| // |
| // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // FramebufferGL.h: Defines the class interface for FramebufferGL. |
| |
| #ifndef LIBANGLE_RENDERER_GL_FRAMEBUFFERGL_H_ |
| #define LIBANGLE_RENDERER_GL_FRAMEBUFFERGL_H_ |
| |
| #include "libANGLE/renderer/FramebufferImpl.h" |
| |
| namespace rx |
| { |
| |
| class FunctionsGL; |
| class StateManagerGL; |
| |
| class FramebufferGL : public FramebufferImpl |
| { |
| public: |
| FramebufferGL(const gl::Framebuffer::Data &data, const FunctionsGL *functions, StateManagerGL *stateManager, bool isDefault); |
| // Constructor called when we need to create a FramebufferGL from an |
| // existing framebuffer name, for example for the default framebuffer |
| // on the Mac EGL CGL backend. |
| FramebufferGL(GLuint id, |
| const gl::Framebuffer::Data &data, |
| const FunctionsGL *functions, |
| StateManagerGL *stateManager); |
| ~FramebufferGL() override; |
| |
| void onUpdateColorAttachment(size_t index) override; |
| void onUpdateDepthAttachment() override; |
| void onUpdateStencilAttachment() override; |
| void onUpdateDepthStencilAttachment() override; |
| |
| void setDrawBuffers(size_t count, const GLenum *buffers) override; |
| void setReadBuffer(GLenum buffer) override; |
| |
| gl::Error discard(size_t count, const GLenum *attachments) override; |
| gl::Error invalidate(size_t count, const GLenum *attachments) override; |
| gl::Error invalidateSub(size_t count, const GLenum *attachments, const gl::Rectangle &area) override; |
| |
| gl::Error clear(const gl::Data &data, GLbitfield mask) override; |
| gl::Error clearBufferfv(const gl::State &state, GLenum buffer, GLint drawbuffer, const GLfloat *values) override; |
| gl::Error clearBufferuiv(const gl::State &state, GLenum buffer, GLint drawbuffer, const GLuint *values) override; |
| gl::Error clearBufferiv(const gl::State &state, GLenum buffer, GLint drawbuffer, const GLint *values) override; |
| gl::Error clearBufferfi(const gl::State &state, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) override; |
| |
| GLenum getImplementationColorReadFormat() const override; |
| GLenum getImplementationColorReadType() const override; |
| gl::Error readPixels(const gl::State &state, const gl::Rectangle &area, GLenum format, GLenum type, GLvoid *pixels) const override; |
| |
| gl::Error blit(const gl::State &state, const gl::Rectangle &sourceArea, const gl::Rectangle &destArea, |
| GLbitfield mask, GLenum filter, const gl::Framebuffer *sourceFramebuffer) override; |
| |
| GLenum checkStatus() const override; |
| |
| GLuint getFramebufferID() const; |
| |
| private: |
| const FunctionsGL *mFunctions; |
| StateManagerGL *mStateManager; |
| |
| GLuint mFramebufferID; |
| bool mIsDefault; |
| }; |
| |
| } |
| |
| #endif // LIBANGLE_RENDERER_GL_FRAMEBUFFERGL_H_ |