| // | |
| // Copyright 2015 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // Unit tests for ResourceManager. | |
| // | |
| #include <gmock/gmock.h> | |
| #include <gtest/gtest.h> | |
| #include "angle_unittests_utils.h" | |
| #include "libANGLE/ResourceManager.h" | |
| using namespace rx; | |
| using namespace gl; | |
| namespace | |
| { | |
| class MockFactory : public NullFactory | |
| { | |
| public: | |
| MOCK_METHOD0(createBuffer, BufferImpl*()); | |
| MOCK_METHOD1(createTexture, TextureImpl*(GLenum)); | |
| MOCK_METHOD0(createRenderbuffer, RenderbufferImpl*()); | |
| }; | |
| class ResourceManagerTest : public testing::Test | |
| { | |
| protected: | |
| void SetUp() override | |
| { | |
| mResourceManager = new ResourceManager(&mMockFactory); | |
| } | |
| void TearDown() override | |
| { | |
| SafeDelete(mResourceManager); | |
| } | |
| MockFactory mMockFactory; | |
| ResourceManager *mResourceManager; | |
| }; | |
| TEST_F(ResourceManagerTest, ReallocateBoundTexture) | |
| { | |
| EXPECT_CALL(mMockFactory, createTexture(GL_TEXTURE_2D)).Times(1).RetiresOnSaturation(); | |
| mResourceManager->checkTextureAllocation(1, GL_TEXTURE_2D); | |
| GLuint newTexture = mResourceManager->createTexture(); | |
| EXPECT_NE(1u, newTexture); | |
| } | |
| TEST_F(ResourceManagerTest, ReallocateBoundBuffer) | |
| { | |
| EXPECT_CALL(mMockFactory, createBuffer()).Times(1).RetiresOnSaturation(); | |
| mResourceManager->checkBufferAllocation(1); | |
| GLuint newBuffer = mResourceManager->createBuffer(); | |
| EXPECT_NE(1u, newBuffer); | |
| } | |
| TEST_F(ResourceManagerTest, ReallocateBoundRenderbuffer) | |
| { | |
| EXPECT_CALL(mMockFactory, createRenderbuffer()).Times(1).RetiresOnSaturation(); | |
| mResourceManager->checkRenderbufferAllocation(1); | |
| GLuint newRenderbuffer = mResourceManager->createRenderbuffer(); | |
| EXPECT_NE(1u, newRenderbuffer); | |
| } | |
| } |