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| processing.core</FONT> |
| <BR> |
| Class PImage</H2> |
| <PRE> |
| java.lang.Object |
| <IMG SRC="../../resources/inherit.gif" ALT="extended by "><B>processing.core.PImage</B> |
| </PRE> |
| <DL> |
| <DT><B>All Implemented Interfaces:</B> <DD>java.lang.Cloneable, <A HREF="../../processing/core/PConstants.html" title="interface in processing.core">PConstants</A></DD> |
| </DL> |
| <DL> |
| <DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../processing/core/PGraphics.html" title="class in processing.core">PGraphics</A></DD> |
| </DL> |
| <HR> |
| <DL> |
| <DT><PRE>public class <B>PImage</B><DT>extends java.lang.Object<DT>implements <A HREF="../../processing/core/PConstants.html" title="interface in processing.core">PConstants</A>, java.lang.Cloneable</DL> |
| </PRE> |
| |
| <P> |
| Storage class for pixel data. This is the base class for most image and |
| pixel information, such as PGraphics and the video library classes. |
| <P> |
| Code for copying, resizing, scaling, and blending contributed |
| by <A HREF="http://www.toxi.co.uk">toxi</A>. |
| <P> |
| <P> |
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| <P> |
| <!-- =========== FIELD SUMMARY =========== --> |
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| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> int</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#format">format</A></B></CODE> |
| |
| <BR> |
| Format for this image, one of RGB, ARGB or ALPHA.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> int</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#height">height</A></B></CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> <A HREF="../../processing/core/PApplet.html" title="class in processing.core">PApplet</A></CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#parent">parent</A></B></CODE> |
| |
| <BR> |
| Path to parent object that will be used with save().</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> int[]</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#pixels">pixels</A></B></CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> int</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#width">width</A></B></CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| </TABLE> |
| <A NAME="fields_inherited_from_class_processing.core.PConstants"><!-- --></A> |
| <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
| <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
| <TH ALIGN="left"><B>Fields inherited from interface processing.core.<A HREF="../../processing/core/PConstants.html" title="interface in processing.core">PConstants</A></B></TH> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD><CODE><A HREF="../../processing/core/PConstants.html#A">A</A>, <A HREF="../../processing/core/PConstants.html#AB">AB</A>, <A HREF="../../processing/core/PConstants.html#ADD">ADD</A>, <A HREF="../../processing/core/PConstants.html#AG">AG</A>, <A HREF="../../processing/core/PConstants.html#ALPHA">ALPHA</A>, <A HREF="../../processing/core/PConstants.html#ALPHA_MASK">ALPHA_MASK</A>, <A HREF="../../processing/core/PConstants.html#ALT">ALT</A>, <A HREF="../../processing/core/PConstants.html#AMBIENT">AMBIENT</A>, <A HREF="../../processing/core/PConstants.html#AR">AR</A>, <A HREF="../../processing/core/PConstants.html#ARC">ARC</A>, <A HREF="../../processing/core/PConstants.html#ARGB">ARGB</A>, <A HREF="../../processing/core/PConstants.html#ARROW">ARROW</A>, <A HREF="../../processing/core/PConstants.html#B">B</A>, <A HREF="../../processing/core/PConstants.html#BACKSPACE">BACKSPACE</A>, <A HREF="../../processing/core/PConstants.html#BASELINE">BASELINE</A>, <A HREF="../../processing/core/PConstants.html#BEEN_LIT">BEEN_LIT</A>, <A HREF="../../processing/core/PConstants.html#BEVEL">BEVEL</A>, <A HREF="../../processing/core/PConstants.html#BLEND">BLEND</A>, <A HREF="../../processing/core/PConstants.html#BLUE_MASK">BLUE_MASK</A>, <A HREF="../../processing/core/PConstants.html#BLUR">BLUR</A>, <A HREF="../../processing/core/PConstants.html#BOTTOM">BOTTOM</A>, <A HREF="../../processing/core/PConstants.html#BOX">BOX</A>, <A HREF="../../processing/core/PConstants.html#BURN">BURN</A>, <A HREF="../../processing/core/PConstants.html#CENTER">CENTER</A>, <A HREF="../../processing/core/PConstants.html#CENTER_DIAMETER">CENTER_DIAMETER</A>, <A HREF="../../processing/core/PConstants.html#CENTER_RADIUS">CENTER_RADIUS</A>, <A HREF="../../processing/core/PConstants.html#CHATTER">CHATTER</A>, <A HREF="../../processing/core/PConstants.html#CLOSE">CLOSE</A>, <A HREF="../../processing/core/PConstants.html#CMYK">CMYK</A>, <A HREF="../../processing/core/PConstants.html#CODED">CODED</A>, <A HREF="../../processing/core/PConstants.html#COMPLAINT">COMPLAINT</A>, <A HREF="../../processing/core/PConstants.html#CONTROL">CONTROL</A>, <A HREF="../../processing/core/PConstants.html#CORNER">CORNER</A>, <A HREF="../../processing/core/PConstants.html#CORNERS">CORNERS</A>, <A HREF="../../processing/core/PConstants.html#CROSS">CROSS</A>, <A HREF="../../processing/core/PConstants.html#CUSTOM">CUSTOM</A>, <A HREF="../../processing/core/PConstants.html#DA">DA</A>, <A HREF="../../processing/core/PConstants.html#DARKEST">DARKEST</A>, <A HREF="../../processing/core/PConstants.html#DB">DB</A>, <A HREF="../../processing/core/PConstants.html#DEG_TO_RAD">DEG_TO_RAD</A>, <A HREF="../../processing/core/PConstants.html#DELETE">DELETE</A>, <A HREF="../../processing/core/PConstants.html#DG">DG</A>, <A HREF="../../processing/core/PConstants.html#DIAMETER">DIAMETER</A>, <A HREF="../../processing/core/PConstants.html#DIFFERENCE">DIFFERENCE</A>, <A HREF="../../processing/core/PConstants.html#DILATE">DILATE</A>, <A HREF="../../processing/core/PConstants.html#DIRECTIONAL">DIRECTIONAL</A>, <A HREF="../../processing/core/PConstants.html#DISABLE_ACCURATE_TEXTURES">DISABLE_ACCURATE_TEXTURES</A>, <A HREF="../../processing/core/PConstants.html#DISABLE_DEPTH_SORT">DISABLE_DEPTH_SORT</A>, <A HREF="../../processing/core/PConstants.html#DISABLE_DEPTH_TEST">DISABLE_DEPTH_TEST</A>, <A HREF="../../processing/core/PConstants.html#DISABLE_OPENGL_2X_SMOOTH">DISABLE_OPENGL_2X_SMOOTH</A>, <A HREF="../../processing/core/PConstants.html#DISABLE_OPENGL_ERROR_REPORT">DISABLE_OPENGL_ERROR_REPORT</A>, <A HREF="../../processing/core/PConstants.html#DODGE">DODGE</A>, <A HREF="../../processing/core/PConstants.html#DOWN">DOWN</A>, <A HREF="../../processing/core/PConstants.html#DR">DR</A>, <A HREF="../../processing/core/PConstants.html#DXF">DXF</A>, <A HREF="../../processing/core/PConstants.html#EB">EB</A>, <A HREF="../../processing/core/PConstants.html#EDGE">EDGE</A>, <A HREF="../../processing/core/PConstants.html#EG">EG</A>, <A HREF="../../processing/core/PConstants.html#ELLIPSE">ELLIPSE</A>, <A HREF="../../processing/core/PConstants.html#ENABLE_ACCURATE_TEXTURES">ENABLE_ACCURATE_TEXTURES</A>, <A HREF="../../processing/core/PConstants.html#ENABLE_DEPTH_SORT">ENABLE_DEPTH_SORT</A>, <A HREF="../../processing/core/PConstants.html#ENABLE_DEPTH_TEST">ENABLE_DEPTH_TEST</A>, <A HREF="../../processing/core/PConstants.html#ENABLE_NATIVE_FONTS">ENABLE_NATIVE_FONTS</A>, <A HREF="../../processing/core/PConstants.html#ENABLE_OPENGL_2X_SMOOTH">ENABLE_OPENGL_2X_SMOOTH</A>, <A HREF="../../processing/core/PConstants.html#ENABLE_OPENGL_4X_SMOOTH">ENABLE_OPENGL_4X_SMOOTH</A>, <A HREF="../../processing/core/PConstants.html#ENABLE_OPENGL_ERROR_REPORT">ENABLE_OPENGL_ERROR_REPORT</A>, <A HREF="../../processing/core/PConstants.html#ENTER">ENTER</A>, <A HREF="../../processing/core/PConstants.html#EPSILON">EPSILON</A>, <A HREF="../../processing/core/PConstants.html#ER">ER</A>, <A HREF="../../processing/core/PConstants.html#ERODE">ERODE</A>, <A HREF="../../processing/core/PConstants.html#ERROR_BACKGROUND_IMAGE_FORMAT">ERROR_BACKGROUND_IMAGE_FORMAT</A>, <A HREF="../../processing/core/PConstants.html#ERROR_BACKGROUND_IMAGE_SIZE">ERROR_BACKGROUND_IMAGE_SIZE</A>, <A HREF="../../processing/core/PConstants.html#ERROR_PUSHMATRIX_OVERFLOW">ERROR_PUSHMATRIX_OVERFLOW</A>, <A HREF="../../processing/core/PConstants.html#ERROR_PUSHMATRIX_UNDERFLOW">ERROR_PUSHMATRIX_UNDERFLOW</A>, <A HREF="../../processing/core/PConstants.html#ERROR_TEXTFONT_NULL_PFONT">ERROR_TEXTFONT_NULL_PFONT</A>, <A HREF="../../processing/core/PConstants.html#ESC">ESC</A>, <A HREF="../../processing/core/PConstants.html#EXCLUSION">EXCLUSION</A>, <A HREF="../../processing/core/PConstants.html#G">G</A>, <A HREF="../../processing/core/PConstants.html#GIF">GIF</A>, <A HREF="../../processing/core/PConstants.html#GRAY">GRAY</A>, <A HREF="../../processing/core/PConstants.html#GREEN_MASK">GREEN_MASK</A>, <A HREF="../../processing/core/PConstants.html#HALF_PI">HALF_PI</A>, <A HREF="../../processing/core/PConstants.html#HAND">HAND</A>, <A HREF="../../processing/core/PConstants.html#HARD_LIGHT">HARD_LIGHT</A>, <A HREF="../../processing/core/PConstants.html#HINT_COUNT">HINT_COUNT</A>, <A HREF="../../processing/core/PConstants.html#HSB">HSB</A>, <A HREF="../../processing/core/PConstants.html#IMAGE">IMAGE</A>, <A HREF="../../processing/core/PConstants.html#INVERT">INVERT</A>, <A HREF="../../processing/core/PConstants.html#JAVA2D">JAVA2D</A>, <A HREF="../../processing/core/PConstants.html#JPEG">JPEG</A>, <A HREF="../../processing/core/PConstants.html#LEFT">LEFT</A>, <A HREF="../../processing/core/PConstants.html#LIGHTEST">LIGHTEST</A>, <A HREF="../../processing/core/PConstants.html#LINE">LINE</A>, <A HREF="../../processing/core/PConstants.html#LINES">LINES</A>, <A HREF="../../processing/core/PConstants.html#LINUX">LINUX</A>, <A HREF="../../processing/core/PConstants.html#MACOSX">MACOSX</A>, <A HREF="../../processing/core/PConstants.html#MAX_FLOAT">MAX_FLOAT</A>, <A HREF="../../processing/core/PConstants.html#MAX_INT">MAX_INT</A>, <A HREF="../../processing/core/PConstants.html#MIN_FLOAT">MIN_FLOAT</A>, <A HREF="../../processing/core/PConstants.html#MIN_INT">MIN_INT</A>, <A HREF="../../processing/core/PConstants.html#MITER">MITER</A>, <A HREF="../../processing/core/PConstants.html#MODEL">MODEL</A>, <A HREF="../../processing/core/PConstants.html#MOVE">MOVE</A>, <A HREF="../../processing/core/PConstants.html#MULTIPLY">MULTIPLY</A>, <A HREF="../../processing/core/PConstants.html#NORMAL">NORMAL</A>, <A HREF="../../processing/core/PConstants.html#NORMALIZED">NORMALIZED</A>, <A HREF="../../processing/core/PConstants.html#NX">NX</A>, <A HREF="../../processing/core/PConstants.html#NY">NY</A>, <A HREF="../../processing/core/PConstants.html#NZ">NZ</A>, <A HREF="../../processing/core/PConstants.html#OPAQUE">OPAQUE</A>, <A HREF="../../processing/core/PConstants.html#OPEN">OPEN</A>, <A HREF="../../processing/core/PConstants.html#OPENGL">OPENGL</A>, <A HREF="../../processing/core/PConstants.html#ORTHOGRAPHIC">ORTHOGRAPHIC</A>, <A HREF="../../processing/core/PConstants.html#OTHER">OTHER</A>, <A HREF="../../processing/core/PConstants.html#OVERLAY">OVERLAY</A>, <A HREF="../../processing/core/PConstants.html#P2D">P2D</A>, <A HREF="../../processing/core/PConstants.html#P3D">P3D</A>, <A HREF="../../processing/core/PConstants.html#PATH">PATH</A>, <A HREF="../../processing/core/PConstants.html#PDF">PDF</A>, <A HREF="../../processing/core/PConstants.html#PERSPECTIVE">PERSPECTIVE</A>, <A HREF="../../processing/core/PConstants.html#PI">PI</A>, <A HREF="../../processing/core/PConstants.html#platformNames">platformNames</A>, <A HREF="../../processing/core/PConstants.html#POINT">POINT</A>, <A HREF="../../processing/core/PConstants.html#POINTS">POINTS</A>, <A HREF="../../processing/core/PConstants.html#POLYGON">POLYGON</A>, <A HREF="../../processing/core/PConstants.html#POSTERIZE">POSTERIZE</A>, <A HREF="../../processing/core/PConstants.html#PROBLEM">PROBLEM</A>, <A HREF="../../processing/core/PConstants.html#PROJECT">PROJECT</A>, <A HREF="../../processing/core/PConstants.html#QUAD">QUAD</A>, <A HREF="../../processing/core/PConstants.html#QUAD_STRIP">QUAD_STRIP</A>, <A HREF="../../processing/core/PConstants.html#QUADS">QUADS</A>, <A HREF="../../processing/core/PConstants.html#QUARTER_PI">QUARTER_PI</A>, <A HREF="../../processing/core/PConstants.html#R">R</A>, <A HREF="../../processing/core/PConstants.html#RAD_TO_DEG">RAD_TO_DEG</A>, <A HREF="../../processing/core/PConstants.html#RADIUS">RADIUS</A>, <A HREF="../../processing/core/PConstants.html#RECT">RECT</A>, <A HREF="../../processing/core/PConstants.html#RED_MASK">RED_MASK</A>, <A HREF="../../processing/core/PConstants.html#REPLACE">REPLACE</A>, <A HREF="../../processing/core/PConstants.html#RETURN">RETURN</A>, <A HREF="../../processing/core/PConstants.html#RGB">RGB</A>, <A HREF="../../processing/core/PConstants.html#RIGHT">RIGHT</A>, <A HREF="../../processing/core/PConstants.html#ROUND">ROUND</A>, <A HREF="../../processing/core/PConstants.html#SA">SA</A>, <A HREF="../../processing/core/PConstants.html#SB">SB</A>, <A HREF="../../processing/core/PConstants.html#SCREEN">SCREEN</A>, <A HREF="../../processing/core/PConstants.html#SG">SG</A>, <A HREF="../../processing/core/PConstants.html#SHAPE">SHAPE</A>, <A HREF="../../processing/core/PConstants.html#SHIFT">SHIFT</A>, <A HREF="../../processing/core/PConstants.html#SHINE">SHINE</A>, <A HREF="../../processing/core/PConstants.html#SOFT_LIGHT">SOFT_LIGHT</A>, <A HREF="../../processing/core/PConstants.html#SPB">SPB</A>, <A HREF="../../processing/core/PConstants.html#SPG">SPG</A>, <A HREF="../../processing/core/PConstants.html#SPHERE">SPHERE</A>, <A HREF="../../processing/core/PConstants.html#SPOT">SPOT</A>, <A HREF="../../processing/core/PConstants.html#SPR">SPR</A>, <A HREF="../../processing/core/PConstants.html#SQUARE">SQUARE</A>, <A HREF="../../processing/core/PConstants.html#SR">SR</A>, <A HREF="../../processing/core/PConstants.html#SUBTRACT">SUBTRACT</A>, <A HREF="../../processing/core/PConstants.html#SW">SW</A>, <A HREF="../../processing/core/PConstants.html#TAB">TAB</A>, <A HREF="../../processing/core/PConstants.html#TARGA">TARGA</A>, <A HREF="../../processing/core/PConstants.html#TEXT">TEXT</A>, <A HREF="../../processing/core/PConstants.html#THIRD_PI">THIRD_PI</A>, <A HREF="../../processing/core/PConstants.html#THRESHOLD">THRESHOLD</A>, <A HREF="../../processing/core/PConstants.html#TIFF">TIFF</A>, <A HREF="../../processing/core/PConstants.html#TOP">TOP</A>, <A HREF="../../processing/core/PConstants.html#TRIANGLE">TRIANGLE</A>, <A HREF="../../processing/core/PConstants.html#TRIANGLE_FAN">TRIANGLE_FAN</A>, <A HREF="../../processing/core/PConstants.html#TRIANGLE_STRIP">TRIANGLE_STRIP</A>, <A HREF="../../processing/core/PConstants.html#TRIANGLES">TRIANGLES</A>, <A HREF="../../processing/core/PConstants.html#TWO_PI">TWO_PI</A>, <A HREF="../../processing/core/PConstants.html#TX">TX</A>, <A HREF="../../processing/core/PConstants.html#TY">TY</A>, <A HREF="../../processing/core/PConstants.html#TZ">TZ</A>, <A HREF="../../processing/core/PConstants.html#U">U</A>, <A HREF="../../processing/core/PConstants.html#UP">UP</A>, <A HREF="../../processing/core/PConstants.html#V">V</A>, <A HREF="../../processing/core/PConstants.html#VERTEX_FIELD_COUNT">VERTEX_FIELD_COUNT</A>, <A HREF="../../processing/core/PConstants.html#VW">VW</A>, <A HREF="../../processing/core/PConstants.html#VX">VX</A>, <A HREF="../../processing/core/PConstants.html#VY">VY</A>, <A HREF="../../processing/core/PConstants.html#VZ">VZ</A>, <A HREF="../../processing/core/PConstants.html#WAIT">WAIT</A>, <A HREF="../../processing/core/PConstants.html#WHITESPACE">WHITESPACE</A>, <A HREF="../../processing/core/PConstants.html#WINDOWS">WINDOWS</A>, <A HREF="../../processing/core/PConstants.html#X">X</A>, <A HREF="../../processing/core/PConstants.html#Y">Y</A>, <A HREF="../../processing/core/PConstants.html#Z">Z</A></CODE></TD> |
| </TR> |
| </TABLE> |
| |
| <!-- ======== CONSTRUCTOR SUMMARY ======== --> |
| |
| <A NAME="constructor_summary"><!-- --></A> |
| <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
| <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
| <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
| <B>Constructor Summary</B></FONT></TH> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#PImage()">PImage</A></B>()</CODE> |
| |
| <BR> |
| Create an empty image object, set its format to RGB.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#PImage(java.awt.Image)">PImage</A></B>(java.awt.Image img)</CODE> |
| |
| <BR> |
| Construct a new PImage from a java.awt.Image.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#PImage(int, int)">PImage</A></B>(int width, |
| int height)</CODE> |
| |
| <BR> |
| Create a new RGB (alpha ignored) image of a specific size.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#PImage(int, int, int)">PImage</A></B>(int width, |
| int height, |
| int format)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| </TABLE> |
| |
| <!-- ========== METHOD SUMMARY =========== --> |
| |
| <A NAME="method_summary"><!-- --></A> |
| <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
| <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
| <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> |
| <B>Method Summary</B></FONT></TH> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#blend(int, int, int, int, int, int, int, int, int)">blend</A></B>(int sx, |
| int sy, |
| int sw, |
| int sh, |
| int dx, |
| int dy, |
| int dw, |
| int dh, |
| int mode)</CODE> |
| |
| <BR> |
| Blends one area of this image to another area.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#blend(processing.core.PImage, int, int, int, int, int, int, int, int, int)">blend</A></B>(<A HREF="../../processing/core/PImage.html" title="class in processing.core">PImage</A> src, |
| int sx, |
| int sy, |
| int sw, |
| int sh, |
| int dx, |
| int dy, |
| int dw, |
| int dh, |
| int mode)</CODE> |
| |
| <BR> |
| Copies area of one image into another PImage object.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE>static int</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#blendColor(int, int, int)">blendColor</A></B>(int c1, |
| int c2, |
| int mode)</CODE> |
| |
| <BR> |
| Blend two colors based on a particular mode.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> java.lang.Object</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#clone()">clone</A></B>()</CODE> |
| |
| <BR> |
| Duplicate an image, returns new PImage object.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#copy(int, int, int, int, int, int, int, int)">copy</A></B>(int sx, |
| int sy, |
| int sw, |
| int sh, |
| int dx, |
| int dy, |
| int dw, |
| int dh)</CODE> |
| |
| <BR> |
| Copy things from one area of this image |
| to another area in the same image.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#copy(processing.core.PImage, int, int, int, int, int, int, int, int)">copy</A></B>(<A HREF="../../processing/core/PImage.html" title="class in processing.core">PImage</A> src, |
| int sx, |
| int sy, |
| int sw, |
| int sh, |
| int dx, |
| int dy, |
| int dw, |
| int dh)</CODE> |
| |
| <BR> |
| Copies area of one image into another PImage object.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#filter(int)">filter</A></B>(int kind)</CODE> |
| |
| <BR> |
| Method to apply a variety of basic filters to this image.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#filter(int, float)">filter</A></B>(int kind, |
| float param)</CODE> |
| |
| <BR> |
| Method to apply a variety of basic filters to this image.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> <A HREF="../../processing/core/PImage.html" title="class in processing.core">PImage</A></CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#get()">get</A></B>()</CODE> |
| |
| <BR> |
| Returns a copy of this PImage.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> int</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#get(int, int)">get</A></B>(int x, |
| int y)</CODE> |
| |
| <BR> |
| Returns an ARGB "color" type (a packed 32 bit int with the color.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> <A HREF="../../processing/core/PImage.html" title="class in processing.core">PImage</A></CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#get(int, int, int, int)">get</A></B>(int x, |
| int y, |
| int w, |
| int h)</CODE> |
| |
| <BR> |
| Grab a subsection of a PImage, and copy it into a fresh PImage.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> java.lang.Object</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#getCache(java.lang.Object)">getCache</A></B>(java.lang.Object parent)</CODE> |
| |
| <BR> |
| Get cache storage data for the specified renderer.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> java.awt.Image</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#getImage()">getImage</A></B>()</CODE> |
| |
| <BR> |
| Returns a BufferedImage from this PImage.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#init(int, int, int)">init</A></B>(int width, |
| int height, |
| int format)</CODE> |
| |
| <BR> |
| Function to be used by subclasses of PImage to init later than |
| at the constructor, or re-init later when things changes.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> boolean</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#isModified()">isModified</A></B>()</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#loadPixels()">loadPixels</A></B>()</CODE> |
| |
| <BR> |
| Call this when you want to mess with the pixels[] array.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#mask(int[])">mask</A></B>(int[] alpha)</CODE> |
| |
| <BR> |
| Set alpha channel for an image.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#mask(processing.core.PImage)">mask</A></B>(<A HREF="../../processing/core/PImage.html" title="class in processing.core">PImage</A> alpha)</CODE> |
| |
| <BR> |
| Set alpha channel for an image using another image as the source.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#removeCache(java.lang.Object)">removeCache</A></B>(java.lang.Object parent)</CODE> |
| |
| <BR> |
| Remove information associated with this renderer from the cache, if any.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#resize(int, int)">resize</A></B>(int wide, |
| int high)</CODE> |
| |
| <BR> |
| Resize this image to a new width and height.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#save(java.lang.String)">save</A></B>(java.lang.String path)</CODE> |
| |
| <BR> |
| Save this image to disk.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#set(int, int, int)">set</A></B>(int x, |
| int y, |
| int c)</CODE> |
| |
| <BR> |
| Set a single pixel to the specified color.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#set(int, int, processing.core.PImage)">set</A></B>(int x, |
| int y, |
| <A HREF="../../processing/core/PImage.html" title="class in processing.core">PImage</A> src)</CODE> |
| |
| <BR> |
| Efficient method of drawing an image's pixels directly to this surface.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#setCache(java.lang.Object, java.lang.Object)">setCache</A></B>(java.lang.Object parent, |
| java.lang.Object storage)</CODE> |
| |
| <BR> |
| Store data of some kind for a renderer that requires extra metadata of |
| some kind.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#setModified()">setModified</A></B>()</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#setModified(boolean)">setModified</A></B>(boolean m)</CODE> |
| |
| <BR> |
| </TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#updatePixels()">updatePixels</A></B>()</CODE> |
| |
| <BR> |
| Call this when finished messing with the pixels[] array.</TD> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> |
| <CODE> void</CODE></FONT></TD> |
| <TD><CODE><B><A HREF="../../processing/core/PImage.html#updatePixels(int, int, int, int)">updatePixels</A></B>(int x, |
| int y, |
| int w, |
| int h)</CODE> |
| |
| <BR> |
| Mark the pixels in this region as needing an update.</TD> |
| </TR> |
| </TABLE> |
| <A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A> |
| <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
| <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> |
| <TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH> |
| </TR> |
| <TR BGCOLOR="white" CLASS="TableRowColor"> |
| <TD><CODE>equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD> |
| </TR> |
| </TABLE> |
| |
| <P> |
| |
| <!-- ============ FIELD DETAIL =========== --> |
| |
| <A NAME="field_detail"><!-- --></A> |
| <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
| <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
| <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> |
| <B>Field Detail</B></FONT></TH> |
| </TR> |
| </TABLE> |
| |
| <A NAME="format"><!-- --></A><H3> |
| format</H3> |
| <PRE> |
| public int <B>format</B></PRE> |
| <DL> |
| <DD>Format for this image, one of RGB, ARGB or ALPHA. |
| note that RGB images still require 0xff in the high byte |
| because of how they'll be manipulated by other functions |
| <P> |
| <DL> |
| </DL> |
| </DL> |
| <HR> |
| |
| <A NAME="pixels"><!-- --></A><H3> |
| pixels</H3> |
| <PRE> |
| public int[] <B>pixels</B></PRE> |
| <DL> |
| <DL> |
| </DL> |
| </DL> |
| <HR> |
| |
| <A NAME="width"><!-- --></A><H3> |
| width</H3> |
| <PRE> |
| public int <B>width</B></PRE> |
| <DL> |
| <DL> |
| </DL> |
| </DL> |
| <HR> |
| |
| <A NAME="height"><!-- --></A><H3> |
| height</H3> |
| <PRE> |
| public int <B>height</B></PRE> |
| <DL> |
| <DL> |
| </DL> |
| </DL> |
| <HR> |
| |
| <A NAME="parent"><!-- --></A><H3> |
| parent</H3> |
| <PRE> |
| public <A HREF="../../processing/core/PApplet.html" title="class in processing.core">PApplet</A> <B>parent</B></PRE> |
| <DL> |
| <DD>Path to parent object that will be used with save(). |
| This prevents users from needing savePath() to use PImage.save(). |
| <P> |
| <DL> |
| </DL> |
| </DL> |
| |
| <!-- ========= CONSTRUCTOR DETAIL ======== --> |
| |
| <A NAME="constructor_detail"><!-- --></A> |
| <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
| <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
| <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> |
| <B>Constructor Detail</B></FONT></TH> |
| </TR> |
| </TABLE> |
| |
| <A NAME="PImage()"><!-- --></A><H3> |
| PImage</H3> |
| <PRE> |
| public <B>PImage</B>()</PRE> |
| <DL> |
| <DD>Create an empty image object, set its format to RGB. |
| The pixel array is not allocated. |
| <P> |
| </DL> |
| <HR> |
| |
| <A NAME="PImage(int, int)"><!-- --></A><H3> |
| PImage</H3> |
| <PRE> |
| public <B>PImage</B>(int width, |
| int height)</PRE> |
| <DL> |
| <DD>Create a new RGB (alpha ignored) image of a specific size. |
| All pixels are set to zero, meaning black, but since the |
| alpha is zero, it will be transparent. |
| <P> |
| </DL> |
| <HR> |
| |
| <A NAME="PImage(int, int, int)"><!-- --></A><H3> |
| PImage</H3> |
| <PRE> |
| public <B>PImage</B>(int width, |
| int height, |
| int format)</PRE> |
| <DL> |
| </DL> |
| <HR> |
| |
| <A NAME="PImage(java.awt.Image)"><!-- --></A><H3> |
| PImage</H3> |
| <PRE> |
| public <B>PImage</B>(java.awt.Image img)</PRE> |
| <DL> |
| <DD>Construct a new PImage from a java.awt.Image. This constructor assumes |
| that you've done the work of making sure a MediaTracker has been used |
| to fully download the data and that the img is valid. |
| <P> |
| </DL> |
| |
| <!-- ============ METHOD DETAIL ========== --> |
| |
| <A NAME="method_detail"><!-- --></A> |
| <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> |
| <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> |
| <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> |
| <B>Method Detail</B></FONT></TH> |
| </TR> |
| </TABLE> |
| |
| <A NAME="init(int, int, int)"><!-- --></A><H3> |
| init</H3> |
| <PRE> |
| public void <B>init</B>(int width, |
| int height, |
| int format)</PRE> |
| <DL> |
| <DD>Function to be used by subclasses of PImage to init later than |
| at the constructor, or re-init later when things changes. |
| Used by Capture and Movie classes (and perhaps others), |
| because the width/height will not be known when super() is called. |
| (Leave this public so that other libraries can do the same.) |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="getImage()"><!-- --></A><H3> |
| getImage</H3> |
| <PRE> |
| public java.awt.Image <B>getImage</B>()</PRE> |
| <DL> |
| <DD>Returns a BufferedImage from this PImage. |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="setCache(java.lang.Object, java.lang.Object)"><!-- --></A><H3> |
| setCache</H3> |
| <PRE> |
| public void <B>setCache</B>(java.lang.Object parent, |
| java.lang.Object storage)</PRE> |
| <DL> |
| <DD>Store data of some kind for a renderer that requires extra metadata of |
| some kind. Usually this is a renderer-specific representation of the |
| image data, for instance a BufferedImage with tint() settings applied for |
| PGraphicsJava2D, or resized image data and OpenGL texture indices for |
| PGraphicsOpenGL. |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="getCache(java.lang.Object)"><!-- --></A><H3> |
| getCache</H3> |
| <PRE> |
| public java.lang.Object <B>getCache</B>(java.lang.Object parent)</PRE> |
| <DL> |
| <DD>Get cache storage data for the specified renderer. Because each renderer |
| will cache data in different formats, it's necessary to store cache data |
| keyed by the renderer object. Otherwise, attempting to draw the same |
| image to both a PGraphicsJava2D and a PGraphicsOpenGL will cause errors. |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| <DT><B>Parameters:</B><DD><CODE>parent</CODE> - The PGraphics object (or any object, really) associated |
| <DT><B>Returns:</B><DD>data stored for the specified parent</DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="removeCache(java.lang.Object)"><!-- --></A><H3> |
| removeCache</H3> |
| <PRE> |
| public void <B>removeCache</B>(java.lang.Object parent)</PRE> |
| <DL> |
| <DD>Remove information associated with this renderer from the cache, if any. |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| <DT><B>Parameters:</B><DD><CODE>parent</CODE> - The PGraphics object whose cache data should be removed</DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="isModified()"><!-- --></A><H3> |
| isModified</H3> |
| <PRE> |
| public boolean <B>isModified</B>()</PRE> |
| <DL> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="setModified()"><!-- --></A><H3> |
| setModified</H3> |
| <PRE> |
| public void <B>setModified</B>()</PRE> |
| <DL> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="setModified(boolean)"><!-- --></A><H3> |
| setModified</H3> |
| <PRE> |
| public void <B>setModified</B>(boolean m)</PRE> |
| <DL> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="loadPixels()"><!-- --></A><H3> |
| loadPixels</H3> |
| <PRE> |
| public void <B>loadPixels</B>()</PRE> |
| <DL> |
| <DD>Call this when you want to mess with the pixels[] array. |
| <p/> |
| For subclasses where the pixels[] buffer isn't set by default, |
| this should copy all data into the pixels[] array |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="updatePixels()"><!-- --></A><H3> |
| updatePixels</H3> |
| <PRE> |
| public void <B>updatePixels</B>()</PRE> |
| <DL> |
| <DD>Call this when finished messing with the pixels[] array. |
| <p/> |
| Mark all pixels as needing update. |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="updatePixels(int, int, int, int)"><!-- --></A><H3> |
| updatePixels</H3> |
| <PRE> |
| public void <B>updatePixels</B>(int x, |
| int y, |
| int w, |
| int h)</PRE> |
| <DL> |
| <DD>Mark the pixels in this region as needing an update. |
| <P> |
| This is not currently used by any of the renderers, however the api |
| is structured this way in the hope of being able to use this to |
| speed things up in the future. |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="clone()"><!-- --></A><H3> |
| clone</H3> |
| <PRE> |
| public java.lang.Object <B>clone</B>() |
| throws java.lang.CloneNotSupportedException</PRE> |
| <DL> |
| <DD>Duplicate an image, returns new PImage object. |
| The pixels[] array for the new object will be unique |
| and recopied from the source image. This is implemented as an |
| override of Object.clone(). We recommend using get() instead, |
| because it prevents you from needing to catch the |
| CloneNotSupportedException, and from doing a cast from the result. |
| <P> |
| <DD><DL> |
| <DT><B>Overrides:</B><DD><CODE>clone</CODE> in class <CODE>java.lang.Object</CODE></DL> |
| </DD> |
| <DD><DL> |
| |
| <DT><B>Throws:</B> |
| <DD><CODE>java.lang.CloneNotSupportedException</CODE></DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="resize(int, int)"><!-- --></A><H3> |
| resize</H3> |
| <PRE> |
| public void <B>resize</B>(int wide, |
| int high)</PRE> |
| <DL> |
| <DD>Resize this image to a new width and height. |
| Use 0 for wide or high to make that dimension scale proportionally. |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="get(int, int)"><!-- --></A><H3> |
| get</H3> |
| <PRE> |
| public int <B>get</B>(int x, |
| int y)</PRE> |
| <DL> |
| <DD>Returns an ARGB "color" type (a packed 32 bit int with the color. |
| If the coordinate is outside the image, zero is returned |
| (black, but completely transparent). |
| <P> |
| If the image is in RGB format (i.e. on a PVideo object), |
| the value will get its high bits set, just to avoid cases where |
| they haven't been set already. |
| <P> |
| If the image is in ALPHA format, this returns a white with its |
| alpha value set. |
| <P> |
| This function is included primarily for beginners. It is quite |
| slow because it has to check to see if the x, y that was provided |
| is inside the bounds, and then has to check to see what image |
| type it is. If you want things to be more efficient, access the |
| pixels[] array directly. |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="get(int, int, int, int)"><!-- --></A><H3> |
| get</H3> |
| <PRE> |
| public <A HREF="../../processing/core/PImage.html" title="class in processing.core">PImage</A> <B>get</B>(int x, |
| int y, |
| int w, |
| int h)</PRE> |
| <DL> |
| <DD>Grab a subsection of a PImage, and copy it into a fresh PImage. |
| As of release 0149, no longer honors imageMode() for the coordinates. |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="get()"><!-- --></A><H3> |
| get</H3> |
| <PRE> |
| public <A HREF="../../processing/core/PImage.html" title="class in processing.core">PImage</A> <B>get</B>()</PRE> |
| <DL> |
| <DD>Returns a copy of this PImage. Equivalent to get(0, 0, width, height). |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="set(int, int, int)"><!-- --></A><H3> |
| set</H3> |
| <PRE> |
| public void <B>set</B>(int x, |
| int y, |
| int c)</PRE> |
| <DL> |
| <DD>Set a single pixel to the specified color. |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="set(int, int, processing.core.PImage)"><!-- --></A><H3> |
| set</H3> |
| <PRE> |
| public void <B>set</B>(int x, |
| int y, |
| <A HREF="../../processing/core/PImage.html" title="class in processing.core">PImage</A> src)</PRE> |
| <DL> |
| <DD>Efficient method of drawing an image's pixels directly to this surface. |
| No variations are employed, meaning that any scale, tint, or imageMode |
| settings will be ignored. |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="mask(int[])"><!-- --></A><H3> |
| mask</H3> |
| <PRE> |
| public void <B>mask</B>(int[] alpha)</PRE> |
| <DL> |
| <DD>Set alpha channel for an image. Black colors in the source |
| image will make the destination image completely transparent, |
| and white will make things fully opaque. Gray values will |
| be in-between steps. |
| <P> |
| Strictly speaking the "blue" value from the source image is |
| used as the alpha color. For a fully grayscale image, this |
| is correct, but for a color image it's not 100% accurate. |
| For a more accurate conversion, first use filter(GRAY) |
| which will make the image into a "correct" grayscake by |
| performing a proper luminance-based conversion. |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="mask(processing.core.PImage)"><!-- --></A><H3> |
| mask</H3> |
| <PRE> |
| public void <B>mask</B>(<A HREF="../../processing/core/PImage.html" title="class in processing.core">PImage</A> alpha)</PRE> |
| <DL> |
| <DD>Set alpha channel for an image using another image as the source. |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="filter(int)"><!-- --></A><H3> |
| filter</H3> |
| <PRE> |
| public void <B>filter</B>(int kind)</PRE> |
| <DL> |
| <DD>Method to apply a variety of basic filters to this image. |
| <P> |
| <UL> |
| <LI>filter(BLUR) provides a basic blur. |
| <LI>filter(GRAY) converts the image to grayscale based on luminance. |
| <LI>filter(INVERT) will invert the color components in the image. |
| <LI>filter(OPAQUE) set all the high bits in the image to opaque |
| <LI>filter(THRESHOLD) converts the image to black and white. |
| <LI>filter(DILATE) grow white/light areas |
| <LI>filter(ERODE) shrink white/light areas |
| </UL> |
| Luminance conversion code contributed by |
| <A HREF="http://www.toxi.co.uk">toxi</A> |
| <P/> |
| Gaussian blur code contributed by |
| <A HREF="http://incubator.quasimondo.com">Mario Klingemann</A> |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="filter(int, float)"><!-- --></A><H3> |
| filter</H3> |
| <PRE> |
| public void <B>filter</B>(int kind, |
| float param)</PRE> |
| <DL> |
| <DD>Method to apply a variety of basic filters to this image. |
| These filters all take a parameter. |
| <P> |
| <UL> |
| <LI>filter(BLUR, int radius) performs a gaussian blur of the |
| specified radius. |
| <LI>filter(POSTERIZE, int levels) will posterize the image to |
| between 2 and 255 levels. |
| <LI>filter(THRESHOLD, float center) allows you to set the |
| center point for the threshold. It takes a value from 0 to 1.0. |
| </UL> |
| Gaussian blur code contributed by |
| <A HREF="http://incubator.quasimondo.com">Mario Klingemann</A> |
| and later updated by toxi for better speed. |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="copy(int, int, int, int, int, int, int, int)"><!-- --></A><H3> |
| copy</H3> |
| <PRE> |
| public void <B>copy</B>(int sx, |
| int sy, |
| int sw, |
| int sh, |
| int dx, |
| int dy, |
| int dw, |
| int dh)</PRE> |
| <DL> |
| <DD>Copy things from one area of this image |
| to another area in the same image. |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="copy(processing.core.PImage, int, int, int, int, int, int, int, int)"><!-- --></A><H3> |
| copy</H3> |
| <PRE> |
| public void <B>copy</B>(<A HREF="../../processing/core/PImage.html" title="class in processing.core">PImage</A> src, |
| int sx, |
| int sy, |
| int sw, |
| int sh, |
| int dx, |
| int dy, |
| int dw, |
| int dh)</PRE> |
| <DL> |
| <DD>Copies area of one image into another PImage object. |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="blendColor(int, int, int)"><!-- --></A><H3> |
| blendColor</H3> |
| <PRE> |
| public static int <B>blendColor</B>(int c1, |
| int c2, |
| int mode)</PRE> |
| <DL> |
| <DD>Blend two colors based on a particular mode. |
| <UL> |
| <LI>REPLACE - destination colour equals colour of source pixel: C = A. |
| Sometimes called "Normal" or "Copy" in other software. |
| |
| <LI>BLEND - linear interpolation of colours: |
| <TT>C = A*factor + B</TT> |
| |
| <LI>ADD - additive blending with white clip: |
| <TT>C = min(A*factor + B, 255)</TT>. |
| Clipped to 0..255, Photoshop calls this "Linear Burn", |
| and Director calls it "Add Pin". |
| |
| <LI>SUBTRACT - substractive blend with black clip: |
| <TT>C = max(B - A*factor, 0)</TT>. |
| Clipped to 0..255, Photoshop calls this "Linear Dodge", |
| and Director calls it "Subtract Pin". |
| |
| <LI>DARKEST - only the darkest colour succeeds: |
| <TT>C = min(A*factor, B)</TT>. |
| Illustrator calls this "Darken". |
| |
| <LI>LIGHTEST - only the lightest colour succeeds: |
| <TT>C = max(A*factor, B)</TT>. |
| Illustrator calls this "Lighten". |
| |
| <LI>DIFFERENCE - subtract colors from underlying image. |
| |
| <LI>EXCLUSION - similar to DIFFERENCE, but less extreme. |
| |
| <LI>MULTIPLY - Multiply the colors, result will always be darker. |
| |
| <LI>SCREEN - Opposite multiply, uses inverse values of the colors. |
| |
| <LI>OVERLAY - A mix of MULTIPLY and SCREEN. Multiplies dark values, |
| and screens light values. |
| |
| <LI>HARD_LIGHT - SCREEN when greater than 50% gray, MULTIPLY when lower. |
| |
| <LI>SOFT_LIGHT - Mix of DARKEST and LIGHTEST. |
| Works like OVERLAY, but not as harsh. |
| |
| <LI>DODGE - Lightens light tones and increases contrast, ignores darks. |
| Called "Color Dodge" in Illustrator and Photoshop. |
| |
| <LI>BURN - Darker areas are applied, increasing contrast, ignores lights. |
| Called "Color Burn" in Illustrator and Photoshop. |
| </UL> |
| <P>A useful reference for blending modes and their algorithms can be |
| found in the <A HREF="http://www.w3.org/TR/SVG12/rendering.html">SVG</A> |
| specification.</P> |
| <P>It is important to note that Processing uses "fast" code, not |
| necessarily "correct" code. No biggie, most software does. A nitpicker |
| can find numerous "off by 1 division" problems in the blend code where |
| <TT>>>8</TT> or <TT>>>7</TT> is used when strictly speaking |
| <TT>/255.0</T> or <TT>/127.0</TT> should have been used.</P> |
| <P>For instance, exclusion (not intended for real-time use) reads |
| <TT>r1 + r2 - ((2 * r1 * r2) / 255)</TT> because <TT>255 == 1.0</TT> |
| not <TT>256 == 1.0</TT>. In other words, <TT>(255*255)>>8</TT> is not |
| the same as <TT>(255*255)/255</TT>. But for real-time use the shifts |
| are preferrable, and the difference is insignificant for applications |
| built with Processing.</P> |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="blend(int, int, int, int, int, int, int, int, int)"><!-- --></A><H3> |
| blend</H3> |
| <PRE> |
| public void <B>blend</B>(int sx, |
| int sy, |
| int sw, |
| int sh, |
| int dx, |
| int dy, |
| int dw, |
| int dh, |
| int mode)</PRE> |
| <DL> |
| <DD>Blends one area of this image to another area. |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| <DT><B>See Also:</B><DD><A HREF="../../processing/core/PImage.html#blendColor(int, int, int)"><CODE>blendColor(int,int,int)</CODE></A></DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="blend(processing.core.PImage, int, int, int, int, int, int, int, int, int)"><!-- --></A><H3> |
| blend</H3> |
| <PRE> |
| public void <B>blend</B>(<A HREF="../../processing/core/PImage.html" title="class in processing.core">PImage</A> src, |
| int sx, |
| int sy, |
| int sw, |
| int sh, |
| int dx, |
| int dy, |
| int dw, |
| int dh, |
| int mode)</PRE> |
| <DL> |
| <DD>Copies area of one image into another PImage object. |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| <DT><B>See Also:</B><DD><A HREF="../../processing/core/PImage.html#blendColor(int, int, int)"><CODE>blendColor(int,int,int)</CODE></A></DL> |
| </DD> |
| </DL> |
| <HR> |
| |
| <A NAME="save(java.lang.String)"><!-- --></A><H3> |
| save</H3> |
| <PRE> |
| public void <B>save</B>(java.lang.String path)</PRE> |
| <DL> |
| <DD>Save this image to disk. |
| <p> |
| As of revision 0100, this function requires an absolute path, |
| in order to avoid confusion. To save inside the sketch folder, |
| use the function savePath() from PApplet, or use saveFrame() instead. |
| As of revision 0116, savePath() is not needed if this object has been |
| created (as recommended) via createImage() or createGraphics() or |
| one of its neighbors. |
| <p> |
| As of revision 0115, when using Java 1.4 and later, you can write |
| to several formats besides tga and tiff. If Java 1.4 is installed |
| and the extension used is supported (usually png, jpg, jpeg, bmp, |
| and tiff), then those methods will be used to write the image. |
| To get a list of the supported formats for writing, use: <BR> |
| <TT>println(javax.imageio.ImageIO.getReaderFormatNames())</TT> |
| <p> |
| To use the original built-in image writers, use .tga or .tif as the |
| extension, or don't include an extension. When no extension is used, |
| the extension .tif will be added to the file name. |
| <p> |
| The ImageIO API claims to support wbmp files, however they probably |
| require a black and white image. Basic testing produced a zero-length |
| file with no error. |
| <P> |
| <DD><DL> |
| </DL> |
| </DD> |
| <DD><DL> |
| </DL> |
| </DD> |
| </DL> |
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