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//
// Copyright © 2017 Arm Ltd. All rights reserved.
// SPDX-License-Identifier: MIT
//
#pragma once
#include "LayerWithParameters.hpp"
namespace armnn
{
class ScopedCpuTensorHandle;
/// This layer represents a convolution 2d operation.
class Convolution2dLayer : public LayerWithParameters<Convolution2dDescriptor>
{
public:
/// A unique pointer to store Weight values.
std::unique_ptr<ScopedCpuTensorHandle> m_Weight;
/// A unique pointer to store Bias values.
std::unique_ptr<ScopedCpuTensorHandle> m_Bias;
/// Makes a workload for the Convolution2d type.
/// @param [in] graph The graph where this layer can be found.
/// @param [in] factory The workload factory which will create the workload.
/// @return A pointer to the created workload, or nullptr if not created.
virtual std::unique_ptr<IWorkload> CreateWorkload(const Graph& graph,
const IWorkloadFactory& factory) const override;
/// Creates a dynamically-allocated copy of this layer.
/// @param [in] graph The graph into which this layer is being cloned.
Convolution2dLayer* Clone(Graph& graph) const override;
/// Check if the input tensor shape(s)
/// will lead to a valid configuration of @ref Convolution2dLayer.
void ValidateTensorShapesFromInputs() override;
/// By default returns inputShapes if the number of inputs are equal to number of outputs,
/// otherwise infers the output shapes from given input shapes and layer properties.
/// @param [in] inputShapes The input shapes layer has.
/// @return A vector to the inferred output shape.
std::vector<TensorShape> InferOutputShapes(const std::vector<TensorShape>& inputShapes) const override;
void Accept(ILayerVisitor& visitor) const override;
void SerializeLayerParameters(ParameterStringifyFunction& fn) const override;
protected:
/// Constructor to create a Convolution2dLayer.
/// @param [in] param Convolution2dDescriptor to configure the convolution2d operation.
/// @param [in] name Optional name for the layer.
Convolution2dLayer(const Convolution2dDescriptor& param, const char* name);
/// Default destructor
~Convolution2dLayer() = default;
/// Retrieve the handles to the constant values stored by the layer.
/// @return A vector of the constant tensors stored by this layer.
ConstantTensors GetConstantTensorsByRef() override;
};
} // namespace