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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_FRAME_HOST_RENDER_FRAME_HOST_IMPL_H_
#define CONTENT_BROWSER_FRAME_HOST_RENDER_FRAME_HOST_IMPL_H_
#include <map>
#include <vector>
#include "base/callback.h"
#include "base/compiler_specific.h"
#include "base/memory/weak_ptr.h"
#include "base/strings/string16.h"
#include "base/time/time.h"
#include "content/browser/accessibility/browser_accessibility_manager.h"
#include "content/common/accessibility_mode_enums.h"
#include "content/common/content_export.h"
#include "content/common/mojo/service_registry_impl.h"
#include "content/public/browser/render_frame_host.h"
#include "content/public/common/javascript_message_type.h"
#include "content/public/common/page_transition_types.h"
#include "net/http/http_response_headers.h"
#include "third_party/WebKit/public/platform/WebNotificationPermission.h"
#include "third_party/WebKit/public/web/WebTextDirection.h"
#include "ui/accessibility/ax_node_data.h"
class GURL;
struct AccessibilityHostMsg_EventParams;
struct AccessibilityHostMsg_LocationChangeParams;
struct FrameHostMsg_DidFailProvisionalLoadWithError_Params;
struct FrameHostMsg_OpenURL_Params;
struct FrameHostMsg_BeginNavigation_Params;
struct FrameMsg_Navigate_Params;
namespace base {
class FilePath;
class ListValue;
}
namespace content {
class CrossProcessFrameConnector;
class CrossSiteTransferringRequest;
class FrameTree;
class FrameTreeNode;
class RenderFrameHostDelegate;
class RenderFrameProxyHost;
class RenderProcessHost;
class RenderViewHostImpl;
class RenderWidgetHostImpl;
struct ContextMenuParams;
struct GlobalRequestID;
struct Referrer;
struct ShowDesktopNotificationHostMsgParams;
struct TransitionLayerData;
class CONTENT_EXPORT RenderFrameHostImpl
: public RenderFrameHost,
public BrowserAccessibilityDelegate {
public:
static RenderFrameHostImpl* FromID(int process_id, int routing_id);
virtual ~RenderFrameHostImpl();
// RenderFrameHost
virtual int GetRoutingID() OVERRIDE;
virtual SiteInstance* GetSiteInstance() OVERRIDE;
virtual RenderProcessHost* GetProcess() OVERRIDE;
virtual RenderFrameHost* GetParent() OVERRIDE;
virtual const std::string& GetFrameName() OVERRIDE;
virtual bool IsCrossProcessSubframe() OVERRIDE;
virtual GURL GetLastCommittedURL() OVERRIDE;
virtual gfx::NativeView GetNativeView() OVERRIDE;
virtual void ExecuteJavaScript(
const base::string16& javascript) OVERRIDE;
virtual void ExecuteJavaScript(
const base::string16& javascript,
const JavaScriptResultCallback& callback) OVERRIDE;
virtual RenderViewHost* GetRenderViewHost() OVERRIDE;
virtual ServiceRegistry* GetServiceRegistry() OVERRIDE;
// IPC::Sender
virtual bool Send(IPC::Message* msg) OVERRIDE;
// IPC::Listener
virtual bool OnMessageReceived(const IPC::Message& msg) OVERRIDE;
// BrowserAccessibilityDelegate
virtual void AccessibilitySetFocus(int acc_obj_id) OVERRIDE;
virtual void AccessibilityDoDefaultAction(int acc_obj_id) OVERRIDE;
virtual void AccessibilityShowMenu(const gfx::Point& global_point) OVERRIDE;
virtual void AccessibilityScrollToMakeVisible(
int acc_obj_id, const gfx::Rect& subfocus) OVERRIDE;
virtual void AccessibilityScrollToPoint(
int acc_obj_id, const gfx::Point& point) OVERRIDE;
virtual void AccessibilitySetTextSelection(
int acc_obj_id, int start_offset, int end_offset) OVERRIDE;
virtual bool AccessibilityViewHasFocus() const OVERRIDE;
virtual gfx::Rect AccessibilityGetViewBounds() const OVERRIDE;
virtual gfx::Point AccessibilityOriginInScreen(const gfx::Rect& bounds)
const OVERRIDE;
virtual void AccessibilityHitTest(const gfx::Point& point) OVERRIDE;
virtual void AccessibilityFatalError() OVERRIDE;
virtual gfx::AcceleratedWidget AccessibilityGetAcceleratedWidget() OVERRIDE;
virtual gfx::NativeViewAccessible AccessibilityGetNativeViewAccessible()
OVERRIDE;
bool CreateRenderFrame(int parent_routing_id);
bool IsRenderFrameLive();
void Init();
int routing_id() const { return routing_id_; }
void OnCreateChildFrame(int new_routing_id,
const std::string& frame_name);
RenderViewHostImpl* render_view_host() { return render_view_host_; }
RenderFrameHostDelegate* delegate() { return delegate_; }
FrameTreeNode* frame_tree_node() { return frame_tree_node_; }
// TODO(nasko): The RenderWidgetHost will be owned by RenderFrameHost in
// the future, so update this accessor to return the right pointer.
RenderWidgetHostImpl* GetRenderWidgetHost();
// This function is called when this is a swapped out RenderFrameHost that
// lives in the same process as the parent frame. The
// |cross_process_frame_connector| allows the non-swapped-out
// RenderFrameHost for a frame to communicate with the parent process
// so that it may composite drawing data.
//
// Ownership is not transfered.
void set_cross_process_frame_connector(
CrossProcessFrameConnector* cross_process_frame_connector) {
cross_process_frame_connector_ = cross_process_frame_connector;
}
void set_render_frame_proxy_host(RenderFrameProxyHost* proxy) {
render_frame_proxy_host_ = proxy;
}
// Returns a bitwise OR of bindings types that have been enabled for this
// RenderFrameHostImpl's RenderView. See BindingsPolicy for details.
// TODO(creis): Make bindings frame-specific, to support cases like <webview>.
int GetEnabledBindings();
// Called on the pending RenderFrameHost when the network response is ready to
// commit. We should ensure that the old RenderFrameHost runs its unload
// handler and determine whether a transfer to a different RenderFrameHost is
// needed.
void OnCrossSiteResponse(
const GlobalRequestID& global_request_id,
scoped_ptr<CrossSiteTransferringRequest> cross_site_transferring_request,
const std::vector<GURL>& transfer_url_chain,
const Referrer& referrer,
PageTransition page_transition,
bool should_replace_current_entry);
// Called on the current RenderFrameHost when the network response is first
// receieved.
void OnDeferredAfterResponseStarted(
const GlobalRequestID& global_request_id,
const TransitionLayerData& transition_data);
// Tells the renderer that this RenderFrame is being swapped out for one in a
// different renderer process. It should run its unload handler, move to
// a blank document and create a RenderFrameProxy to replace the RenderFrame.
// The renderer should preserve the Proxy object until it exits, in case we
// come back. The renderer can exit if it has no other active RenderFrames,
// but not until WasSwappedOut is called (when it is no longer visible).
void SwapOut(RenderFrameProxyHost* proxy);
void OnSwappedOut(bool timed_out);
bool is_swapped_out() { return is_swapped_out_; }
void set_swapped_out(bool is_swapped_out) {
is_swapped_out_ = is_swapped_out;
}
// Sets the RVH for |this| as pending shutdown. |on_swap_out| will be called
// when the SwapOutACK is received.
void SetPendingShutdown(const base::Closure& on_swap_out);
// Sends the given navigation message. Use this rather than sending it
// yourself since this does the internal bookkeeping described below. This
// function takes ownership of the provided message pointer.
//
// If a cross-site request is in progress, we may be suspended while waiting
// for the onbeforeunload handler, so this function might buffer the message
// rather than sending it.
void Navigate(const FrameMsg_Navigate_Params& params);
// Load the specified URL; this is a shortcut for Navigate().
void NavigateToURL(const GURL& url);
// Returns whether navigation messages are currently suspended for this
// RenderFrameHost. Only true during a cross-site navigation, while waiting
// for the onbeforeunload handler.
bool are_navigations_suspended() const { return navigations_suspended_; }
// Suspends (or unsuspends) any navigation messages from being sent from this
// RenderFrameHost. This is called when a pending RenderFrameHost is created
// for a cross-site navigation, because we must suspend any navigations until
// we hear back from the old renderer's onbeforeunload handler. Note that it
// is important that only one navigation event happen after calling this
// method with |suspend| equal to true. If |suspend| is false and there is a
// suspended_nav_message_, this will send the message. This function should
// only be called to toggle the state; callers should check
// are_navigations_suspended() first. If |suspend| is false, the time that the
// user decided the navigation should proceed should be passed as
// |proceed_time|.
void SetNavigationsSuspended(bool suspend,
const base::TimeTicks& proceed_time);
// Clears any suspended navigation state after a cross-site navigation is
// canceled or suspended. This is important if we later return to this
// RenderFrameHost.
void CancelSuspendedNavigations();
// Runs the beforeunload handler for this frame. |for_cross_site_transition|
// indicates whether this call is for the current frame during a cross-process
// navigation. False means we're closing the entire tab.
void DispatchBeforeUnload(bool for_cross_site_transition);
// Deletes the current selection plus the specified number of characters
// before and after the selection or caret.
void ExtendSelectionAndDelete(size_t before, size_t after);
// Notifies the RenderFrame that the JavaScript message that was shown was
// closed by the user.
void JavaScriptDialogClosed(IPC::Message* reply_msg,
bool success,
const base::string16& user_input,
bool dialog_was_suppressed);
// Called when an HTML5 notification is closed.
void NotificationClosed(int notification_id);
// Clears any outstanding transition request. This is called when we hear the
// response or commit.
void ClearPendingTransitionRequestData();
// Send a message to the renderer process to change the accessibility mode.
void SetAccessibilityMode(AccessibilityMode AccessibilityMode);
// Turn on accessibility testing. The given callback will be run
// every time an accessibility notification is received from the
// renderer process, and the accessibility tree it sent can be
// retrieved using GetAXTreeForTesting().
void SetAccessibilityCallbackForTesting(
const base::Callback<void(ui::AXEvent, int)>& callback);
// Returns a snapshot of the accessibility tree received from the
// renderer as of the last time an accessibility notification was
// received.
const ui::AXTree* GetAXTreeForTesting();
// Access the BrowserAccessibilityManager if it already exists.
BrowserAccessibilityManager* browser_accessibility_manager() const {
return browser_accessibility_manager_.get();
}
// If accessibility is enabled, get the BrowserAccessibilityManager for
// this frame, or create one if it doesn't exist yet, otherwise return
// NULL.
BrowserAccessibilityManager* GetOrCreateBrowserAccessibilityManager();
#if defined(OS_WIN)
void SetParentNativeViewAccessible(
gfx::NativeViewAccessible accessible_parent);
gfx::NativeViewAccessible GetParentNativeViewAccessible() const;
#endif
// Returns whether this RenderFrameHost has an outstanding cross-site request.
// Cleared when we hear the response and start to swap out the old
// RenderFrameHost, or if we hear a commit here without a network request.
bool HasPendingCrossSiteRequest();
// Sets whether this RenderFrameHost has an outstanding cross-site request,
// for which another renderer will need to run an onunload event handler.
// This is called before the first navigation event for this RenderFrameHost,
// and cleared when we hear the response or commit.
void SetHasPendingCrossSiteRequest(bool has_pending_request);
protected:
friend class RenderFrameHostFactory;
// TODO(nasko): Remove dependency on RenderViewHost here. RenderProcessHost
// should be the abstraction needed here, but we need RenderViewHost to pass
// into WebContentsObserver::FrameDetached for now.
RenderFrameHostImpl(RenderViewHostImpl* render_view_host,
RenderFrameHostDelegate* delegate,
FrameTree* frame_tree,
FrameTreeNode* frame_tree_node,
int routing_id,
bool is_swapped_out);
private:
friend class TestRenderFrameHost;
friend class TestRenderViewHost;
// IPC Message handlers.
void OnAddMessageToConsole(int32 level,
const base::string16& message,
int32 line_no,
const base::string16& source_id);
void OnDetach();
void OnFrameFocused();
void OnOpenURL(const FrameHostMsg_OpenURL_Params& params);
void OnDocumentOnLoadCompleted();
void OnDidStartProvisionalLoadForFrame(const GURL& url,
bool is_transition_navigation);
void OnDidFailProvisionalLoadWithError(
const FrameHostMsg_DidFailProvisionalLoadWithError_Params& params);
void OnDidFailLoadWithError(
const GURL& url,
int error_code,
const base::string16& error_description);
void OnDidRedirectProvisionalLoad(int32 page_id,
const GURL& source_url,
const GURL& target_url);
void OnNavigate(const IPC::Message& msg);
void OnBeforeUnloadACK(
bool proceed,
const base::TimeTicks& renderer_before_unload_start_time,
const base::TimeTicks& renderer_before_unload_end_time);
void OnSwapOutACK();
void OnContextMenu(const ContextMenuParams& params);
void OnJavaScriptExecuteResponse(int id, const base::ListValue& result);
void OnRunJavaScriptMessage(const base::string16& message,
const base::string16& default_prompt,
const GURL& frame_url,
JavaScriptMessageType type,
IPC::Message* reply_msg);
void OnRunBeforeUnloadConfirm(const GURL& frame_url,
const base::string16& message,
bool is_reload,
IPC::Message* reply_msg);
void OnRequestPlatformNotificationPermission(const GURL& origin,
int request_id);
void OnShowDesktopNotification(
int notification_id,
const ShowDesktopNotificationHostMsgParams& params);
void OnCancelDesktopNotification(int notification_id);
void OnTextSurroundingSelectionResponse(const base::string16& content,
size_t start_offset,
size_t end_offset);
void OnDidAccessInitialDocument();
void OnDidDisownOpener();
void OnUpdateTitle(int32 page_id,
const base::string16& title,
blink::WebTextDirection title_direction);
void OnUpdateEncoding(const std::string& encoding);
void OnBeginNavigation(
const FrameHostMsg_BeginNavigation_Params& params);
void OnAccessibilityEvents(
const std::vector<AccessibilityHostMsg_EventParams>& params);
void OnAccessibilityLocationChanges(
const std::vector<AccessibilityHostMsg_LocationChangeParams>& params);
// Returns whether the given URL is allowed to commit in the current process.
// This is a more conservative check than RenderProcessHost::FilterURL, since
// it will be used to kill processes that commit unauthorized URLs.
bool CanCommitURL(const GURL& url);
void PlatformNotificationPermissionRequestDone(
int request_id, blink::WebNotificationPermission permission);
// For now, RenderFrameHosts indirectly keep RenderViewHosts alive via a
// refcount that calls Shutdown when it reaches zero. This allows each
// RenderFrameHostManager to just care about RenderFrameHosts, while ensuring
// we have a RenderViewHost for each RenderFrameHost.
// TODO(creis): RenderViewHost will eventually go away and be replaced with
// some form of page context.
RenderViewHostImpl* render_view_host_;
RenderFrameHostDelegate* delegate_;
// |cross_process_frame_connector_| passes messages from an out-of-process
// child frame to the parent process for compositing.
//
// This is only non-NULL when this is the swapped out RenderFrameHost in
// the same site instance as this frame's parent.
//
// See the class comment above CrossProcessFrameConnector for more
// information.
//
// This will move to RenderFrameProxyHost when that class is created.
CrossProcessFrameConnector* cross_process_frame_connector_;
// The proxy created for this RenderFrameHost. It is used to send and receive
// IPC messages while in swapped out state.
// TODO(nasko): This can be removed once we don't have a swapped out state on
// RenderFrameHosts. See https://crbug.com/357747.
RenderFrameProxyHost* render_frame_proxy_host_;
// Reference to the whole frame tree that this RenderFrameHost belongs to.
// Allows this RenderFrameHost to add and remove nodes in response to
// messages from the renderer requesting DOM manipulation.
FrameTree* frame_tree_;
// The FrameTreeNode which this RenderFrameHostImpl is hosted in.
FrameTreeNode* frame_tree_node_;
// The mapping of pending JavaScript calls created by
// ExecuteJavaScript and their corresponding callbacks.
std::map<int, JavaScriptResultCallback> javascript_callbacks_;
// Map from notification_id to a callback to cancel them.
std::map<int, base::Closure> cancel_notification_callbacks_;
int routing_id_;
bool is_swapped_out_;
bool renderer_initialized_;
// Whether we should buffer outgoing Navigate messages rather than sending
// them. This will be true when a RenderFrameHost is created for a cross-site
// request, until we hear back from the onbeforeunload handler of the old
// RenderFrameHost.
bool navigations_suspended_;
// We only buffer the params for a suspended navigation while this RFH is the
// pending RenderFrameHost of a RenderFrameHostManager. There will only ever
// be one suspended navigation, because RenderFrameHostManager will destroy
// the pending RenderFrameHost and create a new one if a second navigation
// occurs.
scoped_ptr<FrameMsg_Navigate_Params> suspended_nav_params_;
// When the last BeforeUnload message was sent.
base::TimeTicks send_before_unload_start_time_;
ServiceRegistryImpl service_registry_;
base::WeakPtrFactory<RenderFrameHostImpl> weak_ptr_factory_;
scoped_ptr<BrowserAccessibilityManager> browser_accessibility_manager_;
// Callback when an event is received, for testing.
base::Callback<void(ui::AXEvent, int)> accessibility_testing_callback_;
// The most recently received accessibility tree - for testing only.
scoped_ptr<ui::AXTree> ax_tree_for_testing_;
DISALLOW_COPY_AND_ASSIGN(RenderFrameHostImpl);
};
} // namespace content
#endif // CONTENT_BROWSER_FRAME_HOST_RENDER_FRAME_HOST_IMPL_H_