| // | |
| // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| #ifndef COMPILER_PREPROCESSOR_DIRECTIVEHANDLERBASE_H_ | |
| #define COMPILER_PREPROCESSOR_DIRECTIVEHANDLERBASE_H_ | |
| #include <string> | |
| #include "GLSLANG/ShaderLang.h" | |
| namespace angle | |
| { | |
| namespace pp | |
| { | |
| struct SourceLocation; | |
| // Base class for handling directives. | |
| // Preprocessor uses this class to notify the clients about certain | |
| // preprocessor directives. Derived classes are responsible for | |
| // handling them in an appropriate manner. | |
| class DirectiveHandler | |
| { | |
| public: | |
| virtual ~DirectiveHandler(); | |
| virtual void handleError(const SourceLocation &loc, const std::string &msg) = 0; | |
| // Handle pragma of form: #pragma name[(value)] | |
| virtual void handlePragma(const SourceLocation &loc, | |
| const std::string &name, | |
| const std::string &value, | |
| bool stdgl) = 0; | |
| virtual void handleExtension(const SourceLocation &loc, | |
| const std::string &name, | |
| const std::string &behavior) = 0; | |
| virtual void handleVersion(const SourceLocation &loc, int version, ShShaderSpec spec) = 0; | |
| }; | |
| } // namespace pp | |
| } // namespace angle | |
| #endif // COMPILER_PREPROCESSOR_DIRECTIVEHANDLERBASE_H_ |