blob: 5b574e0f505c12396422c24e77efcc9266c79240 [file]
//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ScenicWindow.cpp:
// Implements methods from ScenicWindow
//
#include "util/fuchsia/ScenicWindow.h"
#include <fuchsia/element/cpp/fidl.h>
#include <lib/async-loop/cpp/loop.h>
#include <lib/async-loop/default.h>
#include <lib/fdio/directory.h>
#include <lib/fidl/cpp/interface_ptr.h>
#include <lib/fidl/cpp/interface_request.h>
#include <lib/zx/channel.h>
#include <zircon/status.h>
namespace
{
async::Loop *GetDefaultLoop()
{
static async::Loop *defaultLoop = new async::Loop(&kAsyncLoopConfigNeverAttachToThread);
return defaultLoop;
}
zx::channel ConnectToServiceRoot()
{
zx::channel clientChannel;
zx::channel serverChannel;
zx_status_t result = zx::channel::create(0, &clientChannel, &serverChannel);
ASSERT(result == ZX_OK);
result = fdio_service_connect("/svc/.", serverChannel.release());
ASSERT(result == ZX_OK);
return clientChannel;
}
template <typename Interface>
zx_status_t ConnectToService(zx_handle_t serviceRoot, fidl::InterfaceRequest<Interface> request)
{
ASSERT(request.is_valid());
return fdio_service_connect_at(serviceRoot, Interface::Name_, request.TakeChannel().release());
}
template <typename Interface>
fidl::InterfacePtr<Interface> ConnectToService(zx_handle_t serviceRoot,
async_dispatcher_t *dispatcher)
{
fidl::InterfacePtr<Interface> result;
ConnectToService(serviceRoot, result.NewRequest(dispatcher));
return result;
}
} // namespace
// TODO: http://anglebug.com/7868 - Implement using fuchsia.element.GraphicalPresenter to pass a
// ViewCreationToken to Fuchsia Flatland.
ScenicWindow::ScenicWindow()
: mLoop(GetDefaultLoop()),
mServiceRoot(ConnectToServiceRoot()),
mPresenter(ConnectToService<fuchsia::element::GraphicalPresenter>(mServiceRoot.get(),
mLoop->dispatcher()))
{}
ScenicWindow::~ScenicWindow()
{
destroy();
}
bool ScenicWindow::initializeImpl(const std::string &name, int width, int height)
{
return true;
}
void ScenicWindow::disableErrorMessageDialog() {}
void ScenicWindow::destroy()
{
mFuchsiaEGLWindow.reset();
}
void ScenicWindow::resetNativeWindow()
{
UNIMPLEMENTED();
}
EGLNativeWindowType ScenicWindow::getNativeWindow() const
{
return reinterpret_cast<EGLNativeWindowType>(mFuchsiaEGLWindow.get());
}
EGLNativeDisplayType ScenicWindow::getNativeDisplay() const
{
return EGL_DEFAULT_DISPLAY;
}
void ScenicWindow::messageLoop()
{
mLoop->ResetQuit();
mLoop->RunUntilIdle();
}
void ScenicWindow::setMousePosition(int x, int y)
{
UNIMPLEMENTED();
}
bool ScenicWindow::setOrientation(int width, int height)
{
UNIMPLEMENTED();
return false;
}
bool ScenicWindow::setPosition(int x, int y)
{
UNIMPLEMENTED();
return false;
}
bool ScenicWindow::resize(int width, int height)
{
fuchsia_egl_window_resize(mFuchsiaEGLWindow.get(), width, height);
return true;
}
void ScenicWindow::setVisible(bool isVisible) {}
void ScenicWindow::signalTestEvent() {}
void ScenicWindow::present()
{
UNIMPLEMENTED();
}
void ScenicWindow::updateViewSize()
{
UNIMPLEMENTED();
}
// static
OSWindow *OSWindow::New()
{
return new ScenicWindow;
}