| // |
| // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // IndexDataManagerPerfTest: |
| // Performance test for index buffer management. |
| // |
| |
| #include "ANGLEPerfTest.h" |
| |
| #include <gmock/gmock.h> |
| |
| #include "libANGLE/renderer/d3d/BufferD3D.h" |
| #include "libANGLE/renderer/d3d/IndexBuffer.h" |
| #include "libANGLE/renderer/d3d/IndexDataManager.h" |
| |
| using namespace testing; |
| |
| namespace |
| { |
| |
| class MockIndexBuffer : public rx::IndexBuffer |
| { |
| public: |
| MockIndexBuffer(unsigned int bufferSize, GLenum indexType) |
| : mBufferSize(bufferSize), |
| mIndexType(indexType) |
| { |
| } |
| |
| MOCK_METHOD3(initialize, gl::Error(unsigned int, GLenum, bool)); |
| MOCK_METHOD3(mapBuffer, gl::Error(unsigned int, unsigned int, void**)); |
| MOCK_METHOD0(unmapBuffer, gl::Error()); |
| MOCK_METHOD0(discard, gl::Error()); |
| MOCK_METHOD2(setSize, gl::Error(unsigned int, GLenum)); |
| |
| // inlined for speed |
| GLenum getIndexType() const override { return mIndexType; } |
| unsigned int getBufferSize() const override { return mBufferSize; } |
| |
| private: |
| unsigned int mBufferSize; |
| GLenum mIndexType; |
| }; |
| |
| class MockBufferFactoryD3D : public rx::BufferFactoryD3D |
| { |
| public: |
| MockBufferFactoryD3D(unsigned int bufferSize, GLenum indexType) |
| : mBufferSize(bufferSize), |
| mIndexType(indexType) |
| { |
| } |
| |
| MOCK_METHOD0(createVertexBuffer, rx::VertexBuffer*()); |
| MOCK_CONST_METHOD1(getVertexConversionType, rx::VertexConversionType(const gl::VertexFormat &)); |
| MOCK_CONST_METHOD1(getVertexComponentType, GLenum(const gl::VertexFormat &)); |
| |
| // Dependency injection |
| rx::IndexBuffer* createIndexBuffer() override |
| { |
| return new MockIndexBuffer(mBufferSize, mIndexType); |
| } |
| |
| private: |
| unsigned int mBufferSize; |
| GLenum mIndexType; |
| }; |
| |
| class MockBufferD3D : public rx::BufferD3D |
| { |
| public: |
| MockBufferD3D(rx::BufferFactoryD3D *factory, size_t bufferSize) |
| : BufferD3D(factory), |
| mBufferSize(bufferSize) |
| { |
| } |
| |
| // BufferImpl |
| MOCK_METHOD3(setData, gl::Error(const void*, size_t, GLenum)); |
| MOCK_METHOD3(setSubData, gl::Error(const void*, size_t, size_t)); |
| MOCK_METHOD4(copySubData, gl::Error(BufferImpl*, GLintptr, GLintptr, GLsizeiptr)); |
| MOCK_METHOD2(map, gl::Error(GLenum, GLvoid **)); |
| MOCK_METHOD4(mapRange, gl::Error(size_t, size_t, GLbitfield, GLvoid **)); |
| MOCK_METHOD1(unmap, gl::Error(GLboolean *)); |
| |
| // BufferD3D |
| MOCK_METHOD0(markTransformFeedbackUsage, void()); |
| |
| // inlined for speed |
| bool supportsDirectBinding() const override { return false; } |
| size_t getSize() const override { return mBufferSize; } |
| gl::Error getData(const uint8_t **) override { return gl::Error(GL_NO_ERROR); } |
| |
| private: |
| size_t mBufferSize; |
| }; |
| |
| class IndexDataManagerPerfTest : public ANGLEPerfTest |
| { |
| public: |
| IndexDataManagerPerfTest(); |
| |
| void step(float dt, double totalTime) override; |
| |
| rx::IndexDataManager mIndexDataManager; |
| GLsizei mIndexCount; |
| unsigned int mBufferSize; |
| MockBufferFactoryD3D mMockFactory; |
| gl::Buffer mIndexBuffer; |
| std::vector<GLshort> mIndexData; |
| }; |
| |
| MockBufferD3D *InitMockBufferD3D(MockBufferFactoryD3D *mockFactory, unsigned int bufferSize) |
| { |
| MockBufferD3D *mockBufferD3D = new MockBufferD3D(mockFactory, static_cast<size_t>(bufferSize)); |
| |
| EXPECT_CALL(*mockFactory, createVertexBuffer()).WillOnce(Return(nullptr)).RetiresOnSaturation(); |
| mockBufferD3D->initializeStaticData(); |
| |
| return mockBufferD3D; |
| } |
| |
| IndexDataManagerPerfTest::IndexDataManagerPerfTest() |
| : ANGLEPerfTest("IndexDataManger", "_run"), |
| mIndexDataManager(&mMockFactory, rx::RENDERER_D3D11), |
| mIndexCount(4000), |
| mBufferSize(mIndexCount * 2), |
| mMockFactory(mBufferSize, GL_UNSIGNED_SHORT), |
| mIndexBuffer(InitMockBufferD3D(&mMockFactory, mBufferSize), 1), |
| mIndexData(mIndexCount) |
| { |
| for (GLsizei index = 0; index < mIndexCount; ++index) |
| { |
| mIndexData[index] = static_cast<GLshort>(index); |
| } |
| } |
| |
| void IndexDataManagerPerfTest::step(float dt, double totalTime) |
| { |
| rx::TranslatedIndexData translatedIndexData; |
| |
| for (unsigned int iteration = 0; iteration < 100; ++iteration) |
| { |
| if (!mIndexBuffer.getIndexRangeCache()->findRange(GL_UNSIGNED_SHORT, 0, mIndexCount, &translatedIndexData.indexRange)) |
| { |
| translatedIndexData.indexRange = rx::IndexRangeCache::ComputeRange(GL_UNSIGNED_SHORT, &mIndexData[0], mIndexCount); |
| mIndexBuffer.getIndexRangeCache()->addRange(GL_UNSIGNED_SHORT, 0, mIndexCount, translatedIndexData.indexRange); |
| } |
| |
| mIndexDataManager.prepareIndexData(GL_UNSIGNED_SHORT, mIndexCount, &mIndexBuffer, nullptr, &translatedIndexData); |
| } |
| |
| if (mTimer->getElapsedTime() >= 5.0) |
| { |
| mRunning = false; |
| } |
| } |
| |
| TEST_F(IndexDataManagerPerfTest, Run) |
| { |
| run(); |
| } |
| |
| } |