blob: d0aab38d1069381773f8761332ffaf8fa175d273 [file] [log] [blame]
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file contains a list of defective dEQP conformance tests. The expected
// format is:
// {BUG#} {MODIFIERS} : {TEST_NAME} = {PASS,FAIL,FLAKY,TIMEOUT,SKIP}
//
// MODIFIERS can be a combination of the below list, combined with a logical AND:
// WIN XP VISTA WIN7 WIN8 WIN10
// MAC LEOPARD SNOWLEOPARD LION MOUNTAINLION MAVERICKS YOSEMITE ELCAPITAN SIERRA HIGHSIERRA MOJAVE
// LINUX CHROMEOS ANDROID
// NVIDIA AMD INTEL
// DEBUG RELEASE
// D3D9 D3D11 OPENGL GLES VULKAN
// NEXUS5X PIXEL2
// QUADROP400
//
//
// TEST_NAME can be a specific test name, or have a '*' in the end, which
// indicates a prefix matching.
//
// Examples:
// fails on both windows and mac (crash)
// 91530 WIN : context_lost_restored = SKIP
// 91530 MAC : context_lost_restored = SKIP
// fails on windows using NVIDIA GPUs
// 91533 WIN NVIDIA : gl_min_uniforms = FAIL
// fails on Nexus5X with GLES backend (hangs)
// 91531 NEXUS5X GLES : conformance_more_* = SKIP
// For now we only log Vulkan test expectations. More back-ends can follow as we need them.
// Android Vulkan expectations
// General Vulkan expectations
// Limits:
// GL_MIN/MAX_PROGRAM_TEXTURE_GATHER_OFFSET not set. Also crashes on memory barrier support missing.
3605 VULKAN : KHR-GLES31.core.texture_gather.* = SKIP
// Memory barriers
3574 VULKAN : KHR-GLES31.core.compute_shader* = SKIP
3574 VULKAN : KHR-GLES31.core.shader_atomic_counters.basic-glsl-built-in = SKIP
// Multisampled textures:
3565 VULKAN : KHR-GLES31.core.texture_storage_multisample.* = SKIP
// 2D array textures:
3189 VULKAN : KHR-GLES31.core.texture_gather*2darray = SKIP
3189 VULKAN : KHR-GLES31.core.layout_binding.sampler2DArray_* = SKIP
// 3D textures:
3188 VULKAN : KHR-GLES31.core.layout_binding.sampler3D_* = SKIP
// Base texture level:
3184 VULKAN : KHR-GLES31.core.texture*base-level* = SKIP
// Atomic counters:
3566 VULKAN : KHR-GLES31.core.shader_atomic_counters.* = FAIL
3566 VULKAN : KHR-GLES31.core.layout_binding.buffer_layout_binding_atomic* = SKIP
// RGBA32F:
3520 VULKAN : KHR-GLES31.core.texture_gather.*-gather-float-2d-rgb = SKIP
// Separate shader objects:
3570 VULKAN : KHR-GLES31.core.sepshaderobjs* = FAIL
// Shader support:
3569 VULKAN : KHR-GLES31.core.shader_integer_mix.* = FAIL
3569 VULKAN : KHR-GLES31.core.shader_image* = SKIP
3569 VULKAN : KHR-GLES31.core.shader_macros* = FAIL
3569 VULKAN : KHR-GLES31.core.shader_bitfield_operation.frexp.* = SKIP
3569 VULKAN : KHR-GLES31.core.shader_bitfield_operation.uaddCarry.* = SKIP
3569 VULKAN : KHR-GLES31.core.shader_bitfield_operation.usubBorrow.* = SKIP
3569 VULKAN : KHR-GLES31.core.shader_bitfield_operation.umulExtended.* = SKIP
3569 VULKAN : KHR-GLES31.core.shader_bitfield_operation.imulExtended.* = SKIP
/// Crash due to missing unsupported check in dEQP
3571 VULKAN : KHR-GLES31.core.shader_macros*_geometry = SKIP
3571 VULKAN : KHR-GLES31.core.shader_macros*_tess_control = SKIP
3571 VULKAN : KHR-GLES31.core.shader_macros*_tess_eval = SKIP
3571 VULKAN : KHR-GLES31.core.constant_expressions.*geometry = SKIP
3571 VULKAN : KHR-GLES31.core.constant_expressions.*tess_control = SKIP
3571 VULKAN : KHR-GLES31.core.constant_expressions.*tess_eval = SKIP
3520 VULKAN : KHR-GLES31.core.vertex_attrib_binding* = SKIP
3520 VULKAN : KHR-GLES31.core.internalformat.texture2d.* = FAIL
// SSBO:
3561 VULKAN : KHR-GLES31.core.shader_storage_buffer_object.* = SKIP
// Draw indirect:
3564 VULKAN : KHR-GLES31.core.draw_indirect.* = SKIP
// Explicit uniform locations:
3597 VULKAN : KHR-GLES31.core.explicit_uniform_location.* = SKIP
3520 VULKAN : KHR-GLES31.core.program_interface_query.* = SKIP
// Framebuffer without attachments:
3579 VULKAN : KHR-GLES31.core.framebuffer_no_attachments.api = FAIL
3520 VULKAN : KHR-GLES31.core.arrays_of_arrays.* = SKIP
// Blend equations:
3586 VULKAN : KHR-GLES31.core.blend_equation_advanced.* = SKIP
// Storage image:
3563 VULKAN : KHR-GLES31.core.layout_binding.sampler2D_layout_binding_texture_ComputeShader = FAIL
3563 VULKAN : KHR-GLES31.core.layout_binding.block_layout_binding_block_ComputeShader = FAIL
3520 VULKAN : KHR-GLES31.core.internalformat.copy_tex_image* = FAIL
3520 VULKAN : KHR-GLES31.core.internalformat.renderbuffer* = FAIL
3520 VULKAN : KHR-GLES31.shaders.aggressive_optimizations* = FAIL
// Sampler objects:
3208 VULKAN : KHR-GLES31.shaders.layout_location.*sampler* = FAIL