blob: 6907df02f8ef5a3e8a9d22f5147b8d643be835d5 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/chromeos/base/locale_util.h"
#include <vector>
#include "chrome/browser/browser_process.h"
#include "chrome/browser/chromeos/input_method/input_method_util.h"
#include "chromeos/ime/input_method_manager.h"
#include "content/public/browser/browser_thread.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/gfx/platform_font_pango.h"
namespace chromeos {
namespace {
struct SwitchLanguageData {
SwitchLanguageData(const std::string& locale,
const bool enable_locale_keyboard_layouts,
const bool login_layouts_only,
scoped_ptr<locale_util::SwitchLanguageCallback> callback)
: callback(callback.Pass()),
locale(locale),
enable_locale_keyboard_layouts(enable_locale_keyboard_layouts),
login_layouts_only(login_layouts_only),
success(false) {}
scoped_ptr<locale_util::SwitchLanguageCallback> callback;
const std::string locale;
const bool enable_locale_keyboard_layouts;
const bool login_layouts_only;
std::string loaded_locale;
bool success;
};
// Runs on SequencedWorkerPool thread under PostTaskAndReply().
// So data is owned by "Reply" part of PostTaskAndReply() process.
void SwitchLanguageDoReloadLocale(SwitchLanguageData* data) {
DCHECK(!content::BrowserThread::CurrentlyOn(content::BrowserThread::UI));
data->loaded_locale =
ResourceBundle::GetSharedInstance().ReloadLocaleResources(data->locale);
data->success = !data->loaded_locale.empty();
ResourceBundle::GetSharedInstance().ReloadFonts();
}
// Callback after SwitchLanguageDoReloadLocale() back in UI thread.
void FinishSwitchLanguage(scoped_ptr<SwitchLanguageData> data) {
DCHECK(content::BrowserThread::CurrentlyOn(content::BrowserThread::UI));
if (data->success) {
g_browser_process->SetApplicationLocale(data->loaded_locale);
if (data->enable_locale_keyboard_layouts) {
input_method::InputMethodManager* manager =
input_method::InputMethodManager::Get();
if (data->login_layouts_only) {
// Enable the hardware keyboard layouts and locale-specific layouts
// suitable for use on the login screen. This will also switch to the
// first hardware keyboard layout since the input method currently in
// use may not be supported by the new locale.
manager->EnableLoginLayouts(
data->loaded_locale,
manager->GetInputMethodUtil()->GetHardwareLoginInputMethodIds());
} else {
// Enable all hardware keyboard layouts. This will also switch to the
// first hardware keyboard layout.
manager->ReplaceEnabledInputMethods(
manager->GetInputMethodUtil()->GetHardwareInputMethodIds());
// Enable all locale-specific layouts.
std::vector<std::string> input_methods;
manager->GetInputMethodUtil()->GetInputMethodIdsFromLanguageCode(
data->loaded_locale,
input_method::kKeyboardLayoutsOnly,
&input_methods);
for (std::vector<std::string>::const_iterator it =
input_methods.begin(); it != input_methods.end(); ++it) {
manager->EnableInputMethod(*it);
}
}
}
}
gfx::PlatformFontPango::ReloadDefaultFont();
if (data->callback)
data->callback->Run(data->locale, data->loaded_locale, data->success);
}
} // namespace
namespace locale_util {
void SwitchLanguage(const std::string& locale,
const bool enable_locale_keyboard_layouts,
const bool login_layouts_only,
scoped_ptr<SwitchLanguageCallback> callback) {
DCHECK(content::BrowserThread::CurrentlyOn(content::BrowserThread::UI));
scoped_ptr<SwitchLanguageData> data(
new SwitchLanguageData(locale,
enable_locale_keyboard_layouts,
login_layouts_only,
callback.Pass()));
base::Closure reloader(
base::Bind(&SwitchLanguageDoReloadLocale, base::Unretained(data.get())));
content::BrowserThread::PostBlockingPoolTaskAndReply(
FROM_HERE,
reloader,
base::Bind(&FinishSwitchLanguage, base::Passed(data.Pass())));
}
} // namespace locale_util
} // namespace chromeos