| // |
| // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // DrawCallPerf: |
| // Performance tests for ANGLE draw call overhead. |
| // |
| |
| #include <sstream> |
| |
| #include "ANGLEPerfTest.h" |
| #include "shader_utils.h" |
| |
| namespace |
| { |
| |
| struct DrawCallPerfParams final : public RenderTestParams |
| { |
| std::string suffix() const override |
| { |
| std::stringstream strstr; |
| |
| strstr << RenderTestParams::suffix(); |
| |
| if (numTris == 0) |
| { |
| strstr << "_validation_only"; |
| } |
| |
| return strstr.str(); |
| } |
| |
| unsigned int iterations; |
| double runTimeSeconds; |
| int numTris; |
| }; |
| |
| class DrawCallPerfBenchmark : public ANGLERenderTest, |
| public ::testing::WithParamInterface<DrawCallPerfParams> |
| { |
| public: |
| DrawCallPerfBenchmark(); |
| |
| void initializeBenchmark() override; |
| void destroyBenchmark() override; |
| void beginDrawBenchmark() override; |
| void drawBenchmark() override; |
| |
| private: |
| GLuint mProgram; |
| GLuint mBuffer; |
| int mNumTris; |
| }; |
| |
| DrawCallPerfBenchmark::DrawCallPerfBenchmark() |
| : ANGLERenderTest("DrawCallPerf", GetParam()), |
| mProgram(0), |
| mBuffer(0), |
| mNumTris(GetParam().numTris) |
| { |
| mRunTimeSeconds = GetParam().runTimeSeconds; |
| } |
| |
| void DrawCallPerfBenchmark::initializeBenchmark() |
| { |
| const auto ¶ms = GetParam(); |
| |
| ASSERT_TRUE(params.iterations > 0); |
| mDrawIterations = params.iterations; |
| |
| const std::string vs = SHADER_SOURCE |
| ( |
| attribute vec2 vPosition; |
| uniform float uScale; |
| uniform float uOffset; |
| void main() |
| { |
| gl_Position = vec4(vPosition * vec2(uScale) - vec2(uOffset), 0, 1); |
| } |
| ); |
| |
| const std::string fs = SHADER_SOURCE |
| ( |
| precision mediump float; |
| void main() |
| { |
| gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0); |
| } |
| ); |
| |
| mProgram = CompileProgram(vs, fs); |
| ASSERT_TRUE(mProgram != 0); |
| |
| // Use the program object |
| glUseProgram(mProgram); |
| |
| glClearColor(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| std::vector<GLfloat> floatData; |
| |
| for (int quadIndex = 0; quadIndex < mNumTris; ++quadIndex) |
| { |
| floatData.push_back(1); |
| floatData.push_back(2); |
| floatData.push_back(0); |
| floatData.push_back(0); |
| floatData.push_back(2); |
| floatData.push_back(0); |
| } |
| |
| glGenBuffers(1, &mBuffer); |
| glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| |
| // To avoid generating GL errors when testing validation-only |
| if (floatData.empty()) |
| { |
| floatData.push_back(0.0f); |
| } |
| |
| glBufferData(GL_ARRAY_BUFFER, floatData.size() * sizeof(GLfloat), &floatData[0], GL_STATIC_DRAW); |
| |
| glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, 0); |
| glEnableVertexAttribArray(0); |
| |
| // Set the viewport |
| glViewport(0, 0, getWindow()->getWidth(), getWindow()->getHeight()); |
| |
| GLfloat scale = 0.5f; |
| GLfloat offset = 0.5f; |
| |
| glUniform1f(glGetUniformLocation(mProgram, "uScale"), scale); |
| glUniform1f(glGetUniformLocation(mProgram, "uOffset"), offset); |
| |
| ASSERT_GL_NO_ERROR(); |
| } |
| |
| void DrawCallPerfBenchmark::destroyBenchmark() |
| { |
| glDeleteProgram(mProgram); |
| glDeleteBuffers(1, &mBuffer); |
| } |
| |
| void DrawCallPerfBenchmark::beginDrawBenchmark() |
| { |
| // Clear the color buffer |
| glClear(GL_COLOR_BUFFER_BIT); |
| } |
| |
| void DrawCallPerfBenchmark::drawBenchmark() |
| { |
| const auto ¶ms = GetParam(); |
| |
| for (unsigned int it = 0; it < params.iterations; it++) |
| { |
| glDrawArrays(GL_TRIANGLES, 0, static_cast<GLsizei>(3 * mNumTris)); |
| } |
| |
| ASSERT_GL_NO_ERROR(); |
| } |
| |
| DrawCallPerfParams DrawCallPerfD3D11Params() |
| { |
| DrawCallPerfParams params; |
| params.glesMajorVersion = 2; |
| params.widowWidth = 256; |
| params.windowHeight = 256; |
| params.requestedRenderer = EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE; |
| params.deviceType = EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE; |
| params.iterations = 50; |
| params.numTris = 1; |
| params.runTimeSeconds = 10.0; |
| return params; |
| } |
| |
| DrawCallPerfParams DrawCallPerfValidationOnly() |
| { |
| DrawCallPerfParams params; |
| params.glesMajorVersion = 2; |
| params.widowWidth = 256; |
| params.windowHeight = 256; |
| params.requestedRenderer = EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE; |
| params.deviceType = EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE; |
| params.iterations = 100; |
| params.numTris = 0; |
| params.runTimeSeconds = 5.0; |
| return params; |
| } |
| |
| DrawCallPerfParams DrawCallPerfD3D9Params() |
| { |
| DrawCallPerfParams params; |
| params.glesMajorVersion = 2; |
| params.widowWidth = 256; |
| params.windowHeight = 256; |
| params.requestedRenderer = EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE; |
| params.deviceType = EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE; |
| params.iterations = 50; |
| params.numTris = 1; |
| params.runTimeSeconds = 10.0; |
| return params; |
| } |
| |
| TEST_P(DrawCallPerfBenchmark, Run) |
| { |
| run(); |
| } |
| |
| INSTANTIATE_TEST_CASE_P(DrawCallPerf, |
| DrawCallPerfBenchmark, |
| ::testing::Values(DrawCallPerfD3D11Params(), |
| DrawCallPerfD3D9Params(), |
| DrawCallPerfValidationOnly())); |
| |
| } // namespace |