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#ifndef ANTLR3REWRITESTREAM_HPP
#define ANTLR3REWRITESTREAM_HPP
// [The "BSD licence"]
// Copyright (c) 2005-2009 Gokulakannan Somasundaram, ElectronDB
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// 3. The name of the author may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
// IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "antlr3defs.hpp"
/// A generic list of elements tracked in an alternative to be used in
/// a -> rewrite rule.
///
/// In the C implementation, all tree oriented streams return a pointer to
/// the same type: pANTLR3_BASE_TREE. Anything that has subclassed from this
/// still passes this type, within which there is a super pointer, which points
/// to it's own data and methods. Hence we do not need to implement this as
/// the equivalent of an abstract class, but just fill in the appropriate interface
/// as usual with this model.
///
/// Once you start next()ing, do not try to add more elements. It will
/// break the cursor tracking I believe.
///
///
/// \see #pANTLR3_REWRITE_RULE_NODE_STREAM
/// \see #pANTLR3_REWRITE_RULE_ELEMENT_STREAM
/// \see #pANTLR3_REWRITE_RULE_SUBTREE_STREAM
///
/// TODO: add mechanism to detect/puke on modification after reading from stream
///
ANTLR_BEGIN_NAMESPACE()
template<class ImplTraits, class SuperType>
class RewriteRuleElementStream : public ImplTraits::AllocPolicyType
{
public:
typedef typename ImplTraits::TreeType TreeType;
typedef typename ImplTraits::AllocPolicyType AllocPolicyType;
typedef typename ImplTraits::TreeAdaptorType TreeAdaptorType;
typedef typename ImplTraits::template RecognizerType< typename SuperType::StreamType > RecognizerType;
typedef typename ImplTraits::StringType StringType;
typedef typename SuperType::TokenType TokenType;
typedef typename AllocPolicyType::template VectorType< TokenType* > ElementsType;
protected:
/// Track single elements w/o creating a list. Upon 2nd add, alloc list
///
TokenType* m_singleElement;
/// The list of tokens or subtrees we are tracking
///
ElementsType m_elements;
/// The element or stream description; usually has name of the token or
/// rule reference that this list tracks. Can include rulename too, but
/// the exception would track that info.
///
StringType m_elementDescription;
/// Pointer to the tree adaptor in use for this stream
///
TreeAdaptorType* m_adaptor;
// Pointer to the recognizer shared state to which this stream belongs
//
RecognizerType* m_rec;
/// Cursor 0..n-1. If singleElement!=NULL, cursor is 0 until you next(),
/// which bumps it to 1 meaning no more elements.
///
ANTLR_UINT32 m_cursor;
/// Once a node / subtree has been used in a stream, it must be dup'ed
/// from then on. Streams are reset after sub rules so that the streams
/// can be reused in future sub rules. So, reset must set a dirty bit.
/// If dirty, then next() always returns a dup.
///
bool m_dirty;
public:
RewriteRuleElementStream(TreeAdaptorType* adaptor, RecognizerType* rec, ANTLR_UINT8* description);
RewriteRuleElementStream(TreeAdaptorType* adaptor, RecognizerType* rec, ANTLR_UINT8* description, TokenType* oneElement);
RewriteRuleElementStream(TreeAdaptorType* adaptor, RecognizerType* rec, ANTLR_UINT8* description, const ElementsType& elements);
~RewriteRuleElementStream();
// Methods
/// Reset the condition of this stream so that it appears we have
/// not consumed any of its elements. Elements themselves are untouched.
///
void reset();
/// Add a new pANTLR3_BASE_TREE to this stream
///
void add(TokenType* el);
/// Return the next element in the stream. If out of elements, throw
/// an exception unless size()==1. If size is 1, then return elements[0].
///
TokenType* next();
TreeType* nextTree();
TokenType* nextToken();
TokenType* _next();
/// When constructing trees, sometimes we need to dup a token or AST
/// subtree. Dup'ing a token means just creating another AST node
/// around it. For trees, you must call the adaptor.dupTree().
///
TokenType* dup( TokenType* el );
/// Ensure stream emits trees; tokens must be converted to AST nodes.
/// AST nodes can be passed through unmolested.
///
TreeType* toTree(TreeType* el);
/// Returns true if there is a next element available
///
bool hasNext();
/// Treat next element as a single node even if it's a subtree.
/// This is used instead of next() when the result has to be a
/// tree root node. Also prevents us from duplicating recently-added
/// children; e.g., ^(type ID)+ adds ID to type and then 2nd iteration
/// must dup the type node, but ID has been added.
///
/// Referencing to a rule result twice is ok; dup entire tree as
/// we can't be adding trees; e.g., expr expr.
///
TreeType* nextNode();
/// Number of elements available in the stream
///
ANTLR_UINT32 size();
/// Returns the description string if there is one available (check for NULL).
///
StringType getDescription();
protected:
void init(TreeAdaptorType* adaptor, RecognizerType* rec, ANTLR_UINT8* description);
};
/// This is an implementation of a token stream, which is basically an element
/// stream that deals with tokens only.
///
template<class ImplTraits>
class RewriteRuleTokenStream : public ImplTraits::template RewriteRuleElementStreamType< typename ImplTraits::ParserType>
{
public:
typedef typename ImplTraits::AllocPolicyType AllocPolicyType;
typedef typename ImplTraits::TreeAdaptorType TreeAdaptorType;
typedef typename ImplTraits::ParserType ComponentType;
typedef typename ComponentType::StreamType StreamType;
typedef typename ImplTraits::CommonTokenType TokenType;
typedef typename ImplTraits::TreeType TreeType;
typedef typename AllocPolicyType::template VectorType< TokenType* > ElementsType;
typedef typename ImplTraits::template RecognizerType< StreamType > RecognizerType;
typedef typename ImplTraits::template RewriteRuleElementStreamType< typename ImplTraits::ParserType> BaseType;
public:
RewriteRuleTokenStream(TreeAdaptorType* adaptor, RecognizerType* rec, ANTLR_UINT8* description);
RewriteRuleTokenStream(TreeAdaptorType* adaptor, RecognizerType* rec, ANTLR_UINT8* description, TokenType* oneElement);
RewriteRuleTokenStream(TreeAdaptorType* adaptor, RecognizerType* rec, ANTLR_UINT8* description, const ElementsType& elements);
TreeType* nextNode();
private:
TreeType* nextNodeToken();
};
/// This is an implementation of a subtree stream which is a set of trees
/// modelled as an element stream.
///
template<class ImplTraits>
class RewriteRuleSubtreeStream : public ImplTraits::template RewriteRuleElementStreamType< typename ImplTraits::TreeParserType>
{
public:
typedef typename ImplTraits::AllocPolicyType AllocPolicyType;
typedef typename ImplTraits::TreeAdaptorType TreeAdaptorType;
typedef typename ImplTraits::TreeParserType ComponentType;
typedef typename ComponentType::StreamType StreamType;
typedef typename ImplTraits::TreeType TreeType;
typedef TreeType TokenType;
typedef typename ImplTraits::template RecognizerType< StreamType > RecognizerType;
typedef typename AllocPolicyType::template VectorType< TokenType* > ElementsType;
typedef typename ImplTraits::template RewriteRuleElementStreamType< typename ImplTraits::TreeParserType> BaseType;
public:
RewriteRuleSubtreeStream(TreeAdaptorType* adaptor, RecognizerType* rec, ANTLR_UINT8* description);
RewriteRuleSubtreeStream(TreeAdaptorType* adaptor, RecognizerType* rec, ANTLR_UINT8* description, TokenType* oneElement);
RewriteRuleSubtreeStream(TreeAdaptorType* adaptor, RecognizerType* rec, ANTLR_UINT8* description, const ElementsType& elements);
TreeType* dup( TreeType* el );
private:
TreeType* dupTree( TreeType* el );
};
/// This is an implementation of a node stream, which is basically an element
/// stream that deals with tree nodes only.
///
template<class ImplTraits>
class RewriteRuleNodeStream : public ImplTraits::template RewriteRuleElementStreamType< typename ImplTraits::TreeParserType>
{
public:
typedef typename ImplTraits::AllocPolicyType AllocPolicyType;
typedef typename ImplTraits::TreeAdaptorType TreeAdaptorType;
typedef typename ImplTraits::TreeParserType ComponentType;
typedef typename ComponentType::StreamType StreamType;
typedef typename ImplTraits::TreeType TreeType;
typedef TreeType TokenType;
typedef typename ImplTraits::template RecognizerType< StreamType > RecognizerType;
typedef typename AllocPolicyType::template VectorType< TokenType* > ElementsType;
typedef typename ImplTraits::template RewriteRuleElementStreamType< typename ImplTraits::TreeParserType> BaseType;
public:
RewriteRuleNodeStream(TreeAdaptorType* adaptor, RecognizerType* rec, ANTLR_UINT8* description);
RewriteRuleNodeStream(TreeAdaptorType* adaptor, RecognizerType* rec, ANTLR_UINT8* description, TokenType* oneElement);
RewriteRuleNodeStream(TreeAdaptorType* adaptor, RecognizerType* rec, ANTLR_UINT8* description, const ElementsType& elements);
TreeType* toTree(TreeType* element);
private:
TreeType* toTreeNode(TreeType* element);
};
ANTLR_END_NAMESPACE()
#include "antlr3rewritestreams.inl"
#endif