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/*
* [The "BSD license"]
* Copyright (c) 2010 Terence Parr
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.antlr.tool;
import org.stringtemplate.v4.ST;
/** The ANTLR code calls methods on ErrorManager to report errors etc...
* Rather than simply pass these arguments to the ANTLRErrorListener directly,
* create an object that encapsulates everything. In this way, the error
* listener interface does not have to change when I add a new kind of
* error message. I don't want to break a GUI for example every time
* I update the error system in ANTLR itself.
*
* To get a printable error/warning message, call toString().
*/
public abstract class Message {
// msgST is the actual text of the message
public ST msgST;
// these are for supporting different output formats
public ST locationST;
public ST reportST;
public ST messageFormatST;
public int msgID;
public Object arg;
public Object arg2;
public Throwable e;
// used for location template
public String file;
public int line = -1;
public int column = -1;
public Message() {
}
public Message(int msgID) {
this(msgID, null, null);
}
public Message(int msgID, Object arg, Object arg2) {
setMessageID(msgID);
this.arg = arg;
this.arg2 = arg2;
}
public void setLine(int line) {
this.line = line;
}
public void setColumn(int column) {
this.column = column;
}
public void setMessageID(int msgID) {
this.msgID = msgID;
msgST = ErrorManager.getMessage(msgID);
}
/** Return a new template instance every time someone tries to print
* a Message.
*/
public ST getMessageTemplate() { return new ST(msgST); }
/** Return a new template instance for the location part of a Message.
* TODO: Is this really necessary? -Kay
*/
public ST getLocationTemplate() { return new ST(locationST); }
public String toString(ST messageST) {
// setup the location
locationST = ErrorManager.getLocationFormat();
reportST = ErrorManager.getReportFormat();
messageFormatST = ErrorManager.getMessageFormat();
boolean locationValid = false;
if (line != -1) {
locationST.add("line", line);
locationValid = true;
}
if (column != -1) {
locationST.add("column", column+1);
locationValid = true;
}
if (file != null) {
locationST.add("file", file);
locationValid = true;
}
messageFormatST.add("id", msgID);
messageFormatST.add("text", messageST);
if (locationValid) {
reportST.add("location", locationST);
}
reportST.add("message", messageFormatST);
reportST.add("type", ErrorManager.getMessageType(msgID));
return reportST.render();
}
}