blob: 82c116bd2d15f5652ab28b82d963442572ee7809 [file] [log] [blame]
/** \file
* Defines the the class interface for an antlr3 INTSTREAM.
*
* Certain functionality (such as DFAs for instance) abstract the stream of tokens
* or characters in to a steam of integers. Hence this structure should be included
* in any stream that is able to provide the output as a stream of integers (which is anything
* basically.
*
* There are no specific implementations of the methods in this interface in general. Though
* for purposes of casting and so on, it may be necesssary to implement a function with
* the signature in this interface which abstracts the base immplementation. In essence though
* the base stream provides a pointer to this interface, within which it installs its
* normal match() functions and so on. Interaces such as DFA are then passed the pANTLR3_INT_STREAM
* and can treat any input as an int stream.
*
* For instance, a lexer implements a pANTLR3_BASE_RECOGNIZER, within which there is a pANTLR3_INT_STREAM.
* However, a pANTLR3_INPUT_STREAM also provides a pANTLR3_INT_STREAM, which it has constructed from
* it's normal interface when it was created. This is then pointed at by the pANTLR_BASE_RECOGNIZER
* when it is intialized with a pANTLR3_INPUT_STREAM.
*
* Similarly if a pANTLR3_BASE_RECOGNIZER is initialized with a pANTLR3_TOKEN_STREAM, then the
* pANTLR3_INT_STREAM is taken from the pANTLR3_TOKEN_STREAM.
*
* If a pANTLR3_BASE_RECOGNIZER is initialized with a pANTLR3_TREENODE_STREAM, then guess where
* the pANTLR3_INT_STREAM comes from?
*
* Note that because the context pointer points to the actual interface structure that is providing
* the ANTLR3_INT_STREAM it is defined as a (void *) in this interface. There is no direct implementation
* of an ANTLR3_INT_STREAM (unless someone did not understand what I was doing here =;?P
*/
#ifndef _ANTLR3_INTSTREAM_HPP
#define _ANTLR3_INTSTREAM_HPP
// [The "BSD licence"]
// Copyright (c) 2005-2009 Gokulakannan Somasundaram, ElectronDB
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// 3. The name of the author may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
// IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <cassert>
#include "antlr3defs.hpp"
ANTLR_BEGIN_NAMESPACE()
enum STREAM_TYPE
{
/** Type indicator for a character stream
* \remark if a custom stream is created but it can be treated as
* a char stream, then you may OR in this value to your type indicator
*/
CHARSTREAM = 0x0001
/** Type indicator for a Token stream
* \remark if a custom stream is created but it can be treated as
* a token stream, then you may OR in this value to your type indicator
*/
, TOKENSTREAM = 0x0002
/** Type indicator for a common tree node stream
* \remark if a custom stream is created but it can be treated as
* a common tree node stream, then you may OR in this value to your type indicator
*/
, COMMONTREENODE = 0x0004
/** Type mask for input stream so we can switch in the above types
* \remark DO NOT USE 0x0000 as a stream type!
*/
, INPUT_MASK = 0x0007
};
class RESOLVE_ENDIAN_AT_RUNTIME {};
class BYTE_AGNOSTIC {};
class ANTLR_LITTLE_ENDIAN {};
class ANTLR_BIG_ENDIAN {};
template<class ImplTraits, class SuperType>
class IntStream : public ImplTraits::AllocPolicyType
{
public:
typedef typename ImplTraits::StringType StringType;
protected:
/** Potentially useful in error reporting and so on, this string is
* an identification of the input source. It may be NULL, so anything
* attempting to access it needs to check this and substitute a sensible
* default.
*/
StringType m_streamName;
/** Last marker position allocated
*/
ANTLR_MARKER m_lastMarker;
bool m_upper_case; //if set, values should be returbed in upper case
/// Indicates whether we should implement endian-specific logic
/// 0 - Undefined 1 - Default(machine and input are both same), 2 - Little Endian, 3 - Big Endian
ANTLR_UINT8 m_endian_spec;
public:
IntStream();
// Return a string that identifies the input source
//
StringType getSourceName();
StringType& get_streamName();
const StringType& get_streamName() const;
ANTLR_MARKER get_lastMarker() const;
SuperType* get_super();
/**
* Function that installs a version of LA that always
* returns upper case. Only valid for character streams and creates a case
* insensitive lexer if the lexer tokens are described in upper case. The
* tokens will preserve case in the token text.
*/
void setUcaseLA(bool flag);
/** Consume the next 'ANTR3_UINT32' in the stream
*/
void consume();
/** Get ANTLR3_UINT32 at current input pointer + i ahead where i=1 is next ANTLR3_UINT32
*/
ANTLR_UINT32 _LA( ANTLR_INT32 i);
/** Tell the stream to start buffering if it hasn't already. Return
* current input position, index(), or some other marker so that
* when passed to rewind() you get back to the same spot.
* rewind(mark()) should not affect the input cursor.
*/
ANTLR_MARKER mark();
/** Return the current input symbol index 0..n where n indicates the
* last symbol has been read.
*/
ANTLR_MARKER index();
/** Reset the stream so that next call to index would return marker.
* The marker will usually be index() but it doesn't have to be. It's
* just a marker to indicate what state the stream was in. This is
* essentially calling release() and seek(). If there are markers
* created after this marker argument, this routine must unroll them
* like a stack. Assume the state the stream was in when this marker
* was created.
*/
void rewind(ANTLR_MARKER marker);
/** Reset the stream to the last marker position, witouh destryoing the
* last marker position.
*/
void rewindLast();
/** You may want to commit to a backtrack but don't want to force the
* stream to keep bookkeeping objects around for a marker that is
* no longer necessary. This will have the same behavior as
* rewind() except it releases resources without the backward seek.
*/
void release(ANTLR_MARKER mark);
/** Set the input cursor to the position indicated by index. This is
* normally used to seek ahead in the input stream. No buffering is
* required to do this unless you know your stream will use seek to
* move backwards such as when backtracking.
*
* This is different from rewind in its multi-directional
* requirement and in that its argument is strictly an input cursor (index).
*
* For char streams, seeking forward must update the stream state such
* as line number. For seeking backwards, you will be presumably
* backtracking using the mark/rewind mechanism that restores state and
* so this method does not need to update state when seeking backwards.
*
* Currently, this method is only used for efficient backtracking, but
* in the future it may be used for incremental parsing.
*/
void seek(ANTLR_MARKER index);
/// Debug only method to flag consumption of initial off-channel
/// tokens in the input stream
///
void consumeInitialHiddenTokens();
void rewindMark(ANTLR_MARKER marker);
ANTLR_MARKER tindex();
/** Frees any resources that were allocated for the implementation of this
* interface. Usually this is just releasing the memory allocated
* for the structure itself, but it may of course do anything it need to
* so long as it does not stamp on anything else.
*/
~IntStream();
protected:
void setupIntStream(bool machineBigEndian, bool inputBigEndian);
void findout_endian_spec(bool machineBigEndian, bool inputBigEndian);
//If the user chooses this option, then we will be resolving stuffs at run-time
ANTLR_UINT32 _LA( ANTLR_INT32 i, ClassForwarder<RESOLVE_ENDIAN_AT_RUNTIME> );
//resolve into one of the three categories below at runtime
void consume( ClassForwarder<RESOLVE_ENDIAN_AT_RUNTIME> );
};
template<class ImplTraits, class SuperType>
class EBCDIC_IntStream : public IntStream<ImplTraits, SuperType>
{
public:
ANTLR_UINT32 _LA( ANTLR_INT32 i);
protected:
void setupIntStream();
};
template<class ImplTraits, class SuperType>
class UTF8_IntStream : public IntStream<ImplTraits, SuperType>
{
public:
ANTLR_UINT32 _LA( ANTLR_INT32 i);
void consume();
protected:
void setupIntStream(bool machineBigEndian, bool inputBigEndian);
private:
static const ANTLR_UINT32* TrailingBytesForUTF8();
static const UTF32* OffsetsFromUTF8();
};
template<class ImplTraits, class SuperType>
class UTF16_IntStream : public IntStream<ImplTraits, SuperType>
{
public:
ANTLR_UINT32 _LA( ANTLR_INT32 i);
void consume();
ANTLR_MARKER index();
void seek(ANTLR_MARKER seekPoint);
protected:
void setupIntStream(bool machineBigEndian, bool inputBigEndian);
/// \brief Return the input element assuming an 8 bit ascii input
///
/// \param[in] input Input stream context pointer
/// \param[in] la 1 based offset of next input stream element
///
/// \return Next input character in internal ANTLR3 encoding (UTF32)
///
ANTLR_UINT32 _LA( ANTLR_INT32 i, ClassForwarder<BYTE_AGNOSTIC> );
/// \brief Return the input element assuming a UTF16 input when the input is Little Endian and the machine is not
///
/// \param[in] input Input stream context pointer
/// \param[in] la 1 based offset of next input stream element
///
/// \return Next input character in internal ANTLR3 encoding (UTF32)
///
ANTLR_UINT32 _LA( ANTLR_INT32 i, ClassForwarder<ANTLR_LITTLE_ENDIAN> );
/// \brief Return the input element assuming a UTF16 input when the input is Little Endian and the machine is not
///
/// \param[in] input Input stream context pointer
/// \param[in] la 1 based offset of next input stream element
///
/// \return Next input character in internal ANTLR3 encoding (UTF32)
///
ANTLR_UINT32 _LA( ANTLR_INT32 i, ClassForwarder<ANTLR_BIG_ENDIAN> );
/// \brief Consume the next character in a UTF16 input stream
///
/// \param input Input stream context pointer
///
void consume( ClassForwarder<BYTE_AGNOSTIC> );
/// \brief Consume the next character in a UTF16 input stream when the input is Little Endian and the machine is not
/// Note that the UTF16 routines do not do any substantial verification of the input stream as for performance
/// sake, we assume it is validly encoded. So if a low surrogate is found at the curent input position then we
/// just consume it. Surrogate pairs should be seen as Hi, Lo. So if we have a Lo first, then the input stream
/// is fubar but we just ignore that.
///
/// \param input Input stream context pointer
///
void consume( ClassForwarder<ANTLR_LITTLE_ENDIAN> );
/// \brief Consume the next character in a UTF16 input stream when the input is Big Endian and the machine is not
///
/// \param input Input stream context pointer
///
void consume( ClassForwarder<ANTLR_BIG_ENDIAN> );
};
template<class ImplTraits, class SuperType>
class UTF32_IntStream : public IntStream<ImplTraits, SuperType>
{
public:
ANTLR_UINT32 _LA( ANTLR_INT32 i);
void consume();
/// \brief Calculate the current index in the output stream.
/// \param[in] input Input stream context pointer
///
ANTLR_MARKER index();
void seek(ANTLR_MARKER seekPoint);
protected:
void setupIntStream(bool machineBigEndian, bool inputBigEndian);
ANTLR_UINT32 _LA( ANTLR_INT32 i, ClassForwarder<RESOLVE_ENDIAN_AT_RUNTIME> );
ANTLR_UINT32 _LA( ANTLR_INT32 i, ClassForwarder<BYTE_AGNOSTIC> );
ANTLR_UINT32 _LA( ANTLR_INT32 i, ClassForwarder<ANTLR_LITTLE_ENDIAN> );
ANTLR_UINT32 _LA( ANTLR_INT32 i, ClassForwarder<ANTLR_BIG_ENDIAN> );
void consume( ClassForwarder<RESOLVE_ENDIAN_AT_RUNTIME> );
void consume( ClassForwarder<BYTE_AGNOSTIC> );
void consume( ClassForwarder<ANTLR_LITTLE_ENDIAN> );
void consume( ClassForwarder<ANTLR_BIG_ENDIAN> );
};
template<class ImplTraits>
class TokenIntStream : public IntStream<ImplTraits, typename ImplTraits::TokenStreamType >
{
public:
typedef typename ImplTraits::CommonTokenType CommonTokenType;
typedef typename ImplTraits::StringType StringType;
typedef typename ImplTraits::TokenStreamType TokenStreamType;
typedef IntStream<ImplTraits, TokenStreamType > BaseType;
private:
/** Because the indirect call, though small in individual cases can
* mount up if there are thousands of tokens (very large input streams), callers
* of size can optionally use this cached size field.
*/
ANTLR_UINT32 m_cachedSize;
public:
TokenIntStream();
ANTLR_UINT32 get_cachedSize() const;
void set_cachedSize( ANTLR_UINT32 cachedSize );
void consume();
void consumeInitialHiddenTokens();
ANTLR_UINT32 _LA( ANTLR_INT32 i );
ANTLR_MARKER mark();
ANTLR_UINT32 size();
void release();
ANTLR_MARKER tindex();
void rewindLast();
void rewind(ANTLR_MARKER marker);
void seek(ANTLR_MARKER index);
StringType getSourceName();
};
template<class ImplTraits>
class TreeNodeIntStream : public IntStream<ImplTraits, typename ImplTraits::CommonTreeNodeStreamType>
{
public:
typedef typename ImplTraits::CommonTreeNodeStreamType CommonTreeNodeStreamType;
typedef IntStream<ImplTraits, CommonTreeNodeStreamType > BaseType;
typedef typename ImplTraits::TreeType TreeType;
typedef typename ImplTraits::CommonTokenType CommonTokenType;
public:
void consume();
ANTLR_MARKER tindex();
ANTLR_UINT32 _LA(ANTLR_INT32 i);
ANTLR_MARKER mark();
void release(ANTLR_MARKER marker);
void rewindMark(ANTLR_MARKER marker);
void rewindLast();
void seek(ANTLR_MARKER index);
ANTLR_UINT32 size();
};
ANTLR_END_NAMESPACE()
#include "antlr3intstream.inl"
#endif