| // |
| // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // Display.cpp: Implements the egl::Display class, representing the abstract |
| // display on which graphics are drawn. Implements EGLDisplay. |
| // [EGL 1.4] section 2.1.2 page 3. |
| |
| #include "libANGLE/Display.h" |
| |
| #include <algorithm> |
| #include <iterator> |
| #include <map> |
| #include <sstream> |
| #include <vector> |
| |
| #include <platform/Platform.h> |
| #include <EGL/eglext.h> |
| |
| #include "common/debug.h" |
| #include "common/mathutil.h" |
| #include "common/platform.h" |
| #include "libANGLE/Context.h" |
| #include "libANGLE/Device.h" |
| #include "libANGLE/histogram_macros.h" |
| #include "libANGLE/Surface.h" |
| #include "libANGLE/renderer/DisplayImpl.h" |
| #include "third_party/trace_event/trace_event.h" |
| |
| #if defined(ANGLE_ENABLE_D3D9) || defined(ANGLE_ENABLE_D3D11) |
| # include "libANGLE/renderer/d3d/DisplayD3D.h" |
| #endif |
| |
| #if defined(ANGLE_ENABLE_OPENGL) |
| # if defined(ANGLE_PLATFORM_WINDOWS) |
| # include "libANGLE/renderer/gl/wgl/DisplayWGL.h" |
| # elif defined(ANGLE_USE_X11) |
| # include "libANGLE/renderer/gl/glx/DisplayGLX.h" |
| # elif defined(ANGLE_PLATFORM_APPLE) |
| # include "libANGLE/renderer/gl/cgl/DisplayCGL.h" |
| # else |
| # error Unsupported OpenGL platform. |
| # endif |
| #endif |
| |
| namespace egl |
| { |
| |
| namespace |
| { |
| |
| class DefaultPlatform : public angle::Platform |
| { |
| public: |
| DefaultPlatform() {} |
| ~DefaultPlatform() override {} |
| }; |
| |
| DefaultPlatform *defaultPlatform = nullptr; |
| |
| void InitDefaultPlatformImpl() |
| { |
| if (ANGLEPlatformCurrent() == nullptr) |
| { |
| if (defaultPlatform == nullptr) |
| { |
| defaultPlatform = new DefaultPlatform(); |
| } |
| |
| ANGLEPlatformInitialize(defaultPlatform); |
| } |
| } |
| |
| void DeinitDefaultPlatformImpl() |
| { |
| if (defaultPlatform != nullptr) |
| { |
| if (ANGLEPlatformCurrent() == defaultPlatform) |
| { |
| ANGLEPlatformShutdown(); |
| } |
| |
| SafeDelete(defaultPlatform); |
| } |
| } |
| |
| typedef std::map<EGLNativeWindowType, Surface*> WindowSurfaceMap; |
| // Get a map of all EGL window surfaces to validate that no window has more than one EGL surface |
| // associated with it. |
| static WindowSurfaceMap *GetWindowSurfaces() |
| { |
| static WindowSurfaceMap windowSurfaces; |
| return &windowSurfaces; |
| } |
| |
| typedef std::map<EGLNativeDisplayType, Display*> DisplayMap; |
| static DisplayMap *GetDisplayMap() |
| { |
| static DisplayMap displays; |
| return &displays; |
| } |
| |
| rx::DisplayImpl *CreateDisplayImpl(const AttributeMap &attribMap) |
| { |
| rx::DisplayImpl *impl = nullptr; |
| EGLint displayType = attribMap.get(EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE); |
| switch (displayType) |
| { |
| case EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE: |
| #if defined(ANGLE_ENABLE_D3D9) || defined(ANGLE_ENABLE_D3D11) |
| // Default to D3D displays |
| impl = new rx::DisplayD3D(); |
| #elif defined(ANGLE_USE_X11) |
| impl = new rx::DisplayGLX(); |
| #elif defined(ANGLE_PLATFORM_APPLE) |
| impl = new rx::DisplayCGL(); |
| #else |
| // No display available |
| UNREACHABLE(); |
| #endif |
| break; |
| |
| case EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE: |
| case EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE: |
| #if defined(ANGLE_ENABLE_D3D9) || defined(ANGLE_ENABLE_D3D11) |
| impl = new rx::DisplayD3D(); |
| #else |
| // A D3D display was requested on a platform that doesn't support it |
| UNREACHABLE(); |
| #endif |
| break; |
| |
| case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE: |
| #if defined(ANGLE_ENABLE_OPENGL) |
| #if defined(ANGLE_PLATFORM_WINDOWS) |
| impl = new rx::DisplayWGL(); |
| #elif defined(ANGLE_USE_X11) |
| impl = new rx::DisplayGLX(); |
| #elif defined(ANGLE_PLATFORM_APPLE) |
| impl = new rx::DisplayCGL(); |
| #else |
| #error Unsupported OpenGL platform. |
| #endif |
| #else |
| UNREACHABLE(); |
| #endif |
| break; |
| |
| default: |
| UNREACHABLE(); |
| break; |
| } |
| |
| ASSERT(impl != nullptr); |
| return impl; |
| } |
| |
| } |
| |
| Display *Display::getDisplay(EGLNativeDisplayType displayId, const AttributeMap &attribMap) |
| { |
| // Initialize the global platform if not already |
| InitDefaultPlatformImpl(); |
| |
| Display *display = NULL; |
| |
| DisplayMap *displays = GetDisplayMap(); |
| DisplayMap::const_iterator iter = displays->find(displayId); |
| if (iter != displays->end()) |
| { |
| display = iter->second; |
| } |
| |
| if (display == nullptr) |
| { |
| // Validate the native display |
| if (!Display::isValidNativeDisplay(displayId)) |
| { |
| return NULL; |
| } |
| |
| display = new Display(displayId); |
| displays->insert(std::make_pair(displayId, display)); |
| } |
| |
| // Apply new attributes if the display is not initialized yet. |
| if (!display->isInitialized()) |
| { |
| rx::DisplayImpl* impl = CreateDisplayImpl(attribMap); |
| display->setAttributes(impl, attribMap); |
| } |
| |
| return display; |
| } |
| |
| Display::Display(EGLNativeDisplayType displayId) |
| : mImplementation(nullptr), |
| mDisplayId(displayId), |
| mAttributeMap(), |
| mConfigSet(), |
| mContextSet(), |
| mInitialized(false), |
| mCaps(), |
| mDisplayExtensions(), |
| mDisplayExtensionString(), |
| mVendorString(), |
| mDevice(nullptr) |
| { |
| } |
| |
| Display::~Display() |
| { |
| terminate(); |
| |
| DisplayMap *displays = GetDisplayMap(); |
| DisplayMap::iterator iter = displays->find(mDisplayId); |
| if (iter != displays->end()) |
| { |
| displays->erase(iter); |
| } |
| |
| SafeDelete(mDevice); |
| SafeDelete(mImplementation); |
| } |
| |
| void Display::setAttributes(rx::DisplayImpl *impl, const AttributeMap &attribMap) |
| { |
| ASSERT(!mInitialized); |
| |
| ASSERT(impl != nullptr); |
| SafeDelete(mImplementation); |
| mImplementation = impl; |
| |
| mAttributeMap = attribMap; |
| } |
| |
| Error Display::initialize() |
| { |
| // Re-initialize default platform if it's needed |
| InitDefaultPlatformImpl(); |
| |
| double createDeviceBegin = ANGLEPlatformCurrent()->currentTime(); |
| |
| TRACE_EVENT0("gpu.angle", "egl::Display::initialize"); |
| |
| ASSERT(mImplementation != nullptr); |
| |
| if (isInitialized()) |
| { |
| return Error(EGL_SUCCESS); |
| } |
| |
| Error error = mImplementation->initialize(this); |
| if (error.isError()) |
| { |
| // Log extended error message here |
| std::stringstream errorStream; |
| errorStream << "ANGLE Display::initialize error " << error.getID() << ": " |
| << error.getMessage(); |
| ANGLEPlatformCurrent()->logError(errorStream.str().c_str()); |
| return error; |
| } |
| |
| mCaps = mImplementation->getCaps(); |
| |
| mConfigSet = mImplementation->generateConfigs(); |
| if (mConfigSet.size() == 0) |
| { |
| mImplementation->terminate(); |
| return Error(EGL_NOT_INITIALIZED); |
| } |
| |
| initDisplayExtensions(); |
| initVendorString(); |
| |
| if (mDisplayExtensions.deviceQuery) |
| { |
| rx::DeviceImpl *impl = nullptr; |
| error = mImplementation->getDevice(&impl); |
| if (error.isError()) |
| { |
| return error; |
| } |
| mDevice = new Device(this, impl); |
| } |
| else |
| { |
| mDevice = nullptr; |
| } |
| |
| mInitialized = true; |
| |
| double displayInitializeSec = ANGLEPlatformCurrent()->currentTime() - createDeviceBegin; |
| int displayInitializeMS = static_cast<int>(displayInitializeSec * 1000); |
| ANGLE_HISTOGRAM_TIMES("GPU.ANGLE.DisplayInitializeMS", displayInitializeMS); |
| |
| return Error(EGL_SUCCESS); |
| } |
| |
| void Display::terminate() |
| { |
| makeCurrent(nullptr, nullptr, nullptr); |
| |
| while (!mContextSet.empty()) |
| { |
| destroyContext(*mContextSet.begin()); |
| } |
| |
| mConfigSet.clear(); |
| |
| mImplementation->terminate(); |
| |
| mInitialized = false; |
| |
| // De-init default platform |
| DeinitDefaultPlatformImpl(); |
| } |
| |
| std::vector<const Config*> Display::getConfigs(const egl::AttributeMap &attribs) const |
| { |
| return mConfigSet.filter(attribs); |
| } |
| |
| bool Display::getConfigAttrib(const Config *configuration, EGLint attribute, EGLint *value) |
| { |
| switch (attribute) |
| { |
| case EGL_BUFFER_SIZE: *value = configuration->bufferSize; break; |
| case EGL_ALPHA_SIZE: *value = configuration->alphaSize; break; |
| case EGL_BLUE_SIZE: *value = configuration->blueSize; break; |
| case EGL_GREEN_SIZE: *value = configuration->greenSize; break; |
| case EGL_RED_SIZE: *value = configuration->redSize; break; |
| case EGL_DEPTH_SIZE: *value = configuration->depthSize; break; |
| case EGL_STENCIL_SIZE: *value = configuration->stencilSize; break; |
| case EGL_CONFIG_CAVEAT: *value = configuration->configCaveat; break; |
| case EGL_CONFIG_ID: *value = configuration->configID; break; |
| case EGL_LEVEL: *value = configuration->level; break; |
| case EGL_NATIVE_RENDERABLE: *value = configuration->nativeRenderable; break; |
| case EGL_NATIVE_VISUAL_ID: *value = configuration->nativeVisualID; break; |
| case EGL_NATIVE_VISUAL_TYPE: *value = configuration->nativeVisualType; break; |
| case EGL_SAMPLES: *value = configuration->samples; break; |
| case EGL_SAMPLE_BUFFERS: *value = configuration->sampleBuffers; break; |
| case EGL_SURFACE_TYPE: *value = configuration->surfaceType; break; |
| case EGL_TRANSPARENT_TYPE: *value = configuration->transparentType; break; |
| case EGL_TRANSPARENT_BLUE_VALUE: *value = configuration->transparentBlueValue; break; |
| case EGL_TRANSPARENT_GREEN_VALUE: *value = configuration->transparentGreenValue; break; |
| case EGL_TRANSPARENT_RED_VALUE: *value = configuration->transparentRedValue; break; |
| case EGL_BIND_TO_TEXTURE_RGB: *value = configuration->bindToTextureRGB; break; |
| case EGL_BIND_TO_TEXTURE_RGBA: *value = configuration->bindToTextureRGBA; break; |
| case EGL_MIN_SWAP_INTERVAL: *value = configuration->minSwapInterval; break; |
| case EGL_MAX_SWAP_INTERVAL: *value = configuration->maxSwapInterval; break; |
| case EGL_LUMINANCE_SIZE: *value = configuration->luminanceSize; break; |
| case EGL_ALPHA_MASK_SIZE: *value = configuration->alphaMaskSize; break; |
| case EGL_COLOR_BUFFER_TYPE: *value = configuration->colorBufferType; break; |
| case EGL_RENDERABLE_TYPE: *value = configuration->renderableType; break; |
| case EGL_MATCH_NATIVE_PIXMAP: *value = false; UNIMPLEMENTED(); break; |
| case EGL_CONFORMANT: *value = configuration->conformant; break; |
| case EGL_MAX_PBUFFER_WIDTH: *value = configuration->maxPBufferWidth; break; |
| case EGL_MAX_PBUFFER_HEIGHT: *value = configuration->maxPBufferHeight; break; |
| case EGL_MAX_PBUFFER_PIXELS: *value = configuration->maxPBufferPixels; break; |
| default: |
| return false; |
| } |
| |
| return true; |
| } |
| |
| Error Display::createWindowSurface(const Config *configuration, EGLNativeWindowType window, const AttributeMap &attribs, |
| Surface **outSurface) |
| { |
| if (mImplementation->testDeviceLost()) |
| { |
| Error error = restoreLostDevice(); |
| if (error.isError()) |
| { |
| return error; |
| } |
| } |
| |
| rx::SurfaceImpl *surfaceImpl = mImplementation->createWindowSurface(configuration, window, attribs); |
| ASSERT(surfaceImpl != nullptr); |
| |
| Error error = surfaceImpl->initialize(); |
| if (error.isError()) |
| { |
| SafeDelete(surfaceImpl); |
| return error; |
| } |
| |
| Surface *surface = new Surface(surfaceImpl, EGL_WINDOW_BIT, configuration, attribs); |
| mImplementation->getSurfaceSet().insert(surface); |
| |
| WindowSurfaceMap *windowSurfaces = GetWindowSurfaces(); |
| ASSERT(windowSurfaces && windowSurfaces->find(window) == windowSurfaces->end()); |
| windowSurfaces->insert(std::make_pair(window, surface)); |
| |
| ASSERT(outSurface != nullptr); |
| *outSurface = surface; |
| return Error(EGL_SUCCESS); |
| } |
| |
| Error Display::createPbufferSurface(const Config *configuration, const AttributeMap &attribs, Surface **outSurface) |
| { |
| ASSERT(isInitialized()); |
| |
| if (mImplementation->testDeviceLost()) |
| { |
| Error error = restoreLostDevice(); |
| if (error.isError()) |
| { |
| return error; |
| } |
| } |
| |
| rx::SurfaceImpl *surfaceImpl = mImplementation->createPbufferSurface(configuration, attribs); |
| ASSERT(surfaceImpl != nullptr); |
| |
| Error error = surfaceImpl->initialize(); |
| if (error.isError()) |
| { |
| SafeDelete(surfaceImpl); |
| return error; |
| } |
| |
| Surface *surface = new Surface(surfaceImpl, EGL_PBUFFER_BIT, configuration, attribs); |
| mImplementation->getSurfaceSet().insert(surface); |
| |
| ASSERT(outSurface != nullptr); |
| *outSurface = surface; |
| return Error(EGL_SUCCESS); |
| } |
| |
| Error Display::createPbufferFromClientBuffer(const Config *configuration, EGLClientBuffer shareHandle, |
| const AttributeMap &attribs, Surface **outSurface) |
| { |
| ASSERT(isInitialized()); |
| |
| if (mImplementation->testDeviceLost()) |
| { |
| Error error = restoreLostDevice(); |
| if (error.isError()) |
| { |
| return error; |
| } |
| } |
| |
| rx::SurfaceImpl *surfaceImpl = mImplementation->createPbufferFromClientBuffer(configuration, shareHandle, attribs); |
| ASSERT(surfaceImpl != nullptr); |
| |
| Error error = surfaceImpl->initialize(); |
| if (error.isError()) |
| { |
| SafeDelete(surfaceImpl); |
| return error; |
| } |
| |
| Surface *surface = new Surface(surfaceImpl, EGL_PBUFFER_BIT, configuration, attribs); |
| mImplementation->getSurfaceSet().insert(surface); |
| |
| ASSERT(outSurface != nullptr); |
| *outSurface = surface; |
| return Error(EGL_SUCCESS); |
| } |
| |
| Error Display::createPixmapSurface(const Config *configuration, NativePixmapType nativePixmap, const AttributeMap &attribs, |
| Surface **outSurface) |
| { |
| ASSERT(isInitialized()); |
| |
| if (mImplementation->testDeviceLost()) |
| { |
| Error error = restoreLostDevice(); |
| if (error.isError()) |
| { |
| return error; |
| } |
| } |
| |
| rx::SurfaceImpl *surfaceImpl = mImplementation->createPixmapSurface(configuration, nativePixmap, attribs); |
| ASSERT(surfaceImpl != nullptr); |
| |
| Error error = surfaceImpl->initialize(); |
| if (error.isError()) |
| { |
| SafeDelete(surfaceImpl); |
| return error; |
| } |
| |
| Surface *surface = new Surface(surfaceImpl, EGL_PIXMAP_BIT, configuration, attribs); |
| mImplementation->getSurfaceSet().insert(surface); |
| |
| ASSERT(outSurface != nullptr); |
| *outSurface = surface; |
| return Error(EGL_SUCCESS); |
| } |
| |
| Error Display::createImage(gl::Context *context, |
| EGLenum target, |
| EGLClientBuffer buffer, |
| const AttributeMap &attribs, |
| Image **outImage) |
| { |
| ASSERT(isInitialized()); |
| |
| if (mImplementation->testDeviceLost()) |
| { |
| Error error = restoreLostDevice(); |
| if (error.isError()) |
| { |
| return error; |
| } |
| } |
| |
| UNIMPLEMENTED(); |
| return Error(EGL_SUCCESS); |
| } |
| |
| Error Display::createContext(const Config *configuration, gl::Context *shareContext, const AttributeMap &attribs, |
| gl::Context **outContext) |
| { |
| ASSERT(isInitialized()); |
| |
| if (mImplementation->testDeviceLost()) |
| { |
| Error error = restoreLostDevice(); |
| if (error.isError()) |
| { |
| return error; |
| } |
| } |
| |
| gl::Context *context = nullptr; |
| Error error = mImplementation->createContext(configuration, shareContext, attribs, &context); |
| if (error.isError()) |
| { |
| return error; |
| } |
| |
| ASSERT(context != nullptr); |
| mContextSet.insert(context); |
| |
| ASSERT(outContext != nullptr); |
| *outContext = context; |
| return Error(EGL_SUCCESS); |
| } |
| |
| Error Display::makeCurrent(egl::Surface *drawSurface, egl::Surface *readSurface, gl::Context *context) |
| { |
| Error error = mImplementation->makeCurrent(drawSurface, readSurface, context); |
| if (error.isError()) |
| { |
| return error; |
| } |
| |
| if (context != nullptr && drawSurface != nullptr) |
| { |
| ASSERT(readSurface == drawSurface); |
| context->makeCurrent(drawSurface); |
| } |
| |
| return egl::Error(EGL_SUCCESS); |
| } |
| |
| Error Display::restoreLostDevice() |
| { |
| for (ContextSet::iterator ctx = mContextSet.begin(); ctx != mContextSet.end(); ctx++) |
| { |
| if ((*ctx)->isResetNotificationEnabled()) |
| { |
| // If reset notifications have been requested, application must delete all contexts first |
| return Error(EGL_CONTEXT_LOST); |
| } |
| } |
| |
| return mImplementation->restoreLostDevice(); |
| } |
| |
| void Display::destroySurface(Surface *surface) |
| { |
| if (surface->getType() == EGL_WINDOW_BIT) |
| { |
| WindowSurfaceMap *windowSurfaces = GetWindowSurfaces(); |
| ASSERT(windowSurfaces); |
| |
| bool surfaceRemoved = false; |
| for (WindowSurfaceMap::iterator iter = windowSurfaces->begin(); iter != windowSurfaces->end(); iter++) |
| { |
| if (iter->second == surface) |
| { |
| windowSurfaces->erase(iter); |
| surfaceRemoved = true; |
| break; |
| } |
| } |
| |
| ASSERT(surfaceRemoved); |
| UNUSED_ASSERTION_VARIABLE(surfaceRemoved); |
| } |
| |
| mImplementation->destroySurface(surface); |
| } |
| |
| void Display::destroyImage(egl::Image *image) |
| { |
| UNIMPLEMENTED(); |
| } |
| |
| void Display::destroyContext(gl::Context *context) |
| { |
| mContextSet.erase(context); |
| SafeDelete(context); |
| } |
| |
| bool Display::isDeviceLost() const |
| { |
| ASSERT(isInitialized()); |
| return mImplementation->isDeviceLost(); |
| } |
| |
| bool Display::testDeviceLost() |
| { |
| ASSERT(isInitialized()); |
| return mImplementation->testDeviceLost(); |
| } |
| |
| void Display::notifyDeviceLost() |
| { |
| for (ContextSet::iterator context = mContextSet.begin(); context != mContextSet.end(); context++) |
| { |
| (*context)->markContextLost(); |
| } |
| } |
| |
| const Caps &Display::getCaps() const |
| { |
| return mCaps; |
| } |
| |
| bool Display::isInitialized() const |
| { |
| return mInitialized; |
| } |
| |
| bool Display::isValidConfig(const Config *config) const |
| { |
| return mConfigSet.contains(config); |
| } |
| |
| bool Display::isValidContext(gl::Context *context) const |
| { |
| return mContextSet.find(context) != mContextSet.end(); |
| } |
| |
| bool Display::isValidSurface(Surface *surface) const |
| { |
| return mImplementation->getSurfaceSet().find(surface) != mImplementation->getSurfaceSet().end(); |
| } |
| |
| bool Display::hasExistingWindowSurface(EGLNativeWindowType window) |
| { |
| WindowSurfaceMap *windowSurfaces = GetWindowSurfaces(); |
| ASSERT(windowSurfaces); |
| |
| return windowSurfaces->find(window) != windowSurfaces->end(); |
| } |
| |
| static ClientExtensions GenerateClientExtensions() |
| { |
| ClientExtensions extensions; |
| |
| extensions.clientExtensions = true; |
| extensions.platformBase = true; |
| extensions.platformANGLE = true; |
| |
| #if defined(ANGLE_ENABLE_D3D9) || defined(ANGLE_ENABLE_D3D11) |
| extensions.platformANGLED3D = true; |
| #endif |
| |
| #if defined(ANGLE_ENABLE_OPENGL) |
| extensions.platformANGLEOpenGL = true; |
| #endif |
| |
| return extensions; |
| } |
| |
| template <typename T> |
| static std::string GenerateExtensionsString(const T &extensions) |
| { |
| std::vector<std::string> extensionsVector = extensions.getStrings(); |
| |
| std::ostringstream stream; |
| std::copy(extensionsVector.begin(), extensionsVector.end(), std::ostream_iterator<std::string>(stream, " ")); |
| return stream.str(); |
| } |
| |
| const ClientExtensions &Display::getClientExtensions() |
| { |
| static const ClientExtensions clientExtensions = GenerateClientExtensions(); |
| return clientExtensions; |
| } |
| |
| const std::string &Display::getClientExtensionString() |
| { |
| static const std::string clientExtensionsString = GenerateExtensionsString(getClientExtensions()); |
| return clientExtensionsString; |
| } |
| |
| void Display::initDisplayExtensions() |
| { |
| mDisplayExtensions = mImplementation->getExtensions(); |
| mDisplayExtensionString = GenerateExtensionsString(mDisplayExtensions); |
| } |
| |
| bool Display::isValidNativeWindow(EGLNativeWindowType window) const |
| { |
| return mImplementation->isValidNativeWindow(window); |
| } |
| |
| bool Display::isValidDisplay(const egl::Display *display) |
| { |
| const DisplayMap *displayMap = GetDisplayMap(); |
| for (const auto &displayPair : *displayMap) |
| { |
| if (displayPair.second == display) |
| { |
| return true; |
| } |
| } |
| |
| return false; |
| } |
| |
| bool Display::isValidNativeDisplay(EGLNativeDisplayType display) |
| { |
| // TODO(jmadill): handle this properly |
| if (display == EGL_DEFAULT_DISPLAY) |
| { |
| return true; |
| } |
| |
| #if defined(ANGLE_PLATFORM_WINDOWS) && !defined(ANGLE_ENABLE_WINDOWS_STORE) |
| if (display == EGL_SOFTWARE_DISPLAY_ANGLE || |
| display == EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE || |
| display == EGL_D3D11_ONLY_DISPLAY_ANGLE) |
| { |
| return true; |
| } |
| return (WindowFromDC(display) != NULL); |
| #else |
| return true; |
| #endif |
| } |
| |
| void Display::initVendorString() |
| { |
| mVendorString = mImplementation->getVendorString(); |
| } |
| |
| const DisplayExtensions &Display::getExtensions() const |
| { |
| return mDisplayExtensions; |
| } |
| |
| const std::string &Display::getExtensionString() const |
| { |
| return mDisplayExtensionString; |
| } |
| |
| const std::string &Display::getVendorString() const |
| { |
| return mVendorString; |
| } |
| |
| Device *Display::getDevice() const |
| { |
| return mDevice; |
| } |
| |
| } |