| // | |
| // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| #include "gmock/gmock.h" | |
| #include "gtest/gtest.h" | |
| #include "libANGLE/angletypes.h" | |
| #include "libANGLE/AttributeMap.h" | |
| #include "libANGLE/Config.h" | |
| #include "libANGLE/Data.h" | |
| #include "libANGLE/State.h" | |
| #include "libANGLE/Surface.h" | |
| #include "libANGLE/renderer/FramebufferImpl_mock.h" | |
| #include "libANGLE/renderer/SurfaceImpl.h" | |
| using namespace rx; | |
| namespace | |
| { | |
| class MockSurfaceImpl : public rx::SurfaceImpl | |
| { | |
| public: | |
| virtual ~MockSurfaceImpl() { destroy(); } | |
| MOCK_METHOD0(initialize, egl::Error()); | |
| MOCK_METHOD1(createDefaultFramebuffer, | |
| rx::FramebufferImpl *(const gl::Framebuffer::Data &data)); | |
| MOCK_METHOD0(swap, egl::Error()); | |
| MOCK_METHOD4(postSubBuffer, egl::Error(EGLint, EGLint, EGLint, EGLint)); | |
| MOCK_METHOD2(querySurfacePointerANGLE, egl::Error(EGLint, void**)); | |
| MOCK_METHOD2(bindTexImage, egl::Error(gl::Texture*, EGLint)); | |
| MOCK_METHOD1(releaseTexImage, egl::Error(EGLint)); | |
| MOCK_METHOD1(setSwapInterval, void(EGLint)); | |
| MOCK_CONST_METHOD0(getWidth, EGLint()); | |
| MOCK_CONST_METHOD0(getHeight, EGLint()); | |
| MOCK_CONST_METHOD0(isPostSubBufferSupported, EGLint(void)); | |
| MOCK_CONST_METHOD0(getSwapBehavior, EGLint(void)); | |
| MOCK_METHOD2(getAttachmentRenderTarget, gl::Error(const gl::FramebufferAttachment::Target &, rx::FramebufferAttachmentRenderTarget **)); | |
| MOCK_METHOD0(destroy, void()); | |
| }; | |
| TEST(SurfaceTest, DestructionDeletesImpl) | |
| { | |
| MockFramebufferImpl *framebuffer = new MockFramebufferImpl; | |
| MockSurfaceImpl *impl = new MockSurfaceImpl; | |
| EXPECT_CALL(*impl, getSwapBehavior()); | |
| EXPECT_CALL(*impl, createDefaultFramebuffer(testing::_)).WillOnce(testing::Return(framebuffer)); | |
| EXPECT_CALL(*framebuffer, setDrawBuffers(1, testing::_)); | |
| EXPECT_CALL(*framebuffer, setReadBuffer(GL_BACK)); | |
| EXPECT_CALL(*framebuffer, onUpdateColorAttachment(0)); | |
| egl::Config config; | |
| egl::Surface *surface = new egl::Surface(impl, EGL_WINDOW_BIT, &config, egl::AttributeMap()); | |
| EXPECT_CALL(*framebuffer, destroy()).Times(1).RetiresOnSaturation(); | |
| EXPECT_CALL(*impl, destroy()).Times(1).RetiresOnSaturation(); | |
| surface->onDestroy(); | |
| // Only needed because the mock is leaked if bugs are present, | |
| // which logs an error, but does not cause the test to fail. | |
| // Ordinarily mocks are verified when destroyed. | |
| testing::Mock::VerifyAndClear(impl); | |
| } | |
| } // namespace |