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/*
* *****************************************************************************
*
* SPDX-License-Identifier: BSD-2-Clause
*
* Copyright (c) 2018-2021 Gavin D. Howard and contributors.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* *****************************************************************************
*
* Definitions for program data.
*
*/
#ifndef BC_LANG_H
#define BC_LANG_H
#include <stdbool.h>
// These have to come first to silence a warning on BC_C11 below.
#include <status.h>
#include <vector.h>
#include <num.h>
#if BC_C11
#include <assert.h>
#endif // BC_C11
/// The instructions for bytecode.
typedef enum BcInst
{
#if BC_ENABLED
/// Postfix increment and decrement. Prefix are translated into
/// BC_INST_ONE with either BC_INST_ASSIGN_PLUS or BC_INST_ASSIGN_MINUS.
BC_INST_INC = 0,
BC_INST_DEC,
#endif // BC_ENABLED
/// Unary negation.
BC_INST_NEG,
/// Boolean not.
BC_INST_BOOL_NOT,
#if BC_ENABLE_EXTRA_MATH
/// Truncation operator.
BC_INST_TRUNC,
#endif // BC_ENABLE_EXTRA_MATH
/// These should be self-explanatory.
BC_INST_POWER,
BC_INST_MULTIPLY,
BC_INST_DIVIDE,
BC_INST_MODULUS,
BC_INST_PLUS,
BC_INST_MINUS,
#if BC_ENABLE_EXTRA_MATH
/// Places operator.
BC_INST_PLACES,
/// Shift operators.
BC_INST_LSHIFT,
BC_INST_RSHIFT,
#endif // BC_ENABLE_EXTRA_MATH
/// Comparison operators.
BC_INST_REL_EQ,
BC_INST_REL_LE,
BC_INST_REL_GE,
BC_INST_REL_NE,
BC_INST_REL_LT,
BC_INST_REL_GT,
/// Boolean or and and.
BC_INST_BOOL_OR,
BC_INST_BOOL_AND,
#if BC_ENABLED
/// Same as the normal operators, but assigment. So ^=, *=, /=, etc.
BC_INST_ASSIGN_POWER,
BC_INST_ASSIGN_MULTIPLY,
BC_INST_ASSIGN_DIVIDE,
BC_INST_ASSIGN_MODULUS,
BC_INST_ASSIGN_PLUS,
BC_INST_ASSIGN_MINUS,
#if BC_ENABLE_EXTRA_MATH
/// Places and shift assignment operators.
BC_INST_ASSIGN_PLACES,
BC_INST_ASSIGN_LSHIFT,
BC_INST_ASSIGN_RSHIFT,
#endif // BC_ENABLE_EXTRA_MATH
/// Normal assignment.
BC_INST_ASSIGN,
/// bc and dc detect when the value from an assignment is not necessary.
/// For example, a plain assignment statement means the value is never used.
/// In those cases, we can get lots of performance back by not even creating
/// a copy at all. In fact, it saves a copy, a push onto the results stack,
/// a pop from the results stack, and a free. Definitely worth it to detect.
BC_INST_ASSIGN_POWER_NO_VAL,
BC_INST_ASSIGN_MULTIPLY_NO_VAL,
BC_INST_ASSIGN_DIVIDE_NO_VAL,
BC_INST_ASSIGN_MODULUS_NO_VAL,
BC_INST_ASSIGN_PLUS_NO_VAL,
BC_INST_ASSIGN_MINUS_NO_VAL,
#if BC_ENABLE_EXTRA_MATH
/// Same as above.
BC_INST_ASSIGN_PLACES_NO_VAL,
BC_INST_ASSIGN_LSHIFT_NO_VAL,
BC_INST_ASSIGN_RSHIFT_NO_VAL,
#endif // BC_ENABLE_EXTRA_MATH
#endif // BC_ENABLED
/// Normal assignment that pushes no value on the stack.
BC_INST_ASSIGN_NO_VAL,
/// Push a constant onto the results stack.
BC_INST_NUM,
/// Push a variable onto the results stack.
BC_INST_VAR,
/// Push an array element onto the results stack.
BC_INST_ARRAY_ELEM,
/// Push an array onto the results stack. This is different from pushing an
/// array *element* onto the results stack; it pushes a reference to the
/// whole array. This is needed in bc for function arguments that are
/// arrays. It is also needed for returning the length of an array.
BC_INST_ARRAY,
/// Push a zero or a one onto the stack. These are special cased because it
/// does help performance, particularly for one since inc/dec operators
/// use it.
BC_INST_ZERO,
BC_INST_ONE,
#if BC_ENABLED
/// Push the last printed value onto the stack.
BC_INST_LAST,
#endif // BC_ENABLED
/// Push the value of any of the globals onto the stack.
BC_INST_IBASE,
BC_INST_OBASE,
BC_INST_SCALE,
#if BC_ENABLE_EXTRA_MATH
/// Push the value of the seed global onto the stack.
BC_INST_SEED,
#endif // BC_ENABLE_EXTRA_MATH
/// These are builtin functions.
BC_INST_LENGTH,
BC_INST_SCALE_FUNC,
BC_INST_SQRT,
BC_INST_ABS,
#if BC_ENABLE_EXTRA_MATH
/// Another builtin function.
BC_INST_IRAND,
#endif // BC_ENABLE_EXTRA_MATH
/// Asciify.
BC_INST_ASCIIFY,
/// Another builtin function.
BC_INST_READ,
#if BC_ENABLE_EXTRA_MATH
/// Another builtin function.
BC_INST_RAND,
#endif // BC_ENABLE_EXTRA_MATH
/// Return the max for the various globals.
BC_INST_MAXIBASE,
BC_INST_MAXOBASE,
BC_INST_MAXSCALE,
#if BC_ENABLE_EXTRA_MATH
/// Return the max value returned by rand().
BC_INST_MAXRAND,
#endif // BC_ENABLE_EXTRA_MATH
/// bc line_length() builtin function.
BC_INST_LINE_LENGTH,
#if BC_ENABLED
/// bc global_stacks() builtin function.
BC_INST_GLOBAL_STACKS,
#endif // BC_ENABLED
/// bc leading_zero() builtin function.
BC_INST_LEADING_ZERO,
/// This is slightly misnamed versus BC_INST_PRINT_POP. Well, it is in bc.
/// dc uses this instruction to print, but not pop. That's valid in dc.
/// However, in bc, it is *never* valid to print without popping. In bc,
/// BC_INST_PRINT_POP is used to indicate when a string should be printed
/// because of a print statement or whether it should be printed raw. The
/// reason for this is because a print statement handles escaped characters.
/// So BC_INST_PRINT_POP is for printing a string from a print statement,
/// BC_INST_PRINT_STR is for printing a string by itself.
///
/// In dc, BC_INST_PRINT_POP prints and pops, and BC_INST_PRINT just prints.
///
/// Oh, and BC_INST_STR pushes a string onto the results stack.
BC_INST_PRINT,
BC_INST_PRINT_POP,
BC_INST_STR,
#if BC_ENABLED
BC_INST_PRINT_STR,
/// Jumps unconditionally.
BC_INST_JUMP,
/// Jumps if the top of the results stack is zero (condition failed). It
/// turns out that we only want to jump when conditions fail to "skip" code.
BC_INST_JUMP_ZERO,
/// Call a function.
BC_INST_CALL,
/// Return the top of the stack to the caller.
BC_INST_RET,
/// Return 0 to the caller.
BC_INST_RET0,
/// Special return instruction for void functions.
BC_INST_RET_VOID,
/// Special halt instruction.
BC_INST_HALT,
#endif // BC_ENABLED
/// Pop an item off of the results stack.
BC_INST_POP,
/// Swaps the top two items on the results stack.
BC_INST_SWAP,
/// Modular exponentiation.
BC_INST_MODEXP,
/// Do divide and modulus at the same time.
BC_INST_DIVMOD,
/// Turns a number into a string and prints it.
BC_INST_PRINT_STREAM,
#if DC_ENABLED
/// dc's return; it pops an executing string off of the stack.
BC_INST_POP_EXEC,
/// Unconditionally execute a string.
BC_INST_EXECUTE,
/// Conditionally execute a string.
BC_INST_EXEC_COND,
/// Prints each item on the results stack, separated by newlines.
BC_INST_PRINT_STACK,
/// Pops everything off of the results stack.
BC_INST_CLEAR_STACK,
/// Pushes the current length of a register stack onto the results stack.
BC_INST_REG_STACK_LEN,
/// Pushes the current length of the results stack onto the results stack.
BC_INST_STACK_LEN,
/// Pushes a copy of the item on the top of the results stack onto the
/// results stack.
BC_INST_DUPLICATE,
/// Copies the value in a register and pushes the copy onto the results
/// stack.
BC_INST_LOAD,
/// Pops an item off of a register stack and pushes it onto the results
/// stack.
BC_INST_PUSH_VAR,
/// Pops an item off of the results stack and pushes it onto a register's
/// stack.
BC_INST_PUSH_TO_VAR,
/// Quit.
BC_INST_QUIT,
/// Quit executing some number of strings.
BC_INST_NQUIT,
/// Push the depth of the execution stack onto the stack.
BC_INST_EXEC_STACK_LEN,
#endif // DC_ENABLED
/// Invalid instruction.
BC_INST_INVALID,
} BcInst;
#if BC_C11
_Static_assert(BC_INST_INVALID <= UCHAR_MAX,
"Too many instructions to fit into an unsigned char");
#endif // BC_C11
/// Used by maps to identify where items are in the array.
typedef struct BcId
{
/// The name of the item.
char* name;
/// The index into the array where the item is.
size_t idx;
} BcId;
/// The location of a var, array, or array element.
typedef struct BcLoc
{
/// The index of the var or array.
size_t loc;
/// The index of the array element. Only used for array elements.
size_t idx;
} BcLoc;
/// An entry for a constant.
typedef struct BcConst
{
/// The original string as parsed from the source code.
char* val;
/// The last base that the constant was parsed in.
BcBigDig base;
/// The parsed constant.
BcNum num;
} BcConst;
/// A function. This is also used in dc, not just bc. The reason is that strings
/// are executed in dc, and they are converted to functions in order to be
/// executed.
typedef struct BcFunc
{
/// The bytecode instructions.
BcVec code;
#if BC_ENABLED
/// The labels. This is a vector of indices. The index is the index into
/// the bytecode vector where the label is.
BcVec labels;
/// The autos for the function. The first items are the parameters, and the
/// arguments to the parameters must match the types in this vector.
BcVec autos;
/// The number of parameters the function takes.
size_t nparams;
#endif // BC_ENABLED
/// The strings encountered in the function.
BcVec strs;
/// The constants encountered in the function.
BcVec consts;
/// The function's name.
const char* name;
#if BC_ENABLED
/// True if the function is a void function.
bool voidfn;
#endif // BC_ENABLED
} BcFunc;
/// Types of results that can be pushed onto the results stack.
typedef enum BcResultType
{
/// Result is a variable.
BC_RESULT_VAR,
/// Result is an array element.
BC_RESULT_ARRAY_ELEM,
/// Result is an array. This is only allowed for function arguments or
/// returning the length of the array.
BC_RESULT_ARRAY,
/// Result is a string.
BC_RESULT_STR,
/// Result is a temporary. This is used for the result of almost all
/// expressions.
BC_RESULT_TEMP,
/// Special casing the two below gave performance improvements.
/// Result is a 0.
BC_RESULT_ZERO,
/// Result is a 1. Useful for inc/dec operators.
BC_RESULT_ONE,
#if BC_ENABLED
/// Result is the special "last" variable.
BC_RESULT_LAST,
/// Result is the return value of a void function.
BC_RESULT_VOID,
#endif // BC_ENABLED
/// Result is the value of ibase.
BC_RESULT_IBASE,
/// Result is the value of obase.
BC_RESULT_OBASE,
/// Result is the value of scale.
BC_RESULT_SCALE,
#if BC_ENABLE_EXTRA_MATH
/// Result is the value of seed.
BC_RESULT_SEED,
#endif // BC_ENABLE_EXTRA_MATH
} BcResultType;
/// A union to store data for various result types.
typedef union BcResultData
{
/// A number. Strings are stored here too; they are numbers with
/// cap == 0 && num == NULL. The string's index into the strings vector is
/// stored in the scale field. But this is only used for strings stored in
/// variables.
BcNum n;
/// A vector.
BcVec v;
/// A variable, array, or array element reference. This could also be a
/// string if a string is not stored in a variable (dc only).
BcLoc loc;
} BcResultData;
/// A tagged union for results.
typedef struct BcResult
{
/// The tag. The type of the result.
BcResultType t;
/// The data. The data for the result.
BcResultData d;
} BcResult;
/// An instruction pointer. This is how bc knows where in the bytecode vector,
/// and which function, the current execution is.
typedef struct BcInstPtr
{
/// The index of the currently executing function in the fns vector.
size_t func;
/// The index into the bytecode vector of the *next* instruction.
size_t idx;
/// The length of the results vector when this function started executing.
/// This is mostly used for bc where functions should not affect the results
/// of their callers.
size_t len;
} BcInstPtr;
/// Types of identifiers.
typedef enum BcType
{
/// Variable.
BC_TYPE_VAR,
/// Array.
BC_TYPE_ARRAY,
#if BC_ENABLED
/// Array reference.
BC_TYPE_REF,
#endif // BC_ENABLED
} BcType;
#if BC_ENABLED
/// An auto variable in bc.
typedef struct BcAuto
{
/// The index of the variable in the vars or arrs vectors.
size_t idx;
/// The type of the variable.
BcType type;
} BcAuto;
#endif // BC_ENABLED
/// Forward declaration.
struct BcProgram;
/**
* Initializes a function.
* @param f The function to initialize.
* @param name The name of the function. The string is assumed to be owned by
* some other entity.
*/
void
bc_func_init(BcFunc* f, const char* name);
/**
* Inserts an auto into the function.
* @param f The function to insert into.
* @param p The program. This is to search for the variable or array name.
* @param name The name of the auto to insert.
* @param type The type of the auto.
* @param line The line in the source code where the insert happened. This is
* solely for error reporting.
*/
void
bc_func_insert(BcFunc* f, struct BcProgram* p, char* name, BcType type,
size_t line);
/**
* Resets a function in preparation for it to be reused. This can happen in bc
* because it is a dynamic language and functions can be redefined.
* @param f The functio to reset.
*/
void
bc_func_reset(BcFunc* f);
#ifndef NDEBUG
/**
* Frees a function. This is a destructor. This is only used in debug builds
* because all functions are freed at exit. We free them in debug builds to
* check for memory leaks.
* @param func The function to free as a void pointer.
*/
void
bc_func_free(void* func);
#endif // NDEBUG
/**
* Initializes an array, which is the array type in bc and dc source code. Since
* variables and arrays are both arrays (see the development manual,
* manuals/development.md#execution, for more information), the @a nums
* parameter tells bc whether to initialize an array of numbers or an array of
* arrays of numbers. If the latter, it does a recursive call with nums set to
* true.
* @param a The array to initialize.
* @param nums True if the array should be for numbers, false if it should be
* for vectors.
*/
void
bc_array_init(BcVec* a, bool nums);
/**
* Copies an array to another array. This is used to do pass arrays to functions
* that do not take references to arrays. The arrays are passed entirely by
* value, which means that they need to be copied.
* @param d The destination array.
* @param s The source array.
*/
void
bc_array_copy(BcVec* d, const BcVec* s);
/**
* Frees a string stored in a function. This is a destructor.
* @param string The string to free as a void pointer.
*/
void
bc_string_free(void* string);
/**
* Frees a constant stored in a function. This is a destructor.
* @param constant The constant to free as a void pointer.
*/
void
bc_const_free(void* constant);
/**
* Clears a result. It sets the type to BC_RESULT_TEMP and clears the union by
* clearing the BcNum in the union. This is to ensure that bc does not use
* uninitialized data.
* @param r The result to clear.
*/
void
bc_result_clear(BcResult* r);
/**
* Copies a result into another. This is done for things like duplicating the
* top of the results stack or copying the result of an assignment to put back
* on the results stack.
* @param d The destination result.
* @param src The source result.
*/
void
bc_result_copy(BcResult* d, BcResult* src);
/**
* Frees a result. This is a destructor.
* @param result The result to free as a void pointer.
*/
void
bc_result_free(void* result);
/**
* Expands an array to @a len. This can happen because in bc, you do not have to
* explicitly initialize elements of an array. If you access an element that is
* not initialized, the array is expanded to fit it, and all missing elements
* are initialized to 0 if they are numbers, or arrays with one element of 0.
* This function does that expansion.
* @param a The array to expand.
* @param len The length to expand to.
*/
void
bc_array_expand(BcVec* a, size_t len);
#if BC_ENABLED
/**
* Returns non-zero if the bytecode instruction i is an assignment instruction.
* @param i The instruction to test.
* @return Non-zero if i is an assignment instruction, zero otherwise.
*/
#define BC_INST_IS_ASSIGN(i) \
((i) == BC_INST_ASSIGN || (i) == BC_INST_ASSIGN_NO_VAL)
/**
* Returns true if the bytecode instruction @a i requires the value to be
* returned for use.
* @param i The instruction to test.
* @return True if @a i requires the value to be returned for use, false
* otherwise.
*/
#define BC_INST_USE_VAL(i) ((i) <= BC_INST_ASSIGN)
#else // BC_ENABLED
/**
* Returns non-zero if the bytecode instruction i is an assignment instruction.
* @param i The instruction to test.
* @return Non-zero if i is an assignment instruction, zero otherwise.
*/
#define BC_INST_IS_ASSIGN(i) ((i) == BC_INST_ASSIGN_NO_VAL)
/**
* Returns true if the bytecode instruction @a i requires the value to be
* returned for use.
* @param i The instruction to test.
* @return True if @a i requires the value to be returned for use, false
* otherwise.
*/
#define BC_INST_USE_VAL(i) (false)
#endif // BC_ENABLED
#if BC_DEBUG_CODE
/// Reference to string names for all of the instructions. For debugging.
extern const char* bc_inst_names[];
#endif // BC_DEBUG_CODE
/// References to the names of the main and read functions.
extern const char bc_func_main[];
extern const char bc_func_read[];
#endif // BC_LANG_H