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<h1>arm_fir_sparse_q7.c</h1> </div>
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<a href="arm__fir__sparse__q7_8c.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/* ---------------------------------------------------------------------- </span>
<a name="l00002"></a>00002 <span class="comment">* Copyright (C) 2010 ARM Limited. All rights reserved. </span>
<a name="l00003"></a>00003 <span class="comment">* </span>
<a name="l00004"></a>00004 <span class="comment">* $Date: 15. July 2011 </span>
<a name="l00005"></a>00005 <span class="comment">* $Revision: V1.0.10 </span>
<a name="l00006"></a>00006 <span class="comment">* </span>
<a name="l00007"></a>00007 <span class="comment">* Project: CMSIS DSP Library </span>
<a name="l00008"></a>00008 <span class="comment">* Title: arm_fir_sparse_q7.c </span>
<a name="l00009"></a>00009 <span class="comment">* </span>
<a name="l00010"></a>00010 <span class="comment">* Description: Q7 sparse FIR filter processing function. </span>
<a name="l00011"></a>00011 <span class="comment">* </span>
<a name="l00012"></a>00012 <span class="comment">* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0</span>
<a name="l00013"></a>00013 <span class="comment">* </span>
<a name="l00014"></a>00014 <span class="comment">* Version 1.0.10 2011/7/15 </span>
<a name="l00015"></a>00015 <span class="comment">* Big Endian support added and Merged M0 and M3/M4 Source code. </span>
<a name="l00016"></a>00016 <span class="comment">* </span>
<a name="l00017"></a>00017 <span class="comment">* Version 1.0.3 2010/11/29 </span>
<a name="l00018"></a>00018 <span class="comment">* Re-organized the CMSIS folders and updated documentation. </span>
<a name="l00019"></a>00019 <span class="comment">* </span>
<a name="l00020"></a>00020 <span class="comment">* Version 1.0.2 2010/11/11 </span>
<a name="l00021"></a>00021 <span class="comment">* Documentation updated. </span>
<a name="l00022"></a>00022 <span class="comment">* </span>
<a name="l00023"></a>00023 <span class="comment">* Version 1.0.1 2010/10/05 </span>
<a name="l00024"></a>00024 <span class="comment">* Production release and review comments incorporated. </span>
<a name="l00025"></a>00025 <span class="comment">* </span>
<a name="l00026"></a>00026 <span class="comment">* Version 1.0.0 2010/09/20 </span>
<a name="l00027"></a>00027 <span class="comment">* Production release and review comments incorporated </span>
<a name="l00028"></a>00028 <span class="comment">* </span>
<a name="l00029"></a>00029 <span class="comment">* Version 0.0.7 2010/06/10 </span>
<a name="l00030"></a>00030 <span class="comment">* Misra-C changes done </span>
<a name="l00031"></a>00031 <span class="comment">* ------------------------------------------------------------------- */</span>
<a name="l00032"></a>00032 <span class="preprocessor">#include &quot;<a class="code" href="arm__math_8h.html">arm_math.h</a>&quot;</span>
<a name="l00033"></a>00033
<a name="l00034"></a>00034
<a name="l00065"></a><a class="code" href="group___f_i_r___sparse.html#gae86c145efc2d9ec32dc6d8c1ad2ccb3c">00065</a> <span class="keywordtype">void</span> <a class="code" href="group___f_i_r___sparse.html#gae86c145efc2d9ec32dc6d8c1ad2ccb3c" title="Processing function for the Q7 sparse FIR filter.">arm_fir_sparse_q7</a>(
<a name="l00066"></a>00066 <a class="code" href="structarm__fir__sparse__instance__q7.html" title="Instance structure for the Q7 sparse FIR filter.">arm_fir_sparse_instance_q7</a> * S,
<a name="l00067"></a>00067 <a class="code" href="arm__math_8h.html#ae541b6f232c305361e9b416fc9eed263" title="8-bit fractional data type in 1.7 format.">q7_t</a> * pSrc,
<a name="l00068"></a>00068 <a class="code" href="arm__math_8h.html#ae541b6f232c305361e9b416fc9eed263" title="8-bit fractional data type in 1.7 format.">q7_t</a> * pDst,
<a name="l00069"></a>00069 <a class="code" href="arm__math_8h.html#ae541b6f232c305361e9b416fc9eed263" title="8-bit fractional data type in 1.7 format.">q7_t</a> * pScratchIn,
<a name="l00070"></a>00070 <a class="code" href="arm__math_8h.html#adc89a3547f5324b7b3b95adec3806bc0" title="32-bit fractional data type in 1.31 format.">q31_t</a> * pScratchOut,
<a name="l00071"></a>00071 uint32_t <a class="code" href="arm__fir__example__f32_8c.html#ab6558f40a619c2502fbc24c880fd4fb0">blockSize</a>)
<a name="l00072"></a>00072 {
<a name="l00073"></a>00073
<a name="l00074"></a>00074 <a class="code" href="arm__math_8h.html#ae541b6f232c305361e9b416fc9eed263" title="8-bit fractional data type in 1.7 format.">q7_t</a> *pState = S-&gt;<a class="code" href="structarm__fir__sparse__instance__q7.html#a18072cf3ef3666d588f0d49512f2b28f">pState</a>; <span class="comment">/* State pointer */</span>
<a name="l00075"></a>00075 <a class="code" href="arm__math_8h.html#ae541b6f232c305361e9b416fc9eed263" title="8-bit fractional data type in 1.7 format.">q7_t</a> *pCoeffs = S-&gt;<a class="code" href="structarm__fir__sparse__instance__q7.html#a3dac86f15e33553e8f3e19e0d712bae5">pCoeffs</a>; <span class="comment">/* Coefficient pointer */</span>
<a name="l00076"></a>00076 <a class="code" href="arm__math_8h.html#ae541b6f232c305361e9b416fc9eed263" title="8-bit fractional data type in 1.7 format.">q7_t</a> *px; <span class="comment">/* Scratch buffer pointer */</span>
<a name="l00077"></a>00077 <a class="code" href="arm__math_8h.html#ae541b6f232c305361e9b416fc9eed263" title="8-bit fractional data type in 1.7 format.">q7_t</a> *py = pState; <span class="comment">/* Temporary pointers for state buffer */</span>
<a name="l00078"></a>00078 <a class="code" href="arm__math_8h.html#ae541b6f232c305361e9b416fc9eed263" title="8-bit fractional data type in 1.7 format.">q7_t</a> *pb = pScratchIn; <span class="comment">/* Temporary pointers for scratch buffer */</span>
<a name="l00079"></a>00079 <a class="code" href="arm__math_8h.html#ae541b6f232c305361e9b416fc9eed263" title="8-bit fractional data type in 1.7 format.">q7_t</a> *pOut = pDst; <span class="comment">/* Destination pointer */</span>
<a name="l00080"></a>00080 int32_t *pTapDelay = S-&gt;<a class="code" href="structarm__fir__sparse__instance__q7.html#ac625393c84bc0342ffdf26fc4eba1ac1">pTapDelay</a>; <span class="comment">/* Pointer to the array containing offset of the non-zero tap values. */</span>
<a name="l00081"></a>00081 uint32_t delaySize = S-&gt;<a class="code" href="structarm__fir__sparse__instance__q7.html#af74dacc1d34c078283e50f2530eb91df">maxDelay</a> + <a class="code" href="arm__fir__example__f32_8c.html#ab6558f40a619c2502fbc24c880fd4fb0">blockSize</a>; <span class="comment">/* state length */</span>
<a name="l00082"></a>00082 uint16_t numTaps = S-&gt;<a class="code" href="structarm__fir__sparse__instance__q7.html#a54cdd27ca1c672b126c38763ce678b1c">numTaps</a>; <span class="comment">/* Filter order */</span>
<a name="l00083"></a>00083 int32_t readIndex; <span class="comment">/* Read index of the state buffer */</span>
<a name="l00084"></a>00084 uint32_t tapCnt, blkCnt; <span class="comment">/* loop counters */</span>
<a name="l00085"></a>00085 <a class="code" href="arm__math_8h.html#ae541b6f232c305361e9b416fc9eed263" title="8-bit fractional data type in 1.7 format.">q7_t</a> coeff = *pCoeffs++; <span class="comment">/* Read the coefficient value */</span>
<a name="l00086"></a>00086 <a class="code" href="arm__math_8h.html#adc89a3547f5324b7b3b95adec3806bc0" title="32-bit fractional data type in 1.31 format.">q31_t</a> *pScr2 = pScratchOut; <span class="comment">/* Working pointer for scratch buffer of output values */</span>
<a name="l00087"></a>00087 <a class="code" href="arm__math_8h.html#adc89a3547f5324b7b3b95adec3806bc0" title="32-bit fractional data type in 1.31 format.">q31_t</a> in;
<a name="l00088"></a>00088
<a name="l00089"></a>00089
<a name="l00090"></a>00090 <span class="preprocessor">#ifndef ARM_MATH_CM0</span>
<a name="l00091"></a>00091 <span class="preprocessor"></span>
<a name="l00092"></a>00092 <span class="comment">/* Run the below code for Cortex-M4 and Cortex-M3 */</span>
<a name="l00093"></a>00093
<a name="l00094"></a>00094 <a class="code" href="arm__math_8h.html#ae541b6f232c305361e9b416fc9eed263" title="8-bit fractional data type in 1.7 format.">q7_t</a> in1, in2, in3, in4;
<a name="l00095"></a>00095
<a name="l00096"></a>00096 <span class="comment">/* BlockSize of Input samples are copied into the state buffer */</span>
<a name="l00097"></a>00097 <span class="comment">/* StateIndex points to the starting position to write in the state buffer */</span>
<a name="l00098"></a>00098 <a class="code" href="arm__math_8h.html#addba85b1f7fbd472fd00ddd9ce43aea8" title="Q7 Circular write function.">arm_circularWrite_q7</a>(py, (int32_t) delaySize, &amp;S-&gt;<a class="code" href="structarm__fir__sparse__instance__q7.html#a2d2e65473fe3a3f2b953b4e0b60824df">stateIndex</a>, 1, pSrc, 1,
<a name="l00099"></a>00099 blockSize);
<a name="l00100"></a>00100
<a name="l00101"></a>00101 <span class="comment">/* Loop over the number of taps. */</span>
<a name="l00102"></a>00102 tapCnt = numTaps;
<a name="l00103"></a>00103
<a name="l00104"></a>00104 <span class="comment">/* Read Index, from where the state buffer should be read, is calculated. */</span>
<a name="l00105"></a>00105 readIndex = ((int32_t) S-&gt;<a class="code" href="structarm__fir__sparse__instance__q7.html#a2d2e65473fe3a3f2b953b4e0b60824df">stateIndex</a> - (int32_t) <a class="code" href="arm__fir__example__f32_8c.html#ab6558f40a619c2502fbc24c880fd4fb0">blockSize</a>) - *pTapDelay++;
<a name="l00106"></a>00106
<a name="l00107"></a>00107 <span class="comment">/* Wraparound of readIndex */</span>
<a name="l00108"></a>00108 <span class="keywordflow">if</span>(readIndex &lt; 0)
<a name="l00109"></a>00109 {
<a name="l00110"></a>00110 readIndex += (int32_t) delaySize;
<a name="l00111"></a>00111 }
<a name="l00112"></a>00112
<a name="l00113"></a>00113 <span class="comment">/* Working pointer for state buffer is updated */</span>
<a name="l00114"></a>00114 py = pState;
<a name="l00115"></a>00115
<a name="l00116"></a>00116 <span class="comment">/* blockSize samples are read from the state buffer */</span>
<a name="l00117"></a>00117 <a class="code" href="arm__math_8h.html#a30aa80ea20abe71f3afa99f2f0391ed5" title="Q7 Circular Read function.">arm_circularRead_q7</a>(py, (int32_t) delaySize, &amp;readIndex, 1, pb, pb,
<a name="l00118"></a>00118 (int32_t) blockSize, 1, blockSize);
<a name="l00119"></a>00119
<a name="l00120"></a>00120 <span class="comment">/* Working pointer for the scratch buffer of state values */</span>
<a name="l00121"></a>00121 px = pb;
<a name="l00122"></a>00122
<a name="l00123"></a>00123 <span class="comment">/* Working pointer for scratch buffer of output values */</span>
<a name="l00124"></a>00124 pScratchOut = pScr2;
<a name="l00125"></a>00125
<a name="l00126"></a>00126 <span class="comment">/* Loop over the blockSize. Unroll by a factor of 4. </span>
<a name="l00127"></a>00127 <span class="comment"> * Compute 4 multiplications at a time. */</span>
<a name="l00128"></a>00128 blkCnt = blockSize &gt;&gt; 2;
<a name="l00129"></a>00129
<a name="l00130"></a>00130 <span class="keywordflow">while</span>(blkCnt &gt; 0u)
<a name="l00131"></a>00131 {
<a name="l00132"></a>00132 <span class="comment">/* Perform multiplication and store in the scratch buffer */</span>
<a name="l00133"></a>00133 *pScratchOut++ = ((<a class="code" href="arm__math_8h.html#adc89a3547f5324b7b3b95adec3806bc0" title="32-bit fractional data type in 1.31 format.">q31_t</a>) * px++ * coeff);
<a name="l00134"></a>00134 *pScratchOut++ = ((<a class="code" href="arm__math_8h.html#adc89a3547f5324b7b3b95adec3806bc0" title="32-bit fractional data type in 1.31 format.">q31_t</a>) * px++ * coeff);
<a name="l00135"></a>00135 *pScratchOut++ = ((<a class="code" href="arm__math_8h.html#adc89a3547f5324b7b3b95adec3806bc0" title="32-bit fractional data type in 1.31 format.">q31_t</a>) * px++ * coeff);
<a name="l00136"></a>00136 *pScratchOut++ = ((<a class="code" href="arm__math_8h.html#adc89a3547f5324b7b3b95adec3806bc0" title="32-bit fractional data type in 1.31 format.">q31_t</a>) * px++ * coeff);
<a name="l00137"></a>00137
<a name="l00138"></a>00138 <span class="comment">/* Decrement the loop counter */</span>
<a name="l00139"></a>00139 blkCnt--;
<a name="l00140"></a>00140 }
<a name="l00141"></a>00141
<a name="l00142"></a>00142 <span class="comment">/* If the blockSize is not a multiple of 4, </span>
<a name="l00143"></a>00143 <span class="comment"> * compute the remaining samples */</span>
<a name="l00144"></a>00144 blkCnt = blockSize % 0x4u;
<a name="l00145"></a>00145
<a name="l00146"></a>00146 <span class="keywordflow">while</span>(blkCnt &gt; 0u)
<a name="l00147"></a>00147 {
<a name="l00148"></a>00148 <span class="comment">/* Perform multiplication and store in the scratch buffer */</span>
<a name="l00149"></a>00149 *pScratchOut++ = ((<a class="code" href="arm__math_8h.html#adc89a3547f5324b7b3b95adec3806bc0" title="32-bit fractional data type in 1.31 format.">q31_t</a>) * px++ * coeff);
<a name="l00150"></a>00150
<a name="l00151"></a>00151 <span class="comment">/* Decrement the loop counter */</span>
<a name="l00152"></a>00152 blkCnt--;
<a name="l00153"></a>00153 }
<a name="l00154"></a>00154
<a name="l00155"></a>00155 <span class="comment">/* Load the coefficient value and </span>
<a name="l00156"></a>00156 <span class="comment"> * increment the coefficient buffer for the next set of state values */</span>
<a name="l00157"></a>00157 coeff = *pCoeffs++;
<a name="l00158"></a>00158
<a name="l00159"></a>00159 <span class="comment">/* Read Index, from where the state buffer should be read, is calculated. */</span>
<a name="l00160"></a>00160 readIndex = ((int32_t) S-&gt;<a class="code" href="structarm__fir__sparse__instance__q7.html#a2d2e65473fe3a3f2b953b4e0b60824df">stateIndex</a> - (int32_t) <a class="code" href="arm__fir__example__f32_8c.html#ab6558f40a619c2502fbc24c880fd4fb0">blockSize</a>) - *pTapDelay++;
<a name="l00161"></a>00161
<a name="l00162"></a>00162 <span class="comment">/* Wraparound of readIndex */</span>
<a name="l00163"></a>00163 <span class="keywordflow">if</span>(readIndex &lt; 0)
<a name="l00164"></a>00164 {
<a name="l00165"></a>00165 readIndex += (int32_t) delaySize;
<a name="l00166"></a>00166 }
<a name="l00167"></a>00167
<a name="l00168"></a>00168 <span class="comment">/* Loop over the number of taps. */</span>
<a name="l00169"></a>00169 tapCnt = (uint32_t) numTaps - 1u;
<a name="l00170"></a>00170
<a name="l00171"></a>00171 <span class="keywordflow">while</span>(tapCnt &gt; 0u)
<a name="l00172"></a>00172 {
<a name="l00173"></a>00173 <span class="comment">/* Working pointer for state buffer is updated */</span>
<a name="l00174"></a>00174 py = pState;
<a name="l00175"></a>00175
<a name="l00176"></a>00176 <span class="comment">/* blockSize samples are read from the state buffer */</span>
<a name="l00177"></a>00177 <a class="code" href="arm__math_8h.html#a30aa80ea20abe71f3afa99f2f0391ed5" title="Q7 Circular Read function.">arm_circularRead_q7</a>(py, (int32_t) delaySize, &amp;readIndex, 1, pb, pb,
<a name="l00178"></a>00178 (int32_t) blockSize, 1, blockSize);
<a name="l00179"></a>00179
<a name="l00180"></a>00180 <span class="comment">/* Working pointer for the scratch buffer of state values */</span>
<a name="l00181"></a>00181 px = pb;
<a name="l00182"></a>00182
<a name="l00183"></a>00183 <span class="comment">/* Working pointer for scratch buffer of output values */</span>
<a name="l00184"></a>00184 pScratchOut = pScr2;
<a name="l00185"></a>00185
<a name="l00186"></a>00186 <span class="comment">/* Loop over the blockSize. Unroll by a factor of 4. </span>
<a name="l00187"></a>00187 <span class="comment"> * Compute 4 MACS at a time. */</span>
<a name="l00188"></a>00188 blkCnt = blockSize &gt;&gt; 2;
<a name="l00189"></a>00189
<a name="l00190"></a>00190 <span class="keywordflow">while</span>(blkCnt &gt; 0u)
<a name="l00191"></a>00191 {
<a name="l00192"></a>00192 <span class="comment">/* Perform Multiply-Accumulate */</span>
<a name="l00193"></a>00193 in = *pScratchOut + ((<a class="code" href="arm__math_8h.html#adc89a3547f5324b7b3b95adec3806bc0" title="32-bit fractional data type in 1.31 format.">q31_t</a>) * px++ * coeff);
<a name="l00194"></a>00194 *pScratchOut++ = in;
<a name="l00195"></a>00195 in = *pScratchOut + ((<a class="code" href="arm__math_8h.html#adc89a3547f5324b7b3b95adec3806bc0" title="32-bit fractional data type in 1.31 format.">q31_t</a>) * px++ * coeff);
<a name="l00196"></a>00196 *pScratchOut++ = in;
<a name="l00197"></a>00197 in = *pScratchOut + ((<a class="code" href="arm__math_8h.html#adc89a3547f5324b7b3b95adec3806bc0" title="32-bit fractional data type in 1.31 format.">q31_t</a>) * px++ * coeff);
<a name="l00198"></a>00198 *pScratchOut++ = in;
<a name="l00199"></a>00199 in = *pScratchOut + ((<a class="code" href="arm__math_8h.html#adc89a3547f5324b7b3b95adec3806bc0" title="32-bit fractional data type in 1.31 format.">q31_t</a>) * px++ * coeff);
<a name="l00200"></a>00200 *pScratchOut++ = in;
<a name="l00201"></a>00201
<a name="l00202"></a>00202 <span class="comment">/* Decrement the loop counter */</span>
<a name="l00203"></a>00203 blkCnt--;
<a name="l00204"></a>00204 }
<a name="l00205"></a>00205
<a name="l00206"></a>00206 <span class="comment">/* If the blockSize is not a multiple of 4, </span>
<a name="l00207"></a>00207 <span class="comment"> * compute the remaining samples */</span>
<a name="l00208"></a>00208 blkCnt = blockSize % 0x4u;
<a name="l00209"></a>00209
<a name="l00210"></a>00210 <span class="keywordflow">while</span>(blkCnt &gt; 0u)
<a name="l00211"></a>00211 {
<a name="l00212"></a>00212 <span class="comment">/* Perform Multiply-Accumulate */</span>
<a name="l00213"></a>00213 in = *pScratchOut + ((<a class="code" href="arm__math_8h.html#adc89a3547f5324b7b3b95adec3806bc0" title="32-bit fractional data type in 1.31 format.">q31_t</a>) * px++ * coeff);
<a name="l00214"></a>00214 *pScratchOut++ = in;
<a name="l00215"></a>00215
<a name="l00216"></a>00216 <span class="comment">/* Decrement the loop counter */</span>
<a name="l00217"></a>00217 blkCnt--;
<a name="l00218"></a>00218 }
<a name="l00219"></a>00219
<a name="l00220"></a>00220 <span class="comment">/* Load the coefficient value and </span>
<a name="l00221"></a>00221 <span class="comment"> * increment the coefficient buffer for the next set of state values */</span>
<a name="l00222"></a>00222 coeff = *pCoeffs++;
<a name="l00223"></a>00223
<a name="l00224"></a>00224 <span class="comment">/* Read Index, from where the state buffer should be read, is calculated. */</span>
<a name="l00225"></a>00225 readIndex = ((int32_t) S-&gt;<a class="code" href="structarm__fir__sparse__instance__q7.html#a2d2e65473fe3a3f2b953b4e0b60824df">stateIndex</a> -
<a name="l00226"></a>00226 (int32_t) <a class="code" href="arm__fir__example__f32_8c.html#ab6558f40a619c2502fbc24c880fd4fb0">blockSize</a>) - *pTapDelay++;
<a name="l00227"></a>00227
<a name="l00228"></a>00228 <span class="comment">/* Wraparound of readIndex */</span>
<a name="l00229"></a>00229 <span class="keywordflow">if</span>(readIndex &lt; 0)
<a name="l00230"></a>00230 {
<a name="l00231"></a>00231 readIndex += (int32_t) delaySize;
<a name="l00232"></a>00232 }
<a name="l00233"></a>00233
<a name="l00234"></a>00234 <span class="comment">/* Decrement the tap loop counter */</span>
<a name="l00235"></a>00235 tapCnt--;
<a name="l00236"></a>00236 }
<a name="l00237"></a>00237
<a name="l00238"></a>00238 <span class="comment">/* All the output values are in pScratchOut buffer. </span>
<a name="l00239"></a>00239 <span class="comment"> Convert them into 1.15 format, saturate and store in the destination buffer. */</span>
<a name="l00240"></a>00240 <span class="comment">/* Loop over the blockSize. */</span>
<a name="l00241"></a>00241 blkCnt = blockSize &gt;&gt; 2;
<a name="l00242"></a>00242
<a name="l00243"></a>00243 <span class="keywordflow">while</span>(blkCnt &gt; 0u)
<a name="l00244"></a>00244 {
<a name="l00245"></a>00245 in1 = (<a class="code" href="arm__math_8h.html#ae541b6f232c305361e9b416fc9eed263" title="8-bit fractional data type in 1.7 format.">q7_t</a>) __SSAT(*pScr2++ &gt;&gt; 7, 8);
<a name="l00246"></a>00246 in2 = (<a class="code" href="arm__math_8h.html#ae541b6f232c305361e9b416fc9eed263" title="8-bit fractional data type in 1.7 format.">q7_t</a>) __SSAT(*pScr2++ &gt;&gt; 7, 8);
<a name="l00247"></a>00247 in3 = (<a class="code" href="arm__math_8h.html#ae541b6f232c305361e9b416fc9eed263" title="8-bit fractional data type in 1.7 format.">q7_t</a>) __SSAT(*pScr2++ &gt;&gt; 7, 8);
<a name="l00248"></a>00248 in4 = (<a class="code" href="arm__math_8h.html#ae541b6f232c305361e9b416fc9eed263" title="8-bit fractional data type in 1.7 format.">q7_t</a>) __SSAT(*pScr2++ &gt;&gt; 7, 8);
<a name="l00249"></a>00249
<a name="l00250"></a>00250 *<a class="code" href="arm__math_8h.html#a9de2e0a5785be82866bcb96012282248" title="definition to read/write two 16 bit values.">__SIMD32</a>(pOut)++ = <a class="code" href="arm__math_8h.html#a3ebff224ad44c217fde9f530342e2960" title="definition to pack four 8 bit values.">__PACKq7</a>(in1, in2, in3, in4);
<a name="l00251"></a>00251
<a name="l00252"></a>00252 <span class="comment">/* Decrement the blockSize loop counter */</span>
<a name="l00253"></a>00253 blkCnt--;
<a name="l00254"></a>00254 }
<a name="l00255"></a>00255
<a name="l00256"></a>00256 <span class="comment">/* If the blockSize is not a multiple of 4, </span>
<a name="l00257"></a>00257 <span class="comment"> remaining samples are processed in the below loop */</span>
<a name="l00258"></a>00258 blkCnt = blockSize % 0x4u;
<a name="l00259"></a>00259
<a name="l00260"></a>00260 <span class="keywordflow">while</span>(blkCnt &gt; 0u)
<a name="l00261"></a>00261 {
<a name="l00262"></a>00262 *pOut++ = (<a class="code" href="arm__math_8h.html#ae541b6f232c305361e9b416fc9eed263" title="8-bit fractional data type in 1.7 format.">q7_t</a>) __SSAT(*pScr2++ &gt;&gt; 7, 8);
<a name="l00263"></a>00263
<a name="l00264"></a>00264 <span class="comment">/* Decrement the blockSize loop counter */</span>
<a name="l00265"></a>00265 blkCnt--;
<a name="l00266"></a>00266 }
<a name="l00267"></a>00267
<a name="l00268"></a>00268 <span class="preprocessor">#else</span>
<a name="l00269"></a>00269 <span class="preprocessor"></span>
<a name="l00270"></a>00270 <span class="comment">/* Run the below code for Cortex-M0 */</span>
<a name="l00271"></a>00271
<a name="l00272"></a>00272 <span class="comment">/* BlockSize of Input samples are copied into the state buffer */</span>
<a name="l00273"></a>00273 <span class="comment">/* StateIndex points to the starting position to write in the state buffer */</span>
<a name="l00274"></a>00274 <a class="code" href="arm__math_8h.html#addba85b1f7fbd472fd00ddd9ce43aea8" title="Q7 Circular write function.">arm_circularWrite_q7</a>(py, (int32_t) delaySize, &amp;S-&gt;<a class="code" href="structarm__fir__sparse__instance__q7.html#a2d2e65473fe3a3f2b953b4e0b60824df">stateIndex</a>, 1, pSrc, 1,
<a name="l00275"></a>00275 blockSize);
<a name="l00276"></a>00276
<a name="l00277"></a>00277 <span class="comment">/* Loop over the number of taps. */</span>
<a name="l00278"></a>00278 tapCnt = numTaps;
<a name="l00279"></a>00279
<a name="l00280"></a>00280 <span class="comment">/* Read Index, from where the state buffer should be read, is calculated. */</span>
<a name="l00281"></a>00281 readIndex = ((int32_t) S-&gt;<a class="code" href="structarm__fir__sparse__instance__q7.html#a2d2e65473fe3a3f2b953b4e0b60824df">stateIndex</a> - (int32_t) <a class="code" href="arm__fir__example__f32_8c.html#ab6558f40a619c2502fbc24c880fd4fb0">blockSize</a>) - *pTapDelay++;
<a name="l00282"></a>00282
<a name="l00283"></a>00283 <span class="comment">/* Wraparound of readIndex */</span>
<a name="l00284"></a>00284 <span class="keywordflow">if</span>(readIndex &lt; 0)
<a name="l00285"></a>00285 {
<a name="l00286"></a>00286 readIndex += (int32_t) delaySize;
<a name="l00287"></a>00287 }
<a name="l00288"></a>00288
<a name="l00289"></a>00289 <span class="comment">/* Working pointer for state buffer is updated */</span>
<a name="l00290"></a>00290 py = pState;
<a name="l00291"></a>00291
<a name="l00292"></a>00292 <span class="comment">/* blockSize samples are read from the state buffer */</span>
<a name="l00293"></a>00293 <a class="code" href="arm__math_8h.html#a30aa80ea20abe71f3afa99f2f0391ed5" title="Q7 Circular Read function.">arm_circularRead_q7</a>(py, (int32_t) delaySize, &amp;readIndex, 1, pb, pb,
<a name="l00294"></a>00294 (int32_t) blockSize, 1, blockSize);
<a name="l00295"></a>00295
<a name="l00296"></a>00296 <span class="comment">/* Working pointer for the scratch buffer of state values */</span>
<a name="l00297"></a>00297 px = pb;
<a name="l00298"></a>00298
<a name="l00299"></a>00299 <span class="comment">/* Working pointer for scratch buffer of output values */</span>
<a name="l00300"></a>00300 pScratchOut = pScr2;
<a name="l00301"></a>00301
<a name="l00302"></a>00302 <span class="comment">/* Loop over the blockSize */</span>
<a name="l00303"></a>00303 blkCnt = <a class="code" href="arm__fir__example__f32_8c.html#ab6558f40a619c2502fbc24c880fd4fb0">blockSize</a>;
<a name="l00304"></a>00304
<a name="l00305"></a>00305 <span class="keywordflow">while</span>(blkCnt &gt; 0u)
<a name="l00306"></a>00306 {
<a name="l00307"></a>00307 <span class="comment">/* Perform multiplication and store in the scratch buffer */</span>
<a name="l00308"></a>00308 *pScratchOut++ = ((<a class="code" href="arm__math_8h.html#adc89a3547f5324b7b3b95adec3806bc0" title="32-bit fractional data type in 1.31 format.">q31_t</a>) * px++ * coeff);
<a name="l00309"></a>00309
<a name="l00310"></a>00310 <span class="comment">/* Decrement the loop counter */</span>
<a name="l00311"></a>00311 blkCnt--;
<a name="l00312"></a>00312 }
<a name="l00313"></a>00313
<a name="l00314"></a>00314 <span class="comment">/* Load the coefficient value and </span>
<a name="l00315"></a>00315 <span class="comment"> * increment the coefficient buffer for the next set of state values */</span>
<a name="l00316"></a>00316 coeff = *pCoeffs++;
<a name="l00317"></a>00317
<a name="l00318"></a>00318 <span class="comment">/* Read Index, from where the state buffer should be read, is calculated. */</span>
<a name="l00319"></a>00319 readIndex = ((int32_t) S-&gt;<a class="code" href="structarm__fir__sparse__instance__q7.html#a2d2e65473fe3a3f2b953b4e0b60824df">stateIndex</a> - (int32_t) <a class="code" href="arm__fir__example__f32_8c.html#ab6558f40a619c2502fbc24c880fd4fb0">blockSize</a>) - *pTapDelay++;
<a name="l00320"></a>00320
<a name="l00321"></a>00321 <span class="comment">/* Wraparound of readIndex */</span>
<a name="l00322"></a>00322 <span class="keywordflow">if</span>(readIndex &lt; 0)
<a name="l00323"></a>00323 {
<a name="l00324"></a>00324 readIndex += (int32_t) delaySize;
<a name="l00325"></a>00325 }
<a name="l00326"></a>00326
<a name="l00327"></a>00327 <span class="comment">/* Loop over the number of taps. */</span>
<a name="l00328"></a>00328 tapCnt = (uint32_t) numTaps - 1u;
<a name="l00329"></a>00329
<a name="l00330"></a>00330 <span class="keywordflow">while</span>(tapCnt &gt; 0u)
<a name="l00331"></a>00331 {
<a name="l00332"></a>00332 <span class="comment">/* Working pointer for state buffer is updated */</span>
<a name="l00333"></a>00333 py = pState;
<a name="l00334"></a>00334
<a name="l00335"></a>00335 <span class="comment">/* blockSize samples are read from the state buffer */</span>
<a name="l00336"></a>00336 <a class="code" href="arm__math_8h.html#a30aa80ea20abe71f3afa99f2f0391ed5" title="Q7 Circular Read function.">arm_circularRead_q7</a>(py, (int32_t) delaySize, &amp;readIndex, 1, pb, pb,
<a name="l00337"></a>00337 (int32_t) blockSize, 1, blockSize);
<a name="l00338"></a>00338
<a name="l00339"></a>00339 <span class="comment">/* Working pointer for the scratch buffer of state values */</span>
<a name="l00340"></a>00340 px = pb;
<a name="l00341"></a>00341
<a name="l00342"></a>00342 <span class="comment">/* Working pointer for scratch buffer of output values */</span>
<a name="l00343"></a>00343 pScratchOut = pScr2;
<a name="l00344"></a>00344
<a name="l00345"></a>00345 <span class="comment">/* Loop over the blockSize */</span>
<a name="l00346"></a>00346 blkCnt = <a class="code" href="arm__fir__example__f32_8c.html#ab6558f40a619c2502fbc24c880fd4fb0">blockSize</a>;
<a name="l00347"></a>00347
<a name="l00348"></a>00348 <span class="keywordflow">while</span>(blkCnt &gt; 0u)
<a name="l00349"></a>00349 {
<a name="l00350"></a>00350 <span class="comment">/* Perform Multiply-Accumulate */</span>
<a name="l00351"></a>00351 in = *pScratchOut + ((<a class="code" href="arm__math_8h.html#adc89a3547f5324b7b3b95adec3806bc0" title="32-bit fractional data type in 1.31 format.">q31_t</a>) * px++ * coeff);
<a name="l00352"></a>00352 *pScratchOut++ = in;
<a name="l00353"></a>00353
<a name="l00354"></a>00354 <span class="comment">/* Decrement the loop counter */</span>
<a name="l00355"></a>00355 blkCnt--;
<a name="l00356"></a>00356 }
<a name="l00357"></a>00357
<a name="l00358"></a>00358 <span class="comment">/* Load the coefficient value and </span>
<a name="l00359"></a>00359 <span class="comment"> * increment the coefficient buffer for the next set of state values */</span>
<a name="l00360"></a>00360 coeff = *pCoeffs++;
<a name="l00361"></a>00361
<a name="l00362"></a>00362 <span class="comment">/* Read Index, from where the state buffer should be read, is calculated. */</span>
<a name="l00363"></a>00363 readIndex =
<a name="l00364"></a>00364 ((int32_t) S-&gt;<a class="code" href="structarm__fir__sparse__instance__q7.html#a2d2e65473fe3a3f2b953b4e0b60824df">stateIndex</a> - (int32_t) <a class="code" href="arm__fir__example__f32_8c.html#ab6558f40a619c2502fbc24c880fd4fb0">blockSize</a>) - *pTapDelay++;
<a name="l00365"></a>00365
<a name="l00366"></a>00366 <span class="comment">/* Wraparound of readIndex */</span>
<a name="l00367"></a>00367 <span class="keywordflow">if</span>(readIndex &lt; 0)
<a name="l00368"></a>00368 {
<a name="l00369"></a>00369 readIndex += (int32_t) delaySize;
<a name="l00370"></a>00370 }
<a name="l00371"></a>00371
<a name="l00372"></a>00372 <span class="comment">/* Decrement the tap loop counter */</span>
<a name="l00373"></a>00373 tapCnt--;
<a name="l00374"></a>00374 }
<a name="l00375"></a>00375
<a name="l00376"></a>00376 <span class="comment">/* All the output values are in pScratchOut buffer. </span>
<a name="l00377"></a>00377 <span class="comment"> Convert them into 1.15 format, saturate and store in the destination buffer. */</span>
<a name="l00378"></a>00378 <span class="comment">/* Loop over the blockSize. */</span>
<a name="l00379"></a>00379 blkCnt = <a class="code" href="arm__fir__example__f32_8c.html#ab6558f40a619c2502fbc24c880fd4fb0">blockSize</a>;
<a name="l00380"></a>00380
<a name="l00381"></a>00381 <span class="keywordflow">while</span>(blkCnt &gt; 0u)
<a name="l00382"></a>00382 {
<a name="l00383"></a>00383 *pOut++ = (<a class="code" href="arm__math_8h.html#ae541b6f232c305361e9b416fc9eed263" title="8-bit fractional data type in 1.7 format.">q7_t</a>) __SSAT(*pScr2++ &gt;&gt; 7, 8);
<a name="l00384"></a>00384
<a name="l00385"></a>00385 <span class="comment">/* Decrement the blockSize loop counter */</span>
<a name="l00386"></a>00386 blkCnt--;
<a name="l00387"></a>00387 }
<a name="l00388"></a>00388
<a name="l00389"></a>00389 <span class="preprocessor">#endif </span><span class="comment">/* #ifndef ARM_MATH_CM0 */</span>
<a name="l00390"></a>00390
<a name="l00391"></a>00391 }
<a name="l00392"></a>00392
</pre></div></div>
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