| // |
| // Copyright 2022 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // capture_gl_2_params.cpp: |
| // Pointer parameter capture functions for the OpenGL 2.x entry points. |
| |
| #include "libANGLE/capture/capture_gl_4_autogen.h" |
| |
| namespace gl |
| { |
| // GL 4.0 |
| void CaptureGetActiveSubroutineName_length(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLenum shadertype, |
| GLuint index, |
| GLsizei bufsize, |
| GLsizei *length, |
| GLchar *name, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetActiveSubroutineName_name(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLenum shadertype, |
| GLuint index, |
| GLsizei bufsize, |
| GLsizei *length, |
| GLchar *name, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetActiveSubroutineUniformName_length(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLenum shadertype, |
| GLuint index, |
| GLsizei bufsize, |
| GLsizei *length, |
| GLchar *name, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetActiveSubroutineUniformName_name(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLenum shadertype, |
| GLuint index, |
| GLsizei bufsize, |
| GLsizei *length, |
| GLchar *name, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetActiveSubroutineUniformiv_values(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLenum shadertype, |
| GLuint index, |
| GLenum pname, |
| GLint *values, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetProgramStageiv_values(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLenum shadertype, |
| GLenum pname, |
| GLint *values, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetQueryIndexediv_params(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLuint index, |
| GLenum pname, |
| GLint *params, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetSubroutineIndex_name(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLenum shadertype, |
| const GLchar *name, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetSubroutineUniformLocation_name(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLenum shadertype, |
| const GLchar *name, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetUniformSubroutineuiv_params(const State &glState, |
| bool isCallValid, |
| GLenum shadertype, |
| GLint location, |
| GLuint *params, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetUniformdv_params(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| UniformLocation locationPacked, |
| GLdouble *params, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CapturePatchParameterfv_values(const State &glState, |
| bool isCallValid, |
| GLenum pname, |
| const GLfloat *values, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureUniform1dv_value(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureUniform2dv_value(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureUniform3dv_value(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureUniform4dv_value(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureUniformMatrix2dv_value(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureUniformMatrix2x3dv_value(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureUniformMatrix2x4dv_value(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureUniformMatrix3dv_value(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureUniformMatrix3x2dv_value(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureUniformMatrix3x4dv_value(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureUniformMatrix4dv_value(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureUniformMatrix4x2dv_value(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureUniformMatrix4x3dv_value(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureUniformSubroutinesuiv_indices(const State &glState, |
| bool isCallValid, |
| GLenum shadertype, |
| GLsizei count, |
| const GLuint *indices, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| |
| // GL 4.1 |
| void CaptureDepthRangeArrayv_v(const State &glState, |
| bool isCallValid, |
| GLuint first, |
| GLsizei count, |
| const GLdouble *v, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetDoublei_v_data(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLuint index, |
| GLdouble *data, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetFloati_v_data(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLuint index, |
| GLfloat *data, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetVertexAttribLdv_params(const State &glState, |
| bool isCallValid, |
| GLuint index, |
| GLenum pname, |
| GLdouble *params, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureProgramUniform1dv_value(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| UniformLocation locationPacked, |
| GLsizei count, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureProgramUniform2dv_value(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| UniformLocation locationPacked, |
| GLsizei count, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureProgramUniform3dv_value(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| UniformLocation locationPacked, |
| GLsizei count, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureProgramUniform4dv_value(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| UniformLocation locationPacked, |
| GLsizei count, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureProgramUniformMatrix2dv_value(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureProgramUniformMatrix2x3dv_value(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureProgramUniformMatrix2x4dv_value(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureProgramUniformMatrix3dv_value(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureProgramUniformMatrix3x2dv_value(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureProgramUniformMatrix3x4dv_value(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureProgramUniformMatrix4dv_value(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureProgramUniformMatrix4x2dv_value(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureProgramUniformMatrix4x3dv_value(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLdouble *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureScissorArrayv_v(const State &glState, |
| bool isCallValid, |
| GLuint first, |
| GLsizei count, |
| const GLint *v, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureScissorIndexedv_v(const State &glState, |
| bool isCallValid, |
| GLuint index, |
| const GLint *v, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureVertexAttribL1dv_v(const State &glState, |
| bool isCallValid, |
| GLuint index, |
| const GLdouble *v, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureVertexAttribL2dv_v(const State &glState, |
| bool isCallValid, |
| GLuint index, |
| const GLdouble *v, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureVertexAttribL3dv_v(const State &glState, |
| bool isCallValid, |
| GLuint index, |
| const GLdouble *v, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureVertexAttribL4dv_v(const State &glState, |
| bool isCallValid, |
| GLuint index, |
| const GLdouble *v, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureVertexAttribLPointer_pointer(const State &glState, |
| bool isCallValid, |
| GLuint index, |
| GLint size, |
| GLenum type, |
| GLsizei stride, |
| const void *pointer, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureViewportArrayv_v(const State &glState, |
| bool isCallValid, |
| GLuint first, |
| GLsizei count, |
| const GLfloat *v, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureViewportIndexedfv_v(const State &glState, |
| bool isCallValid, |
| GLuint index, |
| const GLfloat *v, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| |
| // GL 4.2 |
| void CaptureDrawElementsInstancedBaseInstance_indices(const State &glState, |
| bool isCallValid, |
| PrimitiveMode modePacked, |
| GLsizei count, |
| DrawElementsType typePacked, |
| const void *indices, |
| GLsizei instancecount, |
| GLuint baseinstance, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureDrawElementsInstancedBaseVertexBaseInstance_indices(const State &glState, |
| bool isCallValid, |
| PrimitiveMode modePacked, |
| GLsizei count, |
| DrawElementsType typePacked, |
| const void *indices, |
| GLsizei instancecount, |
| GLint basevertex, |
| GLuint baseinstance, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetActiveAtomicCounterBufferiv_params(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLuint bufferIndex, |
| GLenum pname, |
| GLint *params, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| |
| // GL 4.3 |
| void CaptureClearBufferData_data(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLenum internalformat, |
| GLenum format, |
| GLenum type, |
| const void *data, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureClearBufferSubData_data(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLenum internalformat, |
| GLintptr offset, |
| GLsizeiptr size, |
| GLenum format, |
| GLenum type, |
| const void *data, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetInternalformati64v_params(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLenum internalformat, |
| GLenum pname, |
| GLsizei bufSize, |
| GLint64 *params, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetProgramResourceLocationIndex_name(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLenum programInterface, |
| const GLchar *name, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureMultiDrawArraysIndirect_indirect(const State &glState, |
| bool isCallValid, |
| PrimitiveMode modePacked, |
| const void *indirect, |
| GLsizei drawcount, |
| GLsizei stride, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureMultiDrawElementsIndirect_indirect(const State &glState, |
| bool isCallValid, |
| PrimitiveMode modePacked, |
| DrawElementsType typePacked, |
| const void *indirect, |
| GLsizei drawcount, |
| GLsizei stride, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| |
| // GL 4.4 |
| void CaptureBindBuffersBase_buffersPacked(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLuint first, |
| GLsizei count, |
| const BufferID *buffersPacked, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureBindBuffersRange_buffersPacked(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLuint first, |
| GLsizei count, |
| const BufferID *buffersPacked, |
| const GLintptr *offsets, |
| const GLsizeiptr *sizes, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureBindBuffersRange_offsets(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLuint first, |
| GLsizei count, |
| const BufferID *buffersPacked, |
| const GLintptr *offsets, |
| const GLsizeiptr *sizes, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureBindBuffersRange_sizes(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLuint first, |
| GLsizei count, |
| const BufferID *buffersPacked, |
| const GLintptr *offsets, |
| const GLsizeiptr *sizes, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureBindImageTextures_textures(const State &glState, |
| bool isCallValid, |
| GLuint first, |
| GLsizei count, |
| const GLuint *textures, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureBindSamplers_samplers(const State &glState, |
| bool isCallValid, |
| GLuint first, |
| GLsizei count, |
| const GLuint *samplers, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureBindTextures_textures(const State &glState, |
| bool isCallValid, |
| GLuint first, |
| GLsizei count, |
| const GLuint *textures, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureBindVertexBuffers_buffersPacked(const State &glState, |
| bool isCallValid, |
| GLuint first, |
| GLsizei count, |
| const BufferID *buffersPacked, |
| const GLintptr *offsets, |
| const GLsizei *strides, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureBindVertexBuffers_offsets(const State &glState, |
| bool isCallValid, |
| GLuint first, |
| GLsizei count, |
| const BufferID *buffersPacked, |
| const GLintptr *offsets, |
| const GLsizei *strides, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureBindVertexBuffers_strides(const State &glState, |
| bool isCallValid, |
| GLuint first, |
| GLsizei count, |
| const BufferID *buffersPacked, |
| const GLintptr *offsets, |
| const GLsizei *strides, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureBufferStorage_data(const State &glState, |
| bool isCallValid, |
| BufferBinding targetPacked, |
| GLsizeiptr size, |
| const void *data, |
| GLbitfield flags, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureClearTexImage_data(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLint level, |
| GLenum format, |
| GLenum type, |
| const void *data, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureClearTexSubImage_data(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLenum type, |
| const void *data, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| |
| // GL 4.5 |
| void CaptureClearNamedBufferData_data(const State &glState, |
| bool isCallValid, |
| BufferID bufferPacked, |
| GLenum internalformat, |
| GLenum format, |
| GLenum type, |
| const void *data, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureClearNamedBufferSubData_data(const State &glState, |
| bool isCallValid, |
| BufferID bufferPacked, |
| GLenum internalformat, |
| GLintptr offset, |
| GLsizeiptr size, |
| GLenum format, |
| GLenum type, |
| const void *data, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureClearNamedFramebufferfv_value(const State &glState, |
| bool isCallValid, |
| FramebufferID framebufferPacked, |
| GLenum buffer, |
| GLint drawbuffer, |
| const GLfloat *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureClearNamedFramebufferiv_value(const State &glState, |
| bool isCallValid, |
| FramebufferID framebufferPacked, |
| GLenum buffer, |
| GLint drawbuffer, |
| const GLint *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureClearNamedFramebufferuiv_value(const State &glState, |
| bool isCallValid, |
| FramebufferID framebufferPacked, |
| GLenum buffer, |
| GLint drawbuffer, |
| const GLuint *value, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureCompressedTextureSubImage1D_data(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLint level, |
| GLint xoffset, |
| GLsizei width, |
| GLenum format, |
| GLsizei imageSize, |
| const void *data, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureCompressedTextureSubImage2D_data(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLsizei imageSize, |
| const void *data, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureCompressedTextureSubImage3D_data(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLsizei imageSize, |
| const void *data, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureCreateBuffers_buffersPacked(const State &glState, |
| bool isCallValid, |
| GLsizei n, |
| BufferID *buffersPacked, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureCreateFramebuffers_framebuffers(const State &glState, |
| bool isCallValid, |
| GLsizei n, |
| GLuint *framebuffers, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureCreateProgramPipelines_pipelines(const State &glState, |
| bool isCallValid, |
| GLsizei n, |
| GLuint *pipelines, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureCreateQueries_ids(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLsizei n, |
| GLuint *ids, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureCreateRenderbuffers_renderbuffersPacked(const State &glState, |
| bool isCallValid, |
| GLsizei n, |
| RenderbufferID *renderbuffersPacked, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureCreateSamplers_samplers(const State &glState, |
| bool isCallValid, |
| GLsizei n, |
| GLuint *samplers, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureCreateTextures_textures(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLsizei n, |
| GLuint *textures, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureCreateTransformFeedbacks_ids(const State &glState, |
| bool isCallValid, |
| GLsizei n, |
| GLuint *ids, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureCreateVertexArrays_arraysPacked(const State &glState, |
| bool isCallValid, |
| GLsizei n, |
| VertexArrayID *arraysPacked, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetCompressedTextureImage_pixels(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLint level, |
| GLsizei bufSize, |
| void *pixels, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetCompressedTextureSubImage_pixels(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLsizei bufSize, |
| void *pixels, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetNamedBufferParameteri64v_params(const State &glState, |
| bool isCallValid, |
| BufferID bufferPacked, |
| GLenum pname, |
| GLint64 *params, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetNamedBufferParameteriv_params(const State &glState, |
| bool isCallValid, |
| BufferID bufferPacked, |
| GLenum pname, |
| GLint *params, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetNamedBufferPointerv_params(const State &glState, |
| bool isCallValid, |
| BufferID bufferPacked, |
| GLenum pname, |
| void **params, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetNamedBufferSubData_data(const State &glState, |
| bool isCallValid, |
| BufferID bufferPacked, |
| GLintptr offset, |
| GLsizeiptr size, |
| void *data, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetNamedFramebufferAttachmentParameteriv_params(const State &glState, |
| bool isCallValid, |
| FramebufferID framebufferPacked, |
| GLenum attachment, |
| GLenum pname, |
| GLint *params, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetNamedFramebufferParameteriv_param(const State &glState, |
| bool isCallValid, |
| FramebufferID framebufferPacked, |
| GLenum pname, |
| GLint *param, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetNamedRenderbufferParameteriv_params(const State &glState, |
| bool isCallValid, |
| RenderbufferID renderbufferPacked, |
| GLenum pname, |
| GLint *params, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetTextureImage_pixels(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLint level, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| void *pixels, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetTextureLevelParameterfv_params(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLint level, |
| GLenum pname, |
| GLfloat *params, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetTextureLevelParameteriv_params(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLint level, |
| GLenum pname, |
| GLint *params, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetTextureParameterIiv_params(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLenum pname, |
| GLint *params, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetTextureParameterIuiv_params(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLenum pname, |
| GLuint *params, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetTextureParameterfv_params(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLenum pname, |
| GLfloat *params, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetTextureParameteriv_params(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLenum pname, |
| GLint *params, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetTextureSubImage_pixels(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| void *pixels, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetTransformFeedbacki64_v_param(const State &glState, |
| bool isCallValid, |
| GLuint xfb, |
| GLenum pname, |
| GLuint index, |
| GLint64 *param, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetTransformFeedbacki_v_param(const State &glState, |
| bool isCallValid, |
| GLuint xfb, |
| GLenum pname, |
| GLuint index, |
| GLint *param, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetTransformFeedbackiv_param(const State &glState, |
| bool isCallValid, |
| GLuint xfb, |
| GLenum pname, |
| GLint *param, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetVertexArrayIndexed64iv_param(const State &glState, |
| bool isCallValid, |
| VertexArrayID vaobjPacked, |
| GLuint index, |
| GLenum pname, |
| GLint64 *param, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetVertexArrayIndexediv_param(const State &glState, |
| bool isCallValid, |
| VertexArrayID vaobjPacked, |
| GLuint index, |
| GLenum pname, |
| GLint *param, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetVertexArrayiv_param(const State &glState, |
| bool isCallValid, |
| VertexArrayID vaobjPacked, |
| GLenum pname, |
| GLint *param, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetnColorTable_table(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| void *table, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetnCompressedTexImage_pixels(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLint lod, |
| GLsizei bufSize, |
| void *pixels, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetnConvolutionFilter_image(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| void *image, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetnHistogram_values(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLboolean reset, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| void *values, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetnMapdv_v(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLenum query, |
| GLsizei bufSize, |
| GLdouble *v, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetnMapfv_v(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLenum query, |
| GLsizei bufSize, |
| GLfloat *v, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetnMapiv_v(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLenum query, |
| GLsizei bufSize, |
| GLint *v, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetnMinmax_values(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLboolean reset, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| void *values, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetnPixelMapfv_values(const State &glState, |
| bool isCallValid, |
| GLenum map, |
| GLsizei bufSize, |
| GLfloat *values, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetnPixelMapuiv_values(const State &glState, |
| bool isCallValid, |
| GLenum map, |
| GLsizei bufSize, |
| GLuint *values, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetnPixelMapusv_values(const State &glState, |
| bool isCallValid, |
| GLenum map, |
| GLsizei bufSize, |
| GLushort *values, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetnPolygonStipple_pattern(const State &glState, |
| bool isCallValid, |
| GLsizei bufSize, |
| GLubyte *pattern, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetnSeparableFilter_row(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLenum format, |
| GLenum type, |
| GLsizei rowBufSize, |
| void *row, |
| GLsizei columnBufSize, |
| void *column, |
| void *span, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetnSeparableFilter_column(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLenum format, |
| GLenum type, |
| GLsizei rowBufSize, |
| void *row, |
| GLsizei columnBufSize, |
| void *column, |
| void *span, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetnSeparableFilter_span(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLenum format, |
| GLenum type, |
| GLsizei rowBufSize, |
| void *row, |
| GLsizei columnBufSize, |
| void *column, |
| void *span, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetnTexImage_pixels(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLint level, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| void *pixels, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureGetnUniformdv_params(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| UniformLocation locationPacked, |
| GLsizei bufSize, |
| GLdouble *params, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureInvalidateNamedFramebufferData_attachments(const State &glState, |
| bool isCallValid, |
| FramebufferID framebufferPacked, |
| GLsizei numAttachments, |
| const GLenum *attachments, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureInvalidateNamedFramebufferSubData_attachments(const State &glState, |
| bool isCallValid, |
| FramebufferID framebufferPacked, |
| GLsizei numAttachments, |
| const GLenum *attachments, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureNamedBufferData_data(const State &glState, |
| bool isCallValid, |
| BufferID bufferPacked, |
| GLsizeiptr size, |
| const void *data, |
| GLenum usage, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureNamedBufferStorage_data(const State &glState, |
| bool isCallValid, |
| BufferID bufferPacked, |
| GLsizeiptr size, |
| const void *data, |
| GLbitfield flags, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureNamedBufferSubData_data(const State &glState, |
| bool isCallValid, |
| BufferID bufferPacked, |
| GLintptr offset, |
| GLsizeiptr size, |
| const void *data, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureNamedFramebufferDrawBuffers_bufs(const State &glState, |
| bool isCallValid, |
| FramebufferID framebufferPacked, |
| GLsizei n, |
| const GLenum *bufs, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureTextureParameterIiv_params(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLenum pname, |
| const GLint *params, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureTextureParameterIuiv_params(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLenum pname, |
| const GLuint *params, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureTextureParameterfv_param(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLenum pname, |
| const GLfloat *param, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureTextureParameteriv_param(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLenum pname, |
| const GLint *param, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureTextureSubImage1D_pixels(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLint level, |
| GLint xoffset, |
| GLsizei width, |
| GLenum format, |
| GLenum type, |
| const void *pixels, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureTextureSubImage2D_pixels(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLenum type, |
| const void *pixels, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureTextureSubImage3D_pixels(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint zoffset, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLenum format, |
| GLenum type, |
| const void *pixels, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureVertexArrayVertexBuffers_buffersPacked(const State &glState, |
| bool isCallValid, |
| VertexArrayID vaobjPacked, |
| GLuint first, |
| GLsizei count, |
| const BufferID *buffersPacked, |
| const GLintptr *offsets, |
| const GLsizei *strides, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureVertexArrayVertexBuffers_offsets(const State &glState, |
| bool isCallValid, |
| VertexArrayID vaobjPacked, |
| GLuint first, |
| GLsizei count, |
| const BufferID *buffersPacked, |
| const GLintptr *offsets, |
| const GLsizei *strides, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureVertexArrayVertexBuffers_strides(const State &glState, |
| bool isCallValid, |
| VertexArrayID vaobjPacked, |
| GLuint first, |
| GLsizei count, |
| const BufferID *buffersPacked, |
| const GLintptr *offsets, |
| const GLsizei *strides, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| |
| // GL 4.6 |
| void CaptureMultiDrawArraysIndirectCount_indirect(const State &glState, |
| bool isCallValid, |
| GLenum mode, |
| const void *indirect, |
| GLintptr drawcount, |
| GLsizei maxdrawcount, |
| GLsizei stride, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureMultiDrawElementsIndirectCount_indirect(const State &glState, |
| bool isCallValid, |
| GLenum mode, |
| GLenum type, |
| const void *indirect, |
| GLintptr drawcount, |
| GLsizei maxdrawcount, |
| GLsizei stride, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureSpecializeShader_pEntryPoint(const State &glState, |
| bool isCallValid, |
| GLuint shader, |
| const GLchar *pEntryPoint, |
| GLuint numSpecializationConstants, |
| const GLuint *pConstantIndex, |
| const GLuint *pConstantValue, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureSpecializeShader_pConstantIndex(const State &glState, |
| bool isCallValid, |
| GLuint shader, |
| const GLchar *pEntryPoint, |
| GLuint numSpecializationConstants, |
| const GLuint *pConstantIndex, |
| const GLuint *pConstantValue, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| void CaptureSpecializeShader_pConstantValue(const State &glState, |
| bool isCallValid, |
| GLuint shader, |
| const GLchar *pEntryPoint, |
| GLuint numSpecializationConstants, |
| const GLuint *pConstantIndex, |
| const GLuint *pConstantValue, |
| angle::ParamCapture *paramCapture) |
| { |
| UNIMPLEMENTED(); |
| } |
| } // namespace gl |