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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_WIDGET_TOOLTIP_MANAGER_AURA_H_
#define UI_VIEWS_WIDGET_TOOLTIP_MANAGER_AURA_H_
#include "base/compiler_specific.h"
#include "base/strings/string16.h"
#include "ui/gfx/point.h"
#include "ui/views/widget/tooltip_manager.h"
namespace aura {
class Window;
}
namespace gfx {
class FontList;
}
namespace views {
class Widget;
// TooltipManager implementation for Aura.
class TooltipManagerAura : public TooltipManager {
public:
explicit TooltipManagerAura(Widget* widget);
virtual ~TooltipManagerAura();
// If |source| has capture this finds the Widget under the mouse and invokes
// UpdateTooltip() on it's TooltipManager. This is necessary as when capture
// is held mouse events are only delivered to the Window that has capture even
// though we may show tooltips for the Window under the mouse.
static void UpdateTooltipManagerForCapture(Widget* source);
// Returns the FontList used by all TooltipManagerAuras.
static const gfx::FontList& GetDefaultFontList();
// TooltipManager:
virtual const gfx::FontList& GetFontList() const OVERRIDE;
virtual void UpdateTooltip() OVERRIDE;
virtual void TooltipTextChanged(View* view) OVERRIDE;
private:
View* GetViewUnderPoint(const gfx::Point& point);
void UpdateTooltipForTarget(View* target,
const gfx::Point& point,
aura::Window* root_window);
// Returns the Window the tooltip text is installed on.
aura::Window* GetWindow();
Widget* widget_;
base::string16 tooltip_text_;
DISALLOW_COPY_AND_ASSIGN(TooltipManagerAura);
};
} // namespace views
#endif // UI_VIEWS_WIDGET_TOOLTIP_MANAGER_AURA_H_