| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_loader.py using data from gl.xml and gl_angle_ext.xml. |
| // |
| // Copyright 2020 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // gles_loader_autogen.h: |
| // Simple GLES function loader. |
| |
| #ifndef ANGLE_RESTRICTED_TRACES_GLES_LOADER_AUTOGEN_H_ |
| #define ANGLE_RESTRICTED_TRACES_GLES_LOADER_AUTOGEN_H_ |
| |
| #if defined(GL_GLES_PROTOTYPES) && GL_GLES_PROTOTYPES |
| # error "Don't define GL prototypes if you want to use a loader!" |
| #endif // defined(GL_GLES_PROTOTYPES) |
| |
| #include "angle_gl.h" |
| #include "restricted_traces_autogen.h" |
| |
| #define glAlphaFunc t_glAlphaFunc |
| #define glClipPlanef t_glClipPlanef |
| #define glColor4f t_glColor4f |
| #define glFogf t_glFogf |
| #define glFogfv t_glFogfv |
| #define glFrustumf t_glFrustumf |
| #define glGetClipPlanef t_glGetClipPlanef |
| #define glGetLightfv t_glGetLightfv |
| #define glGetMaterialfv t_glGetMaterialfv |
| #define glGetTexEnvfv t_glGetTexEnvfv |
| #define glLightModelf t_glLightModelf |
| #define glLightModelfv t_glLightModelfv |
| #define glLightf t_glLightf |
| #define glLightfv t_glLightfv |
| #define glLoadMatrixf t_glLoadMatrixf |
| #define glMaterialf t_glMaterialf |
| #define glMaterialfv t_glMaterialfv |
| #define glMultMatrixf t_glMultMatrixf |
| #define glMultiTexCoord4f t_glMultiTexCoord4f |
| #define glNormal3f t_glNormal3f |
| #define glOrthof t_glOrthof |
| #define glPointParameterf t_glPointParameterf |
| #define glPointParameterfv t_glPointParameterfv |
| #define glPointSize t_glPointSize |
| #define glRotatef t_glRotatef |
| #define glScalef t_glScalef |
| #define glTexEnvf t_glTexEnvf |
| #define glTexEnvfv t_glTexEnvfv |
| #define glTranslatef t_glTranslatef |
| #define glAlphaFuncx t_glAlphaFuncx |
| #define glClearColorx t_glClearColorx |
| #define glClearDepthx t_glClearDepthx |
| #define glClientActiveTexture t_glClientActiveTexture |
| #define glClipPlanex t_glClipPlanex |
| #define glColor4ub t_glColor4ub |
| #define glColor4x t_glColor4x |
| #define glColorPointer t_glColorPointer |
| #define glDepthRangex t_glDepthRangex |
| #define glDisableClientState t_glDisableClientState |
| #define glEnableClientState t_glEnableClientState |
| #define glFogx t_glFogx |
| #define glFogxv t_glFogxv |
| #define glFrustumx t_glFrustumx |
| #define glGetClipPlanex t_glGetClipPlanex |
| #define glGetFixedv t_glGetFixedv |
| #define glGetLightxv t_glGetLightxv |
| #define glGetMaterialxv t_glGetMaterialxv |
| #define glGetPointerv t_glGetPointerv |
| #define glGetTexEnviv t_glGetTexEnviv |
| #define glGetTexEnvxv t_glGetTexEnvxv |
| #define glGetTexParameterxv t_glGetTexParameterxv |
| #define glLightModelx t_glLightModelx |
| #define glLightModelxv t_glLightModelxv |
| #define glLightx t_glLightx |
| #define glLightxv t_glLightxv |
| #define glLineWidthx t_glLineWidthx |
| #define glLoadIdentity t_glLoadIdentity |
| #define glLoadMatrixx t_glLoadMatrixx |
| #define glLogicOp t_glLogicOp |
| #define glMaterialx t_glMaterialx |
| #define glMaterialxv t_glMaterialxv |
| #define glMatrixMode t_glMatrixMode |
| #define glMultMatrixx t_glMultMatrixx |
| #define glMultiTexCoord4x t_glMultiTexCoord4x |
| #define glNormal3x t_glNormal3x |
| #define glNormalPointer t_glNormalPointer |
| #define glOrthox t_glOrthox |
| #define glPointParameterx t_glPointParameterx |
| #define glPointParameterxv t_glPointParameterxv |
| #define glPointSizex t_glPointSizex |
| #define glPolygonOffsetx t_glPolygonOffsetx |
| #define glPopMatrix t_glPopMatrix |
| #define glPushMatrix t_glPushMatrix |
| #define glRotatex t_glRotatex |
| #define glSampleCoveragex t_glSampleCoveragex |
| #define glScalex t_glScalex |
| #define glShadeModel t_glShadeModel |
| #define glTexCoordPointer t_glTexCoordPointer |
| #define glTexEnvi t_glTexEnvi |
| #define glTexEnvx t_glTexEnvx |
| #define glTexEnviv t_glTexEnviv |
| #define glTexEnvxv t_glTexEnvxv |
| #define glTexParameterx t_glTexParameterx |
| #define glTexParameterxv t_glTexParameterxv |
| #define glTranslatex t_glTranslatex |
| #define glVertexPointer t_glVertexPointer |
| #define glActiveTexture t_glActiveTexture |
| #define glAttachShader t_glAttachShader |
| #define glBindAttribLocation t_glBindAttribLocation |
| #define glBindBuffer t_glBindBuffer |
| #define glBindFramebuffer t_glBindFramebuffer |
| #define glBindRenderbuffer t_glBindRenderbuffer |
| #define glBindTexture t_glBindTexture |
| #define glBlendColor t_glBlendColor |
| #define glBlendEquation t_glBlendEquation |
| #define glBlendEquationSeparate t_glBlendEquationSeparate |
| #define glBlendFunc t_glBlendFunc |
| #define glBlendFuncSeparate t_glBlendFuncSeparate |
| #define glBufferData t_glBufferData |
| #define glBufferSubData t_glBufferSubData |
| #define glCheckFramebufferStatus t_glCheckFramebufferStatus |
| #define glClear t_glClear |
| #define glClearColor t_glClearColor |
| #define glClearDepthf t_glClearDepthf |
| #define glClearStencil t_glClearStencil |
| #define glColorMask t_glColorMask |
| #define glCompileShader t_glCompileShader |
| #define glCompressedTexImage2D t_glCompressedTexImage2D |
| #define glCompressedTexSubImage2D t_glCompressedTexSubImage2D |
| #define glCopyTexImage2D t_glCopyTexImage2D |
| #define glCopyTexSubImage2D t_glCopyTexSubImage2D |
| #define glCreateProgram t_glCreateProgram |
| #define glCreateShader t_glCreateShader |
| #define glCullFace t_glCullFace |
| #define glDeleteBuffers t_glDeleteBuffers |
| #define glDeleteFramebuffers t_glDeleteFramebuffers |
| #define glDeleteProgram t_glDeleteProgram |
| #define glDeleteRenderbuffers t_glDeleteRenderbuffers |
| #define glDeleteShader t_glDeleteShader |
| #define glDeleteTextures t_glDeleteTextures |
| #define glDepthFunc t_glDepthFunc |
| #define glDepthMask t_glDepthMask |
| #define glDepthRangef t_glDepthRangef |
| #define glDetachShader t_glDetachShader |
| #define glDisable t_glDisable |
| #define glDisableVertexAttribArray t_glDisableVertexAttribArray |
| #define glDrawArrays t_glDrawArrays |
| #define glDrawElements t_glDrawElements |
| #define glEnable t_glEnable |
| #define glEnableVertexAttribArray t_glEnableVertexAttribArray |
| #define glFinish t_glFinish |
| #define glFlush t_glFlush |
| #define glFramebufferRenderbuffer t_glFramebufferRenderbuffer |
| #define glFramebufferTexture2D t_glFramebufferTexture2D |
| #define glFrontFace t_glFrontFace |
| #define glGenBuffers t_glGenBuffers |
| #define glGenerateMipmap t_glGenerateMipmap |
| #define glGenFramebuffers t_glGenFramebuffers |
| #define glGenRenderbuffers t_glGenRenderbuffers |
| #define glGenTextures t_glGenTextures |
| #define glGetActiveAttrib t_glGetActiveAttrib |
| #define glGetActiveUniform t_glGetActiveUniform |
| #define glGetAttachedShaders t_glGetAttachedShaders |
| #define glGetAttribLocation t_glGetAttribLocation |
| #define glGetBooleanv t_glGetBooleanv |
| #define glGetBufferParameteriv t_glGetBufferParameteriv |
| #define glGetError t_glGetError |
| #define glGetFloatv t_glGetFloatv |
| #define glGetFramebufferAttachmentParameteriv t_glGetFramebufferAttachmentParameteriv |
| #define glGetIntegerv t_glGetIntegerv |
| #define glGetProgramiv t_glGetProgramiv |
| #define glGetProgramInfoLog t_glGetProgramInfoLog |
| #define glGetRenderbufferParameteriv t_glGetRenderbufferParameteriv |
| #define glGetShaderiv t_glGetShaderiv |
| #define glGetShaderInfoLog t_glGetShaderInfoLog |
| #define glGetShaderPrecisionFormat t_glGetShaderPrecisionFormat |
| #define glGetShaderSource t_glGetShaderSource |
| #define glGetString t_glGetString |
| #define glGetTexParameterfv t_glGetTexParameterfv |
| #define glGetTexParameteriv t_glGetTexParameteriv |
| #define glGetUniformfv t_glGetUniformfv |
| #define glGetUniformiv t_glGetUniformiv |
| #define glGetUniformLocation t_glGetUniformLocation |
| #define glGetVertexAttribfv t_glGetVertexAttribfv |
| #define glGetVertexAttribiv t_glGetVertexAttribiv |
| #define glGetVertexAttribPointerv t_glGetVertexAttribPointerv |
| #define glHint t_glHint |
| #define glIsBuffer t_glIsBuffer |
| #define glIsEnabled t_glIsEnabled |
| #define glIsFramebuffer t_glIsFramebuffer |
| #define glIsProgram t_glIsProgram |
| #define glIsRenderbuffer t_glIsRenderbuffer |
| #define glIsShader t_glIsShader |
| #define glIsTexture t_glIsTexture |
| #define glLineWidth t_glLineWidth |
| #define glLinkProgram t_glLinkProgram |
| #define glPixelStorei t_glPixelStorei |
| #define glPolygonOffset t_glPolygonOffset |
| #define glReadPixels t_glReadPixels |
| #define glReleaseShaderCompiler t_glReleaseShaderCompiler |
| #define glRenderbufferStorage t_glRenderbufferStorage |
| #define glSampleCoverage t_glSampleCoverage |
| #define glScissor t_glScissor |
| #define glShaderBinary t_glShaderBinary |
| #define glShaderSource t_glShaderSource |
| #define glStencilFunc t_glStencilFunc |
| #define glStencilFuncSeparate t_glStencilFuncSeparate |
| #define glStencilMask t_glStencilMask |
| #define glStencilMaskSeparate t_glStencilMaskSeparate |
| #define glStencilOp t_glStencilOp |
| #define glStencilOpSeparate t_glStencilOpSeparate |
| #define glTexImage2D t_glTexImage2D |
| #define glTexParameterf t_glTexParameterf |
| #define glTexParameterfv t_glTexParameterfv |
| #define glTexParameteri t_glTexParameteri |
| #define glTexParameteriv t_glTexParameteriv |
| #define glTexSubImage2D t_glTexSubImage2D |
| #define glUniform1f t_glUniform1f |
| #define glUniform1fv t_glUniform1fv |
| #define glUniform1i t_glUniform1i |
| #define glUniform1iv t_glUniform1iv |
| #define glUniform2f t_glUniform2f |
| #define glUniform2fv t_glUniform2fv |
| #define glUniform2i t_glUniform2i |
| #define glUniform2iv t_glUniform2iv |
| #define glUniform3f t_glUniform3f |
| #define glUniform3fv t_glUniform3fv |
| #define glUniform3i t_glUniform3i |
| #define glUniform3iv t_glUniform3iv |
| #define glUniform4f t_glUniform4f |
| #define glUniform4fv t_glUniform4fv |
| #define glUniform4i t_glUniform4i |
| #define glUniform4iv t_glUniform4iv |
| #define glUniformMatrix2fv t_glUniformMatrix2fv |
| #define glUniformMatrix3fv t_glUniformMatrix3fv |
| #define glUniformMatrix4fv t_glUniformMatrix4fv |
| #define glUseProgram t_glUseProgram |
| #define glValidateProgram t_glValidateProgram |
| #define glVertexAttrib1f t_glVertexAttrib1f |
| #define glVertexAttrib1fv t_glVertexAttrib1fv |
| #define glVertexAttrib2f t_glVertexAttrib2f |
| #define glVertexAttrib2fv t_glVertexAttrib2fv |
| #define glVertexAttrib3f t_glVertexAttrib3f |
| #define glVertexAttrib3fv t_glVertexAttrib3fv |
| #define glVertexAttrib4f t_glVertexAttrib4f |
| #define glVertexAttrib4fv t_glVertexAttrib4fv |
| #define glVertexAttribPointer t_glVertexAttribPointer |
| #define glViewport t_glViewport |
| #define glReadBuffer t_glReadBuffer |
| #define glDrawRangeElements t_glDrawRangeElements |
| #define glTexImage3D t_glTexImage3D |
| #define glTexSubImage3D t_glTexSubImage3D |
| #define glCopyTexSubImage3D t_glCopyTexSubImage3D |
| #define glCompressedTexImage3D t_glCompressedTexImage3D |
| #define glCompressedTexSubImage3D t_glCompressedTexSubImage3D |
| #define glGenQueries t_glGenQueries |
| #define glDeleteQueries t_glDeleteQueries |
| #define glIsQuery t_glIsQuery |
| #define glBeginQuery t_glBeginQuery |
| #define glEndQuery t_glEndQuery |
| #define glGetQueryiv t_glGetQueryiv |
| #define glGetQueryObjectuiv t_glGetQueryObjectuiv |
| #define glUnmapBuffer t_glUnmapBuffer |
| #define glGetBufferPointerv t_glGetBufferPointerv |
| #define glDrawBuffers t_glDrawBuffers |
| #define glUniformMatrix2x3fv t_glUniformMatrix2x3fv |
| #define glUniformMatrix3x2fv t_glUniformMatrix3x2fv |
| #define glUniformMatrix2x4fv t_glUniformMatrix2x4fv |
| #define glUniformMatrix4x2fv t_glUniformMatrix4x2fv |
| #define glUniformMatrix3x4fv t_glUniformMatrix3x4fv |
| #define glUniformMatrix4x3fv t_glUniformMatrix4x3fv |
| #define glBlitFramebuffer t_glBlitFramebuffer |
| #define glRenderbufferStorageMultisample t_glRenderbufferStorageMultisample |
| #define glFramebufferTextureLayer t_glFramebufferTextureLayer |
| #define glMapBufferRange t_glMapBufferRange |
| #define glFlushMappedBufferRange t_glFlushMappedBufferRange |
| #define glBindVertexArray t_glBindVertexArray |
| #define glDeleteVertexArrays t_glDeleteVertexArrays |
| #define glGenVertexArrays t_glGenVertexArrays |
| #define glIsVertexArray t_glIsVertexArray |
| #define glGetIntegeri_v t_glGetIntegeri_v |
| #define glBeginTransformFeedback t_glBeginTransformFeedback |
| #define glEndTransformFeedback t_glEndTransformFeedback |
| #define glBindBufferRange t_glBindBufferRange |
| #define glBindBufferBase t_glBindBufferBase |
| #define glTransformFeedbackVaryings t_glTransformFeedbackVaryings |
| #define glGetTransformFeedbackVarying t_glGetTransformFeedbackVarying |
| #define glVertexAttribIPointer t_glVertexAttribIPointer |
| #define glGetVertexAttribIiv t_glGetVertexAttribIiv |
| #define glGetVertexAttribIuiv t_glGetVertexAttribIuiv |
| #define glVertexAttribI4i t_glVertexAttribI4i |
| #define glVertexAttribI4ui t_glVertexAttribI4ui |
| #define glVertexAttribI4iv t_glVertexAttribI4iv |
| #define glVertexAttribI4uiv t_glVertexAttribI4uiv |
| #define glGetUniformuiv t_glGetUniformuiv |
| #define glGetFragDataLocation t_glGetFragDataLocation |
| #define glUniform1ui t_glUniform1ui |
| #define glUniform2ui t_glUniform2ui |
| #define glUniform3ui t_glUniform3ui |
| #define glUniform4ui t_glUniform4ui |
| #define glUniform1uiv t_glUniform1uiv |
| #define glUniform2uiv t_glUniform2uiv |
| #define glUniform3uiv t_glUniform3uiv |
| #define glUniform4uiv t_glUniform4uiv |
| #define glClearBufferiv t_glClearBufferiv |
| #define glClearBufferuiv t_glClearBufferuiv |
| #define glClearBufferfv t_glClearBufferfv |
| #define glClearBufferfi t_glClearBufferfi |
| #define glGetStringi t_glGetStringi |
| #define glCopyBufferSubData t_glCopyBufferSubData |
| #define glGetUniformIndices t_glGetUniformIndices |
| #define glGetActiveUniformsiv t_glGetActiveUniformsiv |
| #define glGetUniformBlockIndex t_glGetUniformBlockIndex |
| #define glGetActiveUniformBlockiv t_glGetActiveUniformBlockiv |
| #define glGetActiveUniformBlockName t_glGetActiveUniformBlockName |
| #define glUniformBlockBinding t_glUniformBlockBinding |
| #define glDrawArraysInstanced t_glDrawArraysInstanced |
| #define glDrawElementsInstanced t_glDrawElementsInstanced |
| #define glFenceSync t_glFenceSync |
| #define glIsSync t_glIsSync |
| #define glDeleteSync t_glDeleteSync |
| #define glClientWaitSync t_glClientWaitSync |
| #define glWaitSync t_glWaitSync |
| #define glGetInteger64v t_glGetInteger64v |
| #define glGetSynciv t_glGetSynciv |
| #define glGetInteger64i_v t_glGetInteger64i_v |
| #define glGetBufferParameteri64v t_glGetBufferParameteri64v |
| #define glGenSamplers t_glGenSamplers |
| #define glDeleteSamplers t_glDeleteSamplers |
| #define glIsSampler t_glIsSampler |
| #define glBindSampler t_glBindSampler |
| #define glSamplerParameteri t_glSamplerParameteri |
| #define glSamplerParameteriv t_glSamplerParameteriv |
| #define glSamplerParameterf t_glSamplerParameterf |
| #define glSamplerParameterfv t_glSamplerParameterfv |
| #define glGetSamplerParameteriv t_glGetSamplerParameteriv |
| #define glGetSamplerParameterfv t_glGetSamplerParameterfv |
| #define glVertexAttribDivisor t_glVertexAttribDivisor |
| #define glBindTransformFeedback t_glBindTransformFeedback |
| #define glDeleteTransformFeedbacks t_glDeleteTransformFeedbacks |
| #define glGenTransformFeedbacks t_glGenTransformFeedbacks |
| #define glIsTransformFeedback t_glIsTransformFeedback |
| #define glPauseTransformFeedback t_glPauseTransformFeedback |
| #define glResumeTransformFeedback t_glResumeTransformFeedback |
| #define glGetProgramBinary t_glGetProgramBinary |
| #define glProgramBinary t_glProgramBinary |
| #define glProgramParameteri t_glProgramParameteri |
| #define glInvalidateFramebuffer t_glInvalidateFramebuffer |
| #define glInvalidateSubFramebuffer t_glInvalidateSubFramebuffer |
| #define glTexStorage2D t_glTexStorage2D |
| #define glTexStorage3D t_glTexStorage3D |
| #define glGetInternalformativ t_glGetInternalformativ |
| #define glDispatchCompute t_glDispatchCompute |
| #define glDispatchComputeIndirect t_glDispatchComputeIndirect |
| #define glDrawArraysIndirect t_glDrawArraysIndirect |
| #define glDrawElementsIndirect t_glDrawElementsIndirect |
| #define glFramebufferParameteri t_glFramebufferParameteri |
| #define glGetFramebufferParameteriv t_glGetFramebufferParameteriv |
| #define glGetProgramInterfaceiv t_glGetProgramInterfaceiv |
| #define glGetProgramResourceIndex t_glGetProgramResourceIndex |
| #define glGetProgramResourceName t_glGetProgramResourceName |
| #define glGetProgramResourceiv t_glGetProgramResourceiv |
| #define glGetProgramResourceLocation t_glGetProgramResourceLocation |
| #define glUseProgramStages t_glUseProgramStages |
| #define glActiveShaderProgram t_glActiveShaderProgram |
| #define glCreateShaderProgramv t_glCreateShaderProgramv |
| #define glBindProgramPipeline t_glBindProgramPipeline |
| #define glDeleteProgramPipelines t_glDeleteProgramPipelines |
| #define glGenProgramPipelines t_glGenProgramPipelines |
| #define glIsProgramPipeline t_glIsProgramPipeline |
| #define glGetProgramPipelineiv t_glGetProgramPipelineiv |
| #define glProgramUniform1i t_glProgramUniform1i |
| #define glProgramUniform2i t_glProgramUniform2i |
| #define glProgramUniform3i t_glProgramUniform3i |
| #define glProgramUniform4i t_glProgramUniform4i |
| #define glProgramUniform1ui t_glProgramUniform1ui |
| #define glProgramUniform2ui t_glProgramUniform2ui |
| #define glProgramUniform3ui t_glProgramUniform3ui |
| #define glProgramUniform4ui t_glProgramUniform4ui |
| #define glProgramUniform1f t_glProgramUniform1f |
| #define glProgramUniform2f t_glProgramUniform2f |
| #define glProgramUniform3f t_glProgramUniform3f |
| #define glProgramUniform4f t_glProgramUniform4f |
| #define glProgramUniform1iv t_glProgramUniform1iv |
| #define glProgramUniform2iv t_glProgramUniform2iv |
| #define glProgramUniform3iv t_glProgramUniform3iv |
| #define glProgramUniform4iv t_glProgramUniform4iv |
| #define glProgramUniform1uiv t_glProgramUniform1uiv |
| #define glProgramUniform2uiv t_glProgramUniform2uiv |
| #define glProgramUniform3uiv t_glProgramUniform3uiv |
| #define glProgramUniform4uiv t_glProgramUniform4uiv |
| #define glProgramUniform1fv t_glProgramUniform1fv |
| #define glProgramUniform2fv t_glProgramUniform2fv |
| #define glProgramUniform3fv t_glProgramUniform3fv |
| #define glProgramUniform4fv t_glProgramUniform4fv |
| #define glProgramUniformMatrix2fv t_glProgramUniformMatrix2fv |
| #define glProgramUniformMatrix3fv t_glProgramUniformMatrix3fv |
| #define glProgramUniformMatrix4fv t_glProgramUniformMatrix4fv |
| #define glProgramUniformMatrix2x3fv t_glProgramUniformMatrix2x3fv |
| #define glProgramUniformMatrix3x2fv t_glProgramUniformMatrix3x2fv |
| #define glProgramUniformMatrix2x4fv t_glProgramUniformMatrix2x4fv |
| #define glProgramUniformMatrix4x2fv t_glProgramUniformMatrix4x2fv |
| #define glProgramUniformMatrix3x4fv t_glProgramUniformMatrix3x4fv |
| #define glProgramUniformMatrix4x3fv t_glProgramUniformMatrix4x3fv |
| #define glValidateProgramPipeline t_glValidateProgramPipeline |
| #define glGetProgramPipelineInfoLog t_glGetProgramPipelineInfoLog |
| #define glBindImageTexture t_glBindImageTexture |
| #define glGetBooleani_v t_glGetBooleani_v |
| #define glMemoryBarrier t_glMemoryBarrier |
| #define glMemoryBarrierByRegion t_glMemoryBarrierByRegion |
| #define glTexStorage2DMultisample t_glTexStorage2DMultisample |
| #define glGetMultisamplefv t_glGetMultisamplefv |
| #define glSampleMaski t_glSampleMaski |
| #define glGetTexLevelParameteriv t_glGetTexLevelParameteriv |
| #define glGetTexLevelParameterfv t_glGetTexLevelParameterfv |
| #define glBindVertexBuffer t_glBindVertexBuffer |
| #define glVertexAttribFormat t_glVertexAttribFormat |
| #define glVertexAttribIFormat t_glVertexAttribIFormat |
| #define glVertexAttribBinding t_glVertexAttribBinding |
| #define glVertexBindingDivisor t_glVertexBindingDivisor |
| #define glDrawArraysInstancedBaseInstanceANGLE t_glDrawArraysInstancedBaseInstanceANGLE |
| #define glDrawElementsInstancedBaseVertexBaseInstanceANGLE \ |
| t_glDrawElementsInstancedBaseVertexBaseInstanceANGLE |
| #define glMultiDrawArraysInstancedBaseInstanceANGLE t_glMultiDrawArraysInstancedBaseInstanceANGLE |
| #define glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE \ |
| t_glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE |
| #define glCopySubTexture3DANGLE t_glCopySubTexture3DANGLE |
| #define glCopyTexture3DANGLE t_glCopyTexture3DANGLE |
| #define glBlitFramebufferANGLE t_glBlitFramebufferANGLE |
| #define glRenderbufferStorageMultisampleANGLE t_glRenderbufferStorageMultisampleANGLE |
| #define glGetRenderbufferImageANGLE t_glGetRenderbufferImageANGLE |
| #define glGetTexImageANGLE t_glGetTexImageANGLE |
| #define glDrawArraysInstancedANGLE t_glDrawArraysInstancedANGLE |
| #define glDrawElementsInstancedANGLE t_glDrawElementsInstancedANGLE |
| #define glVertexAttribDivisorANGLE t_glVertexAttribDivisorANGLE |
| #define glTexStorageMemFlags2DANGLE t_glTexStorageMemFlags2DANGLE |
| #define glTexStorageMemFlags2DMultisampleANGLE t_glTexStorageMemFlags2DMultisampleANGLE |
| #define glTexStorageMemFlags3DANGLE t_glTexStorageMemFlags3DANGLE |
| #define glTexStorageMemFlags3DMultisampleANGLE t_glTexStorageMemFlags3DMultisampleANGLE |
| #define glImportMemoryZirconHandleANGLE t_glImportMemoryZirconHandleANGLE |
| #define glMultiDrawArraysANGLE t_glMultiDrawArraysANGLE |
| #define glMultiDrawArraysInstancedANGLE t_glMultiDrawArraysInstancedANGLE |
| #define glMultiDrawElementsANGLE t_glMultiDrawElementsANGLE |
| #define glMultiDrawElementsInstancedANGLE t_glMultiDrawElementsInstancedANGLE |
| #define glProvokingVertexANGLE t_glProvokingVertexANGLE |
| #define glDisableExtensionANGLE t_glDisableExtensionANGLE |
| #define glRequestExtensionANGLE t_glRequestExtensionANGLE |
| #define glCompressedTexImage2DRobustANGLE t_glCompressedTexImage2DRobustANGLE |
| #define glCompressedTexImage3DRobustANGLE t_glCompressedTexImage3DRobustANGLE |
| #define glCompressedTexSubImage2DRobustANGLE t_glCompressedTexSubImage2DRobustANGLE |
| #define glCompressedTexSubImage3DRobustANGLE t_glCompressedTexSubImage3DRobustANGLE |
| #define glGetActiveUniformBlockivRobustANGLE t_glGetActiveUniformBlockivRobustANGLE |
| #define glGetBooleani_vRobustANGLE t_glGetBooleani_vRobustANGLE |
| #define glGetBooleanvRobustANGLE t_glGetBooleanvRobustANGLE |
| #define glGetBufferParameteri64vRobustANGLE t_glGetBufferParameteri64vRobustANGLE |
| #define glGetBufferParameterivRobustANGLE t_glGetBufferParameterivRobustANGLE |
| #define glGetBufferPointervRobustANGLE t_glGetBufferPointervRobustANGLE |
| #define glGetFloatvRobustANGLE t_glGetFloatvRobustANGLE |
| #define glGetFramebufferAttachmentParameterivRobustANGLE \ |
| t_glGetFramebufferAttachmentParameterivRobustANGLE |
| #define glGetFramebufferParameterivRobustANGLE t_glGetFramebufferParameterivRobustANGLE |
| #define glGetInteger64i_vRobustANGLE t_glGetInteger64i_vRobustANGLE |
| #define glGetInteger64vRobustANGLE t_glGetInteger64vRobustANGLE |
| #define glGetIntegeri_vRobustANGLE t_glGetIntegeri_vRobustANGLE |
| #define glGetIntegervRobustANGLE t_glGetIntegervRobustANGLE |
| #define glGetInternalformativRobustANGLE t_glGetInternalformativRobustANGLE |
| #define glGetMultisamplefvRobustANGLE t_glGetMultisamplefvRobustANGLE |
| #define glGetPointervRobustANGLERobustANGLE t_glGetPointervRobustANGLERobustANGLE |
| #define glGetProgramInterfaceivRobustANGLE t_glGetProgramInterfaceivRobustANGLE |
| #define glGetProgramivRobustANGLE t_glGetProgramivRobustANGLE |
| #define glGetQueryObjecti64vRobustANGLE t_glGetQueryObjecti64vRobustANGLE |
| #define glGetQueryObjectivRobustANGLE t_glGetQueryObjectivRobustANGLE |
| #define glGetQueryObjectui64vRobustANGLE t_glGetQueryObjectui64vRobustANGLE |
| #define glGetQueryObjectuivRobustANGLE t_glGetQueryObjectuivRobustANGLE |
| #define glGetQueryivRobustANGLE t_glGetQueryivRobustANGLE |
| #define glGetRenderbufferParameterivRobustANGLE t_glGetRenderbufferParameterivRobustANGLE |
| #define glGetSamplerParameterIivRobustANGLE t_glGetSamplerParameterIivRobustANGLE |
| #define glGetSamplerParameterIuivRobustANGLE t_glGetSamplerParameterIuivRobustANGLE |
| #define glGetSamplerParameterfvRobustANGLE t_glGetSamplerParameterfvRobustANGLE |
| #define glGetSamplerParameterivRobustANGLE t_glGetSamplerParameterivRobustANGLE |
| #define glGetShaderivRobustANGLE t_glGetShaderivRobustANGLE |
| #define glGetTexLevelParameterfvRobustANGLE t_glGetTexLevelParameterfvRobustANGLE |
| #define glGetTexLevelParameterivRobustANGLE t_glGetTexLevelParameterivRobustANGLE |
| #define glGetTexParameterIivRobustANGLE t_glGetTexParameterIivRobustANGLE |
| #define glGetTexParameterIuivRobustANGLE t_glGetTexParameterIuivRobustANGLE |
| #define glGetTexParameterfvRobustANGLE t_glGetTexParameterfvRobustANGLE |
| #define glGetTexParameterivRobustANGLE t_glGetTexParameterivRobustANGLE |
| #define glGetUniformfvRobustANGLE t_glGetUniformfvRobustANGLE |
| #define glGetUniformivRobustANGLE t_glGetUniformivRobustANGLE |
| #define glGetUniformuivRobustANGLE t_glGetUniformuivRobustANGLE |
| #define glGetVertexAttribIivRobustANGLE t_glGetVertexAttribIivRobustANGLE |
| #define glGetVertexAttribIuivRobustANGLE t_glGetVertexAttribIuivRobustANGLE |
| #define glGetVertexAttribPointervRobustANGLE t_glGetVertexAttribPointervRobustANGLE |
| #define glGetVertexAttribfvRobustANGLE t_glGetVertexAttribfvRobustANGLE |
| #define glGetVertexAttribivRobustANGLE t_glGetVertexAttribivRobustANGLE |
| #define glGetnUniformfvRobustANGLE t_glGetnUniformfvRobustANGLE |
| #define glGetnUniformivRobustANGLE t_glGetnUniformivRobustANGLE |
| #define glGetnUniformuivRobustANGLE t_glGetnUniformuivRobustANGLE |
| #define glReadPixelsRobustANGLE t_glReadPixelsRobustANGLE |
| #define glReadnPixelsRobustANGLE t_glReadnPixelsRobustANGLE |
| #define glSamplerParameterIivRobustANGLE t_glSamplerParameterIivRobustANGLE |
| #define glSamplerParameterIuivRobustANGLE t_glSamplerParameterIuivRobustANGLE |
| #define glSamplerParameterfvRobustANGLE t_glSamplerParameterfvRobustANGLE |
| #define glSamplerParameterivRobustANGLE t_glSamplerParameterivRobustANGLE |
| #define glTexImage2DRobustANGLE t_glTexImage2DRobustANGLE |
| #define glTexImage3DRobustANGLE t_glTexImage3DRobustANGLE |
| #define glTexParameterIivRobustANGLE t_glTexParameterIivRobustANGLE |
| #define glTexParameterIuivRobustANGLE t_glTexParameterIuivRobustANGLE |
| #define glTexParameterfvRobustANGLE t_glTexParameterfvRobustANGLE |
| #define glTexParameterivRobustANGLE t_glTexParameterivRobustANGLE |
| #define glTexSubImage2DRobustANGLE t_glTexSubImage2DRobustANGLE |
| #define glTexSubImage3DRobustANGLE t_glTexSubImage3DRobustANGLE |
| #define glImportSemaphoreZirconHandleANGLE t_glImportSemaphoreZirconHandleANGLE |
| #define glInvalidateTextureANGLE t_glInvalidateTextureANGLE |
| #define glTexImage2DExternalANGLE t_glTexImage2DExternalANGLE |
| #define glGetMultisamplefvANGLE t_glGetMultisamplefvANGLE |
| #define glGetTexLevelParameterfvANGLE t_glGetTexLevelParameterfvANGLE |
| #define glGetTexLevelParameterivANGLE t_glGetTexLevelParameterivANGLE |
| #define glSampleMaskiANGLE t_glSampleMaskiANGLE |
| #define glTexStorage2DMultisampleANGLE t_glTexStorage2DMultisampleANGLE |
| #define glGetTranslatedShaderSourceANGLE t_glGetTranslatedShaderSourceANGLE |
| #define glBindUniformLocationCHROMIUM t_glBindUniformLocationCHROMIUM |
| #define glCompressedCopyTextureCHROMIUM t_glCompressedCopyTextureCHROMIUM |
| #define glCopySubTextureCHROMIUM t_glCopySubTextureCHROMIUM |
| #define glCopyTextureCHROMIUM t_glCopyTextureCHROMIUM |
| #define glCoverageModulationCHROMIUM t_glCoverageModulationCHROMIUM |
| #define glLoseContextCHROMIUM t_glLoseContextCHROMIUM |
| #define glBindFragDataLocationEXT t_glBindFragDataLocationEXT |
| #define glBindFragDataLocationIndexedEXT t_glBindFragDataLocationIndexedEXT |
| #define glGetFragDataIndexEXT t_glGetFragDataIndexEXT |
| #define glGetProgramResourceLocationIndexEXT t_glGetProgramResourceLocationIndexEXT |
| #define glInsertEventMarkerEXT t_glInsertEventMarkerEXT |
| #define glPopGroupMarkerEXT t_glPopGroupMarkerEXT |
| #define glPushGroupMarkerEXT t_glPushGroupMarkerEXT |
| #define glDiscardFramebufferEXT t_glDiscardFramebufferEXT |
| #define glBeginQueryEXT t_glBeginQueryEXT |
| #define glDeleteQueriesEXT t_glDeleteQueriesEXT |
| #define glEndQueryEXT t_glEndQueryEXT |
| #define glGenQueriesEXT t_glGenQueriesEXT |
| #define glGetInteger64vEXT t_glGetInteger64vEXT |
| #define glGetQueryObjecti64vEXT t_glGetQueryObjecti64vEXT |
| #define glGetQueryObjectivEXT t_glGetQueryObjectivEXT |
| #define glGetQueryObjectui64vEXT t_glGetQueryObjectui64vEXT |
| #define glGetQueryObjectuivEXT t_glGetQueryObjectuivEXT |
| #define glGetQueryivEXT t_glGetQueryivEXT |
| #define glIsQueryEXT t_glIsQueryEXT |
| #define glQueryCounterEXT t_glQueryCounterEXT |
| #define glDrawBuffersEXT t_glDrawBuffersEXT |
| #define glBlendEquationSeparateiEXT t_glBlendEquationSeparateiEXT |
| #define glBlendEquationiEXT t_glBlendEquationiEXT |
| #define glBlendFuncSeparateiEXT t_glBlendFuncSeparateiEXT |
| #define glBlendFunciEXT t_glBlendFunciEXT |
| #define glColorMaskiEXT t_glColorMaskiEXT |
| #define glDisableiEXT t_glDisableiEXT |
| #define glEnableiEXT t_glEnableiEXT |
| #define glIsEnablediEXT t_glIsEnablediEXT |
| #define glDrawElementsBaseVertexEXT t_glDrawElementsBaseVertexEXT |
| #define glDrawElementsInstancedBaseVertexEXT t_glDrawElementsInstancedBaseVertexEXT |
| #define glDrawRangeElementsBaseVertexEXT t_glDrawRangeElementsBaseVertexEXT |
| #define glMultiDrawElementsBaseVertexEXT t_glMultiDrawElementsBaseVertexEXT |
| #define glFramebufferTextureEXT t_glFramebufferTextureEXT |
| #define glDrawArraysInstancedEXT t_glDrawArraysInstancedEXT |
| #define glDrawElementsInstancedEXT t_glDrawElementsInstancedEXT |
| #define glVertexAttribDivisorEXT t_glVertexAttribDivisorEXT |
| #define glFlushMappedBufferRangeEXT t_glFlushMappedBufferRangeEXT |
| #define glMapBufferRangeEXT t_glMapBufferRangeEXT |
| #define glBufferStorageMemEXT t_glBufferStorageMemEXT |
| #define glCreateMemoryObjectsEXT t_glCreateMemoryObjectsEXT |
| #define glDeleteMemoryObjectsEXT t_glDeleteMemoryObjectsEXT |
| #define glGetMemoryObjectParameterivEXT t_glGetMemoryObjectParameterivEXT |
| #define glGetUnsignedBytei_vEXT t_glGetUnsignedBytei_vEXT |
| #define glGetUnsignedBytevEXT t_glGetUnsignedBytevEXT |
| #define glIsMemoryObjectEXT t_glIsMemoryObjectEXT |
| #define glMemoryObjectParameterivEXT t_glMemoryObjectParameterivEXT |
| #define glTexStorageMem2DEXT t_glTexStorageMem2DEXT |
| #define glTexStorageMem2DMultisampleEXT t_glTexStorageMem2DMultisampleEXT |
| #define glTexStorageMem3DEXT t_glTexStorageMem3DEXT |
| #define glTexStorageMem3DMultisampleEXT t_glTexStorageMem3DMultisampleEXT |
| #define glImportMemoryFdEXT t_glImportMemoryFdEXT |
| #define glFramebufferTexture2DMultisampleEXT t_glFramebufferTexture2DMultisampleEXT |
| #define glRenderbufferStorageMultisampleEXT t_glRenderbufferStorageMultisampleEXT |
| #define glGetGraphicsResetStatusEXT t_glGetGraphicsResetStatusEXT |
| #define glGetnUniformfvEXT t_glGetnUniformfvEXT |
| #define glGetnUniformivEXT t_glGetnUniformivEXT |
| #define glReadnPixelsEXT t_glReadnPixelsEXT |
| #define glDeleteSemaphoresEXT t_glDeleteSemaphoresEXT |
| #define glGenSemaphoresEXT t_glGenSemaphoresEXT |
| #define glGetSemaphoreParameterui64vEXT t_glGetSemaphoreParameterui64vEXT |
| #define glIsSemaphoreEXT t_glIsSemaphoreEXT |
| #define glSemaphoreParameterui64vEXT t_glSemaphoreParameterui64vEXT |
| #define glSignalSemaphoreEXT t_glSignalSemaphoreEXT |
| #define glWaitSemaphoreEXT t_glWaitSemaphoreEXT |
| #define glImportSemaphoreFdEXT t_glImportSemaphoreFdEXT |
| #define glTexBufferEXT t_glTexBufferEXT |
| #define glTexBufferRangeEXT t_glTexBufferRangeEXT |
| #define glTexStorage1DEXT t_glTexStorage1DEXT |
| #define glTexStorage2DEXT t_glTexStorage2DEXT |
| #define glTexStorage3DEXT t_glTexStorage3DEXT |
| #define glDebugMessageCallbackKHR t_glDebugMessageCallbackKHR |
| #define glDebugMessageControlKHR t_glDebugMessageControlKHR |
| #define glDebugMessageInsertKHR t_glDebugMessageInsertKHR |
| #define glGetDebugMessageLogKHR t_glGetDebugMessageLogKHR |
| #define glGetObjectLabelKHR t_glGetObjectLabelKHR |
| #define glGetObjectPtrLabelKHR t_glGetObjectPtrLabelKHR |
| #define glGetPointervKHR t_glGetPointervKHR |
| #define glObjectLabelKHR t_glObjectLabelKHR |
| #define glObjectPtrLabelKHR t_glObjectPtrLabelKHR |
| #define glPopDebugGroupKHR t_glPopDebugGroupKHR |
| #define glPushDebugGroupKHR t_glPushDebugGroupKHR |
| #define glMaxShaderCompilerThreadsKHR t_glMaxShaderCompilerThreadsKHR |
| #define glDeleteFencesNV t_glDeleteFencesNV |
| #define glFinishFenceNV t_glFinishFenceNV |
| #define glGenFencesNV t_glGenFencesNV |
| #define glGetFenceivNV t_glGetFenceivNV |
| #define glIsFenceNV t_glIsFenceNV |
| #define glSetFenceNV t_glSetFenceNV |
| #define glTestFenceNV t_glTestFenceNV |
| #define glEGLImageTargetRenderbufferStorageOES t_glEGLImageTargetRenderbufferStorageOES |
| #define glEGLImageTargetTexture2DOES t_glEGLImageTargetTexture2DOES |
| #define glBlendEquationSeparateiOES t_glBlendEquationSeparateiOES |
| #define glBlendEquationiOES t_glBlendEquationiOES |
| #define glBlendFuncSeparateiOES t_glBlendFuncSeparateiOES |
| #define glBlendFunciOES t_glBlendFunciOES |
| #define glColorMaskiOES t_glColorMaskiOES |
| #define glDisableiOES t_glDisableiOES |
| #define glEnableiOES t_glEnableiOES |
| #define glIsEnablediOES t_glIsEnablediOES |
| #define glDrawElementsBaseVertexOES t_glDrawElementsBaseVertexOES |
| #define glDrawElementsInstancedBaseVertexOES t_glDrawElementsInstancedBaseVertexOES |
| #define glDrawRangeElementsBaseVertexOES t_glDrawRangeElementsBaseVertexOES |
| #define glGetProgramBinaryOES t_glGetProgramBinaryOES |
| #define glProgramBinaryOES t_glProgramBinaryOES |
| #define glGetBufferPointervOES t_glGetBufferPointervOES |
| #define glMapBufferOES t_glMapBufferOES |
| #define glUnmapBufferOES t_glUnmapBufferOES |
| #define glCompressedTexImage3DOES t_glCompressedTexImage3DOES |
| #define glCompressedTexSubImage3DOES t_glCompressedTexSubImage3DOES |
| #define glCopyTexSubImage3DOES t_glCopyTexSubImage3DOES |
| #define glFramebufferTexture3DOES t_glFramebufferTexture3DOES |
| #define glTexImage3DOES t_glTexImage3DOES |
| #define glTexSubImage3DOES t_glTexSubImage3DOES |
| #define glGetSamplerParameterIivOES t_glGetSamplerParameterIivOES |
| #define glGetSamplerParameterIuivOES t_glGetSamplerParameterIuivOES |
| #define glGetTexParameterIivOES t_glGetTexParameterIivOES |
| #define glGetTexParameterIuivOES t_glGetTexParameterIuivOES |
| #define glSamplerParameterIivOES t_glSamplerParameterIivOES |
| #define glSamplerParameterIuivOES t_glSamplerParameterIuivOES |
| #define glTexParameterIivOES t_glTexParameterIivOES |
| #define glTexParameterIuivOES t_glTexParameterIuivOES |
| #define glTexBufferOES t_glTexBufferOES |
| #define glTexBufferRangeOES t_glTexBufferRangeOES |
| #define glTexStorage3DMultisampleOES t_glTexStorage3DMultisampleOES |
| #define glBindVertexArrayOES t_glBindVertexArrayOES |
| #define glDeleteVertexArraysOES t_glDeleteVertexArraysOES |
| #define glGenVertexArraysOES t_glGenVertexArraysOES |
| #define glIsVertexArrayOES t_glIsVertexArrayOES |
| #define glFramebufferTextureMultiviewOVR t_glFramebufferTextureMultiviewOVR |
| #define glDrawTexfOES t_glDrawTexfOES |
| #define glDrawTexfvOES t_glDrawTexfvOES |
| #define glDrawTexiOES t_glDrawTexiOES |
| #define glDrawTexivOES t_glDrawTexivOES |
| #define glDrawTexsOES t_glDrawTexsOES |
| #define glDrawTexsvOES t_glDrawTexsvOES |
| #define glDrawTexxOES t_glDrawTexxOES |
| #define glDrawTexxvOES t_glDrawTexxvOES |
| #define glBindFramebufferOES t_glBindFramebufferOES |
| #define glBindRenderbufferOES t_glBindRenderbufferOES |
| #define glCheckFramebufferStatusOES t_glCheckFramebufferStatusOES |
| #define glDeleteFramebuffersOES t_glDeleteFramebuffersOES |
| #define glDeleteRenderbuffersOES t_glDeleteRenderbuffersOES |
| #define glFramebufferRenderbufferOES t_glFramebufferRenderbufferOES |
| #define glFramebufferTexture2DOES t_glFramebufferTexture2DOES |
| #define glGenFramebuffersOES t_glGenFramebuffersOES |
| #define glGenRenderbuffersOES t_glGenRenderbuffersOES |
| #define glGenerateMipmapOES t_glGenerateMipmapOES |
| #define glGetFramebufferAttachmentParameterivOES t_glGetFramebufferAttachmentParameterivOES |
| #define glGetRenderbufferParameterivOES t_glGetRenderbufferParameterivOES |
| #define glIsFramebufferOES t_glIsFramebufferOES |
| #define glIsRenderbufferOES t_glIsRenderbufferOES |
| #define glRenderbufferStorageOES t_glRenderbufferStorageOES |
| #define glCurrentPaletteMatrixOES t_glCurrentPaletteMatrixOES |
| #define glLoadPaletteFromModelViewMatrixOES t_glLoadPaletteFromModelViewMatrixOES |
| #define glMatrixIndexPointerOES t_glMatrixIndexPointerOES |
| #define glWeightPointerOES t_glWeightPointerOES |
| #define glPointSizePointerOES t_glPointSizePointerOES |
| #define glQueryMatrixxOES t_glQueryMatrixxOES |
| #define glGetTexGenfvOES t_glGetTexGenfvOES |
| #define glGetTexGenivOES t_glGetTexGenivOES |
| #define glGetTexGenxvOES t_glGetTexGenxvOES |
| #define glTexGenfOES t_glTexGenfOES |
| #define glTexGenfvOES t_glTexGenfvOES |
| #define glTexGeniOES t_glTexGeniOES |
| #define glTexGenivOES t_glTexGenivOES |
| #define glTexGenxOES t_glTexGenxOES |
| #define glTexGenxvOES t_glTexGenxvOES |
| #define glAlphaFuncContextANGLE t_glAlphaFuncContextANGLE |
| #define glClipPlanefContextANGLE t_glClipPlanefContextANGLE |
| #define glColor4fContextANGLE t_glColor4fContextANGLE |
| #define glFogfContextANGLE t_glFogfContextANGLE |
| #define glFogfvContextANGLE t_glFogfvContextANGLE |
| #define glFrustumfContextANGLE t_glFrustumfContextANGLE |
| #define glGetClipPlanefContextANGLE t_glGetClipPlanefContextANGLE |
| #define glGetLightfvContextANGLE t_glGetLightfvContextANGLE |
| #define glGetMaterialfvContextANGLE t_glGetMaterialfvContextANGLE |
| #define glGetTexEnvfvContextANGLE t_glGetTexEnvfvContextANGLE |
| #define glLightModelfContextANGLE t_glLightModelfContextANGLE |
| #define glLightModelfvContextANGLE t_glLightModelfvContextANGLE |
| #define glLightfContextANGLE t_glLightfContextANGLE |
| #define glLightfvContextANGLE t_glLightfvContextANGLE |
| #define glLoadMatrixfContextANGLE t_glLoadMatrixfContextANGLE |
| #define glMaterialfContextANGLE t_glMaterialfContextANGLE |
| #define glMaterialfvContextANGLE t_glMaterialfvContextANGLE |
| #define glMultMatrixfContextANGLE t_glMultMatrixfContextANGLE |
| #define glMultiTexCoord4fContextANGLE t_glMultiTexCoord4fContextANGLE |
| #define glNormal3fContextANGLE t_glNormal3fContextANGLE |
| #define glOrthofContextANGLE t_glOrthofContextANGLE |
| #define glPointParameterfContextANGLE t_glPointParameterfContextANGLE |
| #define glPointParameterfvContextANGLE t_glPointParameterfvContextANGLE |
| #define glPointSizeContextANGLE t_glPointSizeContextANGLE |
| #define glRotatefContextANGLE t_glRotatefContextANGLE |
| #define glScalefContextANGLE t_glScalefContextANGLE |
| #define glTexEnvfContextANGLE t_glTexEnvfContextANGLE |
| #define glTexEnvfvContextANGLE t_glTexEnvfvContextANGLE |
| #define glTranslatefContextANGLE t_glTranslatefContextANGLE |
| #define glAlphaFuncxContextANGLE t_glAlphaFuncxContextANGLE |
| #define glClearColorxContextANGLE t_glClearColorxContextANGLE |
| #define glClearDepthxContextANGLE t_glClearDepthxContextANGLE |
| #define glClientActiveTextureContextANGLE t_glClientActiveTextureContextANGLE |
| #define glClipPlanexContextANGLE t_glClipPlanexContextANGLE |
| #define glColor4ubContextANGLE t_glColor4ubContextANGLE |
| #define glColor4xContextANGLE t_glColor4xContextANGLE |
| #define glColorPointerContextANGLE t_glColorPointerContextANGLE |
| #define glDepthRangexContextANGLE t_glDepthRangexContextANGLE |
| #define glDisableClientStateContextANGLE t_glDisableClientStateContextANGLE |
| #define glEnableClientStateContextANGLE t_glEnableClientStateContextANGLE |
| #define glFogxContextANGLE t_glFogxContextANGLE |
| #define glFogxvContextANGLE t_glFogxvContextANGLE |
| #define glFrustumxContextANGLE t_glFrustumxContextANGLE |
| #define glGetClipPlanexContextANGLE t_glGetClipPlanexContextANGLE |
| #define glGetFixedvContextANGLE t_glGetFixedvContextANGLE |
| #define glGetLightxvContextANGLE t_glGetLightxvContextANGLE |
| #define glGetMaterialxvContextANGLE t_glGetMaterialxvContextANGLE |
| #define glGetPointervContextANGLE t_glGetPointervContextANGLE |
| #define glGetTexEnvivContextANGLE t_glGetTexEnvivContextANGLE |
| #define glGetTexEnvxvContextANGLE t_glGetTexEnvxvContextANGLE |
| #define glGetTexParameterxvContextANGLE t_glGetTexParameterxvContextANGLE |
| #define glLightModelxContextANGLE t_glLightModelxContextANGLE |
| #define glLightModelxvContextANGLE t_glLightModelxvContextANGLE |
| #define glLightxContextANGLE t_glLightxContextANGLE |
| #define glLightxvContextANGLE t_glLightxvContextANGLE |
| #define glLineWidthxContextANGLE t_glLineWidthxContextANGLE |
| #define glLoadIdentityContextANGLE t_glLoadIdentityContextANGLE |
| #define glLoadMatrixxContextANGLE t_glLoadMatrixxContextANGLE |
| #define glLogicOpContextANGLE t_glLogicOpContextANGLE |
| #define glMaterialxContextANGLE t_glMaterialxContextANGLE |
| #define glMaterialxvContextANGLE t_glMaterialxvContextANGLE |
| #define glMatrixModeContextANGLE t_glMatrixModeContextANGLE |
| #define glMultMatrixxContextANGLE t_glMultMatrixxContextANGLE |
| #define glMultiTexCoord4xContextANGLE t_glMultiTexCoord4xContextANGLE |
| #define glNormal3xContextANGLE t_glNormal3xContextANGLE |
| #define glNormalPointerContextANGLE t_glNormalPointerContextANGLE |
| #define glOrthoxContextANGLE t_glOrthoxContextANGLE |
| #define glPointParameterxContextANGLE t_glPointParameterxContextANGLE |
| #define glPointParameterxvContextANGLE t_glPointParameterxvContextANGLE |
| #define glPointSizexContextANGLE t_glPointSizexContextANGLE |
| #define glPolygonOffsetxContextANGLE t_glPolygonOffsetxContextANGLE |
| #define glPopMatrixContextANGLE t_glPopMatrixContextANGLE |
| #define glPushMatrixContextANGLE t_glPushMatrixContextANGLE |
| #define glRotatexContextANGLE t_glRotatexContextANGLE |
| #define glSampleCoveragexContextANGLE t_glSampleCoveragexContextANGLE |
| #define glScalexContextANGLE t_glScalexContextANGLE |
| #define glShadeModelContextANGLE t_glShadeModelContextANGLE |
| #define glTexCoordPointerContextANGLE t_glTexCoordPointerContextANGLE |
| #define glTexEnviContextANGLE t_glTexEnviContextANGLE |
| #define glTexEnvxContextANGLE t_glTexEnvxContextANGLE |
| #define glTexEnvivContextANGLE t_glTexEnvivContextANGLE |
| #define glTexEnvxvContextANGLE t_glTexEnvxvContextANGLE |
| #define glTexParameterxContextANGLE t_glTexParameterxContextANGLE |
| #define glTexParameterxvContextANGLE t_glTexParameterxvContextANGLE |
| #define glTranslatexContextANGLE t_glTranslatexContextANGLE |
| #define glVertexPointerContextANGLE t_glVertexPointerContextANGLE |
| #define glActiveTextureContextANGLE t_glActiveTextureContextANGLE |
| #define glAttachShaderContextANGLE t_glAttachShaderContextANGLE |
| #define glBindAttribLocationContextANGLE t_glBindAttribLocationContextANGLE |
| #define glBindBufferContextANGLE t_glBindBufferContextANGLE |
| #define glBindFramebufferContextANGLE t_glBindFramebufferContextANGLE |
| #define glBindRenderbufferContextANGLE t_glBindRenderbufferContextANGLE |
| #define glBindTextureContextANGLE t_glBindTextureContextANGLE |
| #define glBlendColorContextANGLE t_glBlendColorContextANGLE |
| #define glBlendEquationContextANGLE t_glBlendEquationContextANGLE |
| #define glBlendEquationSeparateContextANGLE t_glBlendEquationSeparateContextANGLE |
| #define glBlendFuncContextANGLE t_glBlendFuncContextANGLE |
| #define glBlendFuncSeparateContextANGLE t_glBlendFuncSeparateContextANGLE |
| #define glBufferDataContextANGLE t_glBufferDataContextANGLE |
| #define glBufferSubDataContextANGLE t_glBufferSubDataContextANGLE |
| #define glCheckFramebufferStatusContextANGLE t_glCheckFramebufferStatusContextANGLE |
| #define glClearContextANGLE t_glClearContextANGLE |
| #define glClearColorContextANGLE t_glClearColorContextANGLE |
| #define glClearDepthfContextANGLE t_glClearDepthfContextANGLE |
| #define glClearStencilContextANGLE t_glClearStencilContextANGLE |
| #define glColorMaskContextANGLE t_glColorMaskContextANGLE |
| #define glCompileShaderContextANGLE t_glCompileShaderContextANGLE |
| #define glCompressedTexImage2DContextANGLE t_glCompressedTexImage2DContextANGLE |
| #define glCompressedTexSubImage2DContextANGLE t_glCompressedTexSubImage2DContextANGLE |
| #define glCopyTexImage2DContextANGLE t_glCopyTexImage2DContextANGLE |
| #define glCopyTexSubImage2DContextANGLE t_glCopyTexSubImage2DContextANGLE |
| #define glCreateProgramContextANGLE t_glCreateProgramContextANGLE |
| #define glCreateShaderContextANGLE t_glCreateShaderContextANGLE |
| #define glCullFaceContextANGLE t_glCullFaceContextANGLE |
| #define glDeleteBuffersContextANGLE t_glDeleteBuffersContextANGLE |
| #define glDeleteFramebuffersContextANGLE t_glDeleteFramebuffersContextANGLE |
| #define glDeleteProgramContextANGLE t_glDeleteProgramContextANGLE |
| #define glDeleteRenderbuffersContextANGLE t_glDeleteRenderbuffersContextANGLE |
| #define glDeleteShaderContextANGLE t_glDeleteShaderContextANGLE |
| #define glDeleteTexturesContextANGLE t_glDeleteTexturesContextANGLE |
| #define glDepthFuncContextANGLE t_glDepthFuncContextANGLE |
| #define glDepthMaskContextANGLE t_glDepthMaskContextANGLE |
| #define glDepthRangefContextANGLE t_glDepthRangefContextANGLE |
| #define glDetachShaderContextANGLE t_glDetachShaderContextANGLE |
| #define glDisableContextANGLE t_glDisableContextANGLE |
| #define glDisableVertexAttribArrayContextANGLE t_glDisableVertexAttribArrayContextANGLE |
| #define glDrawArraysContextANGLE t_glDrawArraysContextANGLE |
| #define glDrawElementsContextANGLE t_glDrawElementsContextANGLE |
| #define glEnableContextANGLE t_glEnableContextANGLE |
| #define glEnableVertexAttribArrayContextANGLE t_glEnableVertexAttribArrayContextANGLE |
| #define glFinishContextANGLE t_glFinishContextANGLE |
| #define glFlushContextANGLE t_glFlushContextANGLE |
| #define glFramebufferRenderbufferContextANGLE t_glFramebufferRenderbufferContextANGLE |
| #define glFramebufferTexture2DContextANGLE t_glFramebufferTexture2DContextANGLE |
| #define glFrontFaceContextANGLE t_glFrontFaceContextANGLE |
| #define glGenBuffersContextANGLE t_glGenBuffersContextANGLE |
| #define glGenerateMipmapContextANGLE t_glGenerateMipmapContextANGLE |
| #define glGenFramebuffersContextANGLE t_glGenFramebuffersContextANGLE |
| #define glGenRenderbuffersContextANGLE t_glGenRenderbuffersContextANGLE |
| #define glGenTexturesContextANGLE t_glGenTexturesContextANGLE |
| #define glGetActiveAttribContextANGLE t_glGetActiveAttribContextANGLE |
| #define glGetActiveUniformContextANGLE t_glGetActiveUniformContextANGLE |
| #define glGetAttachedShadersContextANGLE t_glGetAttachedShadersContextANGLE |
| #define glGetAttribLocationContextANGLE t_glGetAttribLocationContextANGLE |
| #define glGetBooleanvContextANGLE t_glGetBooleanvContextANGLE |
| #define glGetBufferParameterivContextANGLE t_glGetBufferParameterivContextANGLE |
| #define glGetErrorContextANGLE t_glGetErrorContextANGLE |
| #define glGetFloatvContextANGLE t_glGetFloatvContextANGLE |
| #define glGetFramebufferAttachmentParameterivContextANGLE \ |
| t_glGetFramebufferAttachmentParameterivContextANGLE |
| #define glGetIntegervContextANGLE t_glGetIntegervContextANGLE |
| #define glGetProgramivContextANGLE t_glGetProgramivContextANGLE |
| #define glGetProgramInfoLogContextANGLE t_glGetProgramInfoLogContextANGLE |
| #define glGetRenderbufferParameterivContextANGLE t_glGetRenderbufferParameterivContextANGLE |
| #define glGetShaderivContextANGLE t_glGetShaderivContextANGLE |
| #define glGetShaderInfoLogContextANGLE t_glGetShaderInfoLogContextANGLE |
| #define glGetShaderPrecisionFormatContextANGLE t_glGetShaderPrecisionFormatContextANGLE |
| #define glGetShaderSourceContextANGLE t_glGetShaderSourceContextANGLE |
| #define glGetStringContextANGLE t_glGetStringContextANGLE |
| #define glGetTexParameterfvContextANGLE t_glGetTexParameterfvContextANGLE |
| #define glGetTexParameterivContextANGLE t_glGetTexParameterivContextANGLE |
| #define glGetUniformfvContextANGLE t_glGetUniformfvContextANGLE |
| #define glGetUniformivContextANGLE t_glGetUniformivContextANGLE |
| #define glGetUniformLocationContextANGLE t_glGetUniformLocationContextANGLE |
| #define glGetVertexAttribfvContextANGLE t_glGetVertexAttribfvContextANGLE |
| #define glGetVertexAttribivContextANGLE t_glGetVertexAttribivContextANGLE |
| #define glGetVertexAttribPointervContextANGLE t_glGetVertexAttribPointervContextANGLE |
| #define glHintContextANGLE t_glHintContextANGLE |
| #define glIsBufferContextANGLE t_glIsBufferContextANGLE |
| #define glIsEnabledContextANGLE t_glIsEnabledContextANGLE |
| #define glIsFramebufferContextANGLE t_glIsFramebufferContextANGLE |
| #define glIsProgramContextANGLE t_glIsProgramContextANGLE |
| #define glIsRenderbufferContextANGLE t_glIsRenderbufferContextANGLE |
| #define glIsShaderContextANGLE t_glIsShaderContextANGLE |
| #define glIsTextureContextANGLE t_glIsTextureContextANGLE |
| #define glLineWidthContextANGLE t_glLineWidthContextANGLE |
| #define glLinkProgramContextANGLE t_glLinkProgramContextANGLE |
| #define glPixelStoreiContextANGLE t_glPixelStoreiContextANGLE |
| #define glPolygonOffsetContextANGLE t_glPolygonOffsetContextANGLE |
| #define glReadPixelsContextANGLE t_glReadPixelsContextANGLE |
| #define glReleaseShaderCompilerContextANGLE t_glReleaseShaderCompilerContextANGLE |
| #define glRenderbufferStorageContextANGLE t_glRenderbufferStorageContextANGLE |
| #define glSampleCoverageContextANGLE t_glSampleCoverageContextANGLE |
| #define glScissorContextANGLE t_glScissorContextANGLE |
| #define glShaderBinaryContextANGLE t_glShaderBinaryContextANGLE |
| #define glShaderSourceContextANGLE t_glShaderSourceContextANGLE |
| #define glStencilFuncContextANGLE t_glStencilFuncContextANGLE |
| #define glStencilFuncSeparateContextANGLE t_glStencilFuncSeparateContextANGLE |
| #define glStencilMaskContextANGLE t_glStencilMaskContextANGLE |
| #define glStencilMaskSeparateContextANGLE t_glStencilMaskSeparateContextANGLE |
| #define glStencilOpContextANGLE t_glStencilOpContextANGLE |
| #define glStencilOpSeparateContextANGLE t_glStencilOpSeparateContextANGLE |
| #define glTexImage2DContextANGLE t_glTexImage2DContextANGLE |
| #define glTexParameterfContextANGLE t_glTexParameterfContextANGLE |
| #define glTexParameterfvContextANGLE t_glTexParameterfvContextANGLE |
| #define glTexParameteriContextANGLE t_glTexParameteriContextANGLE |
| #define glTexParameterivContextANGLE t_glTexParameterivContextANGLE |
| #define glTexSubImage2DContextANGLE t_glTexSubImage2DContextANGLE |
| #define glUniform1fContextANGLE t_glUniform1fContextANGLE |
| #define glUniform1fvContextANGLE t_glUniform1fvContextANGLE |
| #define glUniform1iContextANGLE t_glUniform1iContextANGLE |
| #define glUniform1ivContextANGLE t_glUniform1ivContextANGLE |
| #define glUniform2fContextANGLE t_glUniform2fContextANGLE |
| #define glUniform2fvContextANGLE t_glUniform2fvContextANGLE |
| #define glUniform2iContextANGLE t_glUniform2iContextANGLE |
| #define glUniform2ivContextANGLE t_glUniform2ivContextANGLE |
| #define glUniform3fContextANGLE t_glUniform3fContextANGLE |
| #define glUniform3fvContextANGLE t_glUniform3fvContextANGLE |
| #define glUniform3iContextANGLE t_glUniform3iContextANGLE |
| #define glUniform3ivContextANGLE t_glUniform3ivContextANGLE |
| #define glUniform4fContextANGLE t_glUniform4fContextANGLE |
| #define glUniform4fvContextANGLE t_glUniform4fvContextANGLE |
| #define glUniform4iContextANGLE t_glUniform4iContextANGLE |
| #define glUniform4ivContextANGLE t_glUniform4ivContextANGLE |
| #define glUniformMatrix2fvContextANGLE t_glUniformMatrix2fvContextANGLE |
| #define glUniformMatrix3fvContextANGLE t_glUniformMatrix3fvContextANGLE |
| #define glUniformMatrix4fvContextANGLE t_glUniformMatrix4fvContextANGLE |
| #define glUseProgramContextANGLE t_glUseProgramContextANGLE |
| #define glValidateProgramContextANGLE t_glValidateProgramContextANGLE |
| #define glVertexAttrib1fContextANGLE t_glVertexAttrib1fContextANGLE |
| #define glVertexAttrib1fvContextANGLE t_glVertexAttrib1fvContextANGLE |
| #define glVertexAttrib2fContextANGLE t_glVertexAttrib2fContextANGLE |
| #define glVertexAttrib2fvContextANGLE t_glVertexAttrib2fvContextANGLE |
| #define glVertexAttrib3fContextANGLE t_glVertexAttrib3fContextANGLE |
| #define glVertexAttrib3fvContextANGLE t_glVertexAttrib3fvContextANGLE |
| #define glVertexAttrib4fContextANGLE t_glVertexAttrib4fContextANGLE |
| #define glVertexAttrib4fvContextANGLE t_glVertexAttrib4fvContextANGLE |
| #define glVertexAttribPointerContextANGLE t_glVertexAttribPointerContextANGLE |
| #define glViewportContextANGLE t_glViewportContextANGLE |
| #define glReadBufferContextANGLE t_glReadBufferContextANGLE |
| #define glDrawRangeElementsContextANGLE t_glDrawRangeElementsContextANGLE |
| #define glTexImage3DContextANGLE t_glTexImage3DContextANGLE |
| #define glTexSubImage3DContextANGLE t_glTexSubImage3DContextANGLE |
| #define glCopyTexSubImage3DContextANGLE t_glCopyTexSubImage3DContextANGLE |
| #define glCompressedTexImage3DContextANGLE t_glCompressedTexImage3DContextANGLE |
| #define glCompressedTexSubImage3DContextANGLE t_glCompressedTexSubImage3DContextANGLE |
| #define glGenQueriesContextANGLE t_glGenQueriesContextANGLE |
| #define glDeleteQueriesContextANGLE t_glDeleteQueriesContextANGLE |
| #define glIsQueryContextANGLE t_glIsQueryContextANGLE |
| #define glBeginQueryContextANGLE t_glBeginQueryContextANGLE |
| #define glEndQueryContextANGLE t_glEndQueryContextANGLE |
| #define glGetQueryivContextANGLE t_glGetQueryivContextANGLE |
| #define glGetQueryObjectuivContextANGLE t_glGetQueryObjectuivContextANGLE |
| #define glUnmapBufferContextANGLE t_glUnmapBufferContextANGLE |
| #define glGetBufferPointervContextANGLE t_glGetBufferPointervContextANGLE |
| #define glDrawBuffersContextANGLE t_glDrawBuffersContextANGLE |
| #define glUniformMatrix2x3fvContextANGLE t_glUniformMatrix2x3fvContextANGLE |
| #define glUniformMatrix3x2fvContextANGLE t_glUniformMatrix3x2fvContextANGLE |
| #define glUniformMatrix2x4fvContextANGLE t_glUniformMatrix2x4fvContextANGLE |
| #define glUniformMatrix4x2fvContextANGLE t_glUniformMatrix4x2fvContextANGLE |
| #define glUniformMatrix3x4fvContextANGLE t_glUniformMatrix3x4fvContextANGLE |
| #define glUniformMatrix4x3fvContextANGLE t_glUniformMatrix4x3fvContextANGLE |
| #define glBlitFramebufferContextANGLE t_glBlitFramebufferContextANGLE |
| #define glRenderbufferStorageMultisampleContextANGLE t_glRenderbufferStorageMultisampleContextANGLE |
| #define glFramebufferTextureLayerContextANGLE t_glFramebufferTextureLayerContextANGLE |
| #define glMapBufferRangeContextANGLE t_glMapBufferRangeContextANGLE |
| #define glFlushMappedBufferRangeContextANGLE t_glFlushMappedBufferRangeContextANGLE |
| #define glBindVertexArrayContextANGLE t_glBindVertexArrayContextANGLE |
| #define glDeleteVertexArraysContextANGLE t_glDeleteVertexArraysContextANGLE |
| #define glGenVertexArraysContextANGLE t_glGenVertexArraysContextANGLE |
| #define glIsVertexArrayContextANGLE t_glIsVertexArrayContextANGLE |
| #define glGetIntegeri_vContextANGLE t_glGetIntegeri_vContextANGLE |
| #define glBeginTransformFeedbackContextANGLE t_glBeginTransformFeedbackContextANGLE |
| #define glEndTransformFeedbackContextANGLE t_glEndTransformFeedbackContextANGLE |
| #define glBindBufferRangeContextANGLE t_glBindBufferRangeContextANGLE |
| #define glBindBufferBaseContextANGLE t_glBindBufferBaseContextANGLE |
| #define glTransformFeedbackVaryingsContextANGLE t_glTransformFeedbackVaryingsContextANGLE |
| #define glGetTransformFeedbackVaryingContextANGLE t_glGetTransformFeedbackVaryingContextANGLE |
| #define glVertexAttribIPointerContextANGLE t_glVertexAttribIPointerContextANGLE |
| #define glGetVertexAttribIivContextANGLE t_glGetVertexAttribIivContextANGLE |
| #define glGetVertexAttribIuivContextANGLE t_glGetVertexAttribIuivContextANGLE |
| #define glVertexAttribI4iContextANGLE t_glVertexAttribI4iContextANGLE |
| #define glVertexAttribI4uiContextANGLE t_glVertexAttribI4uiContextANGLE |
| #define glVertexAttribI4ivContextANGLE t_glVertexAttribI4ivContextANGLE |
| #define glVertexAttribI4uivContextANGLE t_glVertexAttribI4uivContextANGLE |
| #define glGetUniformuivContextANGLE t_glGetUniformuivContextANGLE |
| #define glGetFragDataLocationContextANGLE t_glGetFragDataLocationContextANGLE |
| #define glUniform1uiContextANGLE t_glUniform1uiContextANGLE |
| #define glUniform2uiContextANGLE t_glUniform2uiContextANGLE |
| #define glUniform3uiContextANGLE t_glUniform3uiContextANGLE |
| #define glUniform4uiContextANGLE t_glUniform4uiContextANGLE |
| #define glUniform1uivContextANGLE t_glUniform1uivContextANGLE |
| #define glUniform2uivContextANGLE t_glUniform2uivContextANGLE |
| #define glUniform3uivContextANGLE t_glUniform3uivContextANGLE |
| #define glUniform4uivContextANGLE t_glUniform4uivContextANGLE |
| #define glClearBufferivContextANGLE t_glClearBufferivContextANGLE |
| #define glClearBufferuivContextANGLE t_glClearBufferuivContextANGLE |
| #define glClearBufferfvContextANGLE t_glClearBufferfvContextANGLE |
| #define glClearBufferfiContextANGLE t_glClearBufferfiContextANGLE |
| #define glGetStringiContextANGLE t_glGetStringiContextANGLE |
| #define glCopyBufferSubDataContextANGLE t_glCopyBufferSubDataContextANGLE |
| #define glGetUniformIndicesContextANGLE t_glGetUniformIndicesContextANGLE |
| #define glGetActiveUniformsivContextANGLE t_glGetActiveUniformsivContextANGLE |
| #define glGetUniformBlockIndexContextANGLE t_glGetUniformBlockIndexContextANGLE |
| #define glGetActiveUniformBlockivContextANGLE t_glGetActiveUniformBlockivContextANGLE |
| #define glGetActiveUniformBlockNameContextANGLE t_glGetActiveUniformBlockNameContextANGLE |
| #define glUniformBlockBindingContextANGLE t_glUniformBlockBindingContextANGLE |
| #define glDrawArraysInstancedContextANGLE t_glDrawArraysInstancedContextANGLE |
| #define glDrawElementsInstancedContextANGLE t_glDrawElementsInstancedContextANGLE |
| #define glFenceSyncContextANGLE t_glFenceSyncContextANGLE |
| #define glIsSyncContextANGLE t_glIsSyncContextANGLE |
| #define glDeleteSyncContextANGLE t_glDeleteSyncContextANGLE |
| #define glClientWaitSyncContextANGLE t_glClientWaitSyncContextANGLE |
| #define glWaitSyncContextANGLE t_glWaitSyncContextANGLE |
| #define glGetInteger64vContextANGLE t_glGetInteger64vContextANGLE |
| #define glGetSyncivContextANGLE t_glGetSyncivContextANGLE |
| #define glGetInteger64i_vContextANGLE t_glGetInteger64i_vContextANGLE |
| #define glGetBufferParameteri64vContextANGLE t_glGetBufferParameteri64vContextANGLE |
| #define glGenSamplersContextANGLE t_glGenSamplersContextANGLE |
| #define glDeleteSamplersContextANGLE t_glDeleteSamplersContextANGLE |
| #define glIsSamplerContextANGLE t_glIsSamplerContextANGLE |
| #define glBindSamplerContextANGLE t_glBindSamplerContextANGLE |
| #define glSamplerParameteriContextANGLE t_glSamplerParameteriContextANGLE |
| #define glSamplerParameterivContextANGLE t_glSamplerParameterivContextANGLE |
| #define glSamplerParameterfContextANGLE t_glSamplerParameterfContextANGLE |
| #define glSamplerParameterfvContextANGLE t_glSamplerParameterfvContextANGLE |
| #define glGetSamplerParameterivContextANGLE t_glGetSamplerParameterivContextANGLE |
| #define glGetSamplerParameterfvContextANGLE t_glGetSamplerParameterfvContextANGLE |
| #define glVertexAttribDivisorContextANGLE t_glVertexAttribDivisorContextANGLE |
| #define glBindTransformFeedbackContextANGLE t_glBindTransformFeedbackContextANGLE |
| #define glDeleteTransformFeedbacksContextANGLE t_glDeleteTransformFeedbacksContextANGLE |
| #define glGenTransformFeedbacksContextANGLE t_glGenTransformFeedbacksContextANGLE |
| #define glIsTransformFeedbackContextANGLE t_glIsTransformFeedbackContextANGLE |
| #define glPauseTransformFeedbackContextANGLE t_glPauseTransformFeedbackContextANGLE |
| #define glResumeTransformFeedbackContextANGLE t_glResumeTransformFeedbackContextANGLE |
| #define glGetProgramBinaryContextANGLE t_glGetProgramBinaryContextANGLE |
| #define glProgramBinaryContextANGLE t_glProgramBinaryContextANGLE |
| #define glProgramParameteriContextANGLE t_glProgramParameteriContextANGLE |
| #define glInvalidateFramebufferContextANGLE t_glInvalidateFramebufferContextANGLE |
| #define glInvalidateSubFramebufferContextANGLE t_glInvalidateSubFramebufferContextANGLE |
| #define glTexStorage2DContextANGLE t_glTexStorage2DContextANGLE |
| #define glTexStorage3DContextANGLE t_glTexStorage3DContextANGLE |
| #define glGetInternalformativContextANGLE t_glGetInternalformativContextANGLE |
| #define glDispatchComputeContextANGLE t_glDispatchComputeContextANGLE |
| #define glDispatchComputeIndirectContextANGLE t_glDispatchComputeIndirectContextANGLE |
| #define glDrawArraysIndirectContextANGLE t_glDrawArraysIndirectContextANGLE |
| #define glDrawElementsIndirectContextANGLE t_glDrawElementsIndirectContextANGLE |
| #define glFramebufferParameteriContextANGLE t_glFramebufferParameteriContextANGLE |
| #define glGetFramebufferParameterivContextANGLE t_glGetFramebufferParameterivContextANGLE |
| #define glGetProgramInterfaceivContextANGLE t_glGetProgramInterfaceivContextANGLE |
| #define glGetProgramResourceIndexContextANGLE t_glGetProgramResourceIndexContextANGLE |
| #define glGetProgramResourceNameContextANGLE t_glGetProgramResourceNameContextANGLE |
| #define glGetProgramResourceivContextANGLE t_glGetProgramResourceivContextANGLE |
| #define glGetProgramResourceLocationContextANGLE t_glGetProgramResourceLocationContextANGLE |
| #define glUseProgramStagesContextANGLE t_glUseProgramStagesContextANGLE |
| #define glActiveShaderProgramContextANGLE t_glActiveShaderProgramContextANGLE |
| #define glCreateShaderProgramvContextANGLE t_glCreateShaderProgramvContextANGLE |
| #define glBindProgramPipelineContextANGLE t_glBindProgramPipelineContextANGLE |
| #define glDeleteProgramPipelinesContextANGLE t_glDeleteProgramPipelinesContextANGLE |
| #define glGenProgramPipelinesContextANGLE t_glGenProgramPipelinesContextANGLE |
| #define glIsProgramPipelineContextANGLE t_glIsProgramPipelineContextANGLE |
| #define glGetProgramPipelineivContextANGLE t_glGetProgramPipelineivContextANGLE |
| #define glProgramUniform1iContextANGLE t_glProgramUniform1iContextANGLE |
| #define glProgramUniform2iContextANGLE t_glProgramUniform2iContextANGLE |
| #define glProgramUniform3iContextANGLE t_glProgramUniform3iContextANGLE |
| #define glProgramUniform4iContextANGLE t_glProgramUniform4iContextANGLE |
| #define glProgramUniform1uiContextANGLE t_glProgramUniform1uiContextANGLE |
| #define glProgramUniform2uiContextANGLE t_glProgramUniform2uiContextANGLE |
| #define glProgramUniform3uiContextANGLE t_glProgramUniform3uiContextANGLE |
| #define glProgramUniform4uiContextANGLE t_glProgramUniform4uiContextANGLE |
| #define glProgramUniform1fContextANGLE t_glProgramUniform1fContextANGLE |
| #define glProgramUniform2fContextANGLE t_glProgramUniform2fContextANGLE |
| #define glProgramUniform3fContextANGLE t_glProgramUniform3fContextANGLE |
| #define glProgramUniform4fContextANGLE t_glProgramUniform4fContextANGLE |
| #define glProgramUniform1ivContextANGLE t_glProgramUniform1ivContextANGLE |
| #define glProgramUniform2ivContextANGLE t_glProgramUniform2ivContextANGLE |
| #define glProgramUniform3ivContextANGLE t_glProgramUniform3ivContextANGLE |
| #define glProgramUniform4ivContextANGLE t_glProgramUniform4ivContextANGLE |
| #define glProgramUniform1uivContextANGLE t_glProgramUniform1uivContextANGLE |
| #define glProgramUniform2uivContextANGLE t_glProgramUniform2uivContextANGLE |
| #define glProgramUniform3uivContextANGLE t_glProgramUniform3uivContextANGLE |
| #define glProgramUniform4uivContextANGLE t_glProgramUniform4uivContextANGLE |
| #define glProgramUniform1fvContextANGLE t_glProgramUniform1fvContextANGLE |
| #define glProgramUniform2fvContextANGLE t_glProgramUniform2fvContextANGLE |
| #define glProgramUniform3fvContextANGLE t_glProgramUniform3fvContextANGLE |
| #define glProgramUniform4fvContextANGLE t_glProgramUniform4fvContextANGLE |
| #define glProgramUniformMatrix2fvContextANGLE t_glProgramUniformMatrix2fvContextANGLE |
| #define glProgramUniformMatrix3fvContextANGLE t_glProgramUniformMatrix3fvContextANGLE |
| #define glProgramUniformMatrix4fvContextANGLE t_glProgramUniformMatrix4fvContextANGLE |
| #define glProgramUniformMatrix2x3fvContextANGLE t_glProgramUniformMatrix2x3fvContextANGLE |
| #define glProgramUniformMatrix3x2fvContextANGLE t_glProgramUniformMatrix3x2fvContextANGLE |
| #define glProgramUniformMatrix2x4fvContextANGLE t_glProgramUniformMatrix2x4fvContextANGLE |
| #define glProgramUniformMatrix4x2fvContextANGLE t_glProgramUniformMatrix4x2fvContextANGLE |
| #define glProgramUniformMatrix3x4fvContextANGLE t_glProgramUniformMatrix3x4fvContextANGLE |
| #define glProgramUniformMatrix4x3fvContextANGLE t_glProgramUniformMatrix4x3fvContextANGLE |
| #define glValidateProgramPipelineContextANGLE t_glValidateProgramPipelineContextANGLE |
| #define glGetProgramPipelineInfoLogContextANGLE t_glGetProgramPipelineInfoLogContextANGLE |
| #define glBindImageTextureContextANGLE t_glBindImageTextureContextANGLE |
| #define glGetBooleani_vContextANGLE t_glGetBooleani_vContextANGLE |
| #define glMemoryBarrierContextANGLE t_glMemoryBarrierContextANGLE |
| #define glMemoryBarrierByRegionContextANGLE t_glMemoryBarrierByRegionContextANGLE |
| #define glTexStorage2DMultisampleContextANGLE t_glTexStorage2DMultisampleContextANGLE |
| #define glGetMultisamplefvContextANGLE t_glGetMultisamplefvContextANGLE |
| #define glSampleMaskiContextANGLE t_glSampleMaskiContextANGLE |
| #define glGetTexLevelParameterivContextANGLE t_glGetTexLevelParameterivContextANGLE |
| #define glGetTexLevelParameterfvContextANGLE t_glGetTexLevelParameterfvContextANGLE |
| #define glBindVertexBufferContextANGLE t_glBindVertexBufferContextANGLE |
| #define glVertexAttribFormatContextANGLE t_glVertexAttribFormatContextANGLE |
| #define glVertexAttribIFormatContextANGLE t_glVertexAttribIFormatContextANGLE |
| #define glVertexAttribBindingContextANGLE t_glVertexAttribBindingContextANGLE |
| #define glVertexBindingDivisorContextANGLE t_glVertexBindingDivisorContextANGLE |
| #define glDrawArraysInstancedBaseInstanceANGLEContextANGLE \ |
| t_glDrawArraysInstancedBaseInstanceANGLEContextANGLE |
| #define glDrawElementsInstancedBaseVertexBaseInstanceANGLEContextANGLE \ |
| t_glDrawElementsInstancedBaseVertexBaseInstanceANGLEContextANGLE |
| #define glMultiDrawArraysInstancedBaseInstanceANGLEContextANGLE \ |
| t_glMultiDrawArraysInstancedBaseInstanceANGLEContextANGLE |
| #define glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLEContextANGLE \ |
| t_glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLEContextANGLE |
| #define glCopySubTexture3DANGLEContextANGLE t_glCopySubTexture3DANGLEContextANGLE |
| #define glCopyTexture3DANGLEContextANGLE t_glCopyTexture3DANGLEContextANGLE |
| #define glBlitFramebufferANGLEContextANGLE t_glBlitFramebufferANGLEContextANGLE |
| #define glRenderbufferStorageMultisampleANGLEContextANGLE \ |
| t_glRenderbufferStorageMultisampleANGLEContextANGLE |
| #define glGetRenderbufferImageANGLEContextANGLE t_glGetRenderbufferImageANGLEContextANGLE |
| #define glGetTexImageANGLEContextANGLE t_glGetTexImageANGLEContextANGLE |
| #define glDrawArraysInstancedANGLEContextANGLE t_glDrawArraysInstancedANGLEContextANGLE |
| #define glDrawElementsInstancedANGLEContextANGLE t_glDrawElementsInstancedANGLEContextANGLE |
| #define glVertexAttribDivisorANGLEContextANGLE t_glVertexAttribDivisorANGLEContextANGLE |
| #define glTexStorageMemFlags2DANGLEContextANGLE t_glTexStorageMemFlags2DANGLEContextANGLE |
| #define glTexStorageMemFlags2DMultisampleANGLEContextANGLE \ |
| t_glTexStorageMemFlags2DMultisampleANGLEContextANGLE |
| #define glTexStorageMemFlags3DANGLEContextANGLE t_glTexStorageMemFlags3DANGLEContextANGLE |
| #define glTexStorageMemFlags3DMultisampleANGLEContextANGLE \ |
| t_glTexStorageMemFlags3DMultisampleANGLEContextANGLE |
| #define glImportMemoryZirconHandleANGLEContextANGLE t_glImportMemoryZirconHandleANGLEContextANGLE |
| #define glMultiDrawArraysANGLEContextANGLE t_glMultiDrawArraysANGLEContextANGLE |
| #define glMultiDrawArraysInstancedANGLEContextANGLE t_glMultiDrawArraysInstancedANGLEContextANGLE |
| #define glMultiDrawElementsANGLEContextANGLE t_glMultiDrawElementsANGLEContextANGLE |
| #define glMultiDrawElementsInstancedANGLEContextANGLE \ |
| t_glMultiDrawElementsInstancedANGLEContextANGLE |
| #define glProvokingVertexANGLEContextANGLE t_glProvokingVertexANGLEContextANGLE |
| #define glDisableExtensionANGLEContextANGLE t_glDisableExtensionANGLEContextANGLE |
| #define glRequestExtensionANGLEContextANGLE t_glRequestExtensionANGLEContextANGLE |
| #define glCompressedTexImage2DRobustANGLEContextANGLE \ |
| t_glCompressedTexImage2DRobustANGLEContextANGLE |
| #define glCompressedTexImage3DRobustANGLEContextANGLE \ |
| t_glCompressedTexImage3DRobustANGLEContextANGLE |
| #define glCompressedTexSubImage2DRobustANGLEContextANGLE \ |
| t_glCompressedTexSubImage2DRobustANGLEContextANGLE |
| #define glCompressedTexSubImage3DRobustANGLEContextANGLE \ |
| t_glCompressedTexSubImage3DRobustANGLEContextANGLE |
| #define glGetActiveUniformBlockivRobustANGLEContextANGLE \ |
| t_glGetActiveUniformBlockivRobustANGLEContextANGLE |
| #define glGetBooleani_vRobustANGLEContextANGLE t_glGetBooleani_vRobustANGLEContextANGLE |
| #define glGetBooleanvRobustANGLEContextANGLE t_glGetBooleanvRobustANGLEContextANGLE |
| #define glGetBufferParameteri64vRobustANGLEContextANGLE \ |
| t_glGetBufferParameteri64vRobustANGLEContextANGLE |
| #define glGetBufferParameterivRobustANGLEContextANGLE \ |
| t_glGetBufferParameterivRobustANGLEContextANGLE |
| #define glGetBufferPointervRobustANGLEContextANGLE t_glGetBufferPointervRobustANGLEContextANGLE |
| #define glGetFloatvRobustANGLEContextANGLE t_glGetFloatvRobustANGLEContextANGLE |
| #define glGetFramebufferAttachmentParameterivRobustANGLEContextANGLE \ |
| t_glGetFramebufferAttachmentParameterivRobustANGLEContextANGLE |
| #define glGetFramebufferParameterivRobustANGLEContextANGLE \ |
| t_glGetFramebufferParameterivRobustANGLEContextANGLE |
| #define glGetInteger64i_vRobustANGLEContextANGLE t_glGetInteger64i_vRobustANGLEContextANGLE |
| #define glGetInteger64vRobustANGLEContextANGLE t_glGetInteger64vRobustANGLEContextANGLE |
| #define glGetIntegeri_vRobustANGLEContextANGLE t_glGetIntegeri_vRobustANGLEContextANGLE |
| #define glGetIntegervRobustANGLEContextANGLE t_glGetIntegervRobustANGLEContextANGLE |
| #define glGetInternalformativRobustANGLEContextANGLE t_glGetInternalformativRobustANGLEContextANGLE |
| #define glGetMultisamplefvRobustANGLEContextANGLE t_glGetMultisamplefvRobustANGLEContextANGLE |
| #define glGetPointervRobustANGLERobustANGLEContextANGLE \ |
| t_glGetPointervRobustANGLERobustANGLEContextANGLE |
| #define glGetProgramInterfaceivRobustANGLEContextANGLE \ |
| t_glGetProgramInterfaceivRobustANGLEContextANGLE |
| #define glGetProgramivRobustANGLEContextANGLE t_glGetProgramivRobustANGLEContextANGLE |
| #define glGetQueryObjecti64vRobustANGLEContextANGLE t_glGetQueryObjecti64vRobustANGLEContextANGLE |
| #define glGetQueryObjectivRobustANGLEContextANGLE t_glGetQueryObjectivRobustANGLEContextANGLE |
| #define glGetQueryObjectui64vRobustANGLEContextANGLE t_glGetQueryObjectui64vRobustANGLEContextANGLE |
| #define glGetQueryObjectuivRobustANGLEContextANGLE t_glGetQueryObjectuivRobustANGLEContextANGLE |
| #define glGetQueryivRobustANGLEContextANGLE t_glGetQueryivRobustANGLEContextANGLE |
| #define glGetRenderbufferParameterivRobustANGLEContextANGLE \ |
| t_glGetRenderbufferParameterivRobustANGLEContextANGLE |
| #define glGetSamplerParameterIivRobustANGLEContextANGLE \ |
| t_glGetSamplerParameterIivRobustANGLEContextANGLE |
| #define glGetSamplerParameterIuivRobustANGLEContextANGLE \ |
| t_glGetSamplerParameterIuivRobustANGLEContextANGLE |
| #define glGetSamplerParameterfvRobustANGLEContextANGLE \ |
| t_glGetSamplerParameterfvRobustANGLEContextANGLE |
| #define glGetSamplerParameterivRobustANGLEContextANGLE \ |
| t_glGetSamplerParameterivRobustANGLEContextANGLE |
| #define glGetShaderivRobustANGLEContextANGLE t_glGetShaderivRobustANGLEContextANGLE |
| #define glGetTexLevelParameterfvRobustANGLEContextANGLE \ |
| t_glGetTexLevelParameterfvRobustANGLEContextANGLE |
| #define glGetTexLevelParameterivRobustANGLEContextANGLE \ |
| t_glGetTexLevelParameterivRobustANGLEContextANGLE |
| #define glGetTexParameterIivRobustANGLEContextANGLE t_glGetTexParameterIivRobustANGLEContextANGLE |
| #define glGetTexParameterIuivRobustANGLEContextANGLE t_glGetTexParameterIuivRobustANGLEContextANGLE |
| #define glGetTexParameterfvRobustANGLEContextANGLE t_glGetTexParameterfvRobustANGLEContextANGLE |
| #define glGetTexParameterivRobustANGLEContextANGLE t_glGetTexParameterivRobustANGLEContextANGLE |
| #define glGetUniformfvRobustANGLEContextANGLE t_glGetUniformfvRobustANGLEContextANGLE |
| #define glGetUniformivRobustANGLEContextANGLE t_glGetUniformivRobustANGLEContextANGLE |
| #define glGetUniformuivRobustANGLEContextANGLE t_glGetUniformuivRobustANGLEContextANGLE |
| #define glGetVertexAttribIivRobustANGLEContextANGLE t_glGetVertexAttribIivRobustANGLEContextANGLE |
| #define glGetVertexAttribIuivRobustANGLEContextANGLE t_glGetVertexAttribIuivRobustANGLEContextANGLE |
| #define glGetVertexAttribPointervRobustANGLEContextANGLE \ |
| t_glGetVertexAttribPointervRobustANGLEContextANGLE |
| #define glGetVertexAttribfvRobustANGLEContextANGLE t_glGetVertexAttribfvRobustANGLEContextANGLE |
| #define glGetVertexAttribivRobustANGLEContextANGLE t_glGetVertexAttribivRobustANGLEContextANGLE |
| #define glGetnUniformfvRobustANGLEContextANGLE t_glGetnUniformfvRobustANGLEContextANGLE |
| #define glGetnUniformivRobustANGLEContextANGLE t_glGetnUniformivRobustANGLEContextANGLE |
| #define glGetnUniformuivRobustANGLEContextANGLE t_glGetnUniformuivRobustANGLEContextANGLE |
| #define glReadPixelsRobustANGLEContextANGLE t_glReadPixelsRobustANGLEContextANGLE |
| #define glReadnPixelsRobustANGLEContextANGLE t_glReadnPixelsRobustANGLEContextANGLE |
| #define glSamplerParameterIivRobustANGLEContextANGLE t_glSamplerParameterIivRobustANGLEContextANGLE |
| #define glSamplerParameterIuivRobustANGLEContextANGLE \ |
| t_glSamplerParameterIuivRobustANGLEContextANGLE |
| #define glSamplerParameterfvRobustANGLEContextANGLE t_glSamplerParameterfvRobustANGLEContextANGLE |
| #define glSamplerParameterivRobustANGLEContextANGLE t_glSamplerParameterivRobustANGLEContextANGLE |
| #define glTexImage2DRobustANGLEContextANGLE t_glTexImage2DRobustANGLEContextANGLE |
| #define glTexImage3DRobustANGLEContextANGLE t_glTexImage3DRobustANGLEContextANGLE |
| #define glTexParameterIivRobustANGLEContextANGLE t_glTexParameterIivRobustANGLEContextANGLE |
| #define glTexParameterIuivRobustANGLEContextANGLE t_glTexParameterIuivRobustANGLEContextANGLE |
| #define glTexParameterfvRobustANGLEContextANGLE t_glTexParameterfvRobustANGLEContextANGLE |
| #define glTexParameterivRobustANGLEContextANGLE t_glTexParameterivRobustANGLEContextANGLE |
| #define glTexSubImage2DRobustANGLEContextANGLE t_glTexSubImage2DRobustANGLEContextANGLE |
| #define glTexSubImage3DRobustANGLEContextANGLE t_glTexSubImage3DRobustANGLEContextANGLE |
| #define glImportSemaphoreZirconHandleANGLEContextANGLE \ |
| t_glImportSemaphoreZirconHandleANGLEContextANGLE |
| #define glInvalidateTextureANGLEContextANGLE t_glInvalidateTextureANGLEContextANGLE |
| #define glTexImage2DExternalANGLEContextANGLE t_glTexImage2DExternalANGLEContextANGLE |
| #define glGetMultisamplefvANGLEContextANGLE t_glGetMultisamplefvANGLEContextANGLE |
| #define glGetTexLevelParameterfvANGLEContextANGLE t_glGetTexLevelParameterfvANGLEContextANGLE |
| #define glGetTexLevelParameterivANGLEContextANGLE t_glGetTexLevelParameterivANGLEContextANGLE |
| #define glSampleMaskiANGLEContextANGLE t_glSampleMaskiANGLEContextANGLE |
| #define glTexStorage2DMultisampleANGLEContextANGLE t_glTexStorage2DMultisampleANGLEContextANGLE |
| #define glGetTranslatedShaderSourceANGLEContextANGLE t_glGetTranslatedShaderSourceANGLEContextANGLE |
| #define glBindUniformLocationCHROMIUMContextANGLE t_glBindUniformLocationCHROMIUMContextANGLE |
| #define glCompressedCopyTextureCHROMIUMContextANGLE t_glCompressedCopyTextureCHROMIUMContextANGLE |
| #define glCopySubTextureCHROMIUMContextANGLE t_glCopySubTextureCHROMIUMContextANGLE |
| #define glCopyTextureCHROMIUMContextANGLE t_glCopyTextureCHROMIUMContextANGLE |
| #define glCoverageModulationCHROMIUMContextANGLE t_glCoverageModulationCHROMIUMContextANGLE |
| #define glLoseContextCHROMIUMContextANGLE t_glLoseContextCHROMIUMContextANGLE |
| #define glBindFragDataLocationEXTContextANGLE t_glBindFragDataLocationEXTContextANGLE |
| #define glBindFragDataLocationIndexedEXTContextANGLE t_glBindFragDataLocationIndexedEXTContextANGLE |
| #define glGetFragDataIndexEXTContextANGLE t_glGetFragDataIndexEXTContextANGLE |
| #define glGetProgramResourceLocationIndexEXTContextANGLE \ |
| t_glGetProgramResourceLocationIndexEXTContextANGLE |
| #define glInsertEventMarkerEXTContextANGLE t_glInsertEventMarkerEXTContextANGLE |
| #define glPopGroupMarkerEXTContextANGLE t_glPopGroupMarkerEXTContextANGLE |
| #define glPushGroupMarkerEXTContextANGLE t_glPushGroupMarkerEXTContextANGLE |
| #define glDiscardFramebufferEXTContextANGLE t_glDiscardFramebufferEXTContextANGLE |
| #define glBeginQueryEXTContextANGLE t_glBeginQueryEXTContextANGLE |
| #define glDeleteQueriesEXTContextANGLE t_glDeleteQueriesEXTContextANGLE |
| #define glEndQueryEXTContextANGLE t_glEndQueryEXTContextANGLE |
| #define glGenQueriesEXTContextANGLE t_glGenQueriesEXTContextANGLE |
| #define glGetInteger64vEXTContextANGLE t_glGetInteger64vEXTContextANGLE |
| #define glGetQueryObjecti64vEXTContextANGLE t_glGetQueryObjecti64vEXTContextANGLE |
| #define glGetQueryObjectivEXTContextANGLE t_glGetQueryObjectivEXTContextANGLE |
| #define glGetQueryObjectui64vEXTContextANGLE t_glGetQueryObjectui64vEXTContextANGLE |
| #define glGetQueryObjectuivEXTContextANGLE t_glGetQueryObjectuivEXTContextANGLE |
| #define glGetQueryivEXTContextANGLE t_glGetQueryivEXTContextANGLE |
| #define glIsQueryEXTContextANGLE t_glIsQueryEXTContextANGLE |
| #define glQueryCounterEXTContextANGLE t_glQueryCounterEXTContextANGLE |
| #define glDrawBuffersEXTContextANGLE t_glDrawBuffersEXTContextANGLE |
| #define glBlendEquationSeparateiEXTContextANGLE t_glBlendEquationSeparateiEXTContextANGLE |
| #define glBlendEquationiEXTContextANGLE t_glBlendEquationiEXTContextANGLE |
| #define glBlendFuncSeparateiEXTContextANGLE t_glBlendFuncSeparateiEXTContextANGLE |
| #define glBlendFunciEXTContextANGLE t_glBlendFunciEXTContextANGLE |
| #define glColorMaskiEXTContextANGLE t_glColorMaskiEXTContextANGLE |
| #define glDisableiEXTContextANGLE t_glDisableiEXTContextANGLE |
| #define glEnableiEXTContextANGLE t_glEnableiEXTContextANGLE |
| #define glIsEnablediEXTContextANGLE t_glIsEnablediEXTContextANGLE |
| #define glDrawElementsBaseVertexEXTContextANGLE t_glDrawElementsBaseVertexEXTContextANGLE |
| #define glDrawElementsInstancedBaseVertexEXTContextANGLE \ |
| t_glDrawElementsInstancedBaseVertexEXTContextANGLE |
| #define glDrawRangeElementsBaseVertexEXTContextANGLE t_glDrawRangeElementsBaseVertexEXTContextANGLE |
| #define glMultiDrawElementsBaseVertexEXTContextANGLE t_glMultiDrawElementsBaseVertexEXTContextANGLE |
| #define glFramebufferTextureEXTContextANGLE t_glFramebufferTextureEXTContextANGLE |
| #define glDrawArraysInstancedEXTContextANGLE t_glDrawArraysInstancedEXTContextANGLE |
| #define glDrawElementsInstancedEXTContextANGLE t_glDrawElementsInstancedEXTContextANGLE |
| #define glVertexAttribDivisorEXTContextANGLE t_glVertexAttribDivisorEXTContextANGLE |
| #define glFlushMappedBufferRangeEXTContextANGLE t_glFlushMappedBufferRangeEXTContextANGLE |
| #define glMapBufferRangeEXTContextANGLE t_glMapBufferRangeEXTContextANGLE |
| #define glBufferStorageMemEXTContextANGLE t_glBufferStorageMemEXTContextANGLE |
| #define glCreateMemoryObjectsEXTContextANGLE t_glCreateMemoryObjectsEXTContextANGLE |
| #define glDeleteMemoryObjectsEXTContextANGLE t_glDeleteMemoryObjectsEXTContextANGLE |
| #define glGetMemoryObjectParameterivEXTContextANGLE t_glGetMemoryObjectParameterivEXTContextANGLE |
| #define glGetUnsignedBytei_vEXTContextANGLE t_glGetUnsignedBytei_vEXTContextANGLE |
| #define glGetUnsignedBytevEXTContextANGLE t_glGetUnsignedBytevEXTContextANGLE |
| #define glIsMemoryObjectEXTContextANGLE t_glIsMemoryObjectEXTContextANGLE |
| #define glMemoryObjectParameterivEXTContextANGLE t_glMemoryObjectParameterivEXTContextANGLE |
| #define glTexStorageMem2DEXTContextANGLE t_glTexStorageMem2DEXTContextANGLE |
| #define glTexStorageMem2DMultisampleEXTContextANGLE t_glTexStorageMem2DMultisampleEXTContextANGLE |
| #define glTexStorageMem3DEXTContextANGLE t_glTexStorageMem3DEXTContextANGLE |
| #define glTexStorageMem3DMultisampleEXTContextANGLE t_glTexStorageMem3DMultisampleEXTContextANGLE |
| #define glImportMemoryFdEXTContextANGLE t_glImportMemoryFdEXTContextANGLE |
| #define glFramebufferTexture2DMultisampleEXTContextANGLE \ |
| t_glFramebufferTexture2DMultisampleEXTContextANGLE |
| #define glRenderbufferStorageMultisampleEXTContextANGLE \ |
| t_glRenderbufferStorageMultisampleEXTContextANGLE |
| #define glGetGraphicsResetStatusEXTContextANGLE t_glGetGraphicsResetStatusEXTContextANGLE |
| #define glGetnUniformfvEXTContextANGLE t_glGetnUniformfvEXTContextANGLE |
| #define glGetnUniformivEXTContextANGLE t_glGetnUniformivEXTContextANGLE |
| #define glReadnPixelsEXTContextANGLE t_glReadnPixelsEXTContextANGLE |
| #define glDeleteSemaphoresEXTContextANGLE t_glDeleteSemaphoresEXTContextANGLE |
| #define glGenSemaphoresEXTContextANGLE t_glGenSemaphoresEXTContextANGLE |
| #define glGetSemaphoreParameterui64vEXTContextANGLE t_glGetSemaphoreParameterui64vEXTContextANGLE |
| #define glIsSemaphoreEXTContextANGLE t_glIsSemaphoreEXTContextANGLE |
| #define glSemaphoreParameterui64vEXTContextANGLE t_glSemaphoreParameterui64vEXTContextANGLE |
| #define glSignalSemaphoreEXTContextANGLE t_glSignalSemaphoreEXTContextANGLE |
| #define glWaitSemaphoreEXTContextANGLE t_glWaitSemaphoreEXTContextANGLE |
| #define glImportSemaphoreFdEXTContextANGLE t_glImportSemaphoreFdEXTContextANGLE |
| #define glTexBufferEXTContextANGLE t_glTexBufferEXTContextANGLE |
| #define glTexBufferRangeEXTContextANGLE t_glTexBufferRangeEXTContextANGLE |
| #define glTexStorage1DEXTContextANGLE t_glTexStorage1DEXTContextANGLE |
| #define glTexStorage2DEXTContextANGLE t_glTexStorage2DEXTContextANGLE |
| #define glTexStorage3DEXTContextANGLE t_glTexStorage3DEXTContextANGLE |
| #define glDebugMessageCallbackKHRContextANGLE t_glDebugMessageCallbackKHRContextANGLE |
| #define glDebugMessageControlKHRContextANGLE t_glDebugMessageControlKHRContextANGLE |
| #define glDebugMessageInsertKHRContextANGLE t_glDebugMessageInsertKHRContextANGLE |
| #define glGetDebugMessageLogKHRContextANGLE t_glGetDebugMessageLogKHRContextANGLE |
| #define glGetObjectLabelKHRContextANGLE t_glGetObjectLabelKHRContextANGLE |
| #define glGetObjectPtrLabelKHRContextANGLE t_glGetObjectPtrLabelKHRContextANGLE |
| #define glGetPointervKHRContextANGLE t_glGetPointervKHRContextANGLE |
| #define glObjectLabelKHRContextANGLE t_glObjectLabelKHRContextANGLE |
| #define glObjectPtrLabelKHRContextANGLE t_glObjectPtrLabelKHRContextANGLE |
| #define glPopDebugGroupKHRContextANGLE t_glPopDebugGroupKHRContextANGLE |
| #define glPushDebugGroupKHRContextANGLE t_glPushDebugGroupKHRContextANGLE |
| #define glMaxShaderCompilerThreadsKHRContextANGLE t_glMaxShaderCompilerThreadsKHRContextANGLE |
| #define glDeleteFencesNVContextANGLE t_glDeleteFencesNVContextANGLE |
| #define glFinishFenceNVContextANGLE t_glFinishFenceNVContextANGLE |
| #define glGenFencesNVContextANGLE t_glGenFencesNVContextANGLE |
| #define glGetFenceivNVContextANGLE t_glGetFenceivNVContextANGLE |
| #define glIsFenceNVContextANGLE t_glIsFenceNVContextANGLE |
| #define glSetFenceNVContextANGLE t_glSetFenceNVContextANGLE |
| #define glTestFenceNVContextANGLE t_glTestFenceNVContextANGLE |
| #define glEGLImageTargetRenderbufferStorageOESContextANGLE \ |
| t_glEGLImageTargetRenderbufferStorageOESContextANGLE |
| #define glEGLImageTargetTexture2DOESContextANGLE t_glEGLImageTargetTexture2DOESContextANGLE |
| #define glBlendEquationSeparateiOESContextANGLE t_glBlendEquationSeparateiOESContextANGLE |
| #define glBlendEquationiOESContextANGLE t_glBlendEquationiOESContextANGLE |
| #define glBlendFuncSeparateiOESContextANGLE t_glBlendFuncSeparateiOESContextANGLE |
| #define glBlendFunciOESContextANGLE t_glBlendFunciOESContextANGLE |
| #define glColorMaskiOESContextANGLE t_glColorMaskiOESContextANGLE |
| #define glDisableiOESContextANGLE t_glDisableiOESContextANGLE |
| #define glEnableiOESContextANGLE t_glEnableiOESContextANGLE |
| #define glIsEnablediOESContextANGLE t_glIsEnablediOESContextANGLE |
| #define glDrawElementsBaseVertexOESContextANGLE t_glDrawElementsBaseVertexOESContextANGLE |
| #define glDrawElementsInstancedBaseVertexOESContextANGLE \ |
| t_glDrawElementsInstancedBaseVertexOESContextANGLE |
| #define glDrawRangeElementsBaseVertexOESContextANGLE t_glDrawRangeElementsBaseVertexOESContextANGLE |
| #define glGetProgramBinaryOESContextANGLE t_glGetProgramBinaryOESContextANGLE |
| #define glProgramBinaryOESContextANGLE t_glProgramBinaryOESContextANGLE |
| #define glGetBufferPointervOESContextANGLE t_glGetBufferPointervOESContextANGLE |
| #define glMapBufferOESContextANGLE t_glMapBufferOESContextANGLE |
| #define glUnmapBufferOESContextANGLE t_glUnmapBufferOESContextANGLE |
| #define glCompressedTexImage3DOESContextANGLE t_glCompressedTexImage3DOESContextANGLE |
| #define glCompressedTexSubImage3DOESContextANGLE t_glCompressedTexSubImage3DOESContextANGLE |
| #define glCopyTexSubImage3DOESContextANGLE t_glCopyTexSubImage3DOESContextANGLE |
| #define glFramebufferTexture3DOESContextANGLE t_glFramebufferTexture3DOESContextANGLE |
| #define glTexImage3DOESContextANGLE t_glTexImage3DOESContextANGLE |
| #define glTexSubImage3DOESContextANGLE t_glTexSubImage3DOESContextANGLE |
| #define glGetSamplerParameterIivOESContextANGLE t_glGetSamplerParameterIivOESContextANGLE |
| #define glGetSamplerParameterIuivOESContextANGLE t_glGetSamplerParameterIuivOESContextANGLE |
| #define glGetTexParameterIivOESContextANGLE t_glGetTexParameterIivOESContextANGLE |
| #define glGetTexParameterIuivOESContextANGLE t_glGetTexParameterIuivOESContextANGLE |
| #define glSamplerParameterIivOESContextANGLE t_glSamplerParameterIivOESContextANGLE |
| #define glSamplerParameterIuivOESContextANGLE t_glSamplerParameterIuivOESContextANGLE |
| #define glTexParameterIivOESContextANGLE t_glTexParameterIivOESContextANGLE |
| #define glTexParameterIuivOESContextANGLE t_glTexParameterIuivOESContextANGLE |
| #define glTexBufferOESContextANGLE t_glTexBufferOESContextANGLE |
| #define glTexBufferRangeOESContextANGLE t_glTexBufferRangeOESContextANGLE |
| #define glTexStorage3DMultisampleOESContextANGLE t_glTexStorage3DMultisampleOESContextANGLE |
| #define glBindVertexArrayOESContextANGLE t_glBindVertexArrayOESContextANGLE |
| #define glDeleteVertexArraysOESContextANGLE t_glDeleteVertexArraysOESContextANGLE |
| #define glGenVertexArraysOESContextANGLE t_glGenVertexArraysOESContextANGLE |
| #define glIsVertexArrayOESContextANGLE t_glIsVertexArrayOESContextANGLE |
| #define glFramebufferTextureMultiviewOVRContextANGLE t_glFramebufferTextureMultiviewOVRContextANGLE |
| #define glDrawTexfOESContextANGLE t_glDrawTexfOESContextANGLE |
| #define glDrawTexfvOESContextANGLE t_glDrawTexfvOESContextANGLE |
| #define glDrawTexiOESContextANGLE t_glDrawTexiOESContextANGLE |
| #define glDrawTexivOESContextANGLE t_glDrawTexivOESContextANGLE |
| #define glDrawTexsOESContextANGLE t_glDrawTexsOESContextANGLE |
| #define glDrawTexsvOESContextANGLE t_glDrawTexsvOESContextANGLE |
| #define glDrawTexxOESContextANGLE t_glDrawTexxOESContextANGLE |
| #define glDrawTexxvOESContextANGLE t_glDrawTexxvOESContextANGLE |
| #define glBindFramebufferOESContextANGLE t_glBindFramebufferOESContextANGLE |
| #define glBindRenderbufferOESContextANGLE t_glBindRenderbufferOESContextANGLE |
| #define glCheckFramebufferStatusOESContextANGLE t_glCheckFramebufferStatusOESContextANGLE |
| #define glDeleteFramebuffersOESContextANGLE t_glDeleteFramebuffersOESContextANGLE |
| #define glDeleteRenderbuffersOESContextANGLE t_glDeleteRenderbuffersOESContextANGLE |
| #define glFramebufferRenderbufferOESContextANGLE t_glFramebufferRenderbufferOESContextANGLE |
| #define glFramebufferTexture2DOESContextANGLE t_glFramebufferTexture2DOESContextANGLE |
| #define glGenFramebuffersOESContextANGLE t_glGenFramebuffersOESContextANGLE |
| #define glGenRenderbuffersOESContextANGLE t_glGenRenderbuffersOESContextANGLE |
| #define glGenerateMipmapOESContextANGLE t_glGenerateMipmapOESContextANGLE |
| #define glGetFramebufferAttachmentParameterivOESContextANGLE \ |
| t_glGetFramebufferAttachmentParameterivOESContextANGLE |
| #define glGetRenderbufferParameterivOESContextANGLE t_glGetRenderbufferParameterivOESContextANGLE |
| #define glIsFramebufferOESContextANGLE t_glIsFramebufferOESContextANGLE |
| #define glIsRenderbufferOESContextANGLE t_glIsRenderbufferOESContextANGLE |
| #define glRenderbufferStorageOESContextANGLE t_glRenderbufferStorageOESContextANGLE |
| #define glCurrentPaletteMatrixOESContextANGLE t_glCurrentPaletteMatrixOESContextANGLE |
| #define glLoadPaletteFromModelViewMatrixOESContextANGLE \ |
| t_glLoadPaletteFromModelViewMatrixOESContextANGLE |
| #define glMatrixIndexPointerOESContextANGLE t_glMatrixIndexPointerOESContextANGLE |
| #define glWeightPointerOESContextANGLE t_glWeightPointerOESContextANGLE |
| #define glPointSizePointerOESContextANGLE t_glPointSizePointerOESContextANGLE |
| #define glQueryMatrixxOESContextANGLE t_glQueryMatrixxOESContextANGLE |
| #define glGetTexGenfvOESContextANGLE t_glGetTexGenfvOESContextANGLE |
| #define glGetTexGenivOESContextANGLE t_glGetTexGenivOESContextANGLE |
| #define glGetTexGenxvOESContextANGLE t_glGetTexGenxvOESContextANGLE |
| #define glTexGenfOESContextANGLE t_glTexGenfOESContextANGLE |
| #define glTexGenfvOESContextANGLE t_glTexGenfvOESContextANGLE |
| #define glTexGeniOESContextANGLE t_glTexGeniOESContextANGLE |
| #define glTexGenivOESContextANGLE t_glTexGenivOESContextANGLE |
| #define glTexGenxOESContextANGLE t_glTexGenxOESContextANGLE |
| #define glTexGenxvOESContextANGLE t_glTexGenxvOESContextANGLE |
| ANGLE_TRACE_EXPORT extern PFNGLALPHAFUNCPROC t_glAlphaFunc; |
| ANGLE_TRACE_EXPORT extern PFNGLCLIPPLANEFPROC t_glClipPlanef; |
| ANGLE_TRACE_EXPORT extern PFNGLCOLOR4FPROC t_glColor4f; |
| ANGLE_TRACE_EXPORT extern PFNGLFOGFPROC t_glFogf; |
| ANGLE_TRACE_EXPORT extern PFNGLFOGFVPROC t_glFogfv; |
| ANGLE_TRACE_EXPORT extern PFNGLFRUSTUMFPROC t_glFrustumf; |
| ANGLE_TRACE_EXPORT extern PFNGLGETCLIPPLANEFPROC t_glGetClipPlanef; |
| ANGLE_TRACE_EXPORT extern PFNGLGETLIGHTFVPROC t_glGetLightfv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETMATERIALFVPROC t_glGetMaterialfv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXENVFVPROC t_glGetTexEnvfv; |
| ANGLE_TRACE_EXPORT extern PFNGLLIGHTMODELFPROC t_glLightModelf; |
| ANGLE_TRACE_EXPORT extern PFNGLLIGHTMODELFVPROC t_glLightModelfv; |
| ANGLE_TRACE_EXPORT extern PFNGLLIGHTFPROC t_glLightf; |
| ANGLE_TRACE_EXPORT extern PFNGLLIGHTFVPROC t_glLightfv; |
| ANGLE_TRACE_EXPORT extern PFNGLLOADMATRIXFPROC t_glLoadMatrixf; |
| ANGLE_TRACE_EXPORT extern PFNGLMATERIALFPROC t_glMaterialf; |
| ANGLE_TRACE_EXPORT extern PFNGLMATERIALFVPROC t_glMaterialfv; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTMATRIXFPROC t_glMultMatrixf; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTITEXCOORD4FPROC t_glMultiTexCoord4f; |
| ANGLE_TRACE_EXPORT extern PFNGLNORMAL3FPROC t_glNormal3f; |
| ANGLE_TRACE_EXPORT extern PFNGLORTHOFPROC t_glOrthof; |
| ANGLE_TRACE_EXPORT extern PFNGLPOINTPARAMETERFPROC t_glPointParameterf; |
| ANGLE_TRACE_EXPORT extern PFNGLPOINTPARAMETERFVPROC t_glPointParameterfv; |
| ANGLE_TRACE_EXPORT extern PFNGLPOINTSIZEPROC t_glPointSize; |
| ANGLE_TRACE_EXPORT extern PFNGLROTATEFPROC t_glRotatef; |
| ANGLE_TRACE_EXPORT extern PFNGLSCALEFPROC t_glScalef; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXENVFPROC t_glTexEnvf; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXENVFVPROC t_glTexEnvfv; |
| ANGLE_TRACE_EXPORT extern PFNGLTRANSLATEFPROC t_glTranslatef; |
| ANGLE_TRACE_EXPORT extern PFNGLALPHAFUNCXPROC t_glAlphaFuncx; |
| ANGLE_TRACE_EXPORT extern PFNGLCLEARCOLORXPROC t_glClearColorx; |
| ANGLE_TRACE_EXPORT extern PFNGLCLEARDEPTHXPROC t_glClearDepthx; |
| ANGLE_TRACE_EXPORT extern PFNGLCLIENTACTIVETEXTUREPROC t_glClientActiveTexture; |
| ANGLE_TRACE_EXPORT extern PFNGLCLIPPLANEXPROC t_glClipPlanex; |
| ANGLE_TRACE_EXPORT extern PFNGLCOLOR4UBPROC t_glColor4ub; |
| ANGLE_TRACE_EXPORT extern PFNGLCOLOR4XPROC t_glColor4x; |
| ANGLE_TRACE_EXPORT extern PFNGLCOLORPOINTERPROC t_glColorPointer; |
| ANGLE_TRACE_EXPORT extern PFNGLDEPTHRANGEXPROC t_glDepthRangex; |
| ANGLE_TRACE_EXPORT extern PFNGLDISABLECLIENTSTATEPROC t_glDisableClientState; |
| ANGLE_TRACE_EXPORT extern PFNGLENABLECLIENTSTATEPROC t_glEnableClientState; |
| ANGLE_TRACE_EXPORT extern PFNGLFOGXPROC t_glFogx; |
| ANGLE_TRACE_EXPORT extern PFNGLFOGXVPROC t_glFogxv; |
| ANGLE_TRACE_EXPORT extern PFNGLFRUSTUMXPROC t_glFrustumx; |
| ANGLE_TRACE_EXPORT extern PFNGLGETCLIPPLANEXPROC t_glGetClipPlanex; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFIXEDVPROC t_glGetFixedv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETLIGHTXVPROC t_glGetLightxv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETMATERIALXVPROC t_glGetMaterialxv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPOINTERVPROC t_glGetPointerv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXENVIVPROC t_glGetTexEnviv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXENVXVPROC t_glGetTexEnvxv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXPARAMETERXVPROC t_glGetTexParameterxv; |
| ANGLE_TRACE_EXPORT extern PFNGLLIGHTMODELXPROC t_glLightModelx; |
| ANGLE_TRACE_EXPORT extern PFNGLLIGHTMODELXVPROC t_glLightModelxv; |
| ANGLE_TRACE_EXPORT extern PFNGLLIGHTXPROC t_glLightx; |
| ANGLE_TRACE_EXPORT extern PFNGLLIGHTXVPROC t_glLightxv; |
| ANGLE_TRACE_EXPORT extern PFNGLLINEWIDTHXPROC t_glLineWidthx; |
| ANGLE_TRACE_EXPORT extern PFNGLLOADIDENTITYPROC t_glLoadIdentity; |
| ANGLE_TRACE_EXPORT extern PFNGLLOADMATRIXXPROC t_glLoadMatrixx; |
| ANGLE_TRACE_EXPORT extern PFNGLLOGICOPPROC t_glLogicOp; |
| ANGLE_TRACE_EXPORT extern PFNGLMATERIALXPROC t_glMaterialx; |
| ANGLE_TRACE_EXPORT extern PFNGLMATERIALXVPROC t_glMaterialxv; |
| ANGLE_TRACE_EXPORT extern PFNGLMATRIXMODEPROC t_glMatrixMode; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTMATRIXXPROC t_glMultMatrixx; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTITEXCOORD4XPROC t_glMultiTexCoord4x; |
| ANGLE_TRACE_EXPORT extern PFNGLNORMAL3XPROC t_glNormal3x; |
| ANGLE_TRACE_EXPORT extern PFNGLNORMALPOINTERPROC t_glNormalPointer; |
| ANGLE_TRACE_EXPORT extern PFNGLORTHOXPROC t_glOrthox; |
| ANGLE_TRACE_EXPORT extern PFNGLPOINTPARAMETERXPROC t_glPointParameterx; |
| ANGLE_TRACE_EXPORT extern PFNGLPOINTPARAMETERXVPROC t_glPointParameterxv; |
| ANGLE_TRACE_EXPORT extern PFNGLPOINTSIZEXPROC t_glPointSizex; |
| ANGLE_TRACE_EXPORT extern PFNGLPOLYGONOFFSETXPROC t_glPolygonOffsetx; |
| ANGLE_TRACE_EXPORT extern PFNGLPOPMATRIXPROC t_glPopMatrix; |
| ANGLE_TRACE_EXPORT extern PFNGLPUSHMATRIXPROC t_glPushMatrix; |
| ANGLE_TRACE_EXPORT extern PFNGLROTATEXPROC t_glRotatex; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLECOVERAGEXPROC t_glSampleCoveragex; |
| ANGLE_TRACE_EXPORT extern PFNGLSCALEXPROC t_glScalex; |
| ANGLE_TRACE_EXPORT extern PFNGLSHADEMODELPROC t_glShadeModel; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXCOORDPOINTERPROC t_glTexCoordPointer; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXENVIPROC t_glTexEnvi; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXENVXPROC t_glTexEnvx; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXENVIVPROC t_glTexEnviv; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXENVXVPROC t_glTexEnvxv; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERXPROC t_glTexParameterx; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERXVPROC t_glTexParameterxv; |
| ANGLE_TRACE_EXPORT extern PFNGLTRANSLATEXPROC t_glTranslatex; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXPOINTERPROC t_glVertexPointer; |
| ANGLE_TRACE_EXPORT extern PFNGLACTIVETEXTUREPROC t_glActiveTexture; |
| ANGLE_TRACE_EXPORT extern PFNGLATTACHSHADERPROC t_glAttachShader; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDATTRIBLOCATIONPROC t_glBindAttribLocation; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDBUFFERPROC t_glBindBuffer; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDFRAMEBUFFERPROC t_glBindFramebuffer; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDRENDERBUFFERPROC t_glBindRenderbuffer; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDTEXTUREPROC t_glBindTexture; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDCOLORPROC t_glBlendColor; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDEQUATIONPROC t_glBlendEquation; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDEQUATIONSEPARATEPROC t_glBlendEquationSeparate; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDFUNCPROC t_glBlendFunc; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDFUNCSEPARATEPROC t_glBlendFuncSeparate; |
| ANGLE_TRACE_EXPORT extern PFNGLBUFFERDATAPROC t_glBufferData; |
| ANGLE_TRACE_EXPORT extern PFNGLBUFFERSUBDATAPROC t_glBufferSubData; |
| ANGLE_TRACE_EXPORT extern PFNGLCHECKFRAMEBUFFERSTATUSPROC t_glCheckFramebufferStatus; |
| ANGLE_TRACE_EXPORT extern PFNGLCLEARPROC t_glClear; |
| ANGLE_TRACE_EXPORT extern PFNGLCLEARCOLORPROC t_glClearColor; |
| ANGLE_TRACE_EXPORT extern PFNGLCLEARDEPTHFPROC t_glClearDepthf; |
| ANGLE_TRACE_EXPORT extern PFNGLCLEARSTENCILPROC t_glClearStencil; |
| ANGLE_TRACE_EXPORT extern PFNGLCOLORMASKPROC t_glColorMask; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPILESHADERPROC t_glCompileShader; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE2DPROC t_glCompressedTexImage2D; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC t_glCompressedTexSubImage2D; |
| ANGLE_TRACE_EXPORT extern PFNGLCOPYTEXIMAGE2DPROC t_glCopyTexImage2D; |
| ANGLE_TRACE_EXPORT extern PFNGLCOPYTEXSUBIMAGE2DPROC t_glCopyTexSubImage2D; |
| ANGLE_TRACE_EXPORT extern PFNGLCREATEPROGRAMPROC t_glCreateProgram; |
| ANGLE_TRACE_EXPORT extern PFNGLCREATESHADERPROC t_glCreateShader; |
| ANGLE_TRACE_EXPORT extern PFNGLCULLFACEPROC t_glCullFace; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEBUFFERSPROC t_glDeleteBuffers; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEFRAMEBUFFERSPROC t_glDeleteFramebuffers; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEPROGRAMPROC t_glDeleteProgram; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETERENDERBUFFERSPROC t_glDeleteRenderbuffers; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETESHADERPROC t_glDeleteShader; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETETEXTURESPROC t_glDeleteTextures; |
| ANGLE_TRACE_EXPORT extern PFNGLDEPTHFUNCPROC t_glDepthFunc; |
| ANGLE_TRACE_EXPORT extern PFNGLDEPTHMASKPROC t_glDepthMask; |
| ANGLE_TRACE_EXPORT extern PFNGLDEPTHRANGEFPROC t_glDepthRangef; |
| ANGLE_TRACE_EXPORT extern PFNGLDETACHSHADERPROC t_glDetachShader; |
| ANGLE_TRACE_EXPORT extern PFNGLDISABLEPROC t_glDisable; |
| ANGLE_TRACE_EXPORT extern PFNGLDISABLEVERTEXATTRIBARRAYPROC t_glDisableVertexAttribArray; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWARRAYSPROC t_glDrawArrays; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWELEMENTSPROC t_glDrawElements; |
| ANGLE_TRACE_EXPORT extern PFNGLENABLEPROC t_glEnable; |
| ANGLE_TRACE_EXPORT extern PFNGLENABLEVERTEXATTRIBARRAYPROC t_glEnableVertexAttribArray; |
| ANGLE_TRACE_EXPORT extern PFNGLFINISHPROC t_glFinish; |
| ANGLE_TRACE_EXPORT extern PFNGLFLUSHPROC t_glFlush; |
| ANGLE_TRACE_EXPORT extern PFNGLFRAMEBUFFERRENDERBUFFERPROC t_glFramebufferRenderbuffer; |
| ANGLE_TRACE_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DPROC t_glFramebufferTexture2D; |
| ANGLE_TRACE_EXPORT extern PFNGLFRONTFACEPROC t_glFrontFace; |
| ANGLE_TRACE_EXPORT extern PFNGLGENBUFFERSPROC t_glGenBuffers; |
| ANGLE_TRACE_EXPORT extern PFNGLGENERATEMIPMAPPROC t_glGenerateMipmap; |
| ANGLE_TRACE_EXPORT extern PFNGLGENFRAMEBUFFERSPROC t_glGenFramebuffers; |
| ANGLE_TRACE_EXPORT extern PFNGLGENRENDERBUFFERSPROC t_glGenRenderbuffers; |
| ANGLE_TRACE_EXPORT extern PFNGLGENTEXTURESPROC t_glGenTextures; |
| ANGLE_TRACE_EXPORT extern PFNGLGETACTIVEATTRIBPROC t_glGetActiveAttrib; |
| ANGLE_TRACE_EXPORT extern PFNGLGETACTIVEUNIFORMPROC t_glGetActiveUniform; |
| ANGLE_TRACE_EXPORT extern PFNGLGETATTACHEDSHADERSPROC t_glGetAttachedShaders; |
| ANGLE_TRACE_EXPORT extern PFNGLGETATTRIBLOCATIONPROC t_glGetAttribLocation; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBOOLEANVPROC t_glGetBooleanv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBUFFERPARAMETERIVPROC t_glGetBufferParameteriv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETERRORPROC t_glGetError; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFLOATVPROC t_glGetFloatv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC |
| t_glGetFramebufferAttachmentParameteriv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTEGERVPROC t_glGetIntegerv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMIVPROC t_glGetProgramiv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMINFOLOGPROC t_glGetProgramInfoLog; |
| ANGLE_TRACE_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVPROC t_glGetRenderbufferParameteriv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSHADERIVPROC t_glGetShaderiv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSHADERINFOLOGPROC t_glGetShaderInfoLog; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSHADERPRECISIONFORMATPROC t_glGetShaderPrecisionFormat; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSHADERSOURCEPROC t_glGetShaderSource; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSTRINGPROC t_glGetString; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXPARAMETERFVPROC t_glGetTexParameterfv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXPARAMETERIVPROC t_glGetTexParameteriv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNIFORMFVPROC t_glGetUniformfv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNIFORMIVPROC t_glGetUniformiv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNIFORMLOCATIONPROC t_glGetUniformLocation; |
| ANGLE_TRACE_EXPORT extern PFNGLGETVERTEXATTRIBFVPROC t_glGetVertexAttribfv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETVERTEXATTRIBIVPROC t_glGetVertexAttribiv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETVERTEXATTRIBPOINTERVPROC t_glGetVertexAttribPointerv; |
| ANGLE_TRACE_EXPORT extern PFNGLHINTPROC t_glHint; |
| ANGLE_TRACE_EXPORT extern PFNGLISBUFFERPROC t_glIsBuffer; |
| ANGLE_TRACE_EXPORT extern PFNGLISENABLEDPROC t_glIsEnabled; |
| ANGLE_TRACE_EXPORT extern PFNGLISFRAMEBUFFERPROC t_glIsFramebuffer; |
| ANGLE_TRACE_EXPORT extern PFNGLISPROGRAMPROC t_glIsProgram; |
| ANGLE_TRACE_EXPORT extern PFNGLISRENDERBUFFERPROC t_glIsRenderbuffer; |
| ANGLE_TRACE_EXPORT extern PFNGLISSHADERPROC t_glIsShader; |
| ANGLE_TRACE_EXPORT extern PFNGLISTEXTUREPROC t_glIsTexture; |
| ANGLE_TRACE_EXPORT extern PFNGLLINEWIDTHPROC t_glLineWidth; |
| ANGLE_TRACE_EXPORT extern PFNGLLINKPROGRAMPROC t_glLinkProgram; |
| ANGLE_TRACE_EXPORT extern PFNGLPIXELSTOREIPROC t_glPixelStorei; |
| ANGLE_TRACE_EXPORT extern PFNGLPOLYGONOFFSETPROC t_glPolygonOffset; |
| ANGLE_TRACE_EXPORT extern PFNGLREADPIXELSPROC t_glReadPixels; |
| ANGLE_TRACE_EXPORT extern PFNGLRELEASESHADERCOMPILERPROC t_glReleaseShaderCompiler; |
| ANGLE_TRACE_EXPORT extern PFNGLRENDERBUFFERSTORAGEPROC t_glRenderbufferStorage; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLECOVERAGEPROC t_glSampleCoverage; |
| ANGLE_TRACE_EXPORT extern PFNGLSCISSORPROC t_glScissor; |
| ANGLE_TRACE_EXPORT extern PFNGLSHADERBINARYPROC t_glShaderBinary; |
| ANGLE_TRACE_EXPORT extern PFNGLSHADERSOURCEPROC t_glShaderSource; |
| ANGLE_TRACE_EXPORT extern PFNGLSTENCILFUNCPROC t_glStencilFunc; |
| ANGLE_TRACE_EXPORT extern PFNGLSTENCILFUNCSEPARATEPROC t_glStencilFuncSeparate; |
| ANGLE_TRACE_EXPORT extern PFNGLSTENCILMASKPROC t_glStencilMask; |
| ANGLE_TRACE_EXPORT extern PFNGLSTENCILMASKSEPARATEPROC t_glStencilMaskSeparate; |
| ANGLE_TRACE_EXPORT extern PFNGLSTENCILOPPROC t_glStencilOp; |
| ANGLE_TRACE_EXPORT extern PFNGLSTENCILOPSEPARATEPROC t_glStencilOpSeparate; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXIMAGE2DPROC t_glTexImage2D; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERFPROC t_glTexParameterf; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERFVPROC t_glTexParameterfv; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERIPROC t_glTexParameteri; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERIVPROC t_glTexParameteriv; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSUBIMAGE2DPROC t_glTexSubImage2D; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM1FPROC t_glUniform1f; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM1FVPROC t_glUniform1fv; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM1IPROC t_glUniform1i; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM1IVPROC t_glUniform1iv; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM2FPROC t_glUniform2f; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM2FVPROC t_glUniform2fv; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM2IPROC t_glUniform2i; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM2IVPROC t_glUniform2iv; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM3FPROC t_glUniform3f; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM3FVPROC t_glUniform3fv; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM3IPROC t_glUniform3i; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM3IVPROC t_glUniform3iv; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM4FPROC t_glUniform4f; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM4FVPROC t_glUniform4fv; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM4IPROC t_glUniform4i; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM4IVPROC t_glUniform4iv; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORMMATRIX2FVPROC t_glUniformMatrix2fv; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORMMATRIX3FVPROC t_glUniformMatrix3fv; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORMMATRIX4FVPROC t_glUniformMatrix4fv; |
| ANGLE_TRACE_EXPORT extern PFNGLUSEPROGRAMPROC t_glUseProgram; |
| ANGLE_TRACE_EXPORT extern PFNGLVALIDATEPROGRAMPROC t_glValidateProgram; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIB1FPROC t_glVertexAttrib1f; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIB1FVPROC t_glVertexAttrib1fv; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIB2FPROC t_glVertexAttrib2f; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIB2FVPROC t_glVertexAttrib2fv; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIB3FPROC t_glVertexAttrib3f; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIB3FVPROC t_glVertexAttrib3fv; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIB4FPROC t_glVertexAttrib4f; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIB4FVPROC t_glVertexAttrib4fv; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBPOINTERPROC t_glVertexAttribPointer; |
| ANGLE_TRACE_EXPORT extern PFNGLVIEWPORTPROC t_glViewport; |
| ANGLE_TRACE_EXPORT extern PFNGLREADBUFFERPROC t_glReadBuffer; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWRANGEELEMENTSPROC t_glDrawRangeElements; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXIMAGE3DPROC t_glTexImage3D; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSUBIMAGE3DPROC t_glTexSubImage3D; |
| ANGLE_TRACE_EXPORT extern PFNGLCOPYTEXSUBIMAGE3DPROC t_glCopyTexSubImage3D; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DPROC t_glCompressedTexImage3D; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC t_glCompressedTexSubImage3D; |
| ANGLE_TRACE_EXPORT extern PFNGLGENQUERIESPROC t_glGenQueries; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEQUERIESPROC t_glDeleteQueries; |
| ANGLE_TRACE_EXPORT extern PFNGLISQUERYPROC t_glIsQuery; |
| ANGLE_TRACE_EXPORT extern PFNGLBEGINQUERYPROC t_glBeginQuery; |
| ANGLE_TRACE_EXPORT extern PFNGLENDQUERYPROC t_glEndQuery; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYIVPROC t_glGetQueryiv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYOBJECTUIVPROC t_glGetQueryObjectuiv; |
| ANGLE_TRACE_EXPORT extern PFNGLUNMAPBUFFERPROC t_glUnmapBuffer; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBUFFERPOINTERVPROC t_glGetBufferPointerv; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWBUFFERSPROC t_glDrawBuffers; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORMMATRIX2X3FVPROC t_glUniformMatrix2x3fv; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORMMATRIX3X2FVPROC t_glUniformMatrix3x2fv; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORMMATRIX2X4FVPROC t_glUniformMatrix2x4fv; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORMMATRIX4X2FVPROC t_glUniformMatrix4x2fv; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORMMATRIX3X4FVPROC t_glUniformMatrix3x4fv; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORMMATRIX4X3FVPROC t_glUniformMatrix4x3fv; |
| ANGLE_TRACE_EXPORT extern PFNGLBLITFRAMEBUFFERPROC t_glBlitFramebuffer; |
| ANGLE_TRACE_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC |
| t_glRenderbufferStorageMultisample; |
| ANGLE_TRACE_EXPORT extern PFNGLFRAMEBUFFERTEXTURELAYERPROC t_glFramebufferTextureLayer; |
| ANGLE_TRACE_EXPORT extern PFNGLMAPBUFFERRANGEPROC t_glMapBufferRange; |
| ANGLE_TRACE_EXPORT extern PFNGLFLUSHMAPPEDBUFFERRANGEPROC t_glFlushMappedBufferRange; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDVERTEXARRAYPROC t_glBindVertexArray; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEVERTEXARRAYSPROC t_glDeleteVertexArrays; |
| ANGLE_TRACE_EXPORT extern PFNGLGENVERTEXARRAYSPROC t_glGenVertexArrays; |
| ANGLE_TRACE_EXPORT extern PFNGLISVERTEXARRAYPROC t_glIsVertexArray; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTEGERI_VPROC t_glGetIntegeri_v; |
| ANGLE_TRACE_EXPORT extern PFNGLBEGINTRANSFORMFEEDBACKPROC t_glBeginTransformFeedback; |
| ANGLE_TRACE_EXPORT extern PFNGLENDTRANSFORMFEEDBACKPROC t_glEndTransformFeedback; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDBUFFERRANGEPROC t_glBindBufferRange; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDBUFFERBASEPROC t_glBindBufferBase; |
| ANGLE_TRACE_EXPORT extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC t_glTransformFeedbackVaryings; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTRANSFORMFEEDBACKVARYINGPROC t_glGetTransformFeedbackVarying; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBIPOINTERPROC t_glVertexAttribIPointer; |
| ANGLE_TRACE_EXPORT extern PFNGLGETVERTEXATTRIBIIVPROC t_glGetVertexAttribIiv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETVERTEXATTRIBIUIVPROC t_glGetVertexAttribIuiv; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBI4IPROC t_glVertexAttribI4i; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBI4UIPROC t_glVertexAttribI4ui; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBI4IVPROC t_glVertexAttribI4iv; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBI4UIVPROC t_glVertexAttribI4uiv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNIFORMUIVPROC t_glGetUniformuiv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFRAGDATALOCATIONPROC t_glGetFragDataLocation; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM1UIPROC t_glUniform1ui; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM2UIPROC t_glUniform2ui; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM3UIPROC t_glUniform3ui; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM4UIPROC t_glUniform4ui; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM1UIVPROC t_glUniform1uiv; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM2UIVPROC t_glUniform2uiv; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM3UIVPROC t_glUniform3uiv; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM4UIVPROC t_glUniform4uiv; |
| ANGLE_TRACE_EXPORT extern PFNGLCLEARBUFFERIVPROC t_glClearBufferiv; |
| ANGLE_TRACE_EXPORT extern PFNGLCLEARBUFFERUIVPROC t_glClearBufferuiv; |
| ANGLE_TRACE_EXPORT extern PFNGLCLEARBUFFERFVPROC t_glClearBufferfv; |
| ANGLE_TRACE_EXPORT extern PFNGLCLEARBUFFERFIPROC t_glClearBufferfi; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSTRINGIPROC t_glGetStringi; |
| ANGLE_TRACE_EXPORT extern PFNGLCOPYBUFFERSUBDATAPROC t_glCopyBufferSubData; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNIFORMINDICESPROC t_glGetUniformIndices; |
| ANGLE_TRACE_EXPORT extern PFNGLGETACTIVEUNIFORMSIVPROC t_glGetActiveUniformsiv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNIFORMBLOCKINDEXPROC t_glGetUniformBlockIndex; |
| ANGLE_TRACE_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKIVPROC t_glGetActiveUniformBlockiv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC t_glGetActiveUniformBlockName; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORMBLOCKBINDINGPROC t_glUniformBlockBinding; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWARRAYSINSTANCEDPROC t_glDrawArraysInstanced; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDPROC t_glDrawElementsInstanced; |
| ANGLE_TRACE_EXPORT extern PFNGLFENCESYNCPROC t_glFenceSync; |
| ANGLE_TRACE_EXPORT extern PFNGLISSYNCPROC t_glIsSync; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETESYNCPROC t_glDeleteSync; |
| ANGLE_TRACE_EXPORT extern PFNGLCLIENTWAITSYNCPROC t_glClientWaitSync; |
| ANGLE_TRACE_EXPORT extern PFNGLWAITSYNCPROC t_glWaitSync; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTEGER64VPROC t_glGetInteger64v; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSYNCIVPROC t_glGetSynciv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTEGER64I_VPROC t_glGetInteger64i_v; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBUFFERPARAMETERI64VPROC t_glGetBufferParameteri64v; |
| ANGLE_TRACE_EXPORT extern PFNGLGENSAMPLERSPROC t_glGenSamplers; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETESAMPLERSPROC t_glDeleteSamplers; |
| ANGLE_TRACE_EXPORT extern PFNGLISSAMPLERPROC t_glIsSampler; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDSAMPLERPROC t_glBindSampler; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLERPARAMETERIPROC t_glSamplerParameteri; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLERPARAMETERIVPROC t_glSamplerParameteriv; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLERPARAMETERFPROC t_glSamplerParameterf; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLERPARAMETERFVPROC t_glSamplerParameterfv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSAMPLERPARAMETERIVPROC t_glGetSamplerParameteriv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSAMPLERPARAMETERFVPROC t_glGetSamplerParameterfv; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBDIVISORPROC t_glVertexAttribDivisor; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDTRANSFORMFEEDBACKPROC t_glBindTransformFeedback; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETETRANSFORMFEEDBACKSPROC t_glDeleteTransformFeedbacks; |
| ANGLE_TRACE_EXPORT extern PFNGLGENTRANSFORMFEEDBACKSPROC t_glGenTransformFeedbacks; |
| ANGLE_TRACE_EXPORT extern PFNGLISTRANSFORMFEEDBACKPROC t_glIsTransformFeedback; |
| ANGLE_TRACE_EXPORT extern PFNGLPAUSETRANSFORMFEEDBACKPROC t_glPauseTransformFeedback; |
| ANGLE_TRACE_EXPORT extern PFNGLRESUMETRANSFORMFEEDBACKPROC t_glResumeTransformFeedback; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMBINARYPROC t_glGetProgramBinary; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMBINARYPROC t_glProgramBinary; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMPARAMETERIPROC t_glProgramParameteri; |
| ANGLE_TRACE_EXPORT extern PFNGLINVALIDATEFRAMEBUFFERPROC t_glInvalidateFramebuffer; |
| ANGLE_TRACE_EXPORT extern PFNGLINVALIDATESUBFRAMEBUFFERPROC t_glInvalidateSubFramebuffer; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGE2DPROC t_glTexStorage2D; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGE3DPROC t_glTexStorage3D; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTERNALFORMATIVPROC t_glGetInternalformativ; |
| ANGLE_TRACE_EXPORT extern PFNGLDISPATCHCOMPUTEPROC t_glDispatchCompute; |
| ANGLE_TRACE_EXPORT extern PFNGLDISPATCHCOMPUTEINDIRECTPROC t_glDispatchComputeIndirect; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWARRAYSINDIRECTPROC t_glDrawArraysIndirect; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWELEMENTSINDIRECTPROC t_glDrawElementsIndirect; |
| ANGLE_TRACE_EXPORT extern PFNGLFRAMEBUFFERPARAMETERIPROC t_glFramebufferParameteri; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFRAMEBUFFERPARAMETERIVPROC t_glGetFramebufferParameteriv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMINTERFACEIVPROC t_glGetProgramInterfaceiv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMRESOURCEINDEXPROC t_glGetProgramResourceIndex; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMRESOURCENAMEPROC t_glGetProgramResourceName; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMRESOURCEIVPROC t_glGetProgramResourceiv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMRESOURCELOCATIONPROC t_glGetProgramResourceLocation; |
| ANGLE_TRACE_EXPORT extern PFNGLUSEPROGRAMSTAGESPROC t_glUseProgramStages; |
| ANGLE_TRACE_EXPORT extern PFNGLACTIVESHADERPROGRAMPROC t_glActiveShaderProgram; |
| ANGLE_TRACE_EXPORT extern PFNGLCREATESHADERPROGRAMVPROC t_glCreateShaderProgramv; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDPROGRAMPIPELINEPROC t_glBindProgramPipeline; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEPROGRAMPIPELINESPROC t_glDeleteProgramPipelines; |
| ANGLE_TRACE_EXPORT extern PFNGLGENPROGRAMPIPELINESPROC t_glGenProgramPipelines; |
| ANGLE_TRACE_EXPORT extern PFNGLISPROGRAMPIPELINEPROC t_glIsProgramPipeline; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMPIPELINEIVPROC t_glGetProgramPipelineiv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM1IPROC t_glProgramUniform1i; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM2IPROC t_glProgramUniform2i; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM3IPROC t_glProgramUniform3i; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM4IPROC t_glProgramUniform4i; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM1UIPROC t_glProgramUniform1ui; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM2UIPROC t_glProgramUniform2ui; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM3UIPROC t_glProgramUniform3ui; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM4UIPROC t_glProgramUniform4ui; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM1FPROC t_glProgramUniform1f; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM2FPROC t_glProgramUniform2f; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM3FPROC t_glProgramUniform3f; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM4FPROC t_glProgramUniform4f; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM1IVPROC t_glProgramUniform1iv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM2IVPROC t_glProgramUniform2iv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM3IVPROC t_glProgramUniform3iv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM4IVPROC t_glProgramUniform4iv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM1UIVPROC t_glProgramUniform1uiv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM2UIVPROC t_glProgramUniform2uiv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM3UIVPROC t_glProgramUniform3uiv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM4UIVPROC t_glProgramUniform4uiv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM1FVPROC t_glProgramUniform1fv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM2FVPROC t_glProgramUniform2fv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM3FVPROC t_glProgramUniform3fv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM4FVPROC t_glProgramUniform4fv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2FVPROC t_glProgramUniformMatrix2fv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3FVPROC t_glProgramUniformMatrix3fv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4FVPROC t_glProgramUniformMatrix4fv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC t_glProgramUniformMatrix2x3fv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC t_glProgramUniformMatrix3x2fv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC t_glProgramUniformMatrix2x4fv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC t_glProgramUniformMatrix4x2fv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC t_glProgramUniformMatrix3x4fv; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC t_glProgramUniformMatrix4x3fv; |
| ANGLE_TRACE_EXPORT extern PFNGLVALIDATEPROGRAMPIPELINEPROC t_glValidateProgramPipeline; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMPIPELINEINFOLOGPROC t_glGetProgramPipelineInfoLog; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDIMAGETEXTUREPROC t_glBindImageTexture; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBOOLEANI_VPROC t_glGetBooleani_v; |
| ANGLE_TRACE_EXPORT extern PFNGLMEMORYBARRIERPROC t_glMemoryBarrier; |
| ANGLE_TRACE_EXPORT extern PFNGLMEMORYBARRIERBYREGIONPROC t_glMemoryBarrierByRegion; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGE2DMULTISAMPLEPROC t_glTexStorage2DMultisample; |
| ANGLE_TRACE_EXPORT extern PFNGLGETMULTISAMPLEFVPROC t_glGetMultisamplefv; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLEMASKIPROC t_glSampleMaski; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVPROC t_glGetTexLevelParameteriv; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVPROC t_glGetTexLevelParameterfv; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDVERTEXBUFFERPROC t_glBindVertexBuffer; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBFORMATPROC t_glVertexAttribFormat; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBIFORMATPROC t_glVertexAttribIFormat; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBBINDINGPROC t_glVertexAttribBinding; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXBINDINGDIVISORPROC t_glVertexBindingDivisor; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC |
| t_glDrawArraysInstancedBaseInstanceANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC |
| t_glDrawElementsInstancedBaseVertexBaseInstanceANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTIDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC |
| t_glMultiDrawArraysInstancedBaseInstanceANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTIDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC |
| t_glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOPYSUBTEXTURE3DANGLEPROC t_glCopySubTexture3DANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOPYTEXTURE3DANGLEPROC t_glCopyTexture3DANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBLITFRAMEBUFFERANGLEPROC t_glBlitFramebufferANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC |
| t_glRenderbufferStorageMultisampleANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETRENDERBUFFERIMAGEANGLEPROC t_glGetRenderbufferImageANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXIMAGEANGLEPROC t_glGetTexImageANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWARRAYSINSTANCEDANGLEPROC t_glDrawArraysInstancedANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDANGLEPROC t_glDrawElementsInstancedANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBDIVISORANGLEPROC t_glVertexAttribDivisorANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS2DANGLEPROC t_glTexStorageMemFlags2DANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS2DMULTISAMPLEANGLEPROC |
| t_glTexStorageMemFlags2DMultisampleANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS3DANGLEPROC t_glTexStorageMemFlags3DANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS3DMULTISAMPLEANGLEPROC |
| t_glTexStorageMemFlags3DMultisampleANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLIMPORTMEMORYZIRCONHANDLEANGLEPROC t_glImportMemoryZirconHandleANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTIDRAWARRAYSANGLEPROC t_glMultiDrawArraysANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTIDRAWARRAYSINSTANCEDANGLEPROC t_glMultiDrawArraysInstancedANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTIDRAWELEMENTSANGLEPROC t_glMultiDrawElementsANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTIDRAWELEMENTSINSTANCEDANGLEPROC |
| t_glMultiDrawElementsInstancedANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROVOKINGVERTEXANGLEPROC t_glProvokingVertexANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDISABLEEXTENSIONANGLEPROC t_glDisableExtensionANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLREQUESTEXTENSIONANGLEPROC t_glRequestExtensionANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE2DROBUSTANGLEPROC |
| t_glCompressedTexImage2DRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DROBUSTANGLEPROC |
| t_glCompressedTexImage3DRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE2DROBUSTANGLEPROC |
| t_glCompressedTexSubImage2DRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DROBUSTANGLEPROC |
| t_glCompressedTexSubImage3DRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKIVROBUSTANGLEPROC |
| t_glGetActiveUniformBlockivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBOOLEANI_VROBUSTANGLEPROC t_glGetBooleani_vRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBOOLEANVROBUSTANGLEPROC t_glGetBooleanvRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBUFFERPARAMETERI64VROBUSTANGLEPROC |
| t_glGetBufferParameteri64vRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBUFFERPARAMETERIVROBUSTANGLEPROC |
| t_glGetBufferParameterivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBUFFERPOINTERVROBUSTANGLEPROC t_glGetBufferPointervRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFLOATVROBUSTANGLEPROC t_glGetFloatvRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVROBUSTANGLEPROC |
| t_glGetFramebufferAttachmentParameterivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFRAMEBUFFERPARAMETERIVROBUSTANGLEPROC |
| t_glGetFramebufferParameterivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTEGER64I_VROBUSTANGLEPROC t_glGetInteger64i_vRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTEGER64VROBUSTANGLEPROC t_glGetInteger64vRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTEGERI_VROBUSTANGLEPROC t_glGetIntegeri_vRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTEGERVROBUSTANGLEPROC t_glGetIntegervRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTERNALFORMATIVROBUSTANGLEPROC |
| t_glGetInternalformativRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETMULTISAMPLEFVROBUSTANGLEPROC t_glGetMultisamplefvRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPOINTERVROBUSTANGLEROBUSTANGLEPROC |
| t_glGetPointervRobustANGLERobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMINTERFACEIVROBUSTANGLEPROC |
| t_glGetProgramInterfaceivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMIVROBUSTANGLEPROC t_glGetProgramivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYOBJECTI64VROBUSTANGLEPROC t_glGetQueryObjecti64vRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYOBJECTIVROBUSTANGLEPROC t_glGetQueryObjectivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYOBJECTUI64VROBUSTANGLEPROC |
| t_glGetQueryObjectui64vRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYOBJECTUIVROBUSTANGLEPROC t_glGetQueryObjectuivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYIVROBUSTANGLEPROC t_glGetQueryivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVROBUSTANGLEPROC |
| t_glGetRenderbufferParameterivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVROBUSTANGLEPROC |
| t_glGetSamplerParameterIivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVROBUSTANGLEPROC |
| t_glGetSamplerParameterIuivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSAMPLERPARAMETERFVROBUSTANGLEPROC |
| t_glGetSamplerParameterfvRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSAMPLERPARAMETERIVROBUSTANGLEPROC |
| t_glGetSamplerParameterivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSHADERIVROBUSTANGLEPROC t_glGetShaderivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVROBUSTANGLEPROC |
| t_glGetTexLevelParameterfvRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVROBUSTANGLEPROC |
| t_glGetTexLevelParameterivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXPARAMETERIIVROBUSTANGLEPROC t_glGetTexParameterIivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXPARAMETERIUIVROBUSTANGLEPROC |
| t_glGetTexParameterIuivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXPARAMETERFVROBUSTANGLEPROC t_glGetTexParameterfvRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXPARAMETERIVROBUSTANGLEPROC t_glGetTexParameterivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNIFORMFVROBUSTANGLEPROC t_glGetUniformfvRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNIFORMIVROBUSTANGLEPROC t_glGetUniformivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNIFORMUIVROBUSTANGLEPROC t_glGetUniformuivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETVERTEXATTRIBIIVROBUSTANGLEPROC t_glGetVertexAttribIivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETVERTEXATTRIBIUIVROBUSTANGLEPROC |
| t_glGetVertexAttribIuivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETVERTEXATTRIBPOINTERVROBUSTANGLEPROC |
| t_glGetVertexAttribPointervRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETVERTEXATTRIBFVROBUSTANGLEPROC t_glGetVertexAttribfvRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETVERTEXATTRIBIVROBUSTANGLEPROC t_glGetVertexAttribivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETNUNIFORMFVROBUSTANGLEPROC t_glGetnUniformfvRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETNUNIFORMIVROBUSTANGLEPROC t_glGetnUniformivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETNUNIFORMUIVROBUSTANGLEPROC t_glGetnUniformuivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLREADPIXELSROBUSTANGLEPROC t_glReadPixelsRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLREADNPIXELSROBUSTANGLEPROC t_glReadnPixelsRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLERPARAMETERIIVROBUSTANGLEPROC |
| t_glSamplerParameterIivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLERPARAMETERIUIVROBUSTANGLEPROC |
| t_glSamplerParameterIuivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLERPARAMETERFVROBUSTANGLEPROC t_glSamplerParameterfvRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLERPARAMETERIVROBUSTANGLEPROC t_glSamplerParameterivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXIMAGE2DROBUSTANGLEPROC t_glTexImage2DRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXIMAGE3DROBUSTANGLEPROC t_glTexImage3DRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERIIVROBUSTANGLEPROC t_glTexParameterIivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERIUIVROBUSTANGLEPROC t_glTexParameterIuivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERFVROBUSTANGLEPROC t_glTexParameterfvRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERIVROBUSTANGLEPROC t_glTexParameterivRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSUBIMAGE2DROBUSTANGLEPROC t_glTexSubImage2DRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSUBIMAGE3DROBUSTANGLEPROC t_glTexSubImage3DRobustANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLIMPORTSEMAPHOREZIRCONHANDLEANGLEPROC |
| t_glImportSemaphoreZirconHandleANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLINVALIDATETEXTUREANGLEPROC t_glInvalidateTextureANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXIMAGE2DEXTERNALANGLEPROC t_glTexImage2DExternalANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETMULTISAMPLEFVANGLEPROC t_glGetMultisamplefvANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVANGLEPROC t_glGetTexLevelParameterfvANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVANGLEPROC t_glGetTexLevelParameterivANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLEMASKIANGLEPROC t_glSampleMaskiANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGE2DMULTISAMPLEANGLEPROC t_glTexStorage2DMultisampleANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC |
| t_glGetTranslatedShaderSourceANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDUNIFORMLOCATIONCHROMIUMPROC t_glBindUniformLocationCHROMIUM; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDCOPYTEXTURECHROMIUMPROC t_glCompressedCopyTextureCHROMIUM; |
| ANGLE_TRACE_EXPORT extern PFNGLCOPYSUBTEXTURECHROMIUMPROC t_glCopySubTextureCHROMIUM; |
| ANGLE_TRACE_EXPORT extern PFNGLCOPYTEXTURECHROMIUMPROC t_glCopyTextureCHROMIUM; |
| ANGLE_TRACE_EXPORT extern PFNGLCOVERAGEMODULATIONCHROMIUMPROC t_glCoverageModulationCHROMIUM; |
| ANGLE_TRACE_EXPORT extern PFNGLLOSECONTEXTCHROMIUMPROC t_glLoseContextCHROMIUM; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDFRAGDATALOCATIONEXTPROC t_glBindFragDataLocationEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC |
| t_glBindFragDataLocationIndexedEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFRAGDATAINDEXEXTPROC t_glGetFragDataIndexEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC |
| t_glGetProgramResourceLocationIndexEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLINSERTEVENTMARKEREXTPROC t_glInsertEventMarkerEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLPOPGROUPMARKEREXTPROC t_glPopGroupMarkerEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLPUSHGROUPMARKEREXTPROC t_glPushGroupMarkerEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLDISCARDFRAMEBUFFEREXTPROC t_glDiscardFramebufferEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLBEGINQUERYEXTPROC t_glBeginQueryEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEQUERIESEXTPROC t_glDeleteQueriesEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLENDQUERYEXTPROC t_glEndQueryEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLGENQUERIESEXTPROC t_glGenQueriesEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTEGER64VEXTPROC t_glGetInteger64vEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYOBJECTI64VEXTPROC t_glGetQueryObjecti64vEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYOBJECTIVEXTPROC t_glGetQueryObjectivEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYOBJECTUI64VEXTPROC t_glGetQueryObjectui64vEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYOBJECTUIVEXTPROC t_glGetQueryObjectuivEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYIVEXTPROC t_glGetQueryivEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLISQUERYEXTPROC t_glIsQueryEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLQUERYCOUNTEREXTPROC t_glQueryCounterEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWBUFFERSEXTPROC t_glDrawBuffersEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDEQUATIONSEPARATEIEXTPROC t_glBlendEquationSeparateiEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDEQUATIONIEXTPROC t_glBlendEquationiEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDFUNCSEPARATEIEXTPROC t_glBlendFuncSeparateiEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDFUNCIEXTPROC t_glBlendFunciEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLCOLORMASKIEXTPROC t_glColorMaskiEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLDISABLEIEXTPROC t_glDisableiEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLENABLEIEXTPROC t_glEnableiEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLISENABLEDIEXTPROC t_glIsEnablediEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWELEMENTSBASEVERTEXEXTPROC t_glDrawElementsBaseVertexEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC |
| t_glDrawElementsInstancedBaseVertexEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC |
| t_glDrawRangeElementsBaseVertexEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC |
| t_glMultiDrawElementsBaseVertexEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLFRAMEBUFFERTEXTUREEXTPROC t_glFramebufferTextureEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWARRAYSINSTANCEDEXTPROC t_glDrawArraysInstancedEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDEXTPROC t_glDrawElementsInstancedEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBDIVISOREXTPROC t_glVertexAttribDivisorEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC t_glFlushMappedBufferRangeEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLMAPBUFFERRANGEEXTPROC t_glMapBufferRangeEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLBUFFERSTORAGEMEMEXTPROC t_glBufferStorageMemEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLCREATEMEMORYOBJECTSEXTPROC t_glCreateMemoryObjectsEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEMEMORYOBJECTSEXTPROC t_glDeleteMemoryObjectsEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC t_glGetMemoryObjectParameterivEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNSIGNEDBYTEI_VEXTPROC t_glGetUnsignedBytei_vEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNSIGNEDBYTEVEXTPROC t_glGetUnsignedBytevEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLISMEMORYOBJECTEXTPROC t_glIsMemoryObjectEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLMEMORYOBJECTPARAMETERIVEXTPROC t_glMemoryObjectParameterivEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGEMEM2DEXTPROC t_glTexStorageMem2DEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC t_glTexStorageMem2DMultisampleEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGEMEM3DEXTPROC t_glTexStorageMem3DEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC t_glTexStorageMem3DMultisampleEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLIMPORTMEMORYFDEXTPROC t_glImportMemoryFdEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC |
| t_glFramebufferTexture2DMultisampleEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC |
| t_glRenderbufferStorageMultisampleEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLGETGRAPHICSRESETSTATUSEXTPROC t_glGetGraphicsResetStatusEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLGETNUNIFORMFVEXTPROC t_glGetnUniformfvEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLGETNUNIFORMIVEXTPROC t_glGetnUniformivEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLREADNPIXELSEXTPROC t_glReadnPixelsEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETESEMAPHORESEXTPROC t_glDeleteSemaphoresEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLGENSEMAPHORESEXTPROC t_glGenSemaphoresEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC t_glGetSemaphoreParameterui64vEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLISSEMAPHOREEXTPROC t_glIsSemaphoreEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLSEMAPHOREPARAMETERUI64VEXTPROC t_glSemaphoreParameterui64vEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLSIGNALSEMAPHOREEXTPROC t_glSignalSemaphoreEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLWAITSEMAPHOREEXTPROC t_glWaitSemaphoreEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLIMPORTSEMAPHOREFDEXTPROC t_glImportSemaphoreFdEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXBUFFEREXTPROC t_glTexBufferEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXBUFFERRANGEEXTPROC t_glTexBufferRangeEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGE1DEXTPROC t_glTexStorage1DEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGE2DEXTPROC t_glTexStorage2DEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGE3DEXTPROC t_glTexStorage3DEXT; |
| ANGLE_TRACE_EXPORT extern PFNGLDEBUGMESSAGECALLBACKKHRPROC t_glDebugMessageCallbackKHR; |
| ANGLE_TRACE_EXPORT extern PFNGLDEBUGMESSAGECONTROLKHRPROC t_glDebugMessageControlKHR; |
| ANGLE_TRACE_EXPORT extern PFNGLDEBUGMESSAGEINSERTKHRPROC t_glDebugMessageInsertKHR; |
| ANGLE_TRACE_EXPORT extern PFNGLGETDEBUGMESSAGELOGKHRPROC t_glGetDebugMessageLogKHR; |
| ANGLE_TRACE_EXPORT extern PFNGLGETOBJECTLABELKHRPROC t_glGetObjectLabelKHR; |
| ANGLE_TRACE_EXPORT extern PFNGLGETOBJECTPTRLABELKHRPROC t_glGetObjectPtrLabelKHR; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPOINTERVKHRPROC t_glGetPointervKHR; |
| ANGLE_TRACE_EXPORT extern PFNGLOBJECTLABELKHRPROC t_glObjectLabelKHR; |
| ANGLE_TRACE_EXPORT extern PFNGLOBJECTPTRLABELKHRPROC t_glObjectPtrLabelKHR; |
| ANGLE_TRACE_EXPORT extern PFNGLPOPDEBUGGROUPKHRPROC t_glPopDebugGroupKHR; |
| ANGLE_TRACE_EXPORT extern PFNGLPUSHDEBUGGROUPKHRPROC t_glPushDebugGroupKHR; |
| ANGLE_TRACE_EXPORT extern PFNGLMAXSHADERCOMPILERTHREADSKHRPROC t_glMaxShaderCompilerThreadsKHR; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEFENCESNVPROC t_glDeleteFencesNV; |
| ANGLE_TRACE_EXPORT extern PFNGLFINISHFENCENVPROC t_glFinishFenceNV; |
| ANGLE_TRACE_EXPORT extern PFNGLGENFENCESNVPROC t_glGenFencesNV; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFENCEIVNVPROC t_glGetFenceivNV; |
| ANGLE_TRACE_EXPORT extern PFNGLISFENCENVPROC t_glIsFenceNV; |
| ANGLE_TRACE_EXPORT extern PFNGLSETFENCENVPROC t_glSetFenceNV; |
| ANGLE_TRACE_EXPORT extern PFNGLTESTFENCENVPROC t_glTestFenceNV; |
| ANGLE_TRACE_EXPORT extern PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC |
| t_glEGLImageTargetRenderbufferStorageOES; |
| ANGLE_TRACE_EXPORT extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC t_glEGLImageTargetTexture2DOES; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDEQUATIONSEPARATEIOESPROC t_glBlendEquationSeparateiOES; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDEQUATIONIOESPROC t_glBlendEquationiOES; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDFUNCSEPARATEIOESPROC t_glBlendFuncSeparateiOES; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDFUNCIOESPROC t_glBlendFunciOES; |
| ANGLE_TRACE_EXPORT extern PFNGLCOLORMASKIOESPROC t_glColorMaskiOES; |
| ANGLE_TRACE_EXPORT extern PFNGLDISABLEIOESPROC t_glDisableiOES; |
| ANGLE_TRACE_EXPORT extern PFNGLENABLEIOESPROC t_glEnableiOES; |
| ANGLE_TRACE_EXPORT extern PFNGLISENABLEDIOESPROC t_glIsEnablediOES; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWELEMENTSBASEVERTEXOESPROC t_glDrawElementsBaseVertexOES; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC |
| t_glDrawElementsInstancedBaseVertexOES; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC |
| t_glDrawRangeElementsBaseVertexOES; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMBINARYOESPROC t_glGetProgramBinaryOES; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMBINARYOESPROC t_glProgramBinaryOES; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBUFFERPOINTERVOESPROC t_glGetBufferPointervOES; |
| ANGLE_TRACE_EXPORT extern PFNGLMAPBUFFEROESPROC t_glMapBufferOES; |
| ANGLE_TRACE_EXPORT extern PFNGLUNMAPBUFFEROESPROC t_glUnmapBufferOES; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DOESPROC t_glCompressedTexImage3DOES; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC t_glCompressedTexSubImage3DOES; |
| ANGLE_TRACE_EXPORT extern PFNGLCOPYTEXSUBIMAGE3DOESPROC t_glCopyTexSubImage3DOES; |
| ANGLE_TRACE_EXPORT extern PFNGLFRAMEBUFFERTEXTURE3DOESPROC t_glFramebufferTexture3DOES; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXIMAGE3DOESPROC t_glTexImage3DOES; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSUBIMAGE3DOESPROC t_glTexSubImage3DOES; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVOESPROC t_glGetSamplerParameterIivOES; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVOESPROC t_glGetSamplerParameterIuivOES; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXPARAMETERIIVOESPROC t_glGetTexParameterIivOES; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXPARAMETERIUIVOESPROC t_glGetTexParameterIuivOES; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLERPARAMETERIIVOESPROC t_glSamplerParameterIivOES; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLERPARAMETERIUIVOESPROC t_glSamplerParameterIuivOES; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERIIVOESPROC t_glTexParameterIivOES; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERIUIVOESPROC t_glTexParameterIuivOES; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXBUFFEROESPROC t_glTexBufferOES; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXBUFFERRANGEOESPROC t_glTexBufferRangeOES; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC t_glTexStorage3DMultisampleOES; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDVERTEXARRAYOESPROC t_glBindVertexArrayOES; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEVERTEXARRAYSOESPROC t_glDeleteVertexArraysOES; |
| ANGLE_TRACE_EXPORT extern PFNGLGENVERTEXARRAYSOESPROC t_glGenVertexArraysOES; |
| ANGLE_TRACE_EXPORT extern PFNGLISVERTEXARRAYOESPROC t_glIsVertexArrayOES; |
| ANGLE_TRACE_EXPORT extern PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC |
| t_glFramebufferTextureMultiviewOVR; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWTEXFOESPROC t_glDrawTexfOES; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWTEXFVOESPROC t_glDrawTexfvOES; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWTEXIOESPROC t_glDrawTexiOES; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWTEXIVOESPROC t_glDrawTexivOES; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWTEXSOESPROC t_glDrawTexsOES; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWTEXSVOESPROC t_glDrawTexsvOES; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWTEXXOESPROC t_glDrawTexxOES; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWTEXXVOESPROC t_glDrawTexxvOES; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDFRAMEBUFFEROESPROC t_glBindFramebufferOES; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDRENDERBUFFEROESPROC t_glBindRenderbufferOES; |
| ANGLE_TRACE_EXPORT extern PFNGLCHECKFRAMEBUFFERSTATUSOESPROC t_glCheckFramebufferStatusOES; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEFRAMEBUFFERSOESPROC t_glDeleteFramebuffersOES; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETERENDERBUFFERSOESPROC t_glDeleteRenderbuffersOES; |
| ANGLE_TRACE_EXPORT extern PFNGLFRAMEBUFFERRENDERBUFFEROESPROC t_glFramebufferRenderbufferOES; |
| ANGLE_TRACE_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DOESPROC t_glFramebufferTexture2DOES; |
| ANGLE_TRACE_EXPORT extern PFNGLGENFRAMEBUFFERSOESPROC t_glGenFramebuffersOES; |
| ANGLE_TRACE_EXPORT extern PFNGLGENRENDERBUFFERSOESPROC t_glGenRenderbuffersOES; |
| ANGLE_TRACE_EXPORT extern PFNGLGENERATEMIPMAPOESPROC t_glGenerateMipmapOES; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC |
| t_glGetFramebufferAttachmentParameterivOES; |
| ANGLE_TRACE_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVOESPROC t_glGetRenderbufferParameterivOES; |
| ANGLE_TRACE_EXPORT extern PFNGLISFRAMEBUFFEROESPROC t_glIsFramebufferOES; |
| ANGLE_TRACE_EXPORT extern PFNGLISRENDERBUFFEROESPROC t_glIsRenderbufferOES; |
| ANGLE_TRACE_EXPORT extern PFNGLRENDERBUFFERSTORAGEOESPROC t_glRenderbufferStorageOES; |
| ANGLE_TRACE_EXPORT extern PFNGLCURRENTPALETTEMATRIXOESPROC t_glCurrentPaletteMatrixOES; |
| ANGLE_TRACE_EXPORT extern PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC |
| t_glLoadPaletteFromModelViewMatrixOES; |
| ANGLE_TRACE_EXPORT extern PFNGLMATRIXINDEXPOINTEROESPROC t_glMatrixIndexPointerOES; |
| ANGLE_TRACE_EXPORT extern PFNGLWEIGHTPOINTEROESPROC t_glWeightPointerOES; |
| ANGLE_TRACE_EXPORT extern PFNGLPOINTSIZEPOINTEROESPROC t_glPointSizePointerOES; |
| ANGLE_TRACE_EXPORT extern PFNGLQUERYMATRIXXOESPROC t_glQueryMatrixxOES; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXGENFVOESPROC t_glGetTexGenfvOES; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXGENIVOESPROC t_glGetTexGenivOES; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXGENXVOESPROC t_glGetTexGenxvOES; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXGENFOESPROC t_glTexGenfOES; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXGENFVOESPROC t_glTexGenfvOES; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXGENIOESPROC t_glTexGeniOES; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXGENIVOESPROC t_glTexGenivOES; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXGENXOESPROC t_glTexGenxOES; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXGENXVOESPROC t_glTexGenxvOES; |
| ANGLE_TRACE_EXPORT extern PFNGLALPHAFUNCCONTEXTANGLEPROC t_glAlphaFuncContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCLIPPLANEFCONTEXTANGLEPROC t_glClipPlanefContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOLOR4FCONTEXTANGLEPROC t_glColor4fContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFOGFCONTEXTANGLEPROC t_glFogfContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFOGFVCONTEXTANGLEPROC t_glFogfvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFRUSTUMFCONTEXTANGLEPROC t_glFrustumfContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETCLIPPLANEFCONTEXTANGLEPROC t_glGetClipPlanefContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETLIGHTFVCONTEXTANGLEPROC t_glGetLightfvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETMATERIALFVCONTEXTANGLEPROC t_glGetMaterialfvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXENVFVCONTEXTANGLEPROC t_glGetTexEnvfvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLLIGHTMODELFCONTEXTANGLEPROC t_glLightModelfContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLLIGHTMODELFVCONTEXTANGLEPROC t_glLightModelfvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLLIGHTFCONTEXTANGLEPROC t_glLightfContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLLIGHTFVCONTEXTANGLEPROC t_glLightfvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLLOADMATRIXFCONTEXTANGLEPROC t_glLoadMatrixfContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMATERIALFCONTEXTANGLEPROC t_glMaterialfContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMATERIALFVCONTEXTANGLEPROC t_glMaterialfvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTMATRIXFCONTEXTANGLEPROC t_glMultMatrixfContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTITEXCOORD4FCONTEXTANGLEPROC t_glMultiTexCoord4fContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLNORMAL3FCONTEXTANGLEPROC t_glNormal3fContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLORTHOFCONTEXTANGLEPROC t_glOrthofContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPOINTPARAMETERFCONTEXTANGLEPROC t_glPointParameterfContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPOINTPARAMETERFVCONTEXTANGLEPROC t_glPointParameterfvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPOINTSIZECONTEXTANGLEPROC t_glPointSizeContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLROTATEFCONTEXTANGLEPROC t_glRotatefContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSCALEFCONTEXTANGLEPROC t_glScalefContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXENVFCONTEXTANGLEPROC t_glTexEnvfContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXENVFVCONTEXTANGLEPROC t_glTexEnvfvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTRANSLATEFCONTEXTANGLEPROC t_glTranslatefContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLALPHAFUNCXCONTEXTANGLEPROC t_glAlphaFuncxContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCLEARCOLORXCONTEXTANGLEPROC t_glClearColorxContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCLEARDEPTHXCONTEXTANGLEPROC t_glClearDepthxContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCLIENTACTIVETEXTURECONTEXTANGLEPROC |
| t_glClientActiveTextureContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCLIPPLANEXCONTEXTANGLEPROC t_glClipPlanexContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOLOR4UBCONTEXTANGLEPROC t_glColor4ubContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOLOR4XCONTEXTANGLEPROC t_glColor4xContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOLORPOINTERCONTEXTANGLEPROC t_glColorPointerContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDEPTHRANGEXCONTEXTANGLEPROC t_glDepthRangexContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDISABLECLIENTSTATECONTEXTANGLEPROC |
| t_glDisableClientStateContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLENABLECLIENTSTATECONTEXTANGLEPROC t_glEnableClientStateContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFOGXCONTEXTANGLEPROC t_glFogxContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFOGXVCONTEXTANGLEPROC t_glFogxvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFRUSTUMXCONTEXTANGLEPROC t_glFrustumxContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETCLIPPLANEXCONTEXTANGLEPROC t_glGetClipPlanexContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFIXEDVCONTEXTANGLEPROC t_glGetFixedvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETLIGHTXVCONTEXTANGLEPROC t_glGetLightxvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETMATERIALXVCONTEXTANGLEPROC t_glGetMaterialxvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPOINTERVCONTEXTANGLEPROC t_glGetPointervContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXENVIVCONTEXTANGLEPROC t_glGetTexEnvivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXENVXVCONTEXTANGLEPROC t_glGetTexEnvxvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXPARAMETERXVCONTEXTANGLEPROC t_glGetTexParameterxvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLLIGHTMODELXCONTEXTANGLEPROC t_glLightModelxContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLLIGHTMODELXVCONTEXTANGLEPROC t_glLightModelxvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLLIGHTXCONTEXTANGLEPROC t_glLightxContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLLIGHTXVCONTEXTANGLEPROC t_glLightxvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLLINEWIDTHXCONTEXTANGLEPROC t_glLineWidthxContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLLOADIDENTITYCONTEXTANGLEPROC t_glLoadIdentityContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLLOADMATRIXXCONTEXTANGLEPROC t_glLoadMatrixxContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLLOGICOPCONTEXTANGLEPROC t_glLogicOpContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMATERIALXCONTEXTANGLEPROC t_glMaterialxContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMATERIALXVCONTEXTANGLEPROC t_glMaterialxvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMATRIXMODECONTEXTANGLEPROC t_glMatrixModeContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTMATRIXXCONTEXTANGLEPROC t_glMultMatrixxContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTITEXCOORD4XCONTEXTANGLEPROC t_glMultiTexCoord4xContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLNORMAL3XCONTEXTANGLEPROC t_glNormal3xContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLNORMALPOINTERCONTEXTANGLEPROC t_glNormalPointerContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLORTHOXCONTEXTANGLEPROC t_glOrthoxContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPOINTPARAMETERXCONTEXTANGLEPROC t_glPointParameterxContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPOINTPARAMETERXVCONTEXTANGLEPROC t_glPointParameterxvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPOINTSIZEXCONTEXTANGLEPROC t_glPointSizexContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPOLYGONOFFSETXCONTEXTANGLEPROC t_glPolygonOffsetxContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPOPMATRIXCONTEXTANGLEPROC t_glPopMatrixContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPUSHMATRIXCONTEXTANGLEPROC t_glPushMatrixContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLROTATEXCONTEXTANGLEPROC t_glRotatexContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLECOVERAGEXCONTEXTANGLEPROC t_glSampleCoveragexContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSCALEXCONTEXTANGLEPROC t_glScalexContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSHADEMODELCONTEXTANGLEPROC t_glShadeModelContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXCOORDPOINTERCONTEXTANGLEPROC t_glTexCoordPointerContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXENVICONTEXTANGLEPROC t_glTexEnviContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXENVXCONTEXTANGLEPROC t_glTexEnvxContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXENVIVCONTEXTANGLEPROC t_glTexEnvivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXENVXVCONTEXTANGLEPROC t_glTexEnvxvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERXCONTEXTANGLEPROC t_glTexParameterxContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERXVCONTEXTANGLEPROC t_glTexParameterxvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTRANSLATEXCONTEXTANGLEPROC t_glTranslatexContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXPOINTERCONTEXTANGLEPROC t_glVertexPointerContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLACTIVETEXTURECONTEXTANGLEPROC t_glActiveTextureContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLATTACHSHADERCONTEXTANGLEPROC t_glAttachShaderContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDATTRIBLOCATIONCONTEXTANGLEPROC |
| t_glBindAttribLocationContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDBUFFERCONTEXTANGLEPROC t_glBindBufferContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDFRAMEBUFFERCONTEXTANGLEPROC t_glBindFramebufferContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDRENDERBUFFERCONTEXTANGLEPROC t_glBindRenderbufferContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDTEXTURECONTEXTANGLEPROC t_glBindTextureContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDCOLORCONTEXTANGLEPROC t_glBlendColorContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDEQUATIONCONTEXTANGLEPROC t_glBlendEquationContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDEQUATIONSEPARATECONTEXTANGLEPROC |
| t_glBlendEquationSeparateContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDFUNCCONTEXTANGLEPROC t_glBlendFuncContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDFUNCSEPARATECONTEXTANGLEPROC t_glBlendFuncSeparateContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBUFFERDATACONTEXTANGLEPROC t_glBufferDataContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBUFFERSUBDATACONTEXTANGLEPROC t_glBufferSubDataContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCHECKFRAMEBUFFERSTATUSCONTEXTANGLEPROC |
| t_glCheckFramebufferStatusContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCLEARCONTEXTANGLEPROC t_glClearContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCLEARCOLORCONTEXTANGLEPROC t_glClearColorContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCLEARDEPTHFCONTEXTANGLEPROC t_glClearDepthfContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCLEARSTENCILCONTEXTANGLEPROC t_glClearStencilContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOLORMASKCONTEXTANGLEPROC t_glColorMaskContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPILESHADERCONTEXTANGLEPROC t_glCompileShaderContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE2DCONTEXTANGLEPROC |
| t_glCompressedTexImage2DContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE2DCONTEXTANGLEPROC |
| t_glCompressedTexSubImage2DContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOPYTEXIMAGE2DCONTEXTANGLEPROC t_glCopyTexImage2DContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOPYTEXSUBIMAGE2DCONTEXTANGLEPROC t_glCopyTexSubImage2DContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCREATEPROGRAMCONTEXTANGLEPROC t_glCreateProgramContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCREATESHADERCONTEXTANGLEPROC t_glCreateShaderContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCULLFACECONTEXTANGLEPROC t_glCullFaceContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEBUFFERSCONTEXTANGLEPROC t_glDeleteBuffersContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEFRAMEBUFFERSCONTEXTANGLEPROC |
| t_glDeleteFramebuffersContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEPROGRAMCONTEXTANGLEPROC t_glDeleteProgramContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETERENDERBUFFERSCONTEXTANGLEPROC |
| t_glDeleteRenderbuffersContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETESHADERCONTEXTANGLEPROC t_glDeleteShaderContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETETEXTURESCONTEXTANGLEPROC t_glDeleteTexturesContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDEPTHFUNCCONTEXTANGLEPROC t_glDepthFuncContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDEPTHMASKCONTEXTANGLEPROC t_glDepthMaskContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDEPTHRANGEFCONTEXTANGLEPROC t_glDepthRangefContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDETACHSHADERCONTEXTANGLEPROC t_glDetachShaderContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDISABLECONTEXTANGLEPROC t_glDisableContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDISABLEVERTEXATTRIBARRAYCONTEXTANGLEPROC |
| t_glDisableVertexAttribArrayContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWARRAYSCONTEXTANGLEPROC t_glDrawArraysContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWELEMENTSCONTEXTANGLEPROC t_glDrawElementsContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLENABLECONTEXTANGLEPROC t_glEnableContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLENABLEVERTEXATTRIBARRAYCONTEXTANGLEPROC |
| t_glEnableVertexAttribArrayContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFINISHCONTEXTANGLEPROC t_glFinishContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFLUSHCONTEXTANGLEPROC t_glFlushContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFRAMEBUFFERRENDERBUFFERCONTEXTANGLEPROC |
| t_glFramebufferRenderbufferContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DCONTEXTANGLEPROC |
| t_glFramebufferTexture2DContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFRONTFACECONTEXTANGLEPROC t_glFrontFaceContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGENBUFFERSCONTEXTANGLEPROC t_glGenBuffersContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGENERATEMIPMAPCONTEXTANGLEPROC t_glGenerateMipmapContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGENFRAMEBUFFERSCONTEXTANGLEPROC t_glGenFramebuffersContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGENRENDERBUFFERSCONTEXTANGLEPROC t_glGenRenderbuffersContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGENTEXTURESCONTEXTANGLEPROC t_glGenTexturesContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETACTIVEATTRIBCONTEXTANGLEPROC t_glGetActiveAttribContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETACTIVEUNIFORMCONTEXTANGLEPROC t_glGetActiveUniformContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETATTACHEDSHADERSCONTEXTANGLEPROC |
| t_glGetAttachedShadersContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETATTRIBLOCATIONCONTEXTANGLEPROC t_glGetAttribLocationContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBOOLEANVCONTEXTANGLEPROC t_glGetBooleanvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBUFFERPARAMETERIVCONTEXTANGLEPROC |
| t_glGetBufferParameterivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETERRORCONTEXTANGLEPROC t_glGetErrorContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFLOATVCONTEXTANGLEPROC t_glGetFloatvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVCONTEXTANGLEPROC |
| t_glGetFramebufferAttachmentParameterivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTEGERVCONTEXTANGLEPROC t_glGetIntegervContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMIVCONTEXTANGLEPROC t_glGetProgramivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMINFOLOGCONTEXTANGLEPROC t_glGetProgramInfoLogContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVCONTEXTANGLEPROC |
| t_glGetRenderbufferParameterivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSHADERIVCONTEXTANGLEPROC t_glGetShaderivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSHADERINFOLOGCONTEXTANGLEPROC t_glGetShaderInfoLogContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSHADERPRECISIONFORMATCONTEXTANGLEPROC |
| t_glGetShaderPrecisionFormatContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSHADERSOURCECONTEXTANGLEPROC t_glGetShaderSourceContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSTRINGCONTEXTANGLEPROC t_glGetStringContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXPARAMETERFVCONTEXTANGLEPROC t_glGetTexParameterfvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXPARAMETERIVCONTEXTANGLEPROC t_glGetTexParameterivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNIFORMFVCONTEXTANGLEPROC t_glGetUniformfvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNIFORMIVCONTEXTANGLEPROC t_glGetUniformivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNIFORMLOCATIONCONTEXTANGLEPROC |
| t_glGetUniformLocationContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETVERTEXATTRIBFVCONTEXTANGLEPROC t_glGetVertexAttribfvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETVERTEXATTRIBIVCONTEXTANGLEPROC t_glGetVertexAttribivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETVERTEXATTRIBPOINTERVCONTEXTANGLEPROC |
| t_glGetVertexAttribPointervContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLHINTCONTEXTANGLEPROC t_glHintContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISBUFFERCONTEXTANGLEPROC t_glIsBufferContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISENABLEDCONTEXTANGLEPROC t_glIsEnabledContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISFRAMEBUFFERCONTEXTANGLEPROC t_glIsFramebufferContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISPROGRAMCONTEXTANGLEPROC t_glIsProgramContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISRENDERBUFFERCONTEXTANGLEPROC t_glIsRenderbufferContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISSHADERCONTEXTANGLEPROC t_glIsShaderContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISTEXTURECONTEXTANGLEPROC t_glIsTextureContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLLINEWIDTHCONTEXTANGLEPROC t_glLineWidthContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLLINKPROGRAMCONTEXTANGLEPROC t_glLinkProgramContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPIXELSTOREICONTEXTANGLEPROC t_glPixelStoreiContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPOLYGONOFFSETCONTEXTANGLEPROC t_glPolygonOffsetContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLREADPIXELSCONTEXTANGLEPROC t_glReadPixelsContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLRELEASESHADERCOMPILERCONTEXTANGLEPROC |
| t_glReleaseShaderCompilerContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLRENDERBUFFERSTORAGECONTEXTANGLEPROC |
| t_glRenderbufferStorageContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLECOVERAGECONTEXTANGLEPROC t_glSampleCoverageContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSCISSORCONTEXTANGLEPROC t_glScissorContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSHADERBINARYCONTEXTANGLEPROC t_glShaderBinaryContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSHADERSOURCECONTEXTANGLEPROC t_glShaderSourceContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSTENCILFUNCCONTEXTANGLEPROC t_glStencilFuncContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSTENCILFUNCSEPARATECONTEXTANGLEPROC |
| t_glStencilFuncSeparateContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSTENCILMASKCONTEXTANGLEPROC t_glStencilMaskContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSTENCILMASKSEPARATECONTEXTANGLEPROC |
| t_glStencilMaskSeparateContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSTENCILOPCONTEXTANGLEPROC t_glStencilOpContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSTENCILOPSEPARATECONTEXTANGLEPROC t_glStencilOpSeparateContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXIMAGE2DCONTEXTANGLEPROC t_glTexImage2DContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERFCONTEXTANGLEPROC t_glTexParameterfContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERFVCONTEXTANGLEPROC t_glTexParameterfvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERICONTEXTANGLEPROC t_glTexParameteriContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERIVCONTEXTANGLEPROC t_glTexParameterivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSUBIMAGE2DCONTEXTANGLEPROC t_glTexSubImage2DContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM1FCONTEXTANGLEPROC t_glUniform1fContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM1FVCONTEXTANGLEPROC t_glUniform1fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM1ICONTEXTANGLEPROC t_glUniform1iContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM1IVCONTEXTANGLEPROC t_glUniform1ivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM2FCONTEXTANGLEPROC t_glUniform2fContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM2FVCONTEXTANGLEPROC t_glUniform2fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM2ICONTEXTANGLEPROC t_glUniform2iContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM2IVCONTEXTANGLEPROC t_glUniform2ivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM3FCONTEXTANGLEPROC t_glUniform3fContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM3FVCONTEXTANGLEPROC t_glUniform3fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM3ICONTEXTANGLEPROC t_glUniform3iContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM3IVCONTEXTANGLEPROC t_glUniform3ivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM4FCONTEXTANGLEPROC t_glUniform4fContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM4FVCONTEXTANGLEPROC t_glUniform4fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM4ICONTEXTANGLEPROC t_glUniform4iContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM4IVCONTEXTANGLEPROC t_glUniform4ivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORMMATRIX2FVCONTEXTANGLEPROC t_glUniformMatrix2fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORMMATRIX3FVCONTEXTANGLEPROC t_glUniformMatrix3fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORMMATRIX4FVCONTEXTANGLEPROC t_glUniformMatrix4fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUSEPROGRAMCONTEXTANGLEPROC t_glUseProgramContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVALIDATEPROGRAMCONTEXTANGLEPROC t_glValidateProgramContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIB1FCONTEXTANGLEPROC t_glVertexAttrib1fContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIB1FVCONTEXTANGLEPROC t_glVertexAttrib1fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIB2FCONTEXTANGLEPROC t_glVertexAttrib2fContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIB2FVCONTEXTANGLEPROC t_glVertexAttrib2fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIB3FCONTEXTANGLEPROC t_glVertexAttrib3fContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIB3FVCONTEXTANGLEPROC t_glVertexAttrib3fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIB4FCONTEXTANGLEPROC t_glVertexAttrib4fContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIB4FVCONTEXTANGLEPROC t_glVertexAttrib4fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBPOINTERCONTEXTANGLEPROC |
| t_glVertexAttribPointerContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVIEWPORTCONTEXTANGLEPROC t_glViewportContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLREADBUFFERCONTEXTANGLEPROC t_glReadBufferContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWRANGEELEMENTSCONTEXTANGLEPROC t_glDrawRangeElementsContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXIMAGE3DCONTEXTANGLEPROC t_glTexImage3DContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSUBIMAGE3DCONTEXTANGLEPROC t_glTexSubImage3DContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOPYTEXSUBIMAGE3DCONTEXTANGLEPROC t_glCopyTexSubImage3DContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DCONTEXTANGLEPROC |
| t_glCompressedTexImage3DContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DCONTEXTANGLEPROC |
| t_glCompressedTexSubImage3DContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGENQUERIESCONTEXTANGLEPROC t_glGenQueriesContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEQUERIESCONTEXTANGLEPROC t_glDeleteQueriesContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISQUERYCONTEXTANGLEPROC t_glIsQueryContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBEGINQUERYCONTEXTANGLEPROC t_glBeginQueryContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLENDQUERYCONTEXTANGLEPROC t_glEndQueryContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYIVCONTEXTANGLEPROC t_glGetQueryivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYOBJECTUIVCONTEXTANGLEPROC t_glGetQueryObjectuivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNMAPBUFFERCONTEXTANGLEPROC t_glUnmapBufferContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBUFFERPOINTERVCONTEXTANGLEPROC t_glGetBufferPointervContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWBUFFERSCONTEXTANGLEPROC t_glDrawBuffersContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORMMATRIX2X3FVCONTEXTANGLEPROC |
| t_glUniformMatrix2x3fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORMMATRIX3X2FVCONTEXTANGLEPROC |
| t_glUniformMatrix3x2fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORMMATRIX2X4FVCONTEXTANGLEPROC |
| t_glUniformMatrix2x4fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORMMATRIX4X2FVCONTEXTANGLEPROC |
| t_glUniformMatrix4x2fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORMMATRIX3X4FVCONTEXTANGLEPROC |
| t_glUniformMatrix3x4fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORMMATRIX4X3FVCONTEXTANGLEPROC |
| t_glUniformMatrix4x3fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBLITFRAMEBUFFERCONTEXTANGLEPROC t_glBlitFramebufferContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLECONTEXTANGLEPROC |
| t_glRenderbufferStorageMultisampleContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFRAMEBUFFERTEXTURELAYERCONTEXTANGLEPROC |
| t_glFramebufferTextureLayerContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMAPBUFFERRANGECONTEXTANGLEPROC t_glMapBufferRangeContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFLUSHMAPPEDBUFFERRANGECONTEXTANGLEPROC |
| t_glFlushMappedBufferRangeContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDVERTEXARRAYCONTEXTANGLEPROC t_glBindVertexArrayContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEVERTEXARRAYSCONTEXTANGLEPROC |
| t_glDeleteVertexArraysContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGENVERTEXARRAYSCONTEXTANGLEPROC t_glGenVertexArraysContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISVERTEXARRAYCONTEXTANGLEPROC t_glIsVertexArrayContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTEGERI_VCONTEXTANGLEPROC t_glGetIntegeri_vContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBEGINTRANSFORMFEEDBACKCONTEXTANGLEPROC |
| t_glBeginTransformFeedbackContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLENDTRANSFORMFEEDBACKCONTEXTANGLEPROC |
| t_glEndTransformFeedbackContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDBUFFERRANGECONTEXTANGLEPROC t_glBindBufferRangeContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDBUFFERBASECONTEXTANGLEPROC t_glBindBufferBaseContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTRANSFORMFEEDBACKVARYINGSCONTEXTANGLEPROC |
| t_glTransformFeedbackVaryingsContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTRANSFORMFEEDBACKVARYINGCONTEXTANGLEPROC |
| t_glGetTransformFeedbackVaryingContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBIPOINTERCONTEXTANGLEPROC |
| t_glVertexAttribIPointerContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETVERTEXATTRIBIIVCONTEXTANGLEPROC |
| t_glGetVertexAttribIivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETVERTEXATTRIBIUIVCONTEXTANGLEPROC |
| t_glGetVertexAttribIuivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBI4ICONTEXTANGLEPROC t_glVertexAttribI4iContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBI4UICONTEXTANGLEPROC t_glVertexAttribI4uiContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBI4IVCONTEXTANGLEPROC t_glVertexAttribI4ivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBI4UIVCONTEXTANGLEPROC t_glVertexAttribI4uivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNIFORMUIVCONTEXTANGLEPROC t_glGetUniformuivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFRAGDATALOCATIONCONTEXTANGLEPROC |
| t_glGetFragDataLocationContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM1UICONTEXTANGLEPROC t_glUniform1uiContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM2UICONTEXTANGLEPROC t_glUniform2uiContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM3UICONTEXTANGLEPROC t_glUniform3uiContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM4UICONTEXTANGLEPROC t_glUniform4uiContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM1UIVCONTEXTANGLEPROC t_glUniform1uivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM2UIVCONTEXTANGLEPROC t_glUniform2uivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM3UIVCONTEXTANGLEPROC t_glUniform3uivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORM4UIVCONTEXTANGLEPROC t_glUniform4uivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCLEARBUFFERIVCONTEXTANGLEPROC t_glClearBufferivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCLEARBUFFERUIVCONTEXTANGLEPROC t_glClearBufferuivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCLEARBUFFERFVCONTEXTANGLEPROC t_glClearBufferfvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCLEARBUFFERFICONTEXTANGLEPROC t_glClearBufferfiContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSTRINGICONTEXTANGLEPROC t_glGetStringiContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOPYBUFFERSUBDATACONTEXTANGLEPROC t_glCopyBufferSubDataContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNIFORMINDICESCONTEXTANGLEPROC t_glGetUniformIndicesContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETACTIVEUNIFORMSIVCONTEXTANGLEPROC |
| t_glGetActiveUniformsivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNIFORMBLOCKINDEXCONTEXTANGLEPROC |
| t_glGetUniformBlockIndexContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKIVCONTEXTANGLEPROC |
| t_glGetActiveUniformBlockivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKNAMECONTEXTANGLEPROC |
| t_glGetActiveUniformBlockNameContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNIFORMBLOCKBINDINGCONTEXTANGLEPROC |
| t_glUniformBlockBindingContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWARRAYSINSTANCEDCONTEXTANGLEPROC |
| t_glDrawArraysInstancedContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDCONTEXTANGLEPROC |
| t_glDrawElementsInstancedContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFENCESYNCCONTEXTANGLEPROC t_glFenceSyncContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISSYNCCONTEXTANGLEPROC t_glIsSyncContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETESYNCCONTEXTANGLEPROC t_glDeleteSyncContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCLIENTWAITSYNCCONTEXTANGLEPROC t_glClientWaitSyncContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLWAITSYNCCONTEXTANGLEPROC t_glWaitSyncContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTEGER64VCONTEXTANGLEPROC t_glGetInteger64vContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSYNCIVCONTEXTANGLEPROC t_glGetSyncivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTEGER64I_VCONTEXTANGLEPROC t_glGetInteger64i_vContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBUFFERPARAMETERI64VCONTEXTANGLEPROC |
| t_glGetBufferParameteri64vContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGENSAMPLERSCONTEXTANGLEPROC t_glGenSamplersContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETESAMPLERSCONTEXTANGLEPROC t_glDeleteSamplersContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISSAMPLERCONTEXTANGLEPROC t_glIsSamplerContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDSAMPLERCONTEXTANGLEPROC t_glBindSamplerContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLERPARAMETERICONTEXTANGLEPROC t_glSamplerParameteriContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLERPARAMETERIVCONTEXTANGLEPROC |
| t_glSamplerParameterivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLERPARAMETERFCONTEXTANGLEPROC t_glSamplerParameterfContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLERPARAMETERFVCONTEXTANGLEPROC |
| t_glSamplerParameterfvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSAMPLERPARAMETERIVCONTEXTANGLEPROC |
| t_glGetSamplerParameterivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSAMPLERPARAMETERFVCONTEXTANGLEPROC |
| t_glGetSamplerParameterfvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBDIVISORCONTEXTANGLEPROC |
| t_glVertexAttribDivisorContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDTRANSFORMFEEDBACKCONTEXTANGLEPROC |
| t_glBindTransformFeedbackContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETETRANSFORMFEEDBACKSCONTEXTANGLEPROC |
| t_glDeleteTransformFeedbacksContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGENTRANSFORMFEEDBACKSCONTEXTANGLEPROC |
| t_glGenTransformFeedbacksContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISTRANSFORMFEEDBACKCONTEXTANGLEPROC |
| t_glIsTransformFeedbackContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPAUSETRANSFORMFEEDBACKCONTEXTANGLEPROC |
| t_glPauseTransformFeedbackContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLRESUMETRANSFORMFEEDBACKCONTEXTANGLEPROC |
| t_glResumeTransformFeedbackContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMBINARYCONTEXTANGLEPROC t_glGetProgramBinaryContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMBINARYCONTEXTANGLEPROC t_glProgramBinaryContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMPARAMETERICONTEXTANGLEPROC t_glProgramParameteriContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLINVALIDATEFRAMEBUFFERCONTEXTANGLEPROC |
| t_glInvalidateFramebufferContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLINVALIDATESUBFRAMEBUFFERCONTEXTANGLEPROC |
| t_glInvalidateSubFramebufferContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGE2DCONTEXTANGLEPROC t_glTexStorage2DContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGE3DCONTEXTANGLEPROC t_glTexStorage3DContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTERNALFORMATIVCONTEXTANGLEPROC |
| t_glGetInternalformativContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDISPATCHCOMPUTECONTEXTANGLEPROC t_glDispatchComputeContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDISPATCHCOMPUTEINDIRECTCONTEXTANGLEPROC |
| t_glDispatchComputeIndirectContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWARRAYSINDIRECTCONTEXTANGLEPROC |
| t_glDrawArraysIndirectContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWELEMENTSINDIRECTCONTEXTANGLEPROC |
| t_glDrawElementsIndirectContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFRAMEBUFFERPARAMETERICONTEXTANGLEPROC |
| t_glFramebufferParameteriContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFRAMEBUFFERPARAMETERIVCONTEXTANGLEPROC |
| t_glGetFramebufferParameterivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMINTERFACEIVCONTEXTANGLEPROC |
| t_glGetProgramInterfaceivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMRESOURCEINDEXCONTEXTANGLEPROC |
| t_glGetProgramResourceIndexContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMRESOURCENAMECONTEXTANGLEPROC |
| t_glGetProgramResourceNameContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMRESOURCEIVCONTEXTANGLEPROC |
| t_glGetProgramResourceivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMRESOURCELOCATIONCONTEXTANGLEPROC |
| t_glGetProgramResourceLocationContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUSEPROGRAMSTAGESCONTEXTANGLEPROC t_glUseProgramStagesContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLACTIVESHADERPROGRAMCONTEXTANGLEPROC |
| t_glActiveShaderProgramContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCREATESHADERPROGRAMVCONTEXTANGLEPROC |
| t_glCreateShaderProgramvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDPROGRAMPIPELINECONTEXTANGLEPROC |
| t_glBindProgramPipelineContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEPROGRAMPIPELINESCONTEXTANGLEPROC |
| t_glDeleteProgramPipelinesContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGENPROGRAMPIPELINESCONTEXTANGLEPROC |
| t_glGenProgramPipelinesContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISPROGRAMPIPELINECONTEXTANGLEPROC t_glIsProgramPipelineContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMPIPELINEIVCONTEXTANGLEPROC |
| t_glGetProgramPipelineivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM1ICONTEXTANGLEPROC t_glProgramUniform1iContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM2ICONTEXTANGLEPROC t_glProgramUniform2iContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM3ICONTEXTANGLEPROC t_glProgramUniform3iContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM4ICONTEXTANGLEPROC t_glProgramUniform4iContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM1UICONTEXTANGLEPROC t_glProgramUniform1uiContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM2UICONTEXTANGLEPROC t_glProgramUniform2uiContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM3UICONTEXTANGLEPROC t_glProgramUniform3uiContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM4UICONTEXTANGLEPROC t_glProgramUniform4uiContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM1FCONTEXTANGLEPROC t_glProgramUniform1fContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM2FCONTEXTANGLEPROC t_glProgramUniform2fContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM3FCONTEXTANGLEPROC t_glProgramUniform3fContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM4FCONTEXTANGLEPROC t_glProgramUniform4fContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM1IVCONTEXTANGLEPROC t_glProgramUniform1ivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM2IVCONTEXTANGLEPROC t_glProgramUniform2ivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM3IVCONTEXTANGLEPROC t_glProgramUniform3ivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM4IVCONTEXTANGLEPROC t_glProgramUniform4ivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM1UIVCONTEXTANGLEPROC |
| t_glProgramUniform1uivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM2UIVCONTEXTANGLEPROC |
| t_glProgramUniform2uivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM3UIVCONTEXTANGLEPROC |
| t_glProgramUniform3uivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM4UIVCONTEXTANGLEPROC |
| t_glProgramUniform4uivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM1FVCONTEXTANGLEPROC t_glProgramUniform1fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM2FVCONTEXTANGLEPROC t_glProgramUniform2fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM3FVCONTEXTANGLEPROC t_glProgramUniform3fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORM4FVCONTEXTANGLEPROC t_glProgramUniform4fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2FVCONTEXTANGLEPROC |
| t_glProgramUniformMatrix2fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3FVCONTEXTANGLEPROC |
| t_glProgramUniformMatrix3fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4FVCONTEXTANGLEPROC |
| t_glProgramUniformMatrix4fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X3FVCONTEXTANGLEPROC |
| t_glProgramUniformMatrix2x3fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X2FVCONTEXTANGLEPROC |
| t_glProgramUniformMatrix3x2fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X4FVCONTEXTANGLEPROC |
| t_glProgramUniformMatrix2x4fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X2FVCONTEXTANGLEPROC |
| t_glProgramUniformMatrix4x2fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X4FVCONTEXTANGLEPROC |
| t_glProgramUniformMatrix3x4fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X3FVCONTEXTANGLEPROC |
| t_glProgramUniformMatrix4x3fvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVALIDATEPROGRAMPIPELINECONTEXTANGLEPROC |
| t_glValidateProgramPipelineContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMPIPELINEINFOLOGCONTEXTANGLEPROC |
| t_glGetProgramPipelineInfoLogContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDIMAGETEXTURECONTEXTANGLEPROC t_glBindImageTextureContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBOOLEANI_VCONTEXTANGLEPROC t_glGetBooleani_vContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMEMORYBARRIERCONTEXTANGLEPROC t_glMemoryBarrierContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMEMORYBARRIERBYREGIONCONTEXTANGLEPROC |
| t_glMemoryBarrierByRegionContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGE2DMULTISAMPLECONTEXTANGLEPROC |
| t_glTexStorage2DMultisampleContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETMULTISAMPLEFVCONTEXTANGLEPROC t_glGetMultisamplefvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLEMASKICONTEXTANGLEPROC t_glSampleMaskiContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVCONTEXTANGLEPROC |
| t_glGetTexLevelParameterivContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVCONTEXTANGLEPROC |
| t_glGetTexLevelParameterfvContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDVERTEXBUFFERCONTEXTANGLEPROC t_glBindVertexBufferContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBFORMATCONTEXTANGLEPROC |
| t_glVertexAttribFormatContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBIFORMATCONTEXTANGLEPROC |
| t_glVertexAttribIFormatContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBBINDINGCONTEXTANGLEPROC |
| t_glVertexAttribBindingContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXBINDINGDIVISORCONTEXTANGLEPROC |
| t_glVertexBindingDivisorContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEANGLECONTEXTANGLEPROC |
| t_glDrawArraysInstancedBaseInstanceANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLECONTEXTANGLEPROC |
| t_glDrawElementsInstancedBaseVertexBaseInstanceANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTIDRAWARRAYSINSTANCEDBASEINSTANCEANGLECONTEXTANGLEPROC |
| t_glMultiDrawArraysInstancedBaseInstanceANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTIDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLECONTEXTANGLEPROC |
| t_glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOPYSUBTEXTURE3DANGLECONTEXTANGLEPROC |
| t_glCopySubTexture3DANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOPYTEXTURE3DANGLECONTEXTANGLEPROC |
| t_glCopyTexture3DANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBLITFRAMEBUFFERANGLECONTEXTANGLEPROC |
| t_glBlitFramebufferANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLECONTEXTANGLEPROC |
| t_glRenderbufferStorageMultisampleANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETRENDERBUFFERIMAGEANGLECONTEXTANGLEPROC |
| t_glGetRenderbufferImageANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXIMAGEANGLECONTEXTANGLEPROC t_glGetTexImageANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWARRAYSINSTANCEDANGLECONTEXTANGLEPROC |
| t_glDrawArraysInstancedANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDANGLECONTEXTANGLEPROC |
| t_glDrawElementsInstancedANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBDIVISORANGLECONTEXTANGLEPROC |
| t_glVertexAttribDivisorANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS2DANGLECONTEXTANGLEPROC |
| t_glTexStorageMemFlags2DANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS2DMULTISAMPLEANGLECONTEXTANGLEPROC |
| t_glTexStorageMemFlags2DMultisampleANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS3DANGLECONTEXTANGLEPROC |
| t_glTexStorageMemFlags3DANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS3DMULTISAMPLEANGLECONTEXTANGLEPROC |
| t_glTexStorageMemFlags3DMultisampleANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLIMPORTMEMORYZIRCONHANDLEANGLECONTEXTANGLEPROC |
| t_glImportMemoryZirconHandleANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTIDRAWARRAYSANGLECONTEXTANGLEPROC |
| t_glMultiDrawArraysANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTIDRAWARRAYSINSTANCEDANGLECONTEXTANGLEPROC |
| t_glMultiDrawArraysInstancedANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTIDRAWELEMENTSANGLECONTEXTANGLEPROC |
| t_glMultiDrawElementsANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTIDRAWELEMENTSINSTANCEDANGLECONTEXTANGLEPROC |
| t_glMultiDrawElementsInstancedANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROVOKINGVERTEXANGLECONTEXTANGLEPROC |
| t_glProvokingVertexANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDISABLEEXTENSIONANGLECONTEXTANGLEPROC |
| t_glDisableExtensionANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLREQUESTEXTENSIONANGLECONTEXTANGLEPROC |
| t_glRequestExtensionANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE2DROBUSTANGLECONTEXTANGLEPROC |
| t_glCompressedTexImage2DRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DROBUSTANGLECONTEXTANGLEPROC |
| t_glCompressedTexImage3DRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE2DROBUSTANGLECONTEXTANGLEPROC |
| t_glCompressedTexSubImage2DRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DROBUSTANGLECONTEXTANGLEPROC |
| t_glCompressedTexSubImage3DRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetActiveUniformBlockivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBOOLEANI_VROBUSTANGLECONTEXTANGLEPROC |
| t_glGetBooleani_vRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBOOLEANVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetBooleanvRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBUFFERPARAMETERI64VROBUSTANGLECONTEXTANGLEPROC |
| t_glGetBufferParameteri64vRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBUFFERPARAMETERIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetBufferParameterivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBUFFERPOINTERVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetBufferPointervRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFLOATVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetFloatvRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetFramebufferAttachmentParameterivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFRAMEBUFFERPARAMETERIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetFramebufferParameterivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTEGER64I_VROBUSTANGLECONTEXTANGLEPROC |
| t_glGetInteger64i_vRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTEGER64VROBUSTANGLECONTEXTANGLEPROC |
| t_glGetInteger64vRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTEGERI_VROBUSTANGLECONTEXTANGLEPROC |
| t_glGetIntegeri_vRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTEGERVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetIntegervRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTERNALFORMATIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetInternalformativRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETMULTISAMPLEFVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetMultisamplefvRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPOINTERVROBUSTANGLEROBUSTANGLECONTEXTANGLEPROC |
| t_glGetPointervRobustANGLERobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMINTERFACEIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetProgramInterfaceivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetProgramivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYOBJECTI64VROBUSTANGLECONTEXTANGLEPROC |
| t_glGetQueryObjecti64vRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYOBJECTIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetQueryObjectivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYOBJECTUI64VROBUSTANGLECONTEXTANGLEPROC |
| t_glGetQueryObjectui64vRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYOBJECTUIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetQueryObjectuivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetQueryivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetRenderbufferParameterivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetSamplerParameterIivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetSamplerParameterIuivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSAMPLERPARAMETERFVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetSamplerParameterfvRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSAMPLERPARAMETERIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetSamplerParameterivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSHADERIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetShaderivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetTexLevelParameterfvRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetTexLevelParameterivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXPARAMETERIIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetTexParameterIivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXPARAMETERIUIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetTexParameterIuivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXPARAMETERFVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetTexParameterfvRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXPARAMETERIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetTexParameterivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNIFORMFVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetUniformfvRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNIFORMIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetUniformivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNIFORMUIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetUniformuivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETVERTEXATTRIBIIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetVertexAttribIivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETVERTEXATTRIBIUIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetVertexAttribIuivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETVERTEXATTRIBPOINTERVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetVertexAttribPointervRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETVERTEXATTRIBFVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetVertexAttribfvRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETVERTEXATTRIBIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetVertexAttribivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETNUNIFORMFVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetnUniformfvRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETNUNIFORMIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetnUniformivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETNUNIFORMUIVROBUSTANGLECONTEXTANGLEPROC |
| t_glGetnUniformuivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLREADPIXELSROBUSTANGLECONTEXTANGLEPROC |
| t_glReadPixelsRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLREADNPIXELSROBUSTANGLECONTEXTANGLEPROC |
| t_glReadnPixelsRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLERPARAMETERIIVROBUSTANGLECONTEXTANGLEPROC |
| t_glSamplerParameterIivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLERPARAMETERIUIVROBUSTANGLECONTEXTANGLEPROC |
| t_glSamplerParameterIuivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLERPARAMETERFVROBUSTANGLECONTEXTANGLEPROC |
| t_glSamplerParameterfvRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLERPARAMETERIVROBUSTANGLECONTEXTANGLEPROC |
| t_glSamplerParameterivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXIMAGE2DROBUSTANGLECONTEXTANGLEPROC |
| t_glTexImage2DRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXIMAGE3DROBUSTANGLECONTEXTANGLEPROC |
| t_glTexImage3DRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERIIVROBUSTANGLECONTEXTANGLEPROC |
| t_glTexParameterIivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERIUIVROBUSTANGLECONTEXTANGLEPROC |
| t_glTexParameterIuivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERFVROBUSTANGLECONTEXTANGLEPROC |
| t_glTexParameterfvRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERIVROBUSTANGLECONTEXTANGLEPROC |
| t_glTexParameterivRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSUBIMAGE2DROBUSTANGLECONTEXTANGLEPROC |
| t_glTexSubImage2DRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSUBIMAGE3DROBUSTANGLECONTEXTANGLEPROC |
| t_glTexSubImage3DRobustANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLIMPORTSEMAPHOREZIRCONHANDLEANGLECONTEXTANGLEPROC |
| t_glImportSemaphoreZirconHandleANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLINVALIDATETEXTUREANGLECONTEXTANGLEPROC |
| t_glInvalidateTextureANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXIMAGE2DEXTERNALANGLECONTEXTANGLEPROC |
| t_glTexImage2DExternalANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETMULTISAMPLEFVANGLECONTEXTANGLEPROC |
| t_glGetMultisamplefvANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVANGLECONTEXTANGLEPROC |
| t_glGetTexLevelParameterfvANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVANGLECONTEXTANGLEPROC |
| t_glGetTexLevelParameterivANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLEMASKIANGLECONTEXTANGLEPROC t_glSampleMaskiANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGE2DMULTISAMPLEANGLECONTEXTANGLEPROC |
| t_glTexStorage2DMultisampleANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTRANSLATEDSHADERSOURCEANGLECONTEXTANGLEPROC |
| t_glGetTranslatedShaderSourceANGLEContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDUNIFORMLOCATIONCHROMIUMCONTEXTANGLEPROC |
| t_glBindUniformLocationCHROMIUMContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDCOPYTEXTURECHROMIUMCONTEXTANGLEPROC |
| t_glCompressedCopyTextureCHROMIUMContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOPYSUBTEXTURECHROMIUMCONTEXTANGLEPROC |
| t_glCopySubTextureCHROMIUMContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOPYTEXTURECHROMIUMCONTEXTANGLEPROC |
| t_glCopyTextureCHROMIUMContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOVERAGEMODULATIONCHROMIUMCONTEXTANGLEPROC |
| t_glCoverageModulationCHROMIUMContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLLOSECONTEXTCHROMIUMCONTEXTANGLEPROC |
| t_glLoseContextCHROMIUMContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDFRAGDATALOCATIONEXTCONTEXTANGLEPROC |
| t_glBindFragDataLocationEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDFRAGDATALOCATIONINDEXEDEXTCONTEXTANGLEPROC |
| t_glBindFragDataLocationIndexedEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFRAGDATAINDEXEXTCONTEXTANGLEPROC |
| t_glGetFragDataIndexEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTCONTEXTANGLEPROC |
| t_glGetProgramResourceLocationIndexEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLINSERTEVENTMARKEREXTCONTEXTANGLEPROC |
| t_glInsertEventMarkerEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPOPGROUPMARKEREXTCONTEXTANGLEPROC t_glPopGroupMarkerEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPUSHGROUPMARKEREXTCONTEXTANGLEPROC |
| t_glPushGroupMarkerEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDISCARDFRAMEBUFFEREXTCONTEXTANGLEPROC |
| t_glDiscardFramebufferEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBEGINQUERYEXTCONTEXTANGLEPROC t_glBeginQueryEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEQUERIESEXTCONTEXTANGLEPROC t_glDeleteQueriesEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLENDQUERYEXTCONTEXTANGLEPROC t_glEndQueryEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGENQUERIESEXTCONTEXTANGLEPROC t_glGenQueriesEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETINTEGER64VEXTCONTEXTANGLEPROC t_glGetInteger64vEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYOBJECTI64VEXTCONTEXTANGLEPROC |
| t_glGetQueryObjecti64vEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYOBJECTIVEXTCONTEXTANGLEPROC |
| t_glGetQueryObjectivEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYOBJECTUI64VEXTCONTEXTANGLEPROC |
| t_glGetQueryObjectui64vEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYOBJECTUIVEXTCONTEXTANGLEPROC |
| t_glGetQueryObjectuivEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETQUERYIVEXTCONTEXTANGLEPROC t_glGetQueryivEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISQUERYEXTCONTEXTANGLEPROC t_glIsQueryEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLQUERYCOUNTEREXTCONTEXTANGLEPROC t_glQueryCounterEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWBUFFERSEXTCONTEXTANGLEPROC t_glDrawBuffersEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDEQUATIONSEPARATEIEXTCONTEXTANGLEPROC |
| t_glBlendEquationSeparateiEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDEQUATIONIEXTCONTEXTANGLEPROC t_glBlendEquationiEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDFUNCSEPARATEIEXTCONTEXTANGLEPROC |
| t_glBlendFuncSeparateiEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDFUNCIEXTCONTEXTANGLEPROC t_glBlendFunciEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOLORMASKIEXTCONTEXTANGLEPROC t_glColorMaskiEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDISABLEIEXTCONTEXTANGLEPROC t_glDisableiEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLENABLEIEXTCONTEXTANGLEPROC t_glEnableiEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISENABLEDIEXTCONTEXTANGLEPROC t_glIsEnablediEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWELEMENTSBASEVERTEXEXTCONTEXTANGLEPROC |
| t_glDrawElementsBaseVertexEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTCONTEXTANGLEPROC |
| t_glDrawElementsInstancedBaseVertexEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTCONTEXTANGLEPROC |
| t_glDrawRangeElementsBaseVertexEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTCONTEXTANGLEPROC |
| t_glMultiDrawElementsBaseVertexEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFRAMEBUFFERTEXTUREEXTCONTEXTANGLEPROC |
| t_glFramebufferTextureEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWARRAYSINSTANCEDEXTCONTEXTANGLEPROC |
| t_glDrawArraysInstancedEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDEXTCONTEXTANGLEPROC |
| t_glDrawElementsInstancedEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLVERTEXATTRIBDIVISOREXTCONTEXTANGLEPROC |
| t_glVertexAttribDivisorEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFLUSHMAPPEDBUFFERRANGEEXTCONTEXTANGLEPROC |
| t_glFlushMappedBufferRangeEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMAPBUFFERRANGEEXTCONTEXTANGLEPROC t_glMapBufferRangeEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBUFFERSTORAGEMEMEXTCONTEXTANGLEPROC |
| t_glBufferStorageMemEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCREATEMEMORYOBJECTSEXTCONTEXTANGLEPROC |
| t_glCreateMemoryObjectsEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEMEMORYOBJECTSEXTCONTEXTANGLEPROC |
| t_glDeleteMemoryObjectsEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETMEMORYOBJECTPARAMETERIVEXTCONTEXTANGLEPROC |
| t_glGetMemoryObjectParameterivEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNSIGNEDBYTEI_VEXTCONTEXTANGLEPROC |
| t_glGetUnsignedBytei_vEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETUNSIGNEDBYTEVEXTCONTEXTANGLEPROC |
| t_glGetUnsignedBytevEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISMEMORYOBJECTEXTCONTEXTANGLEPROC t_glIsMemoryObjectEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMEMORYOBJECTPARAMETERIVEXTCONTEXTANGLEPROC |
| t_glMemoryObjectParameterivEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGEMEM2DEXTCONTEXTANGLEPROC |
| t_glTexStorageMem2DEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTCONTEXTANGLEPROC |
| t_glTexStorageMem2DMultisampleEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGEMEM3DEXTCONTEXTANGLEPROC |
| t_glTexStorageMem3DEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTCONTEXTANGLEPROC |
| t_glTexStorageMem3DMultisampleEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLIMPORTMEMORYFDEXTCONTEXTANGLEPROC t_glImportMemoryFdEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTCONTEXTANGLEPROC |
| t_glFramebufferTexture2DMultisampleEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTCONTEXTANGLEPROC |
| t_glRenderbufferStorageMultisampleEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETGRAPHICSRESETSTATUSEXTCONTEXTANGLEPROC |
| t_glGetGraphicsResetStatusEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETNUNIFORMFVEXTCONTEXTANGLEPROC t_glGetnUniformfvEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETNUNIFORMIVEXTCONTEXTANGLEPROC t_glGetnUniformivEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLREADNPIXELSEXTCONTEXTANGLEPROC t_glReadnPixelsEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETESEMAPHORESEXTCONTEXTANGLEPROC |
| t_glDeleteSemaphoresEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGENSEMAPHORESEXTCONTEXTANGLEPROC t_glGenSemaphoresEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSEMAPHOREPARAMETERUI64VEXTCONTEXTANGLEPROC |
| t_glGetSemaphoreParameterui64vEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISSEMAPHOREEXTCONTEXTANGLEPROC t_glIsSemaphoreEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSEMAPHOREPARAMETERUI64VEXTCONTEXTANGLEPROC |
| t_glSemaphoreParameterui64vEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSIGNALSEMAPHOREEXTCONTEXTANGLEPROC |
| t_glSignalSemaphoreEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLWAITSEMAPHOREEXTCONTEXTANGLEPROC t_glWaitSemaphoreEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLIMPORTSEMAPHOREFDEXTCONTEXTANGLEPROC |
| t_glImportSemaphoreFdEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXBUFFEREXTCONTEXTANGLEPROC t_glTexBufferEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXBUFFERRANGEEXTCONTEXTANGLEPROC t_glTexBufferRangeEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGE1DEXTCONTEXTANGLEPROC t_glTexStorage1DEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGE2DEXTCONTEXTANGLEPROC t_glTexStorage2DEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGE3DEXTCONTEXTANGLEPROC t_glTexStorage3DEXTContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDEBUGMESSAGECALLBACKKHRCONTEXTANGLEPROC |
| t_glDebugMessageCallbackKHRContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDEBUGMESSAGECONTROLKHRCONTEXTANGLEPROC |
| t_glDebugMessageControlKHRContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDEBUGMESSAGEINSERTKHRCONTEXTANGLEPROC |
| t_glDebugMessageInsertKHRContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETDEBUGMESSAGELOGKHRCONTEXTANGLEPROC |
| t_glGetDebugMessageLogKHRContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETOBJECTLABELKHRCONTEXTANGLEPROC t_glGetObjectLabelKHRContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETOBJECTPTRLABELKHRCONTEXTANGLEPROC |
| t_glGetObjectPtrLabelKHRContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPOINTERVKHRCONTEXTANGLEPROC t_glGetPointervKHRContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLOBJECTLABELKHRCONTEXTANGLEPROC t_glObjectLabelKHRContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLOBJECTPTRLABELKHRCONTEXTANGLEPROC t_glObjectPtrLabelKHRContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPOPDEBUGGROUPKHRCONTEXTANGLEPROC t_glPopDebugGroupKHRContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPUSHDEBUGGROUPKHRCONTEXTANGLEPROC t_glPushDebugGroupKHRContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMAXSHADERCOMPILERTHREADSKHRCONTEXTANGLEPROC |
| t_glMaxShaderCompilerThreadsKHRContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEFENCESNVCONTEXTANGLEPROC t_glDeleteFencesNVContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFINISHFENCENVCONTEXTANGLEPROC t_glFinishFenceNVContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGENFENCESNVCONTEXTANGLEPROC t_glGenFencesNVContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFENCEIVNVCONTEXTANGLEPROC t_glGetFenceivNVContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISFENCENVCONTEXTANGLEPROC t_glIsFenceNVContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSETFENCENVCONTEXTANGLEPROC t_glSetFenceNVContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTESTFENCENVCONTEXTANGLEPROC t_glTestFenceNVContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESCONTEXTANGLEPROC |
| t_glEGLImageTargetRenderbufferStorageOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLEGLIMAGETARGETTEXTURE2DOESCONTEXTANGLEPROC |
| t_glEGLImageTargetTexture2DOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDEQUATIONSEPARATEIOESCONTEXTANGLEPROC |
| t_glBlendEquationSeparateiOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDEQUATIONIOESCONTEXTANGLEPROC t_glBlendEquationiOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDFUNCSEPARATEIOESCONTEXTANGLEPROC |
| t_glBlendFuncSeparateiOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBLENDFUNCIOESCONTEXTANGLEPROC t_glBlendFunciOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOLORMASKIOESCONTEXTANGLEPROC t_glColorMaskiOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDISABLEIOESCONTEXTANGLEPROC t_glDisableiOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLENABLEIOESCONTEXTANGLEPROC t_glEnableiOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISENABLEDIOESCONTEXTANGLEPROC t_glIsEnablediOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWELEMENTSBASEVERTEXOESCONTEXTANGLEPROC |
| t_glDrawElementsBaseVertexOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESCONTEXTANGLEPROC |
| t_glDrawElementsInstancedBaseVertexOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWRANGEELEMENTSBASEVERTEXOESCONTEXTANGLEPROC |
| t_glDrawRangeElementsBaseVertexOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETPROGRAMBINARYOESCONTEXTANGLEPROC |
| t_glGetProgramBinaryOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPROGRAMBINARYOESCONTEXTANGLEPROC t_glProgramBinaryOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETBUFFERPOINTERVOESCONTEXTANGLEPROC |
| t_glGetBufferPointervOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMAPBUFFEROESCONTEXTANGLEPROC t_glMapBufferOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLUNMAPBUFFEROESCONTEXTANGLEPROC t_glUnmapBufferOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DOESCONTEXTANGLEPROC |
| t_glCompressedTexImage3DOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DOESCONTEXTANGLEPROC |
| t_glCompressedTexSubImage3DOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCOPYTEXSUBIMAGE3DOESCONTEXTANGLEPROC |
| t_glCopyTexSubImage3DOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFRAMEBUFFERTEXTURE3DOESCONTEXTANGLEPROC |
| t_glFramebufferTexture3DOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXIMAGE3DOESCONTEXTANGLEPROC t_glTexImage3DOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSUBIMAGE3DOESCONTEXTANGLEPROC t_glTexSubImage3DOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVOESCONTEXTANGLEPROC |
| t_glGetSamplerParameterIivOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVOESCONTEXTANGLEPROC |
| t_glGetSamplerParameterIuivOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXPARAMETERIIVOESCONTEXTANGLEPROC |
| t_glGetTexParameterIivOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXPARAMETERIUIVOESCONTEXTANGLEPROC |
| t_glGetTexParameterIuivOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLERPARAMETERIIVOESCONTEXTANGLEPROC |
| t_glSamplerParameterIivOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLSAMPLERPARAMETERIUIVOESCONTEXTANGLEPROC |
| t_glSamplerParameterIuivOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERIIVOESCONTEXTANGLEPROC |
| t_glTexParameterIivOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXPARAMETERIUIVOESCONTEXTANGLEPROC |
| t_glTexParameterIuivOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXBUFFEROESCONTEXTANGLEPROC t_glTexBufferOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXBUFFERRANGEOESCONTEXTANGLEPROC t_glTexBufferRangeOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXSTORAGE3DMULTISAMPLEOESCONTEXTANGLEPROC |
| t_glTexStorage3DMultisampleOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDVERTEXARRAYOESCONTEXTANGLEPROC |
| t_glBindVertexArrayOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEVERTEXARRAYSOESCONTEXTANGLEPROC |
| t_glDeleteVertexArraysOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGENVERTEXARRAYSOESCONTEXTANGLEPROC |
| t_glGenVertexArraysOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISVERTEXARRAYOESCONTEXTANGLEPROC t_glIsVertexArrayOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRCONTEXTANGLEPROC |
| t_glFramebufferTextureMultiviewOVRContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWTEXFOESCONTEXTANGLEPROC t_glDrawTexfOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWTEXFVOESCONTEXTANGLEPROC t_glDrawTexfvOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWTEXIOESCONTEXTANGLEPROC t_glDrawTexiOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWTEXIVOESCONTEXTANGLEPROC t_glDrawTexivOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWTEXSOESCONTEXTANGLEPROC t_glDrawTexsOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWTEXSVOESCONTEXTANGLEPROC t_glDrawTexsvOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWTEXXOESCONTEXTANGLEPROC t_glDrawTexxOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDRAWTEXXVOESCONTEXTANGLEPROC t_glDrawTexxvOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDFRAMEBUFFEROESCONTEXTANGLEPROC |
| t_glBindFramebufferOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLBINDRENDERBUFFEROESCONTEXTANGLEPROC |
| t_glBindRenderbufferOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCHECKFRAMEBUFFERSTATUSOESCONTEXTANGLEPROC |
| t_glCheckFramebufferStatusOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETEFRAMEBUFFERSOESCONTEXTANGLEPROC |
| t_glDeleteFramebuffersOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLDELETERENDERBUFFERSOESCONTEXTANGLEPROC |
| t_glDeleteRenderbuffersOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFRAMEBUFFERRENDERBUFFEROESCONTEXTANGLEPROC |
| t_glFramebufferRenderbufferOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DOESCONTEXTANGLEPROC |
| t_glFramebufferTexture2DOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGENFRAMEBUFFERSOESCONTEXTANGLEPROC |
| t_glGenFramebuffersOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGENRENDERBUFFERSOESCONTEXTANGLEPROC |
| t_glGenRenderbuffersOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGENERATEMIPMAPOESCONTEXTANGLEPROC t_glGenerateMipmapOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESCONTEXTANGLEPROC |
| t_glGetFramebufferAttachmentParameterivOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVOESCONTEXTANGLEPROC |
| t_glGetRenderbufferParameterivOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISFRAMEBUFFEROESCONTEXTANGLEPROC t_glIsFramebufferOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLISRENDERBUFFEROESCONTEXTANGLEPROC t_glIsRenderbufferOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLRENDERBUFFERSTORAGEOESCONTEXTANGLEPROC |
| t_glRenderbufferStorageOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLCURRENTPALETTEMATRIXOESCONTEXTANGLEPROC |
| t_glCurrentPaletteMatrixOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESCONTEXTANGLEPROC |
| t_glLoadPaletteFromModelViewMatrixOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLMATRIXINDEXPOINTEROESCONTEXTANGLEPROC |
| t_glMatrixIndexPointerOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLWEIGHTPOINTEROESCONTEXTANGLEPROC t_glWeightPointerOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLPOINTSIZEPOINTEROESCONTEXTANGLEPROC |
| t_glPointSizePointerOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLQUERYMATRIXXOESCONTEXTANGLEPROC t_glQueryMatrixxOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXGENFVOESCONTEXTANGLEPROC t_glGetTexGenfvOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXGENIVOESCONTEXTANGLEPROC t_glGetTexGenivOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLGETTEXGENXVOESCONTEXTANGLEPROC t_glGetTexGenxvOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXGENFOESCONTEXTANGLEPROC t_glTexGenfOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXGENFVOESCONTEXTANGLEPROC t_glTexGenfvOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXGENIOESCONTEXTANGLEPROC t_glTexGeniOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXGENIVOESCONTEXTANGLEPROC t_glTexGenivOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXGENXOESCONTEXTANGLEPROC t_glTexGenxOESContextANGLE; |
| ANGLE_TRACE_EXPORT extern PFNGLTEXGENXVOESCONTEXTANGLEPROC t_glTexGenxvOESContextANGLE; |
| |
| namespace trace_angle |
| { |
| using GenericProc = void (*)(); |
| using LoadProc = GenericProc(KHRONOS_APIENTRY *)(const char *); |
| ANGLE_TRACE_EXPORT void LoadGLES(LoadProc loadProc); |
| } // namespace trace_angle |
| |
| #endif // ANGLE_RESTRICTED_TRACES_GLES_LOADER_AUTOGEN_H_ |