| // Copyright 2018 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // PackedGLEnums.cpp: | |
| // Declares ANGLE-specific enums classes for GLEnum and functions operating | |
| // on them. | |
| #include "common/PackedEnums.h" | |
| #include "common/utilities.h" | |
| namespace gl | |
| { | |
| TextureType TextureTargetToType(TextureTarget target) | |
| { | |
| switch (target) | |
| { | |
| case TextureTarget::CubeMapNegativeX: | |
| case TextureTarget::CubeMapNegativeY: | |
| case TextureTarget::CubeMapNegativeZ: | |
| case TextureTarget::CubeMapPositiveX: | |
| case TextureTarget::CubeMapPositiveY: | |
| case TextureTarget::CubeMapPositiveZ: | |
| return TextureType::CubeMap; | |
| case TextureTarget::External: | |
| return TextureType::External; | |
| case TextureTarget::Rectangle: | |
| return TextureType::Rectangle; | |
| case TextureTarget::_2D: | |
| return TextureType::_2D; | |
| case TextureTarget::_2DArray: | |
| return TextureType::_2DArray; | |
| case TextureTarget::_2DMultisample: | |
| return TextureType::_2DMultisample; | |
| case TextureTarget::_2DMultisampleArray: | |
| return TextureType::_2DMultisampleArray; | |
| case TextureTarget::_3D: | |
| return TextureType::_3D; | |
| default: | |
| UNREACHABLE(); | |
| return TextureType::InvalidEnum; | |
| } | |
| } | |
| bool IsCubeMapFaceTarget(TextureTarget target) | |
| { | |
| return TextureTargetToType(target) == TextureType::CubeMap; | |
| } | |
| TextureTarget NonCubeTextureTypeToTarget(TextureType type) | |
| { | |
| switch (type) | |
| { | |
| case TextureType::External: | |
| return TextureTarget::External; | |
| case TextureType::Rectangle: | |
| return TextureTarget::Rectangle; | |
| case TextureType::_2D: | |
| return TextureTarget::_2D; | |
| case TextureType::_2DArray: | |
| return TextureTarget::_2DArray; | |
| case TextureType::_2DMultisample: | |
| return TextureTarget::_2DMultisample; | |
| case TextureType::_2DMultisampleArray: | |
| return TextureTarget::_2DMultisampleArray; | |
| case TextureType::_3D: | |
| return TextureTarget::_3D; | |
| default: | |
| UNREACHABLE(); | |
| return TextureTarget::InvalidEnum; | |
| } | |
| } | |
| // Check that we can do arithmetic on TextureTarget to convert from / to cube map faces | |
| static_assert(static_cast<uint8_t>(TextureTarget::CubeMapNegativeX) - | |
| static_cast<uint8_t>(TextureTarget::CubeMapPositiveX) == | |
| 1u, | |
| ""); | |
| static_assert(static_cast<uint8_t>(TextureTarget::CubeMapPositiveY) - | |
| static_cast<uint8_t>(TextureTarget::CubeMapPositiveX) == | |
| 2u, | |
| ""); | |
| static_assert(static_cast<uint8_t>(TextureTarget::CubeMapNegativeY) - | |
| static_cast<uint8_t>(TextureTarget::CubeMapPositiveX) == | |
| 3u, | |
| ""); | |
| static_assert(static_cast<uint8_t>(TextureTarget::CubeMapPositiveZ) - | |
| static_cast<uint8_t>(TextureTarget::CubeMapPositiveX) == | |
| 4u, | |
| ""); | |
| static_assert(static_cast<uint8_t>(TextureTarget::CubeMapNegativeZ) - | |
| static_cast<uint8_t>(TextureTarget::CubeMapPositiveX) == | |
| 5u, | |
| ""); | |
| TextureTarget CubeFaceIndexToTextureTarget(size_t face) | |
| { | |
| ASSERT(face < 6u); | |
| return static_cast<TextureTarget>(static_cast<uint8_t>(TextureTarget::CubeMapPositiveX) + face); | |
| } | |
| size_t CubeMapTextureTargetToFaceIndex(TextureTarget target) | |
| { | |
| ASSERT(IsCubeMapFaceTarget(target)); | |
| return static_cast<uint8_t>(target) - static_cast<uint8_t>(TextureTarget::CubeMapPositiveX); | |
| } | |
| TextureType SamplerTypeToTextureType(GLenum samplerType) | |
| { | |
| switch (samplerType) | |
| { | |
| case GL_SAMPLER_2D: | |
| case GL_INT_SAMPLER_2D: | |
| case GL_UNSIGNED_INT_SAMPLER_2D: | |
| case GL_SAMPLER_2D_SHADOW: | |
| return TextureType::_2D; | |
| case GL_SAMPLER_EXTERNAL_OES: | |
| return TextureType::External; | |
| case GL_SAMPLER_CUBE: | |
| case GL_INT_SAMPLER_CUBE: | |
| case GL_UNSIGNED_INT_SAMPLER_CUBE: | |
| case GL_SAMPLER_CUBE_SHADOW: | |
| return TextureType::CubeMap; | |
| case GL_SAMPLER_2D_ARRAY: | |
| case GL_INT_SAMPLER_2D_ARRAY: | |
| case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY: | |
| case GL_SAMPLER_2D_ARRAY_SHADOW: | |
| return TextureType::_2DArray; | |
| case GL_SAMPLER_3D: | |
| case GL_INT_SAMPLER_3D: | |
| case GL_UNSIGNED_INT_SAMPLER_3D: | |
| return TextureType::_3D; | |
| case GL_SAMPLER_2D_MULTISAMPLE: | |
| case GL_INT_SAMPLER_2D_MULTISAMPLE: | |
| case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE: | |
| return TextureType::_2DMultisample; | |
| case GL_SAMPLER_2D_MULTISAMPLE_ARRAY: | |
| case GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY: | |
| case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY: | |
| return TextureType::_2DMultisampleArray; | |
| case GL_SAMPLER_2D_RECT_ANGLE: | |
| return TextureType::Rectangle; | |
| default: | |
| UNREACHABLE(); | |
| return TextureType::InvalidEnum; | |
| } | |
| } | |
| bool IsMultisampled(gl::TextureType type) | |
| { | |
| switch (type) | |
| { | |
| case gl::TextureType::_2DMultisample: | |
| case gl::TextureType::_2DMultisampleArray: | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| } // namespace gl | |
| namespace egl | |
| { | |
| MessageType ErrorCodeToMessageType(EGLint errorCode) | |
| { | |
| switch (errorCode) | |
| { | |
| case EGL_BAD_ALLOC: | |
| case EGL_CONTEXT_LOST: | |
| case EGL_NOT_INITIALIZED: | |
| return MessageType::Critical; | |
| case EGL_BAD_ACCESS: | |
| case EGL_BAD_ATTRIBUTE: | |
| case EGL_BAD_CONFIG: | |
| case EGL_BAD_CONTEXT: | |
| case EGL_BAD_CURRENT_SURFACE: | |
| case EGL_BAD_DISPLAY: | |
| case EGL_BAD_MATCH: | |
| case EGL_BAD_NATIVE_PIXMAP: | |
| case EGL_BAD_NATIVE_WINDOW: | |
| case EGL_BAD_PARAMETER: | |
| case EGL_BAD_SURFACE: | |
| case EGL_BAD_STREAM_KHR: | |
| case EGL_BAD_STATE_KHR: | |
| case EGL_BAD_DEVICE_EXT: | |
| return MessageType::Error; | |
| case EGL_SUCCESS: | |
| default: | |
| UNREACHABLE(); | |
| return MessageType::InvalidEnum; | |
| } | |
| } | |
| } // namespace egl | |
| namespace egl_gl | |
| { | |
| gl::TextureTarget EGLCubeMapTargetToCubeMapTarget(EGLenum eglTarget) | |
| { | |
| ASSERT(egl::IsCubeMapTextureTarget(eglTarget)); | |
| return gl::CubeFaceIndexToTextureTarget(egl::CubeMapTextureTargetToLayerIndex(eglTarget)); | |
| } | |
| gl::TextureTarget EGLImageTargetToTextureTarget(EGLenum eglTarget) | |
| { | |
| switch (eglTarget) | |
| { | |
| case EGL_GL_TEXTURE_2D_KHR: | |
| return gl::TextureTarget::_2D; | |
| case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR: | |
| case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR: | |
| case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR: | |
| case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR: | |
| case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR: | |
| case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR: | |
| return EGLCubeMapTargetToCubeMapTarget(eglTarget); | |
| case EGL_GL_TEXTURE_3D_KHR: | |
| return gl::TextureTarget::_3D; | |
| default: | |
| UNREACHABLE(); | |
| return gl::TextureTarget::InvalidEnum; | |
| } | |
| } | |
| gl::TextureType EGLTextureTargetToTextureType(EGLenum eglTarget) | |
| { | |
| switch (eglTarget) | |
| { | |
| case EGL_TEXTURE_2D: | |
| return gl::TextureType::_2D; | |
| case EGL_TEXTURE_RECTANGLE_ANGLE: | |
| return gl::TextureType::Rectangle; | |
| default: | |
| UNREACHABLE(); | |
| return gl::TextureType::InvalidEnum; | |
| } | |
| } | |
| } // namespace egl_gl |