blob: 5369d50d3971bc0696d0b1bc46a85f5f90cea54d [file] [log] [blame]
/*
* Single-precision sin function.
*
* Copyright (c) 2018, Arm Limited.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#if WANT_SINGLEPREC
#include "single/s_sinf.c"
#else
#include <math.h>
#include "math_config.h"
#include "sincosf.h"
/* Fast sinf implementation. Worst-case ULP is 0.56072, maximum relative
error is 0.5303p-23. A single-step signed range reduction is used for
small values. Large inputs have their range reduced using fast integer
arithmetic.
*/
float
sinf (float y)
{
double x = y;
double s;
int n;
const sincos_t *p = &__sincosf_table[0];
if (abstop12 (y) < abstop12 (pio4))
{
s = x * x;
if (unlikely (abstop12 (y) < abstop12 (0x1p-12f)))
{
if (unlikely (abstop12 (y) < abstop12 (0x1p-126f)))
/* Force underflow for tiny y. */
force_eval_float (s);
return y;
}
return sinf_poly (x, s, p, 0);
}
else if (likely (abstop12 (y) < abstop12 (120.0f)))
{
x = reduce_fast (x, p, &n);
/* Setup the signs for sin and cos. */
s = p->sign[n & 3];
if (n & 2)
p = &__sincosf_table[1];
return sinf_poly (x * s, x * x, p, n);
}
else if (abstop12 (y) < abstop12 (INFINITY))
{
uint32_t xi = asuint (y);
int sign = xi >> 31;
x = reduce_large (xi, &n);
/* Setup signs for sin and cos - include original sign. */
s = p->sign[(n + sign) & 3];
if ((n + sign) & 2)
p = &__sincosf_table[1];
return sinf_poly (x * s, x * x, p, n);
}
else
return __math_invalidf (y);
}
#endif