Keep track of shader built-in declarations separately per ESSL version
The patch decouples the list of unmangled built-ins' names into levels
based on the ESSL version they are from. This is required
because ESSL31 and above built-ins' names should not conflict with
user-declared functions in ESSL3 shaders.
BUG=angleproject:1666
TEST=angle_unittest
Change-Id: I731918a058629c7b6d9d15eb7eac19ce47280315
Reviewed-on: https://chromium-review.googlesource.com/420324
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
diff --git a/src/compiler/translator/ParseContext.cpp b/src/compiler/translator/ParseContext.cpp
index 64302e4..d9618df 100644
--- a/src/compiler/translator/ParseContext.cpp
+++ b/src/compiler/translator/ParseContext.cpp
@@ -2548,9 +2548,11 @@
TFunction *prevDec =
static_cast<TFunction *>(symbolTable.find(function->getMangledName(), getShaderVersion()));
- if (getShaderVersion() >= 300 && symbolTable.hasUnmangledBuiltIn(function->getName().c_str()))
+ if (getShaderVersion() >= 300 &&
+ symbolTable.hasUnmangledBuiltInForShaderVersion(function->getName().c_str(),
+ getShaderVersion()))
{
- // With ESSL 3.00, names of built-in functions cannot be redeclared as functions.
+ // With ESSL 3.00 and above, names of built-in functions cannot be redeclared as functions.
// Therefore overloading or redefining builtin functions is an error.
error(location, "Name of a built-in function cannot be redeclared as function",
function->getName().c_str());
diff --git a/src/compiler/translator/SymbolTable.cpp b/src/compiler/translator/SymbolTable.cpp
index cfbbbbb..ad4484a 100644
--- a/src/compiler/translator/SymbolTable.cpp
+++ b/src/compiler/translator/SymbolTable.cpp
@@ -248,7 +248,7 @@
{
if (ptype1->getBasicType() == EbtGSampler2D)
{
- insertUnmangledBuiltIn(name);
+ insertUnmangledBuiltInName(name, level);
bool gvec4 = (rvalue->getBasicType() == EbtGVec4);
insertBuiltIn(level, gvec4 ? TCache::getType(EbtFloat, 4) : rvalue, name,
TCache::getType(EbtSampler2D), ptype2, ptype3, ptype4, ptype5);
@@ -259,7 +259,7 @@
}
else if (ptype1->getBasicType() == EbtGSampler3D)
{
- insertUnmangledBuiltIn(name);
+ insertUnmangledBuiltInName(name, level);
bool gvec4 = (rvalue->getBasicType() == EbtGVec4);
insertBuiltIn(level, gvec4 ? TCache::getType(EbtFloat, 4) : rvalue, name,
TCache::getType(EbtSampler3D), ptype2, ptype3, ptype4, ptype5);
@@ -270,7 +270,7 @@
}
else if (ptype1->getBasicType() == EbtGSamplerCube)
{
- insertUnmangledBuiltIn(name);
+ insertUnmangledBuiltInName(name, level);
bool gvec4 = (rvalue->getBasicType() == EbtGVec4);
insertBuiltIn(level, gvec4 ? TCache::getType(EbtFloat, 4) : rvalue, name,
TCache::getType(EbtSamplerCube), ptype2, ptype3, ptype4, ptype5);
@@ -281,7 +281,7 @@
}
else if (ptype1->getBasicType() == EbtGSampler2DArray)
{
- insertUnmangledBuiltIn(name);
+ insertUnmangledBuiltInName(name, level);
bool gvec4 = (rvalue->getBasicType() == EbtGVec4);
insertBuiltIn(level, gvec4 ? TCache::getType(EbtFloat, 4) : rvalue, name,
TCache::getType(EbtSampler2DArray), ptype2, ptype3, ptype4, ptype5);
@@ -292,7 +292,7 @@
}
else if (IsGImage(ptype1->getBasicType()))
{
- insertUnmangledBuiltIn(name);
+ insertUnmangledBuiltInName(name, level);
const TType *floatType = TCache::getType(EbtFloat, 4);
const TType *intType = TCache::getType(EbtInt, 4);
@@ -330,7 +330,7 @@
else if (IsGenType(rvalue) || IsGenType(ptype1) || IsGenType(ptype2) || IsGenType(ptype3))
{
ASSERT(!ptype4 && !ptype5);
- insertUnmangledBuiltIn(name);
+ insertUnmangledBuiltInName(name, level);
insertBuiltIn(level, op, ext, SpecificType(rvalue, 1), name, SpecificType(ptype1, 1),
SpecificType(ptype2, 1), SpecificType(ptype3, 1));
insertBuiltIn(level, op, ext, SpecificType(rvalue, 2), name, SpecificType(ptype1, 2),
@@ -343,7 +343,7 @@
else if (IsVecType(rvalue) || IsVecType(ptype1) || IsVecType(ptype2) || IsVecType(ptype3))
{
ASSERT(!ptype4 && !ptype5);
- insertUnmangledBuiltIn(name);
+ insertUnmangledBuiltInName(name, level);
insertBuiltIn(level, op, ext, VectorType(rvalue, 2), name, VectorType(ptype1, 2),
VectorType(ptype2, 2), VectorType(ptype3, 2));
insertBuiltIn(level, op, ext, VectorType(rvalue, 3), name, VectorType(ptype1, 3),
@@ -377,7 +377,7 @@
function->addParameter(TConstParameter(ptype5));
}
- ASSERT(hasUnmangledBuiltIn(name));
+ ASSERT(hasUnmangledBuiltInAtLevel(name, level));
insert(level, function);
}
}
@@ -407,4 +407,43 @@
return prec;
}
+void TSymbolTable::insertUnmangledBuiltInName(const char *name, ESymbolLevel level)
+{
+ ASSERT(level >= 0 && level < static_cast<ESymbolLevel>(table.size()));
+ table[level]->insertUnmangledBuiltInName(std::string(name));
+}
+
+bool TSymbolTable::hasUnmangledBuiltInAtLevel(const char *name, ESymbolLevel level)
+{
+ ASSERT(level >= 0 && level < static_cast<ESymbolLevel>(table.size()));
+ return table[level]->hasUnmangledBuiltIn(std::string(name));
+}
+
+bool TSymbolTable::hasUnmangledBuiltInForShaderVersion(const char *name, int shaderVersion)
+{
+ ASSERT(static_cast<ESymbolLevel>(table.size()) > LAST_BUILTIN_LEVEL);
+
+ for (int level = LAST_BUILTIN_LEVEL; level >= 0; --level)
+ {
+ if (level == ESSL3_1_BUILTINS && shaderVersion != 310)
+ {
+ --level;
+ }
+ if (level == ESSL3_BUILTINS && shaderVersion < 300)
+ {
+ --level;
+ }
+ if (level == ESSL1_BUILTINS && shaderVersion != 100)
+ {
+ --level;
+ }
+
+ if (table[level]->hasUnmangledBuiltIn(name))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
} // namespace sh
diff --git a/src/compiler/translator/SymbolTable.h b/src/compiler/translator/SymbolTable.h
index fc498f8..d0792c5 100644
--- a/src/compiler/translator/SymbolTable.h
+++ b/src/compiler/translator/SymbolTable.h
@@ -242,10 +242,23 @@
void setGlobalInvariant(bool invariant) { mGlobalInvariant = invariant; }
+ void insertUnmangledBuiltInName(const std::string &name)
+ {
+ mUnmangledBuiltInNames.insert(name);
+ }
+
+ bool hasUnmangledBuiltIn(const std::string &name)
+ {
+ return mUnmangledBuiltInNames.count(name) > 0;
+ }
+
protected:
tLevel level;
std::set<std::string> mInvariantVaryings;
bool mGlobalInvariant;
+
+ private:
+ std::set<std::string> mUnmangledBuiltInNames;
};
// Define ESymbolLevel as int rather than an enum since level can go
@@ -360,7 +373,7 @@
const TType *ptype4 = 0,
const TType *ptype5 = 0)
{
- insertUnmangledBuiltIn(name);
+ insertUnmangledBuiltInName(name, level);
insertBuiltIn(level, EOpNull, "", rvalue, name, ptype1, ptype2, ptype3, ptype4, ptype5);
}
@@ -374,7 +387,7 @@
const TType *ptype4 = 0,
const TType *ptype5 = 0)
{
- insertUnmangledBuiltIn(name);
+ insertUnmangledBuiltInName(name, level);
insertBuiltIn(level, EOpNull, ext, rvalue, name, ptype1, ptype2, ptype3, ptype4, ptype5);
}
@@ -388,7 +401,7 @@
const TType *ptype4 = 0,
const TType *ptype5 = 0)
{
- insertUnmangledBuiltIn(name);
+ insertUnmangledBuiltInName(name, level);
insertBuiltIn(level, op, "", rvalue, name, ptype1, ptype2, ptype3, ptype4, ptype5);
}
@@ -452,26 +465,22 @@
static int nextUniqueId() { return ++uniqueIdCounter; }
- bool hasUnmangledBuiltIn(const char *name)
- {
- return mUnmangledBuiltinNames.count(std::string(name)) > 0;
- }
+ // Checks whether there is a built-in accessible by a shader with the specified version.
+ bool hasUnmangledBuiltInForShaderVersion(const char *name, int shaderVersion);
private:
ESymbolLevel currentLevel() const { return static_cast<ESymbolLevel>(table.size() - 1); }
- // Used to insert unmangled functions to check redeclaration of built-ins in ESSL 3.00.
- void insertUnmangledBuiltIn(const char *name)
- {
- mUnmangledBuiltinNames.insert(std::string(name));
- }
+ // Used to insert unmangled functions to check redeclaration of built-ins in ESSL 3.00 and
+ // above.
+ void insertUnmangledBuiltInName(const char *name, ESymbolLevel level);
+
+ bool hasUnmangledBuiltInAtLevel(const char *name, ESymbolLevel level);
std::vector<TSymbolTableLevel *> table;
typedef TMap<TBasicType, TPrecision> PrecisionStackLevel;
std::vector<PrecisionStackLevel *> precisionStack;
- std::set<std::string> mUnmangledBuiltinNames;
-
static int uniqueIdCounter;
};
diff --git a/src/tests/compiler_tests/MalformedShader_test.cpp b/src/tests/compiler_tests/MalformedShader_test.cpp
index b9f9c49..47aa4e3 100644
--- a/src/tests/compiler_tests/MalformedShader_test.cpp
+++ b/src/tests/compiler_tests/MalformedShader_test.cpp
@@ -3328,4 +3328,22 @@
{
FAIL() << "Shader compilation succeeded, expecting failure " << mInfoLog;
}
+}
+
+// Declaring a function with the same name as a built-in from a higher ESSL version should not cause
+// a redeclaration error.
+TEST_F(MalformedShaderTest, BuiltinESSL31FunctionDeclaredInESSL30Shader)
+{
+ const std::string &shaderString =
+ "#version 300 es\n"
+ "precision mediump float;\n"
+ "void imageSize() {}\n"
+ "void main() {\n"
+ " imageSize();\n"
+ "}\n";
+
+ if (!compile(shaderString))
+ {
+ FAIL() << "Shader compilation failed, expecting success " << mInfoLog;
+ }
}
\ No newline at end of file