < dest->channels(); ++i)
web_audio_dest_data[i] = dest->channel(i);
// TODO(xians): Remove the following |web_audio_source_data| after
// changing the blink interface.
WebVector<float*> web_audio_source_data(static_cast<size_t>(0));
client_callback_->render(web_audio_source_data,
web_audio_dest_data,
dest->frames());
}
return dest->frames();
}
void RendererWebAudioDeviceImpl::OnRenderError() {
// TODO(crogers): implement error handling.
}
} // namespace content