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// Boost.Geometry (aka GGL, Generic Geometry Library)
// Copyright (c) 2007-2011 Barend Gehrels, Amsterdam, the Netherlands.
// Use, modification and distribution is subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_SELECT_RINGS_HPP
#define BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_SELECT_RINGS_HPP
#include <map>
#include <boost/geometry/algorithms/area.hpp>
#include <boost/geometry/algorithms/within.hpp>
#include <boost/geometry/algorithms/detail/point_on_border.hpp>
#include <boost/geometry/algorithms/detail/ring_identifier.hpp>
#include <boost/geometry/algorithms/detail/overlay/ring_properties.hpp>
#include <boost/geometry/algorithms/detail/overlay/overlay_type.hpp>
namespace boost { namespace geometry
{
#ifndef DOXYGEN_NO_DETAIL
namespace detail { namespace overlay
{
namespace dispatch
{
template <typename Tag, typename Geometry>
struct select_rings
{};
template <typename Box>
struct select_rings<box_tag, Box>
{
template <typename Geometry, typename Map>
static inline void apply(Box const& box, Geometry const& geometry, ring_identifier const& id, Map& map)
{
map[id] = typename Map::mapped_type(box);
}
template <typename Map>
static inline void apply(Box const& box, ring_identifier const& id, Map& map)
{
map[id] = typename Map::mapped_type(box);
}
};
template <typename Ring>
struct select_rings<ring_tag, Ring>
{
template <typename Geometry, typename Map>
static inline void apply(Ring const& ring, Geometry const& geometry, ring_identifier const& id, Map& map)
{
if (boost::size(ring) > 0)
{
map[id] = typename Map::mapped_type(ring);
}
}
template <typename Map>
static inline void apply(Ring const& ring, ring_identifier const& id, Map& map)
{
if (boost::size(ring) > 0)
{
map[id] = typename Map::mapped_type(ring);
}
}
};
template <typename Polygon>
struct select_rings<polygon_tag, Polygon>
{
template <typename Geometry, typename Map>
static inline void apply(Polygon const& polygon, Geometry const& geometry, ring_identifier id, Map& map)
{
typedef typename geometry::ring_type<Polygon>::type ring_type;
typedef select_rings<ring_tag, ring_type> per_ring;
per_ring::apply(exterior_ring(polygon), geometry, id, map);
typename interior_return_type<Polygon const>::type rings
= interior_rings(polygon);
for (BOOST_AUTO_TPL(it, boost::begin(rings)); it != boost::end(rings); ++it)
{
id.ring_index++;
per_ring::apply(*it, geometry, id, map);
}
}
template <typename Map>
static inline void apply(Polygon const& polygon, ring_identifier id, Map& map)
{
typedef typename geometry::ring_type<Polygon>::type ring_type;
typedef select_rings<ring_tag, ring_type> per_ring;
per_ring::apply(exterior_ring(polygon), id, map);
typename interior_return_type<Polygon const>::type rings
= interior_rings(polygon);
for (BOOST_AUTO_TPL(it, boost::begin(rings)); it != boost::end(rings); ++it)
{
id.ring_index++;
per_ring::apply(*it, id, map);
}
}
};
}
template<overlay_type OverlayType>
struct decide
{};
template<>
struct decide<overlay_union>
{
template <typename Code>
static bool include(ring_identifier const& id, Code const& code)
{
return code.within_code * -1 == 1;
}
template <typename Code>
static bool reversed(ring_identifier const& , Code const& )
{
return false;
}
};
template<>
struct decide<overlay_difference>
{
template <typename Code>
static bool include(ring_identifier const& id, Code const& code)
{
bool is_first = id.source_index == 0;
return code.within_code * -1 * (is_first ? 1 : -1) == 1;
}
template <typename Code>
static bool reversed(ring_identifier const& id, Code const& code)
{
return include(id, code) && id.source_index == 1;
}
};
template<>
struct decide<overlay_intersection>
{
template <typename Code>
static bool include(ring_identifier const& id, Code const& code)
{
return code.within_code * 1 == 1;
}
template <typename Code>
static bool reversed(ring_identifier const& , Code const& )
{
return false;
}
};
template
<
overlay_type OverlayType,
typename Geometry1, typename Geometry2,
typename IntersectionMap, typename SelectionMap
>
inline void update_selection_map(Geometry1 const& geometry1,
Geometry2 const& geometry2,
IntersectionMap const& intersection_map,
SelectionMap const& map_with_all, SelectionMap& selection_map)
{
selection_map.clear();
for (typename SelectionMap::const_iterator it = boost::begin(map_with_all);
it != boost::end(map_with_all);
++it)
{
/*
int union_code = it->second.within_code * -1;
bool is_first = it->first.source_index == 0;
std::cout << it->first << " " << it->second.area
<< ": " << it->second.within_code
<< " union: " << union_code
<< " intersection: " << (it->second.within_code * 1)
<< " G1-G2: " << (union_code * (is_first ? 1 : -1))
<< " G2-G1: " << (union_code * (is_first ? -1 : 1))
<< " -> " << (decide<OverlayType>::include(it->first, it->second) ? "INC" : "")
<< decide<OverlayType>::reverse(it->first, it->second)
<< std::endl;
*/
bool found = intersection_map.find(it->first) != intersection_map.end();
if (! found)
{
ring_identifier id = it->first;
typename SelectionMap::mapped_type properties = it->second; // Copy by value
// Calculate the "within code" (previously this was done earlier but is
// must efficienter here - it can be even more efficient doing it all at once,
// using partition, TODO)
// So though this is less elegant than before, it avoids many unused point-in-poly calculations
switch(id.source_index)
{
case 0 :
properties.within_code
= geometry::within(properties.point, geometry2) ? 1 : -1;
break;
case 1 :
properties.within_code
= geometry::within(properties.point, geometry1) ? 1 : -1;
break;
}
if (decide<OverlayType>::include(id, properties))
{
properties.reversed = decide<OverlayType>::reversed(id, properties);
selection_map[id] = properties;
}
}
}
}
/*!
\brief The function select_rings select rings based on the overlay-type (union,intersection)
*/
template
<
overlay_type OverlayType,
typename Geometry1, typename Geometry2,
typename IntersectionMap, typename SelectionMap
>
inline void select_rings(Geometry1 const& geometry1, Geometry2 const& geometry2,
IntersectionMap const& intersection_map, SelectionMap& selection_map)
{
typedef typename geometry::tag<Geometry1>::type tag1;
typedef typename geometry::tag<Geometry2>::type tag2;
SelectionMap map_with_all;
dispatch::select_rings<tag1, Geometry1>::apply(geometry1, geometry2, ring_identifier(0, -1, -1), map_with_all);
dispatch::select_rings<tag2, Geometry2>::apply(geometry2, geometry1, ring_identifier(1, -1, -1), map_with_all);
update_selection_map<OverlayType>(geometry1, geometry2, intersection_map, map_with_all, selection_map);
}
template
<
overlay_type OverlayType,
typename Geometry,
typename IntersectionMap, typename SelectionMap
>
inline void select_rings(Geometry const& geometry,
IntersectionMap const& intersection_map, SelectionMap& selection_map)
{
typedef typename geometry::tag<Geometry>::type tag;
SelectionMap map_with_all;
dispatch::select_rings<tag, Geometry>::apply(geometry, ring_identifier(0, -1, -1), map_with_all);
update_selection_map<OverlayType>(intersection_map, map_with_all, selection_map);
}
}} // namespace detail::overlay
#endif // DOXYGEN_NO_DETAIL
}} // namespace boost::geometry
#endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_SELECT_RINGS_HPP