blob: e4c0c2713c975fbc575079be9db8729332f52abb [file] [log] [blame]
#!/usr/bin/python
"""
Copyright 2016 Google Inc. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
"""
import asyncore
import gc
import logging
import platform
import Queue
import re
import signal
import socket
import sys
import threading
import time
server = None
in_pipe = None
out_pipe = None
must_exit = False
options = None
dest_addresses = None
connections = {}
dns_cache = {}
port_mappings = None
map_localhost = False
needs_flush = False
flush_pipes = False
last_activity = None
REMOVE_TCP_OVERHEAD = 1460.0 / 1500.0
lock = threading.Lock()
background_activity_count = 0
def PrintMessage(msg):
# Print the message to stdout & flush to make sure that the message is not
# buffered when tsproxy is run as a subprocess.
print >> sys.stdout, msg
sys.stdout.flush()
########################################################################################################################
# Traffic-shaping pipe (just passthrough for now)
########################################################################################################################
class TSPipe():
PIPE_IN = 0
PIPE_OUT = 1
def __init__(self, direction, latency, kbps):
self.direction = direction
self.latency = latency
self.kbps = kbps
self.queue = Queue.Queue()
self.last_tick = time.clock()
self.next_message = None
self.available_bytes = .0
self.peer = 'server'
if self.direction == self.PIPE_IN:
self.peer = 'client'
def SendMessage(self, message, main_thread = True):
global connections, in_pipe, out_pipe
message_sent = False
now = time.clock()
if message['message'] == 'closed':
message['time'] = now
else:
message['time'] = time.clock() + self.latency
message['size'] = .0
if 'data' in message:
message['size'] = float(len(message['data']))
try:
connection_id = message['connection']
# Send messages directly, bypassing the queues is throttling is disabled and we are on the main thread
if main_thread and connection_id in connections and self.peer in connections[connection_id]and self.latency == 0 and self.kbps == .0:
message_sent = self.SendPeerMessage(message)
except:
pass
if not message_sent:
try:
self.queue.put(message)
except:
pass
def SendPeerMessage(self, message):
global last_activity
last_activity = time.clock()
message_sent = False
connection_id = message['connection']
if connection_id in connections:
if self.peer in connections[connection_id]:
try:
connections[connection_id][self.peer].handle_message(message)
message_sent = True
except:
# Clean up any disconnected connections
try:
connections[connection_id]['server'].close()
except:
pass
try:
connections[connection_id]['client'].close()
except:
pass
del connections[connection_id]
return message_sent
def tick(self):
global connections
global flush_pipes
processed_messages = False
now = time.clock()
try:
if self.next_message is None:
self.next_message = self.queue.get_nowait()
# Accumulate bandwidth if an available packet/message was waiting since our last tick
if self.next_message is not None and self.kbps > .0 and self.next_message['time'] <= now:
elapsed = now - self.last_tick
accumulated_bytes = elapsed * self.kbps * 1000.0 / 8.0
self.available_bytes += accumulated_bytes
# process messages as long as the next message is sendable (latency or available bytes)
while (self.next_message is not None) and\
(flush_pipes or ((self.next_message['time'] <= now) and
(self.kbps <= .0 or self.next_message['size'] <= self.available_bytes))):
self.queue.task_done()
processed_messages = True
if self.kbps > .0:
self.available_bytes -= self.next_message['size']
self.SendPeerMessage(self.next_message)
self.next_message = None
self.next_message = self.queue.get_nowait()
except:
pass
# Only accumulate bytes while we have messages that are ready to send
if self.next_message is None or self.next_message['time'] > now:
self.available_bytes = .0
self.last_tick = now
return processed_messages
########################################################################################################################
# Threaded DNS resolver
########################################################################################################################
class AsyncDNS(threading.Thread):
def __init__(self, client_id, hostname, port, result_pipe):
threading.Thread.__init__(self)
self.hostname = hostname
self.port = port
self.client_id = client_id
self.result_pipe = result_pipe
def run(self):
global lock, background_activity_count
try:
logging.debug('[{0:d}] AsyncDNS - calling getaddrinfo for {1}:{2:d}'.format(self.client_id, self.hostname, self.port))
addresses = socket.getaddrinfo(self.hostname, self.port)
logging.info('[{0:d}] Resolving {1}:{2:d} Completed'.format(self.client_id, self.hostname, self.port))
except:
addresses = ()
logging.info('[{0:d}] Resolving {1}:{2:d} Failed'.format(self.client_id, self.hostname, self.port))
message = {'message': 'resolved', 'connection': self.client_id, 'addresses': addresses}
self.result_pipe.SendMessage(message, False)
lock.acquire()
if background_activity_count > 0:
background_activity_count -= 1
lock.release()
# open and close a local socket which will interrupt the long polling loop to process the message
s = socket.socket()
s.connect((server.ipaddr, server.port))
s.close()
########################################################################################################################
# TCP Client
########################################################################################################################
class TCPConnection(asyncore.dispatcher):
STATE_ERROR = -1
STATE_IDLE = 0
STATE_RESOLVING = 1
STATE_CONNECTING = 2
STATE_CONNECTED = 3
def __init__(self, client_id):
global options
asyncore.dispatcher.__init__(self)
self.client_id = client_id
self.state = self.STATE_IDLE
self.buffer = ''
self.addr = None
self.dns_thread = None
self.hostname = None
self.port = None
self.needs_config = True
self.needs_close = False
self.is_localhost = False
self.did_resolve = False
def SendMessage(self, type, message):
message['message'] = type
message['connection'] = self.client_id
in_pipe.SendMessage(message)
def handle_message(self, message):
if message['message'] == 'data' and 'data' in message and len(message['data']):
self.buffer += message['data']
if self.state == self.STATE_CONNECTED:
self.handle_write()
elif message['message'] == 'resolve':
self.HandleResolve(message)
elif message['message'] == 'connect':
self.HandleConnect(message)
elif message['message'] == 'closed':
if len(self.buffer) == 0:
self.handle_close()
else:
self.needs_close = True
def handle_error(self):
logging.warning('[{0:d}] Error'.format(self.client_id))
if self.state == self.STATE_CONNECTING:
self.SendMessage('connected', {'success': False, 'address': self.addr})
def handle_close(self):
logging.info('[{0:d}] Server Connection Closed'.format(self.client_id))
self.state = self.STATE_ERROR
self.close()
try:
if self.client_id in connections:
if 'server' in connections[self.client_id]:
del connections[self.client_id]['server']
if 'client' in connections[self.client_id]:
self.SendMessage('closed', {})
else:
del connections[self.client_id]
except:
pass
def handle_connect(self):
if self.state == self.STATE_CONNECTING:
self.state = self.STATE_CONNECTED
self.SendMessage('connected', {'success': True, 'address': self.addr})
logging.info('[{0:d}] Connected'.format(self.client_id))
self.handle_write()
def writable(self):
if self.state == self.STATE_CONNECTING:
return True
return len(self.buffer) > 0
def handle_write(self):
if self.needs_config:
self.needs_config = False
self.setsockopt(socket.IPPROTO_TCP, socket.TCP_NODELAY, 1)
self.setsockopt(socket.SOL_SOCKET, socket.SO_RCVBUF, 128 * 1024)
self.setsockopt(socket.SOL_SOCKET, socket.SO_SNDBUF, 128 * 1024)
if len(self.buffer) > 0:
sent = self.send(self.buffer)
logging.debug('[{0:d}] TCP => {1:d} byte(s)'.format(self.client_id, sent))
self.buffer = self.buffer[sent:]
if self.needs_close and len(self.buffer) == 0:
self.needs_close = False
self.handle_close()
def handle_read(self):
try:
while True:
data = self.recv(1460)
if data:
if self.state == self.STATE_CONNECTED:
logging.debug('[{0:d}] TCP <= {1:d} byte(s)'.format(self.client_id, len(data)))
self.SendMessage('data', {'data': data})
else:
return
except:
pass
def HandleResolve(self, message):
global in_pipe, map_localhost, lock, background_activity_count
self.did_resolve = True
if 'hostname' in message:
self.hostname = message['hostname']
self.port = 0
if 'port' in message:
self.port = message['port']
logging.info('[{0:d}] Resolving {1}:{2:d}'.format(self.client_id, self.hostname, self.port))
if self.hostname == 'localhost':
self.hostname = '127.0.0.1'
if self.hostname == '127.0.0.1':
logging.info('[{0:d}] Connection to localhost detected'.format(self.client_id))
self.is_localhost = True
if (dest_addresses is not None) and (not self.is_localhost or map_localhost):
logging.info('[{0:d}] Resolving {1}:{2:d} to mapped address {3}'.format(self.client_id, self.hostname, self.port, dest_addresses))
self.SendMessage('resolved', {'addresses': dest_addresses})
else:
lock.acquire()
background_activity_count += 1
lock.release()
self.state = self.STATE_RESOLVING
self.dns_thread = AsyncDNS(self.client_id, self.hostname, self.port, in_pipe)
self.dns_thread.start()
def HandleConnect(self, message):
global map_localhost
if 'addresses' in message and len(message['addresses']):
self.state = self.STATE_CONNECTING
if not self.did_resolve and message['addresses'][0] == '127.0.0.1':
logging.info('[{0:d}] Connection to localhost detected'.format(self.client_id))
self.is_localhost = True
if (dest_addresses is not None) and (not self.is_localhost or map_localhost):
self.addr = dest_addresses[0]
else:
self.addr = message['addresses'][0]
self.create_socket(self.addr[0], socket.SOCK_STREAM)
addr = self.addr[4][0]
if not self.is_localhost or map_localhost:
port = GetDestPort(message['port'])
else:
port = message['port']
logging.info('[{0:d}] Connecting to {1}:{2:d}'.format(self.client_id, addr, port))
self.connect((addr, port))
########################################################################################################################
# Socks5 Server
########################################################################################################################
class Socks5Server(asyncore.dispatcher):
def __init__(self, host, port):
asyncore.dispatcher.__init__(self)
self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
try:
#self.set_reuse_addr()
self.bind((host, port))
self.listen(socket.SOMAXCONN)
self.ipaddr, self.port = self.getsockname()
self.current_client_id = 0
except:
PrintMessage("Unable to listen on {0}:{1}. Is the port already in use?".format(host, port))
exit(1)
def handle_accept(self):
global connections
pair = self.accept()
if pair is not None:
sock, addr = pair
self.current_client_id += 1
logging.info('[{0:d}] Incoming connection from {1}'.format(self.current_client_id, repr(addr)))
connections[self.current_client_id] = {
'client' : Socks5Connection(sock, self.current_client_id),
'server' : None
}
# Socks5 reference: https://en.wikipedia.org/wiki/SOCKS#SOCKS5
class Socks5Connection(asyncore.dispatcher):
STATE_ERROR = -1
STATE_WAITING_FOR_HANDSHAKE = 0
STATE_WAITING_FOR_CONNECT_REQUEST = 1
STATE_RESOLVING = 2
STATE_CONNECTING = 3
STATE_CONNECTED = 4
def __init__(self, connected_socket, client_id):
global options
asyncore.dispatcher.__init__(self, connected_socket)
self.client_id = client_id
self.state = self.STATE_WAITING_FOR_HANDSHAKE
self.ip = None
self.addresses = None
self.hostname = None
self.port = None
self.requested_address = None
self.buffer = ''
self.setsockopt(socket.IPPROTO_TCP, socket.TCP_NODELAY, 1)
self.setsockopt(socket.SOL_SOCKET, socket.SO_RCVBUF, 128 * 1024)
self.setsockopt(socket.SOL_SOCKET, socket.SO_SNDBUF, 128 * 1024)
self.needs_close = False
def SendMessage(self, type, message):
message['message'] = type
message['connection'] = self.client_id
out_pipe.SendMessage(message)
def handle_message(self, message):
if message['message'] == 'data' and 'data' in message and len(message['data']) > 0:
self.buffer += message['data']
if self.state == self.STATE_CONNECTED:
self.handle_write()
elif message['message'] == 'resolved':
self.HandleResolved(message)
elif message['message'] == 'connected':
self.HandleConnected(message)
self.handle_write()
elif message['message'] == 'closed':
if len(self.buffer) == 0:
logging.info('[{0:d}] Server connection close being processed, closing Browser connection'.format(self.client_id))
self.handle_close()
else:
logging.info('[{0:d}] Server connection close being processed, queuing browser connection close'.format(self.client_id))
self.needs_close = True
def writable(self):
return len(self.buffer) > 0
def handle_write(self):
if len(self.buffer) > 0:
sent = self.send(self.buffer)
logging.debug('[{0:d}] SOCKS <= {1:d} byte(s)'.format(self.client_id, sent))
self.buffer = self.buffer[sent:]
if self.needs_close and len(self.buffer) == 0:
logging.info('[{0:d}] queued browser connection close being processed, closing Browser connection'.format(self.client_id))
self.needs_close = False
self.handle_close()
def handle_read(self):
global connections
global dns_cache
try:
while True:
# Consume in up-to packet-sized chunks (TCP packet payload as 1460 bytes from 1500 byte ethernet frames)
data = self.recv(1460)
if data:
data_len = len(data)
if self.state == self.STATE_CONNECTED:
logging.debug('[{0:d}] SOCKS => {1:d} byte(s)'.format(self.client_id, data_len))
self.SendMessage('data', {'data': data})
elif self.state == self.STATE_WAITING_FOR_HANDSHAKE:
self.state = self.STATE_ERROR #default to an error state, set correctly if things work out
if data_len >= 2 and ord(data[0]) == 0x05:
supports_no_auth = False
auth_count = ord(data[1])
if data_len == auth_count + 2:
for i in range(auth_count):
offset = i + 2
if ord(data[offset]) == 0:
supports_no_auth = True
if supports_no_auth:
# Respond with a message that "No Authentication" was agreed to
logging.info('[{0:d}] New Socks5 client'.format(self.client_id))
response = chr(0x05) + chr(0x00)
self.state = self.STATE_WAITING_FOR_CONNECT_REQUEST
self.buffer += response
self.handle_write()
elif self.state == self.STATE_WAITING_FOR_CONNECT_REQUEST:
self.state = self.STATE_ERROR #default to an error state, set correctly if things work out
if data_len >= 10 and ord(data[0]) == 0x05 and ord(data[2]) == 0x00:
if ord(data[1]) == 0x01: #TCP connection (only supported method for now)
connections[self.client_id]['server'] = TCPConnection(self.client_id)
self.requested_address = data[3:]
port_offset = 0
if ord(data[3]) == 0x01:
port_offset = 8
self.ip = '{0:d}.{1:d}.{2:d}.{3:d}'.format(ord(data[4]), ord(data[5]), ord(data[6]), ord(data[7]))
elif ord(data[3]) == 0x03:
name_len = ord(data[4])
if data_len >= 6 + name_len:
port_offset = 5 + name_len
self.hostname = data[5:5 + name_len]
elif ord(data[3]) == 0x04 and data_len >= 22:
port_offset = 20
self.ip = ''
for i in range(16):
self.ip += '{0:02x}'.format(ord(data[4 + i]))
if i % 2 and i < 15:
self.ip += ':'
if port_offset and connections[self.client_id]['server'] is not None:
self.port = 256 * ord(data[port_offset]) + ord(data[port_offset + 1])
if self.port:
if self.ip is None and self.hostname is not None:
if self.hostname in dns_cache:
self.state = self.STATE_CONNECTING
self.addresses = dns_cache[self.hostname]
self.SendMessage('connect', {'addresses': self.addresses, 'port': self.port})
else:
self.state = self.STATE_RESOLVING
self.SendMessage('resolve', {'hostname': self.hostname, 'port': self.port})
elif self.ip is not None:
self.state = self.STATE_CONNECTING
logging.debug('[{0:d}] Socks Connect - calling getaddrinfo for {1}:{2:d}'.format(self.client_id, self.ip, self.port))
self.addresses = socket.getaddrinfo(self.ip, self.port)
self.SendMessage('connect', {'addresses': self.addresses, 'port': self.port})
else:
return
except:
pass
def handle_close(self):
logging.info('[{0:d}] Browser Connection Closed by browser'.format(self.client_id))
self.state = self.STATE_ERROR
self.close()
try:
if self.client_id in connections:
if 'client' in connections[self.client_id]:
del connections[self.client_id]['client']
if 'server' in connections[self.client_id]:
self.SendMessage('closed', {})
else:
del connections[self.client_id]
except:
pass
def HandleResolved(self, message):
global dns_cache
if self.state == self.STATE_RESOLVING:
if 'addresses' in message and len(message['addresses']):
self.state = self.STATE_CONNECTING
self.addresses = message['addresses']
dns_cache[self.hostname] = self.addresses
logging.debug('[{0:d}] Resolved {1}, Connecting'.format(self.client_id, self.hostname))
self.SendMessage('connect', {'addresses': self.addresses, 'port': self.port})
else:
# Send host unreachable error
self.state = self.STATE_ERROR
self.buffer += chr(0x05) + chr(0x04) + self.requested_address
self.handle_write()
def HandleConnected(self, message):
if 'success' in message and self.state == self.STATE_CONNECTING:
response = chr(0x05)
if message['success']:
response += chr(0x00)
logging.debug('[{0:d}] Connected to {1}'.format(self.client_id, self.hostname))
self.state = self.STATE_CONNECTED
else:
response += chr(0x04)
self.state = self.STATE_ERROR
response += chr(0x00)
response += self.requested_address
self.buffer += response
self.handle_write()
########################################################################################################################
# stdin command processor
########################################################################################################################
class CommandProcessor():
def __init__(self):
thread = threading.Thread(target = self.run, args=())
thread.daemon = True
thread.start()
def run(self):
global must_exit
while not must_exit:
for line in iter(sys.stdin.readline, ''):
self.ProcessCommand(line.strip())
def ProcessCommand(self, input):
global in_pipe
global out_pipe
global needs_flush
global REMOVE_TCP_OVERHEAD
global port_mappings
global server
if len(input):
ok = False
try:
command = input.split()
if len(command) and len(command[0]):
if command[0].lower() == 'flush':
ok = True
elif command[0].lower() == 'set' and len(command) >= 3:
if command[1].lower() == 'rtt' and len(command[2]):
rtt = float(command[2])
latency = rtt / 2000.0
in_pipe.latency = latency
out_pipe.latency = latency
ok = True
elif command[1].lower() == 'inkbps' and len(command[2]):
in_pipe.kbps = float(command[2]) * REMOVE_TCP_OVERHEAD
ok = True
elif command[1].lower() == 'outkbps' and len(command[2]):
out_pipe.kbps = float(command[2]) * REMOVE_TCP_OVERHEAD
ok = True
elif command[1].lower() == 'mapports' and len(command[2]):
SetPortMappings(command[2])
ok = True
elif command[0].lower() == 'reset' and len(command) >= 2:
if command[1].lower() == 'rtt' or command[1].lower() == 'all':
in_pipe.latency = 0
out_pipe.latency = 0
ok = True
if command[1].lower() == 'inkbps' or command[1].lower() == 'all':
in_pipe.kbps = 0
ok = True
if command[1].lower() == 'outkbps' or command[1].lower() == 'all':
out_pipe.kbps = 0
ok = True
if command[1].lower() == 'mapports' or command[1].lower() == 'all':
port_mappings = {}
ok = True
if ok:
needs_flush = True
except:
pass
if not ok:
PrintMessage('ERROR')
# open and close a local socket which will interrupt the long polling loop to process the flush
if needs_flush:
s = socket.socket()
s.connect((server.ipaddr, server.port))
s.close()
########################################################################################################################
# Main Entry Point
########################################################################################################################
def main():
global server
global options
global in_pipe
global out_pipe
global dest_addresses
global port_mappings
global map_localhost
import argparse
global REMOVE_TCP_OVERHEAD
parser = argparse.ArgumentParser(description='Traffic-shaping socks5 proxy.',
prog='tsproxy')
parser.add_argument('-v', '--verbose', action='count', help="Increase verbosity (specify multiple times for more). -vvvv for full debug output.")
parser.add_argument('--logfile', help="Write log messages to given file instead of stdout.")
parser.add_argument('-b', '--bind', default='localhost', help="Server interface address (defaults to localhost).")
parser.add_argument('-p', '--port', type=int, default=1080, help="Server port (defaults to 1080, use 0 for randomly assigned).")
parser.add_argument('-r', '--rtt', type=float, default=.0, help="Round Trip Time Latency (in ms).")
parser.add_argument('-i', '--inkbps', type=float, default=.0, help="Download Bandwidth (in 1000 bits/s - Kbps).")
parser.add_argument('-o', '--outkbps', type=float, default=.0, help="Upload Bandwidth (in 1000 bits/s - Kbps).")
parser.add_argument('-w', '--window', type=int, default=10, help="Emulated TCP initial congestion window (defaults to 10).")
parser.add_argument('-d', '--desthost', help="Redirect all outbound connections to the specified host.")
parser.add_argument('-m', '--mapports', help="Remap outbound ports. Comma-separated list of original:new with * as a wildcard. --mapports '443:8443,*:8080'")
parser.add_argument('-l', '--localhost', action='store_true', default=False,
help="Include connections already destined for localhost/127.0.0.1 in the host and port remapping.")
options = parser.parse_args()
# Set up logging
log_level = logging.CRITICAL
if options.verbose == 1:
log_level = logging.ERROR
elif options.verbose == 2:
log_level = logging.WARNING
elif options.verbose == 3:
log_level = logging.INFO
elif options.verbose >= 4:
log_level = logging.DEBUG
if options.logfile is not None:
logging.basicConfig(filename=options.logfile, level=log_level,
format="%(asctime)s.%(msecs)03d - %(message)s", datefmt="%H:%M:%S")
else:
logging.basicConfig(level=log_level, format="%(asctime)s.%(msecs)03d - %(message)s", datefmt="%H:%M:%S")
# Parse any port mappings
if options.mapports:
SetPortMappings(options.mapports)
map_localhost = options.localhost
# Resolve the address for a rewrite destination host if one was specified
if options.desthost:
logging.debug('Startup - calling getaddrinfo for {0}:{1:d}'.format(options.desthost, GetDestPort(80)))
dest_addresses = socket.getaddrinfo(options.desthost, GetDestPort(80))
# Set up the pipes. 1/2 of the latency gets applied in each direction (and /1000 to convert to seconds)
in_pipe = TSPipe(TSPipe.PIPE_IN, options.rtt / 2000.0, options.inkbps * REMOVE_TCP_OVERHEAD)
out_pipe = TSPipe(TSPipe.PIPE_OUT, options.rtt / 2000.0, options.outkbps * REMOVE_TCP_OVERHEAD)
signal.signal(signal.SIGINT, signal_handler)
server = Socks5Server(options.bind, options.port)
command_processor = CommandProcessor()
PrintMessage('Started Socks5 proxy server on {0}:{1:d}\nHit Ctrl-C to exit.'.format(server.ipaddr, server.port))
run_loop()
def signal_handler(signal, frame):
global server
global must_exit
logging.error('Exiting...')
must_exit = True
del server
# Wrapper around the asyncore loop that lets us poll the in/out pipes every 1ms
def run_loop():
global must_exit
global in_pipe
global out_pipe
global needs_flush
global flush_pipes
global last_activity
winmm = None
# increase the windows timer resolution to 1ms
if platform.system() == "Windows":
try:
import ctypes
winmm = ctypes.WinDLL('winmm')
winmm.timeBeginPeriod(1)
except:
pass
last_activity = time.clock()
last_check = time.clock()
# disable gc to avoid pauses during traffic shaping/proxying
gc.disable()
while not must_exit:
# Tick every 1ms if traffic-shaping is enabled and we have data or are doing background dns lookups, every 1 second otherwise
lock.acquire()
tick_interval = 0.001
if background_activity_count == 0:
if in_pipe.next_message is None and in_pipe.queue.empty() and out_pipe.next_message is None and out_pipe.queue.empty():
tick_interval = 1.0
elif in_pipe.kbps == .0 and in_pipe.latency == 0 and out_pipe.kbps == .0 and out_pipe.latency == 0:
tick_interval = 1.0
lock.release()
asyncore.poll(tick_interval, asyncore.socket_map)
if needs_flush:
flush_pipes = True
needs_flush = False
out_pipe.tick()
in_pipe.tick()
if flush_pipes:
PrintMessage('OK')
flush_pipes = False
# Every 500 ms check to see if it is a good time to do a gc
now = time.clock()
if now - last_check > 0.5:
last_check = now
# manually gc after 5 seconds of idle
if now - last_activity >= 5:
last_activity = now
logging.debug("Triggering manual GC")
gc.collect()
if winmm is not None:
winmm.timeEndPeriod(1)
def GetDestPort(port):
global port_mappings
if port_mappings is not None:
src_port = str(port)
if src_port in port_mappings:
return port_mappings[src_port]
elif 'default' in port_mappings:
return port_mappings['default']
return port
def SetPortMappings(map_string):
global port_mappings
port_mappings = {}
map_string = map_string.strip('\'" \t\r\n')
for pair in map_string.split(','):
(src, dest) = pair.split(':')
if src == '*':
port_mappings['default'] = int(dest)
logging.debug("Default port mapped to port {0}".format(dest))
else:
logging.debug("Port {0} mapped to port {1}".format(src, dest))
port_mappings[src] = int(dest)
if '__main__' == __name__:
main()